%skillAffectExists()

Aliases%skillAffectExists( )
Parameterscharacter @target, mixed @skill

    Checks to see if the @target is affected by the given @skill. The @skill
may either be the name of the skill ("detect invisible") or it may be the
ID of the skill. If the affect exists then 1 is returned; otherwise 0 is
returned. Note that this function does not look for affects implemented by
affect objects, but rather is limitted to traditional internal affect
system.

Example:
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if( %skillAffectExists( @target, "detect evil" ) )
{
%echoTo( "You can already detect the auras of evil!\n", @target )
return
}
endif