Response Typescript
EntitiesRooms, Mobiles, Objects

    This trigger is used to override the room status of a mobile. For instance
it is normal to see such things as "is standing here." or "is sitting
here.". This enables the builder to override such mundane status
descriptions and enrich the game.

- Contains a pointer to the mobile that is viewing the contents of the

- Contains a pointer to the mobile that is currently being viewed from
the list of room occupants.

To override the status the script need only return the new text to be used
in place of the usual text. Visibility issues are handled internally for


return @target->name " is quickly sinking deeper into quicksand."