Sets the value for a given statName that belongs to the drink object. The entity may be an object pointer or object keyword. The statName may be any one of the following stat IDs:
poisoned affectDrunk name affectHunger colour affectThirst maxCapacity usedCapacity
Example:
%drinkSetStat( @o, usedCapacity, %drinkGetStat( @o, maxCapacity ) ) |