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Ark'num
( area continent arknum )

Creator: <?= %areaGetStat( arknum, creator ) ?>
Continent: <?= %areaGetStat( arknum, continent ) ?>

<?=
    %stringFormat(
    \   %areaGetStat( arknum, description ),
    \   @n->flags->ansiColour, 80 )
?>

See Also: Ark'num Areas

Artisan Skill

The crafting and repair of most everyday items is a simple skill with simple
requirements. Then there are the more complex things in that require a touch
of the artistic to truly bring out the best of beauty and function. Those
with the artisan skill are trained to recognize the exceptional qualities in
objects. The artisan skill does not have a tangible use, but it is a precursor
to more artistic skills such as artifact repair.

See Also: Repair Artifact Skill

Assist


Usage: assist <target>

  Join in the battle and fight whoever <target> is fighting!

See Also: Kill, Hit

Astral Plane
( area )

Creator: <?= %areaGetStat( astral, creator ) ?>
Continent: <?= %areaGetStat( astral, continent ) ?>

<?=
    %stringFormat(
    \   %areaGetStat( astral, description ),
    \   @n->flags->ansiColour, 80 )
?>

Attach

Got a cool item onto which you can attach other cool stuff? Awesome! We're going to call this item the receptacle. All you need now are items that you can attach to the receptacle. Not all receptacles are the same. Some will accept gems, some runes, and others more rare things. To see what kinds of things you can attach to your receptacle you can try attaching random things. Another method is to try the identify spell and see if any information is revealed. To attach something to your receptacle, it's as simple as the following:

    Usage:

        attach <attachment> <receptacle>

    Example:

        attach gem sword

You'll also need to make sure the item you want to attach and the receptacle are equipped or in your inventory.

See Also: Remove, Identify Spell

Auction
( channel channels )

   We've decided that channels are not at all in keeping with the fantasy
atmosphere we want to have, and so we have disabled them.  Instead check
out the commands: tell, gtell (groupTell), yell, commune, and ooc.

Backstab Skill

Backstab is a way to sneak up on a person, and attempt to place your dagger
in his back, at exactly the point where it does most damage. A successful
backstab gives a damage multiplier, depending on level.

The chance of successfully backstabbing a person depends on how well you
have practiced backstab and whether you are being stealthy (read sneaking).

It is only possible to backstab with your primary weapon.

    Usage:

    backstab <victim>

    Example:

    backstab <?= %randPlayer() ?>

See Also: Stealth, Pierce, Twin Stab

Balzic's Lair
( area blazics )

Creator: <?= %areaGetStat( balzic, creator ) ?>
Continent: <?= %areaGetStat( balzic, continent ) ?>

<?=
    %stringFormat(
    \   %areaGetStat( balzic, description ),
    \   @n->flags->ansiColour, 80 )
?>

Bandage

   This command allows you to bandage the wounds of a dying character
enough to prevent them from dying.  It only allows you to stop large
wounds from bleeding;  it won't help characters that aren't bleeding badly.
Also, if the character is severely wounded or has already lost a lot of
blood, they may be beyond the limited help that bandages can give.

Bandit Camp
( area )

Creator: <?= %areaGetStat( bandit_camp, creator ) ?>
Continent: <?= %areaGetStat( bandit_camp, continent ) ?>

<?=
    %stringFormat(
    \   %areaGetStat( bandit_camp, description ),
    \   @n->flags->ansiColour, 80 )
?>