Aliases%mobPulseTick( )
Parametersmobile @mob [, float @rounds=1]

    Causes the mobile (PC or NPC) to have action commands delay for the
specified number of tick @rounds. During this time any action commands
issued by the mobile will be queued. This is only true for commands not
issued via script. Scripts wishing to respect action command delays should
check the @mob->actionDelay variable.