Difference between revisions of "Gladiator Tourney (2000/01/15)"

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<span style="color: #ffff00; background: #000088;">(HP:321 MV:180 MA:334)></span>
 
<span style="color: #ffff00; background: #000088;">(HP:321 MV:180 MA:334)></span>
 
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[Category:Player Logs]

Revision as of 21:30, 22 September 2009


      • Log start at 10:23pm on 15-01-00
      • Connected to: Net Surfin' (after 5pm)




who
The CARNAGE List of the Walking Dead



Spencer the Heroine (Reptilian)
Jazz the Adventurer (Elf)
Brothnar the Survivor LION BAIT (Gnome)
Mortal Bane - /3ringer of /)arkness (Halfling)
Phandor - Forgotten of the Brotherhood (Dwarf)
Violent Troll (Troll)
Lysander the Ringmaster (Devil)
Herectic the Adventurer (Troll)
Tes aint no weenie (Centaur)
Karn the Hero LION BAIT (Reptilian)
Spliff the Student (Dwarf)
Reverie is gonna die (Reptilian)
Nikita the Adventuress (Troll)
Malaria hates you too (Reptilian)
Salidar wants to run with scissors (Reptilian)
Nefkler *sigh* (Elf)

Total number of players: [16]

(HP:321 MV:182 MA:223)>
A medallion in the shape of the sun (held by you) collects the rays from the
sun, and begins to glow brightly.

(HP:321 MV:182 MA:271)>
Herectic communes 'brb going to go to the bathroom dont put me in a glad yet'

(HP:321 MV:182 MA:271)>
Lysander communes 'ok jazz.. spencer'

(HP:321 MV:182 MA:271)>
Lysander communes 'go!'

(HP:321 MV:182 MA:271)>
Time stops as the angels sing that Spliff has advanced a level!

(HP:321 MV:182 MA:271)>
Phandor communes 'anyone seen wilhelm around?'

(HP:321 MV:182 MA:319)>
Tes communes 'note tonite'

(HP:321 MV:182 MA:319)>
Brothnar communes 'you lose quick with 30 hps'

(HP:321 MV:182 MA:319)>
Tes communes 'not'

(HP:321 MV:182 MA:319)>
Lysander communes 'I want Brothnar and Spliff next! '

(HP:321 MV:182 MA:319)>
Lysander communes 'brothnar to wikam, spliff to makdor'

(HP:321 MV:182 MA:319)>
You sense the red in your vision disappear.

(HP:321 MV:182 MA:334)>
Herectic communes 'im back'

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Spencer the Heroine LION BAIT (Reptilian)
Jazz the Adventurer LION BAIT (Elf)
Brothnar the Survivor (Gnome)
Mortal Bane - /3ringer of /)arkness (Halfling)
Phandor - Forgotten of the Brotherhood (Dwarf)
Violent Troll (Troll)
Lysander the Ringmaster (Devil)
Herectic afk (Troll)
Tes aint no weenie (Centaur)
Karn the Hero (Reptilian)
Spliff the Amateur (Dwarf)
Reverie is gonna die (Reptilian)
Nikita the Adventuress (Troll)
Malaria hates you too (Reptilian)
Salidar wants to run with scissors (Reptilian)
Nefkler *sigh* (Elf)

Total number of players: [16]

(HP:321 MV:182 MA:334)>




You attempt to hide yourself.


(HP:321 MV:182 MA:334)> (HP:321 MV:182 MA:334)>
(HP:321 MV:182 MA:334)> who
The CARNAGE List of the Walking Dead



Spencer the Heroine LION BAIT (Reptilian)
Jazz the Adventurer LION BAIT (Elf)
Brothnar the Survivor (Gnome)
Mortal Bane - /3ringer of /)arkness (Halfling)
Phandor - Forgotten of the Brotherhood (Dwarf)
Violent Troll (Troll)
Lysander the Ringmaster (Devil)
Herectic the Adventurer (Troll)
Tes aint no weenie (Centaur)
Karn the Hero (Reptilian)
Spliff the Amateur (Dwarf)
Reverie is gonna die (Reptilian)
Nikita the Adventuress (Troll)
Malaria hates you too (Reptilian)
Salidar wants to run with scissors (Reptilian)
Nefkler *sigh* (Elf)

