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In my opinion areas that attack in large numbers and call for aid and like 10 mobs walk in there in 2 seconds are just dumb and useless to the game. No matter how cool the descriptions are, or the story or the cleverness of quests. Its dumb to make mobs jump at same time and makes areas not frequented and the potential either for exp or exploring is greatly diminished.
I don't like em much either, but there are some instances where it makes some sense. Like the guards or Rhad coming to aid the King in Crete. Logically, to me, if I had a King (no smart comments - all you!) i'd go fight to save him.