custom_mobile_examine_info

Response Typescript
EntitiesObjects
Parameters-

    This trigger is used to add custom information to the information seen by
players when they use the "equipment" or "examine" command on another
mobile. For instance the tattoo system uses this to show that a tattoo is
worn when the player is examined (the tattoo actually resides in the
special effects inventory). The following variables are provided:

@actor
- Contains a pointer to the mobile that is either using the equipment
command or examining the target.

@target
- Contains a pointer to the mobile that is either using the equipment
command or that is being examined by the actor.

To provide custom information the script must return a string consisting
of the data to be displayed.

Example:

return 'Runic scars decorate his face.'