%getLoadCount()

Aliases%getLoadCount( )
Parameters[string @entityType,] mixed @entity

    Returns the total number of the given entity currently in the game. If
@entityType is provided then the entity is matched to its type. The value
of @entity may be one or more keywords, an id, or a pointer.

If the @entityType is not provided and @entity is not a pointer, then the
matching may be ambiguous between items and mobiles. In such cases the
mobile is given preference.

NOTE: %npcGetLoadCount() and %itemGetLoadCount() are much better functions.