This trigger will fire when an attempt is made to use an object. This also includes social commands that are applied to objects such as enter, throw, flip, tap, etc.
@n - The mobile that is attempting to use the object.
@t - The target of the action, such as when throwing or entering.
@x - The command that was input to use the object ("enter", "tap", etc.).
@command - The command that was input to use the object ("enter", "tap", etc.).
@arguments - Any arguments passed to the command which uses the object. For instance, "use salt Gruknuk", would result in this variable being set to "Gruknuk". |