Total number of players: [16]

(HP:321 MV:182 MA:334)> ^H^H^H^H
(HP:321 MV:182 MA:334)> who
The CARNAGE List of the Walking Dead



Spencer the Heroine LION BAIT (Reptilian)
Jazz the Adventurer LION BAIT (Elf)
Brothnar the Survivor (Gnome)
Mortal Bane - /3ringer of /)arkness (Halfling)
Phandor - Forgotten of the Brotherhood (Dwarf)
Violent Troll (Troll)
Lysander the Ringmaster (Devil)
Herectic the Adventurer (Troll)
Tes aint no weenie (Centaur)
Karn the Hero (Reptilian)
Spliff the Amateur (Dwarf)
Reverie is gonna die (Reptilian)
Nikita the Adventuress (Troll)
Malaria hates you too (Reptilian)
Salidar wants to run with scissors (Reptilian)
Nefkler *sigh* (Elf)

Total number of players: [16]

(HP:321 MV:182 MA:334)>
Tes tells you 'did u and snog finish fighting yet?'

(HP:321 MV:182 MA:334)> tell tes ages ago... he lasted less time than you did
You tell Tes 'ages ago... he lasted less time than you did'

(HP:321 MV:182 MA:334)>
Tes tells you 'really? i thought i was bad'

(HP:321 MV:182 MA:334)> tell tes you good at fleeing and had heal spells and sanc... he didn't
You tell Tes 'you good at fleeing and had heal spells and sanc... he didn't'

(HP:321 MV:182 MA:334)>
Lysander communes 'ok change that.. let's make it Tes and Violent next, please'

(HP:321 MV:182 MA:334)>
Tes tells you 'why didnt u try to silence me?'

(HP:321 MV:182 MA:334)>
Violent communes 'hmmm....'

(HP:321 MV:182 MA:334)>
Lysander communes 'tes to makdor'

(HP:321 MV:182 MA:334)>
Brothnar communes 'ahhh....'

(HP:321 MV:182 MA:334)>
Lysander communes 'violent to wikam'

(HP:321 MV:182 MA:334)>
Herectic communes 'spencer is still fighting though'

(HP:321 MV:182 MA:334)>
Violent communes 'wait'

(HP:321 MV:182 MA:334)>
Phandor communes 'hold on a sec..he wants to s3witch to this puter'

(HP:321 MV:182 MA:334)>
The clouds disappear.

(HP:321 MV:182 MA:334)>
Phandor communes 'violents puter just crashed'

(HP:321 MV:182 MA:334)>
Tes communes 'lovely'

(HP:321 MV:182 MA:334)>
Lysander communes 'let's go you two..'

(HP:321 MV:182 MA:334)>
Saving Mortal...Successful (cost: 97650 gp/day)

(HP:321 MV:182 MA:334)>
Tes communes 'who 2?'

(HP:321 MV:182 MA:334)>
Brothnar communes 'whose up next?'

(HP:321 MV:182 MA:334)> tell tes I did cast it on ya... got yer dwarves instead
You tell Tes 'I did cast it on ya... got yer dwarves instead'

(HP:321 MV:182 MA:334)> who
The CARNAGE List of the Walking Dead



Solvario the Great (Reptilian)
Phandor - Forgotten of the Brotherhood (Dwarf)
Spencer the Heroine (Reptilian)
Jazz the Adventurer LION BAIT (Elf)
Brothnar the Survivor (Gnome)
Mortal Bane - /3ringer of /)arkness (Halfling)
Lysander the Ringmaster (Devil)
Herectic the Adventurer (Troll)
Tes aint no weenie (Centaur)
Karn the Hero (Reptilian)
Spliff the Amateur (Dwarf)
Reverie is gonna die (Reptilian)
Nikita the Adventuress (Troll)
Malaria hates you too (Reptilian)
Salidar wants to run with scissors (Reptilian)
Nefkler is a lover, not a fighter... ;-) (Elf)

Total number of players: [16]

(HP:321 MV:182 MA:334)> ^H^H^H^Hco
mLysander communes 'doh! spencer loses'

(HP:321 MV:182 MA:334)> m I'm surprised more immorts didn't show for the tourney
You commune 'I'm surprised more immorts didn't show for the tourney'.

