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catch_talk
Response Type | script |
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Entities | Rooms, Mobiles, Objects |
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Parameters | type, keyword1 [, keyword2, keyword3, ...] |
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First parameter determines the type of "talk" to be caught. The rest of the parameters determine what keywords in the "talk" will cause the trigger to fire. Each of the following first parameters map to a distinct trigger type for the handling of the rest of the parameter:
ask - catch_ask_act say - catch_say_act tell - catch_tell_act all - catch_speech_act |
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