Extras are extra descriptoins that can be added to rooms and objects to
provide more detail. For instance you might add an extra description for a
sword's hilt that can be viewed when the player types "look hilt". The
list below indicates valid resolutions and their descriptions. Each
description is prefixed with either [G] gettable,
[S] settable, or [G,S] gettable and
settable. Resolutions are case sensitive.
General Information
Various information about the extra description.
@extra->uniqueId
[G] The unique ID of the extra description entity.
@extra->owner
[G] A pointer to the entity that owns the extra description.
@extra->ownerId
[G] The ID of the entity that owns the extra description.
@extra->keywords
[G,S] Keywords for the extra description (eg. hilt, crack, bars).
@extra->description
[G,S] The actual description. This can include embedded scriptlets.