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Shide Skill

The shide command enables a creature to both sneak and remain hidden while
moving around the world. Normally creatures lose their concealment when they
attempt to move, but shidden creatures remain concealed as they move
stealthily about. As with the hide skill, shidden creatures can only be
detected using the sense life skill, and even when detected their identity
will remain hidden.

    Example/Usage:

        shide

See Also: Unhide, Hide, Sneak

Shops

Shops are places where the adventurer may purchase equipment for his
quests, and where he may sell his treasure if he should manage to survive
the perils with his life and sanity intact. Many shops trade only in a
specific type of merchandise. Thus, a baker may well refuse to buy your
armor, even if it is of high quality!
   To some people, the prospect of obtaining the entire inventory of a shop
by murdering the keeper may appear tempting - but beware: The shopkeepers
are often rugged, capable men; hardened by years of trading and, indeed,
surviving in a world where the only safe prospect is death in the end.

See Also: Buy, Sell, List, Value

Shortcuts

   Try "help reps" or "help name completion".

Shrink Spell

Mana Cost : 70                Target    : victim
Save      : None
Effect    : I'm meeeeltin... err shrinking

This spell causes the victim to shrink in size. Various features of the game
depend on your size. For instance, smaller creatures can go places where
larger creatures would get stuck. Larger creatures can headbutt and/bash other large creatures and smaller creatures get a better defensive bonus.  Shrink spell cures the effects of growth and vice versa.

See Also: Grow

Silverleaf
( area city town village )

Creator: <?= %areaGetStat( silverleaf, creator ) ?>
Continent: <?= %areaGetStat( silverleaf, continent ) ?>

<?=
    %stringFormat(
    \   %areaGetStat( silverleaf, description ),
    \   @n->flags->ansiColour, 80 )
?>

Skin
( Skinning )

After having killed some creatures you can try to remove their skin which
you can then sell or use for crafting. To skin a corpse you will need to be
wielding or holding something that can pierce or slash. Your ability to
successfuly skin a corpse depends somewhat on your dexterity and on the
finesse skill if you have it.

    Example:

    skin corpse

See Also: Finesse Skill

Skurvash
( area city town village )

Creator: <?= %areaGetStat( skurvash, creator ) ?>
Continent: <?= %areaGetStat( skurvash, continent ) ?>

<?=
    %stringFormat(
    \   %areaGetStat( skurvash, description ),
    \   @n->flags->ansiColour, 80 )
?>

Sleeping Giant
( sleeping giant )

Creator: <?= %areaGetStat( sleeping_giant, creator ) ?>
Continent: <?= %areaGetStat( sleeping_giant, continent ) ?>

<?=
    %stringFormat(
    \   %areaGetStat( sleeping_giant, description ),
    \   @n->flags->ansiColour, 80 )
?> 

Slip Skill

The slip command enables the discreet passing of items to a target creature.
Such items need not be benign, such as when planting explosive items on stupid
unwitting trolls... or other mentally challenged or unwitting creatures.

    Usage:

        slip <item> <target>

    Example:

        slip flask <?= %randPlayer() ?>

See Also: Steal

Slit Throat Skill

This skill enables an attacker to slit the throat of their opponent. Once
an opponent's throat has been slit they will not be able to speak or cast
spells and they will continue to receive blood loss damage for a duration.
Due to the severity of this attack, a simple cure light or cure serious will
not be sufficient to stop the blood flow. You must seek a cleric of greater
ability.

    Usage:

        slit <victim>

    Example:

        slit <?= %randPlayer() ?>