|
|
|
|
|
%mobGetStat()
Aliases | %mobGetStat( ), %mobGetStat( ), %mobGetStat( ) |
---|
Parameters | character @entity, string @statName |
---|
|
Returns the value for a given statName that belongs to the character. The entity may be a character pointer or character keyword. The statName may be any one of the following stat IDs:
areaId keywords id shortDescription uniqueId longDescription startRoomId realName (not disguise)
strength realStrength hitpoints strengthBonus realStrengthBonus mana intelligence realIntelligence moves wisdom realWisdom dexterity realDexterity maxHitpoints constitution realConstitution maxMana charisma realCharisma maxMoves
hitrollBonus practices drunk saveParalyze damageBonus wimpy hunger saveRod thac0 height thirst savePetrify alignment weight saveBreath gold saveSpell bank experience level npcgroup
The following keywords still work but are deprecated:
str real_str bankgold dam_bonus exstr real_exstr damroll int real_int mana wis real_wis move hit_bonus dex real_dex max_hp hitroll con real_con max_mana chr real_chr max_move
Example:
@gold = %mobGetStat( @n, gold ) @bank = %mobGetStat( @n, bank )
@bank += @gold @gold = 0
%mobSetStat( @n, gold, @gold ) %mobSetStat( @n, bank, @bank ) |
|
|
|
|
|
|
|