%skillSetELevel()

Aliases%skillSetELevel( )
Parameters@entity, mixed @skill, integer @percent [, integer @canTeach]

    Sets the skill level of the @entity to the given @percentage for the
given @skill. Optionally the fourth parameter, @canTeach, can be set to
a 1 or a 0 to set whether the @entity can teach or not teach the given
@skill. The value of @skill may either be the name of the skill or the
ID of the skill.

*** Please note this function will log a message when used on a PC. The
log message will indicate the area, entity, script, skill being set,
old value, new value, and target player. Do not use inappropriately.