(HP:321 MV:182 MA:334)>
Malaria communes 'spencer....for hire'

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Solvario the Great (Reptilian)
Phandor - Forgotten of the Brotherhood (Dwarf)
Spencer the Heroine (Reptilian)
Jazz the Adventurer (Elf)
Brothnar the Survivor (Gnome)
Mortal Bane - /3ringer of /)arkness (Halfling)
Lysander the Ringmaster (Devil)
Herectic the Adventurer (Troll)
Tes aint no weenie (Centaur)
Karn the Hero (Reptilian)
Spliff the Amateur (Dwarf)
Reverie is gonna die (Reptilian)
Nikita the Adventuress (Troll)
Malaria hates you too (Reptilian)
Salidar wants to run with scissors (Reptilian)
Nefkler is a lover, not a fighter... ;-) (Elf)

Total number of players: [16]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)> comm I think there should be a plaque
inBrothnar communes 'whose up next?'

(HP:321 MV:182 MA:334)> Elk
inLysander communes 'ok we're waitin on violent'

(HP:321 MV:182 MA:334)> to^H^Hdedicated to the tour
nLysander communes 'let's see brothnar and spliff'

(HP:321 MV:182 MA:334)> ey winners
You commune 'I think there should be a plaque in Elkin dedicated to the
tourney winners'.

(HP:321 MV:182 MA:334)>
Lysander communes 'places please'

(HP:321 MV:182 MA:334)> comm *drooooool*
You commune '*drooooool*'.

(HP:321 MV:182 MA:334)>
Lysander communes 'spiff to makdor '

(HP:321 MV:182 MA:334)>
Lysander communes 'broth to wikam'

(HP:321 MV:182 MA:334)> comm my
woTes communes 'so umm i'm just like to sit here and twiddle me toes'

(HP:321 MV:182 MA:334)> okie hurts
You commune 'my wookie hurts'.

(HP:321 MV:182 MA:334)> comm cute toes at least
You commune 'cute toes at least'.

(HP:321 MV:182 MA:334)> who
hide

Tes communes 'that what u call dat lil thang?'

(HP:321 MV:182 MA:334)> The CARNAGE List of the Walking Dead



Solvario the Great (Reptilian)
Phandor - Forgotten of the Brotherhood (Dwarf)
Jazz the Adventurer (Elf)
Brothnar the Survivor (Gnome)
Mortal Bane - /3ringer of /)arkness (Halfling)
Lysander the Ringmaster (Devil)
Herectic the Adventurer (Troll)
Tes aint no weenie (Centaur)
Karn the Hero (Reptilian)
Spliff the Amateur (Dwarf)
Reverie is gonna die (Reptilian)
Nikita the Adventuress (Troll)
Malaria hates you too (Reptilian)
Salidar wants to run with scissors (Reptilian)
Nefkler is a lover, not a fighter... ;-) (Elf)

Total number of players: [15]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)>
Violent communes 'WAIT!!!!'

(HP:321 MV:182 MA:334)> comm so whr
eKarn communes 'hahahaha'

(HP:321 MV:182 MA:334)>
Violent communes 'my computer just crashed'

(HP:321 MV:182 MA:334)>
Tes communes 'oh i take that back, he said my toes were cute'

(HP:321 MV:182 MA:334)> did Snogard go after I beat the snot outta him?
You commune 'so whre did Snogard go after I beat the snot outta him?'.

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Zamira tripped fell and went boom! (Dragon)
Violent Troll (Troll)
Solvario the Great (Reptilian)
Phandor - Forgotten of the Brotherhood (Dwarf)
Jazz the Adventurer (Elf)
Brothnar the Survivor (Gnome)
Mortal Bane - /3ringer of /)arkness (Halfling)
Lysander the Ringmaster (Devil)
Herectic the Adventurer (Troll)
Tes aint no weenie (Centaur)
Karn the Hero (Reptilian)
Spliff the Amateur (Dwarf)
Reverie is gonna die (Reptilian)
Nikita the Adventuress (Troll)
Malaria hates you too (Reptilian)
Salidar wants to run with scissors (Reptilian)
Nefkler is a lover, not a fighter... ;-) (Elf)

Total number of players: [17]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)>
Lysander communes 'ok spliff, brothnar'

(HP:321 MV:182 MA:334)>
Lysander communes 'go!'

