Returns all of the affect items on the target @mob that match the given item @id. The affect items will be returned as an array of item pointers and will only be retrieved from the mobile's special affects inventory.
Example:
if( !%isNull( @item = %mobGetAffectItemsById( @n, 123456 )->1 ) ) { @item = %load( object, 123456, @n, affects ) } endif |