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Help
Hometowns
( creation )
The hometown you choose will determine where you appear upon creation of a
new character or when you recall using the word of recall spell. Depending
on your hometown you may have more or less access to killing grounds, shops,
other players, and protection. If you are new to the Worlds of Carnage then
it is highly suggested that you choose either Elkin or Cythera for your
hometown since these have the most ammenities available to new players. If
you have chosen to play a troll then Cythera will not be an option. Shayol
Ghul is the native city for trolls; however, it is a difficult place to begin
for newcomers. Similarly Barak-Tor is the native city for Goblins, but again
it isn't a good location for a newcomer to start. During play you may find
that you would rather have a different hometown, this is possible if you can
find a mover that will let you move to the new location. Movers are usually
found in major cities.
See Also: Antioch, Barak-Tor, Cimmura, Crete, Cythera, Elip, Elkin,
Esgaroth, Grand Marnier, Gratien, Harrow, Latvia, Shayol Ghul,
Silverleaf, Vhronia, Wikam,
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Hornet's Nest
( hornet nest )
Creator: <?= %areaGetStat( hornet, creator ) ?>
Continent: <?= %areaGetStat( hornet, continent ) ?>
<?=
%stringFormat(
\ %areaGetStat( hornet, description ),
\ @n->flags->ansiColour, 80 )
?>
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Humans
( creation )
Humans are typically 6 feet tall and 180 lbs, rarely clumsy or stupid. They
are the most diverse race in the world, able to learn any set of skills to
any degree. However, it is uncommon to see as strong a human fighter as you
might see a Troll fighter, or to see as powerful a Human mage as you see might
see a Gnomish mage.
See Also: Races
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Identify Spell
Mana Cost : 75 Target : object
Save : None
Effect : Knowledge is the key to success
Either school of magic is capable of learning this spell. With the proper
training, one may learn which sword does better damage, what that bone scroll
casts when read, or if that cloak actually has any use other than selling it
for gold.
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Idle, Autorent
There is no longer a rent system in the Worlds of Carnage. If you are
idle for long enough you will first be teleported to a safe spot, and then
if you are idle even longer you will be auto stored.
See Also:: Rent, Inn, Save, Crash |
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Ignore
This command allows you to ignore most actions performed by any PC or NPC
creature in the world. The list you create is not saved, however, you can
ignore PC characters not currently in the game. The following details the
command usage:
Usage:
ignore - view list of ignored targets
ignore <keyword> - toggle ignore for PC matching keyword
ignore <keyword> npc - toggle ignore for NPC matching keyword
The keyword parameter can be a partial keyword; however, an attempt is made
to find a full match first. The actual order of search is as follows:
- full keyword match currently playing
- full keyword match in database
- partial keyword match currently playing
- partial keyword match in database
To stop ignoring someone just issue the same ignore command again. |
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Imprint
The imprint command allows a ranger or druid to become deeply familiarized
with any forest that they are occupying. By imprinting the forest upon their
psyche, the ranger or druid can at a later time recall to the imprinted
location. To imprint a location you must be in a forest and then all you need
do is enter imprint. Up to three locations can be remembered.
Usage:
imprint - imprint the current forest location
imprint list - view a listing of all imprinted locations
imprint clear - clear all imprinted locations
See Also: Forest Retreat Spell
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Info
Gives you some useful hints and information about the game. |
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Inhibit Decay Spell
Mana Cost : 30 Target : corpse
Save : None
Effect : No smelly so fasty.
This spell allows the caster to slow the decay of a corpse by inhibiting the
natural rotting process. This can be useful for keeping specimens around
longer for study... or other machinations. |
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Inns
Inns are places where the weary traveler may rest while the innkeeper looks
after his equipment and treasure. Specifically, you may use inns to store
your gathered equipment while you are not playing the game (we all have to
sleep sometimes, there is no shame in that).
See Also: Offer, Rent |
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