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Races
There are many races that thrive in the lands. Many are hospitable, even
more are not. You will encounter most during your adventuring and will gain
insight into their strengths and weaknesses. That said, there are a limited
number of races to choose from when you create your character. These are
listed below.
Humans |
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Humans are typically 6 feet tall and 180 lbs, rarely
clumsy or stupid. They are the most diverse race in the
world, able to learn any set of skills to a very high
degree; however, it is uncommon to meet a human fighter as
strong as a troll, or a human mage as adept in the arts as
a gnome.
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Elves |
Elves are taller and slimmer than humans. Typically forest
creatures, they are more coordinated and more in tune with
nature than most other races. Their reliance on these
attributes limit their ability to be excellent mages or
powerful fighters. It is more common to find elves who
have partially mastered a combination of skills, such as
fighter-clerics, or fighter-thieves. All elves, due to
their magical heritage, possess the ability to see what is
invisible.
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Dwarves |
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Dwarves are shorter and stockier than Humans. Typically
hearty and adventuresome, and very stubborn -- they make
the toughest of fighters. They are often skilled in combat
and have a great affinity for their deities. Due to their
strong spiritual connection they are often proficient at
healing and protection. It is very common to meet fighters
and fighter-clerics. Since dwarves are, for the most part,
mountain folk who spend much of their time in complete and
utter darkness, they have over time developed the ability
to see other creatures in the dark.
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Halflings |
Halflings are shorter and weaker than Humans. They are
typically cute and very pleasant company though not very
adventurous or tough. They are studious though, and often
well versed in the arcane arts or the healing magics.
Halflings are also very coordinated, and are able to dodge
attacks in combat often. Their most notable characteristic
is their affinity for trinkets, and gold and it is with a
wry grin I must warn you to watch your pockets when around
these charismatic folk.
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Gnomes |
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Gnomes are as short as halflings, and even weaker. They
are typically brilliant minds, adept at the arcane arts.
However, they are not very tough and are not as
coordinated as other races. Still it is not uncommon to
see gnomish thieves. Their increased intellect allows them
to learn more about the world as they gain experience and
are able to naturally discern that an artifact has magical
properties.
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Trolls |
The ugliest and most stupid of all races, trolls make the
strongest and most determined fighters around. Typically
they are an evil race, based out of their underground
sanctuary of Shayol Ghul. Trolls are very clumsy and
rarely have the intellect to learn the arcane.
Furthermore, they seldom have a concept of religion and
are more than likely to follow the strongest leader.
Trolls are known to recover from battle at an unrivaled
pace, and they also possess the ability to detect
creatures in the absence of light.
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Goblins |
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Goblins are short, crafty, and cowardly. They often hide
in the shadows, afraid of the bigger races, but the more
determined goblins come above the earth. Goblins, because
of their coordination, make excellent thieves, but little
else. Goblins are able to quickly flee from the most
absorbing of fights, and rarely lose confidence when doing
so. Like many of the other dark dwelling races, goblins
have developed the ability to see creatures in the dark.
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Orcs |
Tall, strong, ugly, and stupid, orcs resemble trolls in
many characteristics. It would wrong however to think of
the two as the same. Orcs are uncoordinated and stupid,
but given enough determination, shamans, thieves and mages
are not unheard of in the lands. While they will never be
a match for Elves or Gnomes in those disciplines, they may
learn enough to be competent.
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Reptilians |
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Reptilians are often mistaken for humans at first glance.
Upon closer inspection however, their reptilian skin
reveals their true nature. Reptilians are generally
taller, tougher and more agile than humans; however, while
not stupid, they are not as intelligent or wise as humans.
Reptilians can quite easily learn the arcane and spiritual
skills and make quite good fighters due to their added
strength and dexterity. These thick skinned creatures have
the ability to breathe underwater and their skin thickens
with age which provides them with added protection over
time.
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Centaurs |
A cross between a human and a horse, they have exceptional
mobility and can traverse great distances without tiring.
Having the best of both races, they are also quite strong
and are able to carry a great deal of weight. Due to their
powerful legs they are able to inflict additional damage
with their feet; however, they are not able to wear common
footwear.
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