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Halfling Town of Elip
( area city town village )
( creation )

Creator: <?= %areaGetStat( elip, creator ) ?>
Continent: <?= %areaGetStat( elip, continent ) ?>

<?=
    %stringFormat(
    \   %areaGetStat( elip, description ),
    \   @n->flags->ansiColour, 80 )
?>

Halflings
( creation )

Halflings are shorter and weaker than Humans. They are typically cute and
very pleasant company though not very adventurous or tough. They are studious
though, and often well versed in the arcane arts or the healing magics.
Halflings are also very coordinated, and are able to dodge attacks in combat
often.

See Also: Races

Hand of God Spell

Mana Cost : 65                Target    : Victim
Save      : Versus prayer for damage reduction
Effect    : *THWACK*

Casting this spells causes a giant Hand of God to materialize which then
proceeds to give the victim a good whallop. This spell does quite a bit of
damage and can really knock the target around.

See Also: Blobbie

Haon-Dor Forest
( area )

Creator: <?= %areaGetStat( haondor, creator ) ?>
Continent: <?= %areaGetStat( haondor, continent ) ?>

<?=
    %stringFormat(
    \   %areaGetStat( haondor, description ),
    \   @n->flags->ansiColour, 80 )
?>

Happy Forest
( area )

Creator: <?= %areaGetStat( happy_forest, creator ) ?>
Continent: <?= %areaGetStat( happy_forest, continent ) ?>

<?=
    %stringFormat(
    \   %areaGetStat( happy_forest, description ),
    \   @n->flags->ansiColour, 80 )
?>

Haunted Sea
( area )

Creator: <?= %areaGetStat( arknum, creator ) ?>
Continent: <?= %areaGetStat( arknum, continent ) ?>

Anyone venturing out the northern gate of Sundhaven will discover
the Haunted Sea.  A body of water filled with a variety of sea
creatures.  However, use caution when exploring these cursed waters.  
Rumors tell the tale of a ghost Vasseur and his pirate crew still sailing
this sea.  Furthermore, sailors talk about ships being attacked while
crossing these waters.  Some ships have been sunk to the murky abyss,
leaving voyagers as easy prey for vicious sharks swimming the area.

There's a withered old man who runs a ferry boat across the sea. His
ship not at the dock?  Raise the lamp and hope he sees it!  

Level Range: (Mid to High)

See Also: Ark'num, Ark'num Areas

Heat Of Battle

When a player fights with another player they will find themselves too
excited to rent out at an inn. This will last a short while after which
if combat does not continue the effect wears off.

Hometowns
( creation )

The hometown you choose will determine where you appear upon creation of a
new character or when you recall using the word of recall spell. Depending
on your hometown you may have more or less access to killing grounds, shops,
other players, and protection. If you are new to the Worlds of Carnage then
it is highly suggested that you choose either Elkin or Cythera for your
hometown since these have the most ammenities available to new players. If
you have chosen to play a troll then Cythera will not be an option. Shayol
Ghul is the native city for trolls; however, it is a difficult place to begin
for newcomers. Similarly Barak-Tor is the native city for Goblins, but again
it isn't a good location for a newcomer to start. During play you may find
that you would rather have a different hometown, this is possible if you can
find a mover that will let you move to the new location. Movers are usually
found in major cities.

See Also: Antioch, Barak-Tor, Cimmura, Crete, Cythera, Elip, Elkin,
          Esgaroth, Grand Marnier, Gratien, Harrow, Latvia, Shayol Ghul,
          Silverleaf, Vhronia, Wikam,

Hornet's Nest
( hornet nest )

Creator: <?= %areaGetStat( hornet, creator ) ?>
Continent: <?= %areaGetStat( hornet, continent ) ?>

<?=
    %stringFormat(
    \   %areaGetStat( hornet, description ),
    \   @n->flags->ansiColour, 80 )
?> 

Humans
( creation )

Humans are typically 6 feet tall and 180 lbs, rarely clumsy or stupid. They
are the most diverse race in the world, able to learn any set of skills to
any degree. However, it is uncommon to see as strong a human fighter as you
might see a Troll fighter, or to see as powerful a Human mage as you see might
see a Gnomish mage.

See Also: Races