Help

Title keywords:
Content keywords:

Start  |  Last 10  |  Next 10  |  End

Smokescreen Spell

Mana Cost : 30                Target : mobiles
Save      : Special
Effect    : Smoke in their face!

Rangers, using their knowledge of campfires and throwing, have devised a spell
whereby they can create an instant smokescreen to aid in flight from combat and
to obscure the immediate area. When this spell is cast on a target, each of the
targets opponents will need to make a save against ending combat. If they fail
then they combat will cease between the target and the opponent. If no target
is given then the target defaults to the caster.

    Usage:

        cast 'smokescreen' [<target>]

    Example:

        cast 'smokescreen' turtle

See Also: Campfire Skill, Throw Skill

Spirit Transfer Spell

Mana Cost : 200               Target    : Multiplicity Clone
Save      : None
Effect    : Cheating Death

This extremely powerful Mage spell allows the caster to escape death
by transferring his or her conscious state of mind to a duplicate of
themselves. Upon death you will transfer to yourself, and in a sense be
reborn.  All of the caster's equipment will stay in the corpse and must be
acquired before eventually spilling out onto the ground.

Spy Skill

Adventurers may want to listen and watch their targets before attempting
any actions that could lead to a fight.  The spy skill allows them to
spy on a mobile in a room close to them.  Unlike Clairvoyance spell,
the target must be in a straight-line from the player to be visible.  
Adventurers can't see around corners or through doors.  The adventurer's
quality with determine how much can be seen in the target room, hence it
is possible the spying adventurer could overlook some items or mobiles.

    Example:

    Spy <direction> <number of rooms>

    Usage:

    Spy east 3

See Also: Clairvoyance, Kidnap, Scour

Starvation Spell

Mana Cost : 45                 Target    : victim
Save      : vs. Spell for no affect
Effect    : I'm so hungry

This spell is available to necomancers, black knights, clerics and paladins.
Starvation can only be cast upon a vampire by a cleric or paladin.

Those affected by starvation will discover an endless hunger and thirst for
the duration of the spell. If the target is a vampire then they will not be
able to find satisfaction from drinking blood or eating flesh.

    Usage:
        cast 'starvation' <victim>
  
    Example:
        cast 'starvation' <?= %randPlayer() ?>

Sustenance Spell

Mana Cost : 25                 Target: victim
Save      : None
Effect    : Now your hungry now your not...

This can be a useful spell to a cleric. It will provide some relief from hunger
and thirst to the target. This spell is also the cure for the 'Starvation Spell'

    Usage:

        cast 'sustenance' <victim>

    Example:

        cast 'sustenance' <?= %randPlayer() ?>
    
See also: Starvation Spell

Thumb Command
( Thumbs )

The thumb is a fantastic resource for communicating. You can indicate
approval or disapproval by pointing it up or down, and you can taunt a
player disrespectfully by thumbing your nose at them. Whatever the
occasion, there's always an opportunity to put your thumbs to good use!

    Usage:

        thumb
        thumb <target> 

        thumb up
        thumb up <target> 

        thumb down
        thumb down <target> 

    Example:

        thumb up <?= %randPlayer() ?>

Trader

An equipment trader named Aluenyl the Bloodbane can accept certain items and trade them for another reward item. Not everything is tradeable and many trades require certain stats to complete a successful trade.

Unhide

Using this command will abort any hiding you might be doing.

See Also: Hide Skill, Shide Skill, Unsneak, Uninvis

Uninvis

Using this command will cause you to become visible if affected by
invisibility.

See Also: Invisibility Spell, Hide Skill, Shide Skill, Unsneak, Unhide

Unsneak

Using this command will abort any sneaking you might be doing.

See Also: Sneak Skill, Unhide, Uninvis