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Help
Control Weather Spell
Mana Cost : 25 Target : better/worse
Save : None
Effect : Manipulate the immediate atmospheric conditions.
This spell will change the "course" of the current weather.
See Also: Call Lightning
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Corpse Walk Spell
Mana Cost : 100 Target : victim
Save : None
Effect : Dead man walking! Dead man walking!
This spell is a very special application of the animate-dead spell. You
cast it on a living member of your group (or yourself). The spell uses
the identity of the person it is cast on to locate that person's corpse.
Then that corpse is animated, wherever it is. The zombie thus created
will try to walk back to the caster of the spell, bringing all the equipment
and possessions it had at time of death (excepting ones that were otherwise
removed from the corpse after death). Unfortunately, zombies have no
intelligence of their own. They will not open doors and they can't walk
through traps.
See Also: Piety
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Corrupt Spell
Mana Cost : 60 Target : victim
Save : Special
Effect : "May the Darkness put out your righteous light!"
This spell will only affect good creatures. This spell will damage a creature
in proportion to how good it is. If you are less powerful than the creature
then the damage is halved. If the target is a summoned creature then they will
take double damage.
See Also: Unholy Word
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Create Food Spell
Mana Cost : 10 Target : None
Save : None
Effect : Ala-kazam ... Presto! Portobello!
This spell instantly creates an edible magic mushroom. The mushroom
will be fill you up.
See Also: Create Water Spell
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Cure Sickness Spell
Mana Cost : 40 Target : victim
Save : None
Effect : Relieves the victim's fever and illness
Not only can priests cure the wounded but the sick. After learning four major
curing spells (cure light, cure serious, cure critical, and heal), one may
be privy to the ways of Cure Sickness. This spell cures the victim of the
maladies associated with Sickness.
See Also: Sickness
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Dancing Sword Spell
Mana Cost : 50 Target : object
Save : None
Effect : Bestow life upon a weapon to do your bidding.
This spell animates any weapon in your inventory with magical force, causing
the weapon to rise up and "dance" in the air. You can then command the weapon
to fight for you as you would any other follower. The animated weapon will
have magical life force and fighting capability proportional to the level of
the caster, but will retain the same damage that it had as an inanimate
object. Some spells placed on weapons may be disrupted by the magical life
force and not carry over to the animated weapon.
Note that once the magical life force has been dispelled (through receiving
enough damage), the sudden energy loss causes the weapon to vanish in a burst
of energy, so do not use this spell on weapons you wish to keep.
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Deep Freeze Spell
Mana Cost : 40 Target : victim
Save : Versus Spell for half damage
Effect :
This spell greatly lowers the temperature of the air surrounding your
enemy, seriously harming them. One of the more effective offensive spells.
See Also: Iceball
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Detect Aura Spell
Mana Cost : 10 Target : victim
Save : None
Effect : Bestow the ability to pick out EVIL from among the crowd
In order to fight the darkness, goodly priests often employ this spell as a
method to distinguish friend from foe. The pious find that Detect Aura is
almost second nature for them. Detect Aura will enable you to see the red
aura surrounding evil persons and items.
See Also: Detect Poison, Detect Magic, Detect Invisibility
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Detect Invisibility Spell
Mana Cost : 20 Target : self
Save : None
Effect : A handy spell to detect magically hidden objects and people.
This spell enables you to see invisible items and players.
See Also: Detect Magic, Detect Aura
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Detect Magic Spell
Mana Cost : 10 Target : victim
Save : None
Effect : "Ooh, look at the pretty colors"
The "detect" spells come almost as second nature to the magically adept.
Detect Magic is one of the lower spells on the arcana list as it comes easy
to them. This spell will let you see the magical aura surrounding magical
objects.
See Also: Detect Aura, Detect Poison, Detect Invisibility |
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