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Scour Skill
( skills )

Using scour an adventurer can use their keen eyesight to check neighboring rooms.  Any mobiles visible to the adventurer can be displayed with a successful scour.  Quality impacts how many mobiles can be seen at a time.  It is possible that a scour will not display all mobiles in neighboring rooms.  Therefore, caution should be used before walking into the next room and area spelling.

    Usage:

    Scour <no target>

    Example:

    scour

See Also: Case, Peek

Second Attack Skill

   This skill determines your chances of getting a second attack in
every combat round. Due to the strain of performing a second attack the
quality of the damage is reduced by about 15%.

See Also: Combat, Third Attack, Dual Wield

Sense Life Spell


Mana Cost : 15                Target    : victim
Save      : None
Effect    : Are you being paranoid or is someone in the room with you?

It is important to be able to detect the slightest movement or noise around
you.  This spell will enable you to sense hidden life forms in a room.
Invisible persons are also considered hidden.

See Also: Hide, Invisibility

Set Trap Skill

You can set a trap on doors and objects with this skill.  Be sure
not to try and set a trap on something that already has one.  :)
Usage       : trap door    OR    trap chest

Shocking Grasp Spell


Mana Cost : 15                Target    : victim
Save      : Versus Spell for half damage
Effect    : Adds a damage bonus to your first strike in combat

This spell surrounds the casters hands and weapon with a strong electrical
aura.  The first time the caster makes contact in combat, it will discharge
in to the poor victim.

NOTE: You do NOT need to be bare handed for this to work.

See Also: Chill Touch

Silence Spell

Mana Cost : 30                Target    : victim
Save      : Versus Spell to negate
Effect    : Virtually gag your enemy

This spell inflicts magical silence on everyone in the room not in the
caster's group. This magical silence prevents the casting of any spells, as
well as preventing mundane forms of communication such as "say", "talk",
"yell", etc.

Slash Skill

   This skill determines your chances to hit with slashing weapons,
such as longer swords, axes, etc.  Slashing weapons require a
different style of attack than do bludgeoning weapons or piercing
weapons.  Your proficiency at the slash skill depends on your
strength.

See Also: Bludgeon, Pierce

Sneak Skill

This command allows you to move around the world without being noticed by
most creatures. When you use this command there is a chance that you will
successfully sneak. Once in effect it will last a little while. There is no
way to know if you are actually sneaking.

    Example/Usage:

        sneak

See Also: Unsneak, Hide, Shide

Soul Strike Spell


Mana Cost : 75                Target    : victim
Save      : Versus Spell for half damage
Effect    : Torture the souls of your enemies

A powerful master of arcana wields many powers. One of the single most
damaging spells that can be mastered is soul strike.  This spell enables
the caster to reach out and grab the soul of the victim.

See Also: Mental Attack

Spectral Rage Spell

Mana Cost : 45                Target    : corpse
Save      : Versus Spell for half damage
Effect    : Releases a spooky ghost

Using a corpse in the room or in the player's inventory, this spell will summon a spirit from the corpse.  Once the spirit is unleashed, it will attack all creatures in the room not in the caster's group.  It is a fairly powerful spell and the spirit has a chance to land a critical strike for additional damage.  This spell can only be cast once per corpse and cannot be cast on certain types of corpses.

    Usage:

    cast 'spectral rage' <corpse>

    Example:

    cast 'spectral rage' corpse


See Also: Corpse Walk, Seance