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Help
Attach
Got a cool item onto which you can attach other cool stuff? Awesome! We're going to call this item the receptacle. All you need now are items that you can attach to the receptacle. Not all receptacles are the same. Some will accept gems, some runes, and others more rare things. To see what kinds of things you can attach to your receptacle you can try attaching random things. Another method is to try the identify spell and see if any information is revealed. To attach something to your receptacle, it's as simple as the following:
Usage:
attach <attachment> <receptacle>
Example:
attach gem sword
You'll also need to make sure the item you want to attach and the receptacle are equipped or in your inventory.
See Also: Remove, Identify Spell |
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Auction
( channel channels )
We've decided that channels are not at all in keeping with the fantasy
atmosphere we want to have, and so we have disabled them. Instead check
out the commands: tell, gtell (groupTell), yell, commune, and ooc.
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Backstab Skill
Backstab is a way to sneak up on a person, and attempt to place your dagger
in his back, at exactly the point where it does most damage. A successful
backstab gives a damage multiplier, depending on level.
The chance of successfully backstabbing a person depends on how well you
have practiced backstab and whether you are being stealthy (read sneaking).
It is only possible to backstab with your primary weapon.
Usage:
backstab <victim>
Example:
backstab <?= %randPlayer() ?>
See Also: Stealth, Pierce, Twin Stab
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Balzic's Lair
( area blazics )
Creator: <?= %areaGetStat( balzic, creator ) ?>
Continent: <?= %areaGetStat( balzic, continent ) ?>
<?=
%stringFormat(
\ %areaGetStat( balzic, description ),
\ @n->flags->ansiColour, 80 )
?> |
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Bandage
This command allows you to bandage the wounds of a dying character
enough to prevent them from dying. It only allows you to stop large
wounds from bleeding; it won't help characters that aren't bleeding badly.
Also, if the character is severely wounded or has already lost a lot of
blood, they may be beyond the limited help that bandages can give.
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Bandit Camp
( area )
Creator: <?= %areaGetStat( bandit_camp, creator ) ?>
Continent: <?= %areaGetStat( bandit_camp, continent ) ?>
<?=
%stringFormat(
\ %areaGetStat( bandit_camp, description ),
\ @n->flags->ansiColour, 80 )
?> |
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Bank, Deposit, Withdrawal, Balance
Dotted around the Worlds of Carnage you will find the occasional bank. Banks
allow you to perform basic transactions at no cost to you, nor at any profit
to you *hah*. When in a bank you have the following commands at your disposal:
DEPOSIT <amount to deposit>
WITHDRAW <amount to withdraw>
BALANCE
The names are self explanatory so I won't bother going into further detail. |
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Barak-Tor
( area city town village )
Creator: Lysander
Continent: Carnage
Or more commonly known as Yrch's place. It's a goblin fortress buried inside the Forest of Mist. To get there, you need to approach the source. It is said that some guy named Brindo knows something about Yrch. |
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Bhrona's Castle
( area )
Creator: Badmood
Continent: Cythera
A hidden castle located on the northern side of Elven Town, hidden by a grim forest and the great mists. This is a place of evil and elf slavery. The evil wizard Bhrona commands an army of evil slaves and demons that do his bidding without mercy. Perhaps some of the residents of the Elven Village can offer some insight into the details of the castle. |
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Bloodstorm Empire
( bloodstorm empire )
Creator: <?= %areaGetStat( bloodstorm1, creator ) ?>
Continent: <?= %areaGetStat( bloodstorm1, continent ) ?>
<?=
%stringFormat(
\ %areaGetStat( bloodstorm1, description ),
\ @n->flags->ansiColour, 80 )
?>
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