Aliases%spellRoutineCheckOpponentCount( )
Parameters@attacker, @victim

    This function has specific usefulness within a BlobbieScript used to
implement a spell. The function makes particular use of variables
pre-defined for spell BlobbieScripts and is provided to mimic behaviour
present in the MUD's C source code as provided via #defined MACROS.

This function should only exist within the loop over the spell's
@targets. It's purpose is to determine if @victim is already engaged in
combat with the maximum number of allowed attackers. If so, then the
function will output the usual message to @attacker and cause script
execution to jump to the next loop iteration. If @victim is not already
engaged with too many opponents, then a hatred relationship will be
created between @victim and @attacker. No other action is taken