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Unanswered topics | Active topics
Grael
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Post subject: Angrorn PostPosted: Sat Jun 25, 2005 5:14:17pm |
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Joined: Sun Apr 16, 2006 9:12:10pm Posts: 2
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Bloody lethal. The beasts don't like those who follow the light too much and they are fierce warriors.
We should get a group together and invade this place.
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Kayenta
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Post subject: PostPosted: Sun Jun 26, 2005 9:43:29pm |
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Joined: Sat Dec 25, 2004 1:14:21pm Posts: 157
Website: http://photobucket.com/albums/y216/Kinara/
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I agree, we should invade. I'm in =)
And yes, they are nasty fighters =)
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Jigogran
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Post subject: I'm in PostPosted: Sun Jun 26, 2005 9:59:30pm |
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Joined: Sat Feb 05, 2005 3:30:59pm Posts: 37
Location: Brunswick ,Ohio
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I dont know how much help i will be, but i am in.
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Grael
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Post subject: PostPosted: Mon Jun 27, 2005 4:32:09pm |
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Joined: Sun Apr 16, 2006 9:12:10pm Posts: 2
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Quote: I agree, we should invade. I'm in =)
And yes, they are nasty fighters =)
It will be a dangerous road, but if we can find the adequate balance of brains and brawn, i'm sure we'll survive!
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Chemal
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Post subject: INVASION!!! PostPosted: Thu Jun 30, 2005 5:48:34pm |
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Joined: Sat Jul 09, 2005 8:34:27pm Posts: 1
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If you want a cleric in the mix, i'm your man. Just let me know when and where
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Armand
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Post subject: Creatures PostPosted: Sun Jul 17, 2005 8:31:18pm |
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Joined: Thu Sep 02, 2004 6:42:59pm Posts: 144
Location: Mexico
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Creatures there are big so dont try em alone. Genesis spoted a new item loading somewhere there maybe its worth. Also Birdmans are a pain try em with a cleric.
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Grael
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Post subject: PostPosted: Sun Jul 17, 2005 8:48:05pm |
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Joined: Sun Apr 16, 2006 9:12:10pm Posts: 2
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Angrorn was designed for groups of high level charactors. It was not designed to be an EXP cow like some other areas that people solo w/ relative ease.
Angrorn has some fantastic prizes (items) for those with the patience and curiousity to learn how to obtain them.
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Wren
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Post subject: PostPosted: Fri Jul 22, 2005 9:31:57pm |
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Joined: Wed Nov 15, 2006 9:03:04pm Posts: 0
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Rumour has it Angron has metamorphasized (is that a word??) a bit in response to feed back from the few brave souls who have dared to venture into it's depths.
Those providing the feedback are gaining favour with the dark gods.
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Juba
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Post subject: PostPosted: Sat Mar 25, 2006 1:03:49pm |
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Joined: Fri Apr 07, 2006 2:52:33pm Posts: 13
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Zamadhi
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Post subject: PostPosted: Sat Mar 25, 2006 2:31:31pm |
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Joined: Sat Feb 25, 2006 10:28:56pm Posts: 37
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I know decent progress has been made on it in the last couple weeks. But I don't have any ETA.
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Grael
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Post subject: PostPosted: Mon Mar 27, 2006 8:51:56am |
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Joined: Sun Apr 16, 2006 9:12:10pm Posts: 2
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As Wren is a name taken by the game i'm not able to log into the builder. Tried a few times. I guess someone else is taking over.
edit: Whoever is fixing it better make it brutal. The prizes are too easily gotten by room spells for the power of the items. That or downsize the items to fit the 90 second fight it takes 5 lvl 70s to finish.
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Blobbie
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Post subject: PostPosted: Mon Mar 27, 2006 2:56:50pm |
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Implementor Joined: Fri Oct 06, 2000 5:32:29pm Posts: 288
Website: http://www.wocmud.org
Location: Ottawa, Canada
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Quote: As Wren is a name taken by the game i'm not able to log into the builder. Tried a few times. I guess someone else is taking over.
Pazam is fixing it. We didn't know if you'd ever work on it again and there were many outstanding issues dating back months.
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Grael
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Post subject: PostPosted: Tue Mar 28, 2006 10:01:06am |
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Joined: Sun Apr 16, 2006 9:12:10pm Posts: 2
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Quote: Quote: As Wren is a name taken by the game i'm not able to log into the builder. Tried a few times. I guess someone else is taking over.
Pazam is fixing it. We didn't know if you'd ever work on it again and there were many outstanding issues dating back months.
Fair enough. Could have asked though. But no harm no foul. Just ensure the prizes reflect the difficulty to get them as they were designed to be brutal to get, but if they were attained, worth the deaths.
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Zamadhi
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Post subject: PostPosted: Thu Mar 30, 2006 5:57:36am |
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Joined: Sat Feb 25, 2006 10:28:56pm Posts: 37
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Does anyone know where I can find all the inactive imm's so I can ask their permission for changes I am making?
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Grael
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Post subject: PostPosted: Thu Mar 30, 2006 12:24:34pm |
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Joined: Sun Apr 16, 2006 9:12:10pm Posts: 2
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Quote: Does anyone know where I can find all the inactive imm's so I can ask their permission for changes I am making?
If a player is still active, even somewhat, and has an area in the game - asking them for their input, when they no longer have access to their area due to name blocking - before making changes isn't absurd at all Zamadhi. Sure I haven't played for a whoppin' 2 months but the fact remains I spent a TON of time on that area and would have gotten around to fixing it when my life calmed down some. Why a builder automatically reliquishes control of creative control in his/her area the second he decides to not imm anymore is ridiculous, short sighted and all in all, quite the power-trip/jerk play.
So glad to see you persona hasn't changed an ounce.
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