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Warrior Dedication
( creation )

Muscle bound and generally not very intelligent, the Warrior's sheer strength
and constitution makes him a force with which to be reckoned. Warriors are
adept at most forms of close range armed combat. Their sheer strength is
often enough to overwhelm even the most imposing of creatures. Where their
speed lacks, their constitution and tolerance for pain make up. Capable of
withstanding tremendous amounts of physical and mental pain, a true Warrior
will shrug off most attacks and advance with disregard for personal safety.

See Also: Classes

Wear

If you want to wear some clothes, armor or the likes.  "wear <item>" puts
on "<item>"; "wear all" tries to wear everything you're carrying!  You
must still "wield" your weapon of choice.
Example :

  > wear boots

See Also: Remove, Equipment, Grab

Weather

If you're uncertain whether the sun is shining or the rain is pouring down.

Website
( Internet Www.wocmud.org Forums )

There's a website out there dedicated to the Worlds of Carnage. On it you
can catch up on the latest news, check out the help files online, read about
some of the races, places and immortals. There's even an area where you can
make a page dedicated to your character. Players should log in to get the most
of the site since some aspects aren't available to the general public.

You can get the website at the following url:

    http://www.wocmud.org

If this doesn't work try the following:

    http://66.11.173.122

Lots of really great info on our web forum:

    http://www.wocmud.org/forum/index.php

Wetlands
( area )

Creator: <?= %areaGetStat( arknum, creator ) ?>
Continent: <?= %areaGetStat( arknum, continent ) ?>

The Wetlands was once a lush forest overflowing with vegetation.  Over
time, the soil has softened and turned into a marshland.  Merchants
travelling to the Mended Castle regularly have formed a path for others
to follow.  However, don't stray from the path, a small group of bandits
have been known to make camp along the edge of the path.  They'll gladly
risk their lives for hopes of gold or any shiny artifact worth a few coins.  

Level Range: Low

See Also: Ark'num, Ark'num Areas

Whispering Woods
( area )

Creator: Mirexis
Continent: Ark'num

Rarely spoken of by the people of Lerges and hidden from the world, there
was a small deforested section of the Whispering Woods.  It was once a
large plantation, bringing in nearly all the food needed for this small
town.  As the villagers chopped further and further into the woods,
destroying the thick forest, the forest would moan and whistle more and
more.

One night, the trees were so angered that they pulled themselves from
the ground and raided the city.  Frightened and scared, some villagers
ran off into the mines north of Lerges and were never seen again.  The
remaining survivors of the town came to a decision that no one was to
enter the field or even go near the woods.  They reinforced the gate,
raised the height of the town's walls and the reinforced the towers.  
However, nothing could undo the damage the trees had done to their
crops, and in time they became hungry and sick.

Food became their source of money and few had any.  Over time, some
started sneaking into the forest at dawn to collect food.  Some villagers
claim that the trees have returned to their resting place of the forest,
and others have never returned from the fields.  The rumors are still
waiting to be confirmed.

Level Range: Low to Mid

See Also: Ark'num, Ark'num Areas

Who

Lists the people currently in the game.  Some people may choose to remain
unseen (invisible).

Wield

When you get tired of bashing monsters with your fists, you might consider
wielding a weapon.
Example :

  > wield sword

See Also: Remove, Equipment

Wikam Village
( area city town village )
( creation )

Creator: <?= %areaGetStat( wikam, creator ) ?>
Continent: <?= %areaGetStat( wikam, continent ) ?>

<?=
    %stringFormat(
    \   %areaGetStat( wikam, description ),
    \   @n->flags->ansiColour, 80 )
?>

Wimpy

You can use this command to set your wimpy value. Wimpy is used to have your
character automatically attempt to flee whenever your hitpoints fall below the
set value. When you attempt to flee as a result of this mechanism, the results
will be exactly the same as when you type the flee command itself. In other
words, you must be on your feet, and any spells or commands in progress will
be automatically aborted if you are successful.

    Examples:

    wimpy    -  Sets your wimpy to 0.
    wimpy 10 -  Sets your wimpy to 10 so that if your hitpoints fall below 10
                points then you will attempt to flee.

See Also: Flee