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Help
Magic Mouth Spell
Mana Cost : 55 Target : None
Save : None
Effect : A yappy mouth of magical substance
This spell can be used to conjure a yappy mouth that will yell out the phrase
it has been keyed to whenever someone enters the room. Keying the mouth to
a phrase is just a matter of providing a phrase when casting the spell.
Example:
cast 'magic mouth' The north gate, the north gate! |
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Major Heal Spell
Mana Cost : 100 Target : victim
Save : None
Effect : Major healing to wounded.
Major heal will restore a lot of hitpoints to a wounded player depending on
the caster and their ability. In addition to general repair, major heal will
also cure any physical blindness and remove any ordinary poisons from the
target's body.
See Also: Heal, Cure Blindness, Remove Poison |
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Makdor Archery Range
( area )
Creator: <?= %areaGetStat( archery_range, creator ) ?>
Continent: <?= %areaGetStat( archery_range, continent ) ?>
<?=
%stringFormat(
\ %areaGetStat( archery_range, description ),
\ @n->flags->ansiColour, 80 )
?> |
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Makdor Castle
( area )
Creator: <?= %areaGetStat( makdor, creator ) ?>
Continent: <?= %areaGetStat( makdor, continent ) ?>
<?=
%stringFormat(
\ %areaGetStat( makdor, description ),
\ @n->flags->ansiColour, 80 )
?> |
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Mana Shield Spell
Mana Cost : 80 Target : self only
Save : None
Effect : I'm not dead yet
The person protected by this spell will never fall below 1 hitpoint as long as
they have mana points remaining to absorb the damage. |
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Midway
( area )
Creator: <?= %areaGetStat( midway, creator ) ?>
Continent: <?= %areaGetStat( midway, continent ) ?>
<?=
%stringFormat(
\ %areaGetStat( midway, description ),
\ @n->flags->ansiColour, 80 )
?> |
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Mind Flay Spell
Mana Cost : 80 Target : victim
Save : Vs. Prayer for 1/2 damage.
Effect : Duh, wha!?
This spell will viciously attack the minds of all creatures in the room that
are not part of the caster's group. While inflicting severe damage on the
victims it can also induce insanity.
See Also: Insanity |
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Mono Forest
( area )
Creator: <?= %areaGetStat( mono_forest, creator ) ?>
Continent: <?= %areaGetStat( mono_forest, continent ) ?>
<?=
%stringFormat(
\ %areaGetStat( mono_forest, description ),
\ @n->flags->ansiColour, 80 )
?> |
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Morale Spell
Mana Cost : 70 Target : self
Save : None
Effect : Morale to replenish the spirit.
This spell enables a paladin to increase the morale of his followers. With
increased morale the followers will regenerate mana, hitpoints, and movement
15% faster than without. The paladin does not receive the bonus and must
be the foremost leader for it to apply to his followers.
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Morph Spell
Mana Cost: 125 Target:
Save : None
Effect : Turn into an animal
As a druid becomes more experienced, they are able to learn how to shape
themselves to resemble animals. Thus, granting them some of the stats,
abilities, and skills of those animals. Others will be able to see them
shaped into a hybrid of the animal and their old race. However, this may
include some negative bonuses of that animal.
Available animal types:
bear - physical offensive
bull - defense and constitution
kneazle - strong magically
turtle - strong overall defense
viper - poisonous
wolf - stalking
Usage:
cast 'morph' <animal type>
Example:
cast 'morph' bear
Removing the buff:
cast 'morph' none
-OR-
cast 'morph' off
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