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BlobbieScript Expression: Wait
Causes the script to wait an interval of time before proceeding. A duration of zero seconds is also a valid input to allow other scripts to finish before the current script.
Time prefixes:
1 sec --> 1 second
1 hsec --> 1 half second
1 qsec --> 1 quarter second
1 tsec --> 1 tenth of a second
Usage:
Wait <float, integer> <sec, hsec, qsec, tsec>
Examples:
Wait 0 sec
Wait 1.3 sec
Wait 1 hsec
Wait 2 qsec
Wait 8 tsec |
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Boon of the Bull Spell
Mana Cost : 45 Target : Self
Effect : Improves constitution and hitpoints
Boon of the Bull causes the shaman's consititution to increase considerably
in addition to a hitpoints bonus.
See Also: Boon of the Horse
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Boon of the Eagle Spell
Mana Cost : 35 Target : Self
Effect : Improves vision and senses
With the Boon of the Eagle in effect a shaman will be able to detect
invisible creatures and sense hidden life forms.
See Also: Detect Invisibility Spell, Sense Life Spell
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Boon of the Elk Spell
Mana Cost : 30 Target : Self
Effect : Improves dexterity and movement
With the Boon of the Elk a shaman can improve their dexterity and travel
distance.
See Also: Vigor Spell, Fly Spell, Wind Walk Spell
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Boon of the Horse Spell
Mana Cost : 45 Target : Self
Effect : Improves strength and hitpoints
Boon of the Horse causes the shaman's strength to increase considerably in
addition to a hitpoints bonus.
See Also: Boon of the Bull, Strength Spell
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Boon of the Tiger Spell
Mana Cost : 40 Target : Self
Effect : Improves damage inflicted
With the Boon of the Tiger the shaman can inflict more damage more often
while engaged in combat.
See Also: Boon of the Bull
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Boon of the Turtle Spell
Mana Cost : 25 Target : Self
Effect : Improves armour
With the Boon of the Turtle a shaman can improve their armour and thus their
ability to withstand damage.
See Also: Armour Spell
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Boon of the Wolf Spell
Mana Cost : 35 Target : Self
Effect : Improves vision and combat
With the Boon of the Wolf a shaman will deal slightly more damage and hit
a little more often. Additionally they gain infravision and better vision
in the dark.
See Also: Infravision
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Choker Hold
With this skill a thief can use his stealthy abilities to walk
up behind a victim and wrap his arm around them quickly putting
the victim to sleep. this is a lagless skill for both parties
but could still be quite useful.
Usage:
choker <victim>
Example:
choker <?= %randPlayer() ?> |
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Clairvoyance Spell
Target : victim or directionlist
Save : If cast vs. target, negates
Effect : A window to another location
This spell allows you to magically extend your awareness to view what is
happening at another location. You can specify the location to be viewed
either as the location of another creature, or by specifying the direction
of the location from your current position.
Example 1:
To view the location of another creature
cast 'clairvoyance' targetname
If the target fails their save, you will see the area he is in.
Example 2:
To view another room relative to your current room
cast 'clairvoyance' directionlist
where "directionlist" is a combination of the letters N, E, S, W, U, D, for
north, east, south, west, up, and down. For each letter, your magical sight
will extend in that direction. To view the area two rooms to the south and
one room east of your current area, use sse.
The range of the spell increases with your level. |
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