This trigger will fire when a mobile removes the object.
@n, @actor - The mobile that removed the object.
@o, @item - The object that the mobile has removed.
@x, @locationId - The ID of the equipment slot from which the item has been removed.
@mode - the mode in which the item is being removed.
The following values are possible for the @mode parameter:
"remove" - The item is being removed normally.
"consumed" - The item is being removed having been consumed. This happens for potions when quaffed, scrolls when recited, tomes when studied, etc, etc.
"fumble" - The item is being remove via a fumble such as might happen for a failed draw attempt or the fumble spell.
"weakness" - The player's strength has dropped below what is required to wield or hold the item.
"draw" - The item is being removed to be replaced by a newly drawn weapon.
"steal" - The item is being removed by a thief stealing it.
null - Blobbie probably forgot to set a mode :B |