Moves the source to the target. The source may be either a pointer to a mobile, a pointer to an item, or an array of mobile or item pointers. The number of successfully moved entities is returned. You CANNOT use keywords, if you feel the need to use a keyword, then use %getItemPointer( keyword ), or %getMobPointer( keyword ) to get a pointer. The target may be a pointer to a mobile, a pointer to a container item, a pointer to a room, or a room number. If the target is a pointer to a character then you may optionally supply a third parameter for a wear location. You may use the ID of the wear location or one of the following keywords:
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