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catch_social_act
Response Type | script |
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Entities | Rooms, Mobiles, Objects |
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Parameters | social1 [, social2 [, social3 [, ...] ] ] |
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This trigger will fire when a mobile performs a social action. The trigger will only fire if the performed social is successful. Additionally, it will only fire if the social performed matches one of the listed socials in the parameters or if the parameters are set to "all" (without the double quotes).
@actor - The mobile that is performing the social (action).
@target - The target of the social.
@social - The social being performed. |
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