Immortals can set a debug level via the debug command to monitor various things about the game. By default (no parameter given) this function will return the currently set debug level. If the @debugLevel parameter is set then this function will return 1 if the parameter matches the current debug level; otherwise 0 will be returned.
Example:
if( %globalDebug( 11 ) ) // player dreams { %serverLog( @dreamer->realName " has had a very bad dream >:)" ) } endif
Example (alternative):
if( %globalDebug() == 11 ) // player dreams { %serverLog( @dreamer->realName " has had a very bad dream >:)" ) } endif |