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Help
Joe Biden
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Congratulations to the 46th U.S. President Elect ( ''._;/`
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_ | |/ _ \ / _ \ | _ <| |/ _` |/ _ \ '_ \ |,- .:: |
| |__| | (_) | __/ | |_) | | (_| | __/ | | | | ,-' .;|
\____/ \___/ \___| |____/|_|\__,_|\___|_| |_| _/___,_.:_\_ |
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Kick
The success of a kick depends upon how well you are learned. The higher
level you reach the harder you kick. There is one small catch - whenever
you kick (or miss) you will be unable to type any command for three
rounds of 'Violence' - so be sure that you do not need to flee!
Usage:
kick <victim>
Example:
kick <?= %randPlayer() ?>
Fighters See Also: Rescue, Bash, Combat |
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Kidnap Skill
Utilizing this skill a thief can kidnap a resting or standing victim. The thief can kidnap someone in a neighboring room and drag them back into their room. The chances of success are dependent on a save vs. paralyze. The quality of the skill, size of the opponent, and if the thief is sneaking and hiding all impact the thief's chances. Also, using Sneak can prevent others in the room from seeing what happened to the target.
Usage:
kidnap <victim>
Example:
kidnap <?= %randPlayer() ?>
See Also: Hide, Scour, Sneak, Shide
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Multiplicity Spell
Mana Cost : 100 Target : self
Save : None
Effect : Self explanatory
Mages with this once forgotten spell can use there expertise in arcana to
create a duplicate of themselves. The clone will look very similar to
yourself and fool others into believing you are your clone. The clone will
be lost to his or her own existence following your commands. Clones are
limited in that they do not have any skills or spells and will eventually
disappear as the mana fueling them runs out
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Multiply Arrows Spell
Mana Cost : 30 Target : object
Save : None
Effect : Creates many from one.
It can sure take a lot of arrows to fell some beasts. For these mighty tasks,
and for those times when you can't retrieve your arrows (such as when you're
running away like a sissy), it's quite helpful to be able to generate lots of
ammo quickly. For these instances, the ranger combines magic with craftmanship
to conjure copies of an already existing arrow. The magical copies won't last
forever, but they'll usually stick around long enough to get the job done.
See Also: Archery |
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Nicknames
This command allows you to generate a nickname for the target mobile or
object. To nickname a mobile you must be in control of it. Similarly to
nickname an object you must be carrying it. Nicknames cannot be undone, nor
can you customize them. The resulting nickname will be based on your natural
racial language (trolls will have harsher sounding names than elves).
Usage:
nickname <target>
Examples:
nickname wyvern
nickname boots
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Portal Spell
Mana : 500
Target : Moonstone
Effect : Creates a portal from a moonstone.
This powerful spell can be used to create a portal between two locations. Each
portal requires that two locations be activated. To do so you will first need
a moonstone. To cast the spell, place the moonstone in the room, and cast
portal. Upon success a stone arch will be created from the moonstone. If this
is the first of a pair of portal arches then it will do nothing until the
second location is created. If this is the second location, then a connection
will form between the two portals enabling travel for duration dependent on
the caster's level and spell ability. It is worth noting that a connection
will fail to form if either of the endpoints are magically protected against
summoning or recall. Another point worth mentioning is that if the portal is
created in a zone that does not reset while players are in it, then the zone
will not reset while the portal exists (this prevents problems related to
treasure resets -- you don't get to walk in and out of a treasure vault every
so often to grab respawned loot).
See Also: Teleport Spell, Summon Spell, Gate Spell, Word of Recall Spell |
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Qstat
This command will allow you to report your hitpoints, mana or moves to
yourself, targets or the entire room.
Usage:
qstat <stat> [<target>]
Example:
qstat hitpoints
qstat mana <?= %randPlayer() ?>
qstat moves all
See Also: Score, Hp, Mana, Moves |
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Recent Communication
If you are running through the world it is quite common to miss someone
sending you a tell or communing something. Now with the handy dandy recent
command you can view a list of recent communication. Recent means the last
100 tells, communes, etc. and may not be particularly recent with respect to
time. You can optionally specify a third parameter to limit the number of
results shown.
Usage:
recent <type> [<max>]
Examples:
recent says
recent tells
recent gtells
recent communes
recent OOCs
recent tells 5
recent OOCs 10
See Also: Tell, Gtell, Commune, OOC |
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Scarecrow
A ranger in a natural setting can use the resources of the
forest to create a replica of a desired target, a scarecrow.
This scarecrow at a glance will fool most people, however a
closer look will show it's a fake. The scarecrow cannot fight
battles or even move. Any attack against it will result in it
crumbling to pieces.
Usage:
scarecrow <victim>
Example:
scarecrow <?= %randPlayer() ?> |
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