Attempts to initialize the given object @type for the object @entity. Once this is done the associated fields for that object type can be manipulated. Following are the possible values for the @type parameter:
affect key scroll armor light staff armour missile tome artifact money trap boat note trash container other treasure corpse pen wand drink potion weapon food resource worn gold rod
Example: --------------------------------------------------------------------------
%itemInitType( @obj, food ) @obj->food->portionSize = 10 |