Returns the language ID for the given @target. If @target is a mobile then the return value will be the ID of the language currently used by the mobile. Alternatively, if the @target is a language name then the ID of the language associated with the given name will be returned.
The following language names are currently possible:
common goblin centaur halfling dwarven orcish elven reptilian fairy trollish gnomish
Example: --------------------------------------------------------------------------
if( %getLanguageId( @n ) != %getLanguageId( @i ) ) { emote looks at you blankly. } endif |