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%purge()
Aliases | %purge( ) |
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Parameters | mixed @entity [, mixed @entity2 [, mixed @entity3 [, ...] ] ] |
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Purges the target entities from the game immediately. The number of purged entities is returned. Entity may be a mobile, object, exit, or buff pointer. It may also be a keyword for a mobile or object. Arrays of pointers may also be passed but the values may not be keywords (they must be pointers). it is strongly recommended that this function be given pointers rather than keywords. Keywords can cause improper targets to be purged when an unexpected target shares the keyword.
Examples:
%purge( @n, @t )
%purge( %getItemPointer( gold_chain ) )
%purge( %roomGetExits( 4611 )->east )
%purge( %getItemsWithId( 123456 ) ) |
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