Difference between revisions of "Elip Shops"
From Worlds of Carnage
Line 2: | Line 2: | ||
--there is a map of elip in the pot hole-- | --there is a map of elip in the pot hole-- | ||
− | Arched Bridge (water fountain) | + | Arched Bridge (water fountain): |
3w | 3w | ||
*Shops: --ARE ONLY OPEN (6am - 7pm)-- | *Shops: --ARE ONLY OPEN (6am - 7pm)-- | ||
− | + | Food/Bottles: | |
1n | 1n | ||
− | + | Basket/Clothing: | |
1s | 1s | ||
− | + | Weaponshop: | |
e, n | e, n | ||
− | + | Armour: | |
− | + | e, s | |
− | + | Inn (rent): | |
− | + | e, 2n, e, 2n, e, 3n | |
− | + | Thomas (recalls, potions, torches, potions): | |
− | + | His Shop (during the day) e 2n, e, 3n | |
− | + | Wanders the fields (during evening/night), w, 2s | |
*Teachers: | *Teachers: | ||
− | + | Thomas (Mage) - See Thomas listed above: | |
− | + | Kurt (Warrior), wanders close by the pothole: | |
− | + | Halfling Priest (Cleric): | |
− | + | Inside the Church (during the day) w, s, w | |
− | + | Wanders - typically fields (during evening/night) w, 2s | |
− | + | Ki-rin (Cleric & Ranger), His hut: | |
e, 2n, e, 2n, e, 2n, e | e, 2n, e, 2n, e, 2n, e | ||
− | + | Elin (Thief & Misc. Melee), Cabin Bar or East-Side: | |
− | + | 1n (During the day) | |
− | + | 2e (During the evening/night) | |
− | + | Schal (Necromancers), Under the church: | |
− | + | w, s, w, (open carpet), d - (best to close carpet behind you. He will walk out and | |
− | + | easily get killed. He is also aggro to everyone but necromancers.) | |
− |
Revision as of 02:03, 30 July 2017
All Directions are from the Pot Hole --there is a map of elip in the pot hole--
Arched Bridge (water fountain): 3w
- Shops: --ARE ONLY OPEN (6am - 7pm)--
Food/Bottles:
1n
Basket/Clothing:
1s
Weaponshop:
e, n
Armour:
e, s
Inn (rent):
e, 2n, e, 2n, e, 3n
Thomas (recalls, potions, torches, potions):
His Shop (during the day) e 2n, e, 3n Wanders the fields (during evening/night), w, 2s
- Teachers:
Thomas (Mage) - See Thomas listed above:
Kurt (Warrior), wanders close by the pothole:
Halfling Priest (Cleric):
Inside the Church (during the day) w, s, w Wanders - typically fields (during evening/night) w, 2s
Ki-rin (Cleric & Ranger), His hut:
e, 2n, e, 2n, e, 2n, e
Elin (Thief & Misc. Melee), Cabin Bar or East-Side:
1n (During the day) 2e (During the evening/night)
Schal (Necromancers), Under the church:
w, s, w, (open carpet), d - (best to close carpet behind you. He will walk out and easily get killed. He is also aggro to everyone but necromancers.)