This trigger will fire immediately after an area has been loaded or reloaded. This is irregardless of whether any of the area's zones are active. This can be used to synchronize any out of area zones with this area or to manage any scripts that need to be activated or re-activated due to an area having been reloaded (this was true for the headbutt revival and invulnerability scripts).
@areaId - The ID of the area being loaded. |