This trigger will fire when a mobile wears the object.
@n, @actor - The mobile wearing the object.
@o, @item - The object that the mobile is wearing.
@x, @locationId - The ID of the equip slot being filled by wearing the object.
@mode - The mode in which the item is being worn.
The following values are possible for the @mode parameter:
"wear" - The item is being worn normally.
"zone" - The item is being worn via a zone reset.
"loaded" - The item is being worn via a player entering the game.
"moveObj" - The item is being worn via the moveObj command.
null - Blobbie probably forgot to set a mode :B |