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Help
Balzic's Lair
( area blazics )
Creator: <?= %areaGetStat( balzic, creator ) ?>
Continent: <?= %areaGetStat( balzic, continent ) ?>
<?=
%stringFormat(
\ %areaGetStat( balzic, description ),
\ @n->flags->ansiColour, 80 )
?> |
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Bandage
This command allows you to bandage the wounds of a dying character
enough to prevent them from dying. It only allows you to stop large
wounds from bleeding; it won't help characters that aren't bleeding badly.
Also, if the character is severely wounded or has already lost a lot of
blood, they may be beyond the limited help that bandages can give.
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Bandit Camp
( area )
Creator: <?= %areaGetStat( bandit_camp, creator ) ?>
Continent: <?= %areaGetStat( bandit_camp, continent ) ?>
<?=
%stringFormat(
\ %areaGetStat( bandit_camp, description ),
\ @n->flags->ansiColour, 80 )
?> |
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Bank, Deposit, Withdrawal, Balance
Dotted around the Worlds of Carnage you will find the occasional bank. Banks
allow you to perform basic transactions at no cost to you, nor at any profit
to you *hah*. When in a bank you have the following commands at your disposal:
DEPOSIT <amount to deposit>
WITHDRAW <amount to withdraw>
BALANCE
The names are self explanatory so I won't bother going into further detail. |
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Barak-Tor
( area city town village )
Creator: Lysander
Continent: Carnage
Or more commonly known as Yrch's place. It's a goblin fortress buried inside the Forest of Mist. To get there, you need to approach the source. It is said that some guy named Brindo knows something about Yrch. |
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Bhrona's Castle
( area )
Creator: Badmood
Continent: Cythera
A hidden castle located on the northern side of Elven Town, hidden by a grim forest and the great mists. This is a place of evil and elf slavery. The evil wizard Bhrona commands an army of evil slaves and demons that do his bidding without mercy. Perhaps some of the residents of the Elven Village can offer some insight into the details of the castle. |
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Bloodstorm Empire
( bloodstorm empire )
Creator: <?= %areaGetStat( bloodstorm1, creator ) ?>
Continent: <?= %areaGetStat( bloodstorm1, continent ) ?>
<?=
%stringFormat(
\ %areaGetStat( bloodstorm1, description ),
\ @n->flags->ansiColour, 80 )
?>
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Bloodwood Forest
( area )
Creator: <?= %areaGetStat( bloodwoods, creator ) ?>
Continent: <?= %areaGetStat( bloodwoods, continent ) ?>
<?=
%stringFormat(
\ %areaGetStat( bloodwoods, description ),
\ @n->flags->ansiColour, 80 )
?> |
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Breeding Grounds
( area )
Creator: <?= %areaGetStat( breeders, creator ) ?>
Continent: <?= %areaGetStat( breeders, continent ) ?>
<?=
%stringFormat(
\ %areaGetStat( breeders, description ),
\ @n->flags->ansiColour, 80 )
?> |
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Brief
Toggle "brief mode". When in brief mode, you don't see the descriptions of
the room you are in; only the name of the room, and the people and objects
in there. Unless you are very familiar with the area in which you travel,
however, it is not advisable to use this command. Frequently, you will find
small, but vital hints in the descriptions of the rooms: An extra peek at
your surroundings could mean the difference between life and death!
See Also: Compact |
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