Difference between revisions of "Druid"
From Worlds of Carnage
(→Secondary Skills:) |
|||
(3 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
Druids are a silent and secretive group of individuals that generally keep to themselves and rarely travel far afield. Versed in the natural order of things, they seek to understand nature to its fullest so that they can bend it to their will, ultimately harnessing its great power.<br> | Druids are a silent and secretive group of individuals that generally keep to themselves and rarely travel far afield. Versed in the natural order of things, they seek to understand nature to its fullest so that they can bend it to their will, ultimately harnessing its great power.<br> | ||
− | + | == Druid as a Primary Class == | |
− | + | To be filled | |
− | '''Dedicated Druid Skills:''' | + | === '''Dedicated Druid Skills:''' === |
− | *Animal Training | + | *[[Animal Training|Animal Training]] |
− | *Acid Splash | + | *[[Acid Splash|Acid Splash]] |
− | *Advanced Recall | + | *[[Advanced Recall|Advanced Recall]] |
− | *Cure Sickness | + | *[[Cure Sickness|Cure Sickness]] |
− | *Deadly Poison | + | *[[Deadly Poison|Deadly Poison]] |
− | *Forest Retreat | + | *[[Forest Retreat|Forest Retreat]] |
− | *Heal | + | *[[Heal|Heal]] |
− | *Mana Shield | + | *[[Mana Shield|Mana Shield]] |
− | *Sleep | + | *[[Sleep|Sleep]] |
− | + | == Druid as a Secondary Class == | |
− | *Animal Friendship | + | To be filled |
− | *Forage | + | |
− | *Hide | + | === '''Secondary Skills:''' === |
− | *Stealth | + | |
− | *Armour | + | *[[Animal Friendship|Animal Friendship]] |
− | *Blindness | + | *[[Forage|Forage]] |
− | *Call Lightning | + | *[[Hide|Hide]] |
− | *Command | + | *[[Stealth|Stealth]] |
− | *Comprehension | + | *[[Armour|Armour]] |
− | *Continual Light | + | *[[Blindness|Blindness]] |
− | *Create Food | + | *[[Call Lightning|Call Lightning]] |
− | *Create Water | + | *[[Command|Command]] |
− | *Cure Blindness | + | *[[Comprehension|Comprehension]] |
− | *Cure Critical | + | *[[Continual Light|Continual Light]] |
− | *Cure Light | + | *[[Create Food|Create Food]] |
− | *Cure Serious | + | *[[Create Water|Create Water]] |
− | *Curse | + | *[[Cure Blindness|Cure Blindness]] |
− | *Darkness | + | *[[Cure Critical|Cure Critical]] |
− | *Detect Aura | + | *[[Cure Light|Cure Light]] |
− | *Detect Invisibility | + | *[[Cure Serious|Cure Serious]] |
− | *Detect Magic | + | *[[Curse|Curse]] |
− | *Detect Poison | + | *[[Darkness|Darkness]] |
− | *Detect Evil | + | *[[Detect Aura|Detect Aura]] |
− | *Dispel Magic | + | *[[Detect Invisibility|Detect Invisibility]] |
− | *Fetid Luminescence | + | *[[Detect Magic|Detect Magic]] |
− | *Grow | + | *[[Detect Poison|Detect Poison]] |
− | *Illuminate | + | *[[Detect Evil|Detect Evil]] |
− | *Incindary Missile | + | *[[Dispel Magic|Dispel Magic]] |
− | *Infravision | + | *[[Fetid Luminescence|Fetid Luminescence]] |
− | *Invisibility | + | *[[Grow|Grow]] |
− | *Lightning Bolt | + | *[[Illuminate|Illuminate]] |
− | *Locate Creature | + | *[[Incindary Missile|Incindary Missile]] |
− | *Locate Object | + | *[[Infravision|Infravision]] |
− | *Poison | + | *[[Invisibility|Invisibility]] |
− | *Portal | + | *[[Lightning Bolt|Lightning Bolt]] |
− | *Purify Air | + | *[[Locate Creature|Locate Creature]] |
− | *Recharge | + | *[[Locate Object|Locate Object]] |
− | *Remove Deadly Poison | + | *[[Morph|Morph]] |
− | *Remove Poison | + | *[[Poison|Poison]] |
− | *Rune | + | *[[Portal|Portal]] |
− | *Sense Life | + | *[[Purify Air|Purify Air]] |
− | *Shrink | + | *[[Recharge|Recharge]] |
− | *Silence | + | *[[Remove Deadly Poison|Remove Deadly Poison]] |
− | *Summon | + | *[[Remove Poison|Remove Poison]] |
− | *Vigour | + | *[[Rune|Rune]] |
− | *Word of Recall | + | *[[Sense Life|Sense Life]] |
+ | *[[Shrink|Shrink]] | ||
+ | *[[Silence|Silence]] | ||
+ | *[[Summon|Summon]] | ||
+ | *[[Vigour|Vigour]] | ||
+ | *[[Word of Recall|Word of Recall]] |
Latest revision as of 16:37, 18 June 2019
Druids are a silent and secretive group of individuals that generally keep to themselves and rarely travel far afield. Versed in the natural order of things, they seek to understand nature to its fullest so that they can bend it to their will, ultimately harnessing its great power.
Contents
Druid as a Primary Class
To be filled
Dedicated Druid Skills:
- Animal Training
- Acid Splash
- Advanced Recall
- Cure Sickness
- Deadly Poison
- Forest Retreat
- Heal
- Mana Shield
- Sleep
Druid as a Secondary Class
To be filled
Secondary Skills:
- Animal Friendship
- Forage
- Hide
- Stealth
- Armour
- Blindness
- Call Lightning
- Command
- Comprehension
- Continual Light
- Create Food
- Create Water
- Cure Blindness
- Cure Critical
- Cure Light
- Cure Serious
- Curse
- Darkness
- Detect Aura
- Detect Invisibility
- Detect Magic
- Detect Poison
- Detect Evil
- Dispel Magic
- Fetid Luminescence
- Grow
- Illuminate
- Incindary Missile
- Infravision
- Invisibility
- Lightning Bolt
- Locate Creature
- Locate Object
- Morph
- Poison
- Portal
- Purify Air
- Recharge
- Remove Deadly Poison
- Remove Poison
- Rune
- Sense Life
- Shrink
- Silence
- Summon
- Vigour
- Word of Recall