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%roomSetStat()
Aliases | %roomSetStat( ), %roomSetStat( ) |
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Parameters | room @entity, string @statName, mixed @newValue |
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Sets the value for a given statName that belongs to the room. The entity may be "here" or room vnum. The statName may be any one of the following stat IDs:
level - level of room (for casting) terraintype - type of terrain (inside, mountain, air, ...) terraintypeid - id of terrain type (deprecated) sizetype - type of room size (micro, tiny, enormous, ...) sizetypeid - is of size type (deprecated) name - name (or title if you will) of room description - room description when looking
See %roomGetStat() documentation for terrain and size types.
Example:
if( @pulledLever ) { echoto char @n Your foolish act has caused the room to begin \ filling with water!
%roomSetStat( here, terraintype, underwater ) } endif |
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