Aliases%getPcPointer( ), %getPcPtr( )
Parametersmixed @entity

    Returns a PC mobile pointer for the given entity parameter or null on
failure. If @entity is set to a PC mobile pointer then it is checked for
validity and returned if valid. Alternatively if @entity contains a
keyword (players can't have more than one) then a pointer to the first PC
mobile matching the keyword is returned.

Unlike %getNpcPointer() and %getMobPointer() this function is safe to use
with a keyword since the match is completely unambiguous. Additionally
unlike the other pointer functions this function does an exact match on
the keyword and will not return a partial match.


@pc = %getPcPointer( %getSavedVar( @self, "master" ) )