|     This trigger will fire immediately after an area has been loaded orreloaded. This is irregardless of whether any of the area's zones are
 active. This can be used to synchronize any out of area zones with this
 area or to manage any scripts that need to be activated or re-activated
 due to an area having been reloaded (this was true for the headbutt
 revival and invulnerability scripts).
 
 @areaId - The ID of the area being loaded.
 |