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Sleeping Giant
( sleeping giant )

Creator: <?= %areaGetStat( sleeping_giant, creator ) ?>
Continent: <?= %areaGetStat( sleeping_giant, continent ) ?>

<?=
    %stringFormat(
    \   %areaGetStat( sleeping_giant, description ),
    \   @n->flags->ansiColour, 80 )
?> 

Slip Skill

The slip command enables the discreet passing of items to a target creature.
Such items need not be benign, such as when planting explosive items on stupid
unwitting trolls... or other mentally challenged or unwitting creatures.

    Usage:

        slip <item> <target>

    Example:

        slip flask <?= %randPlayer() ?>

See Also: Steal

Slit Throat Skill

This skill enables an attacker to slit the throat of their opponent. Once
an opponent's throat has been slit they will not be able to speak or cast
spells and they will continue to receive blood loss damage for a duration.
Due to the severity of this attack, a simple cure light or cure serious will
not be sufficient to stop the blood flow. You must seek a cleric of greater
ability.

    Usage:

        slit <victim>

    Example:

        slit <?= %randPlayer() ?>

Snare Skill
( build )

With the snare skill you can construct a snare to trap unwary travellers
entering the room. Upon entering a room with a snare, the traveller must roll
versus their dexterity to avoid the snare. If they fail they will be stuck
until they break free. The length of time a player is snared is based upon
their strength and the ability of the person who made the snare. To build
a snare you use the build command:

    build snare

Building a snare requires raw materials. You must have a viable length of
rope or vine in your inventory to construct the snare. If you do it will
automatically be used.

Social

   We've decided that channels are not at all in keeping with the fantasy
atmosphere we want to have, and so we have disabled them.  We are working
on more appropriate replacements.  We're sorry to say that there isn't
currently any working channel/shout replacement.  Try the tell, gtell,
commune, or yell commands.

Social Actions
( socials )

You can use the actions command to display a list of all
social actions available.

Spank

If you feel like someone deserves a spanking, well go ahead!

See Also: Social Actions

Split

    This command gives each member of your group that is in the same room
with you an equal share of <number> coins.  Useful for splitting treasure
taken from monsters.

Usage: split <number>

Stat Conversions

We no longer use the old D&D 19 point stat system. We now use a 100 point
system that allows for more flexibility. The following lists the conversion
for those that feel more familiar with the D&D system.

     1 ->  3     6 -> 18    11 -> 33    16 -> 51
     2 ->  6     7 -> 21    12 -> 39    17 -> 55
     3 ->  9     8 -> 24    13 -> 42    18 -> 60
     4 -> 12     9 -> 27    14 -> 45    19 -> 71
     5 -> 15    10 -> 30    15 -> 48

Additionally, for every 10 bonus strength points (eg. 18/50) you would add
1 point. For instance 18/50 would be 60 + 5 = 65.


Strongholds
( guilds, clans )

There are a few strongholds dotted about the landscape here and there.
Strongholds serve as havens for groups of like-minded adventurers. Often they
have powerful guards to keep uninvited visitors from gaining entry. In the
event you are fortunate enough to come into possession of a stronghold (by  
defeating it's defenses) then you will be able to invite other players as
members, uninvite members who you change your mind about, and upgrade the
entry guard. At least, these are the general aspects of most strongholds;
however, it is very possible that other types may exist. To invite, uninvite,  
or upgrade the stronghold, you must seek the stronghold's manager. This is
usually a creature within its walls that can help you with these actions. For
instance, in the Raw Power stronghold, you would goto Oozblick, and there you
can issues the following commands:
                                      
    ask oozblick help
    invite <?= %randPlayer() ?>
    uninvite <?= %randPlayer() ?>
    give 500000 coins oozblick
    friends

As well as providing a great deal of protection, Strongholds may also provide
other benefits, such as a message board for members, a crash-proof chest for
the safe-keeping of items, and occasionally regenerative effects while within
its walls.