|
|
|
|
|
|
Help
Starvation Spell
Mana Cost : 45 Target : victim
Save : vs. Spell for no affect
Effect : I'm so hungry
This spell is available to necomancers, black knights, clerics and paladins.
Starvation can only be cast upon a vampire by a cleric or paladin.
Those affected by starvation will discover an endless hunger and thirst for
the duration of the spell. If the target is a vampire then they will not be
able to find satisfaction from drinking blood or eating flesh.
Usage:
cast 'starvation' <victim>
Example:
cast 'starvation' <?= %randPlayer() ?> |
|
|
|
|
Sustenance Spell
Mana Cost : 25 Target: victim
Save : None
Effect : Now your hungry now your not...
This can be a useful spell to a cleric. It will provide some relief from hunger
and thirst to the target. This spell is also the cure for the 'Starvation Spell'
Usage:
cast 'sustenance' <victim>
Example:
cast 'sustenance' <?= %randPlayer() ?>
See also: Starvation Spell |
|
|
|
|
Thumb Command
( Thumbs )
The thumb is a fantastic resource for communicating. You can indicate
approval or disapproval by pointing it up or down, and you can taunt a
player disrespectfully by thumbing your nose at them. Whatever the
occasion, there's always an opportunity to put your thumbs to good use!
Usage:
thumb
thumb <target>
thumb up
thumb up <target>
thumb down
thumb down <target>
Example:
thumb up <?= %randPlayer() ?>
|
|
|
|
|
Trader
An equipment trader named Aluenyl the Bloodbane can accept certain items and trade them for another reward item. Not everything is tradeable and many trades require certain stats to complete a successful trade. |
|
|
|
|
Unhide
Using this command will abort any hiding you might be doing.
See Also: Hide Skill, Shide Skill, Unsneak, Uninvis |
|
|
|
|
Uninvis
Using this command will cause you to become visible if affected by
invisibility.
See Also: Invisibility Spell, Hide Skill, Shide Skill, Unsneak, Unhide |
|
|
|
|
Unsneak
Using this command will abort any sneaking you might be doing.
See Also: Sneak Skill, Unhide, Uninvis |
|
|
|
|
Wendigo
A gaunt, emaciated being with a skeletal appearance, large claws, and a perpetual, insatiable hunger. They are not very strong and depend more on magical abilities than anything else. But they are still feared and are often times associated with winter and starvation. |
|
|
|
|
Wolf Pact Spell
Mana Cost : 75 Target : none
Save : None
Effect : Summons a wolf
Wolf pact summons the wolves Foxfire or Lusty from the Ev'rDark. Home town
of the dark elves and their heroic demi-god Drisin Diraskl. She rescued
these two wolves and has stored their spirits so they can be summoned to
aide their master in combat.
Note: Each wolf has a 5-minute cool down timer. After you summon both
wolves, you must wait 5-minutes to summon one again. 10-minutes to summon
two wolves.
Usage:
cast 'wolf pact'
|
|
|
|
|
Armour Class
( AC )
Armour Class or "AC" is a protection rating, which is directly based on the
quality of the equipment you are wearing.
100 Naked person.
50 Average
0 Well Armored.
-50 Excellent
-100 VERY Heavily Armored.
When identifying equipment you will encounter the following values that will
have an affect on your character's armour class:
AC Factor:
A value from 0 to 10. This denotes the general quality of the armor. The
amount of AC an item gives depends on the location worn.
Affects : ARMOR By #
This is a magical bonus to your AC. Magical bonus. A Negative value makes
your AC lower (better). A Positive value makes your AC higher (worse).
Wear location does not affect the amount of Magical AC gained or lost.
See Also: Armour Types |
|
|
|
|
|
|
|
|
|
|