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Zamira tripped fell and went boom! (Dragon)
Violent Troll (Troll)
Phandor - Forgotten of the Brotherhood (Dwarf)
Solvario the Great (Reptilian)
Jazz the Adventurer (Elf)
Brothnar the Survivor LION BAIT (Gnome)
Mortal Bane - /3ringer of /)arkness (Halfling)
Lysander the Ringmaster (Devil)
Herectic the Adventurer (Troll)
Tes aint no weenie (Centaur)
Karn the Hero (Reptilian)
Spliff the Amateur LION BAIT (Dwarf)
Reverie is gonna die (Reptilian)
Nikita the Adventuress (Troll)
Malaria hates you too (Reptilian)
Salidar wants to run with scissors (Reptilian)
Nefkler is a lover, not a fighter... ;-) (Elf)

Total number of players: [17]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)> comm I think Brothnar should smoke Spliff
You commune 'I think Brothnar should smoke Spliff'.

(HP:321 MV:182 MA:334)> comm *giggle


Lysander communes 'I want jazz and solvario next'

(HP:321 MV:182 MA:334)> You commune '*giggle*'.

(HP:321 MV:182 MA:334)>
The sun slowly disappears in the west.

(HP:321 MV:182 MA:334)>
A dwarven ring (worn by you) twinkles momentarily.
A dwarven ring (worn by you) twinkles momentarily.

(HP:321 MV:182 MA:334)>
sLysander communes 'solvario go to makdor'

(HP:321 MV:182 MA:334)> co
Personal information on Mortal:

GUILD MEMBER of The Legion of Doom!
Time invested in character: Days [7], Hours [23]
Attributes:
STR [10/0] INT [19] WIS [17] DEX [19] CON [16] CHR [17]
Age: [33] Height: [113] cm Weight: [68] pounds
Carried item(s): [8] Carried Weight: [56] pounds
AC: [-56/10] Alignment: [-987] Level: [60] GOLD: [36252] coins
Experience: [20373] Experience needed for next level: [19979627]
HP: [321/321] MV: [182/182] Mana: [334/334]
Your Hometown: [Verona ]
You are following: [NOBODY ].
Your title is: [Bane - /3ringer of /)arkness].
Fighting Style: [Evasive ] Wimpy set to [321hp]
You are affected by the skill "sneak"

Tes communes 'i'm still wondering why your wookie hurts'

(HP:321 MV:182 MA:334)>
Brothnar communes 'done and done!'

(HP:321 MV:182 MA:334)>
Lysander communes 'jazz to wikam'

(HP:321 MV:182 MA:334)>
Phandor communes 'umm...coudl you follos refrain from kiling mah espirits
please/'

(HP:321 MV:182 MA:334)>
Tes communes 'if your fighting again phan u cant create til after its started
i tink'

(HP:321 MV:182 MA:334)>
Violent communes 'im ready'

(HP:321 MV:182 MA:334)>
Tes communes 'well bout time violent'

(HP:321 MV:182 MA:334)> order followers wear all
Nobody here are loyal subjects of yours!

(HP:321 MV:182 MA:334)> get clear hold/
quaff clear

Violent communes 'sorry'
Lysander communes 'go!'

(HP:321 MV:182 MA:334)> Phandor communes 'okay..then mortal can kil his chams of after each fight as
well...k?'
You get a clear potion from a belt of enchanted pouches of holding.

(HP:321 MV:182 MA:334)> You quaff a clear potion which dissolves.
You are already fully healed

(HP:321 MV:182 MA:334)>
The night has begun.

(HP:321 MV:182 MA:334)>
coViolent communes 'computer crashed'

(HP:321 MV:182 MA:334)> mm actually I jus^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H
(HP:321 MV:182 MA:334)> comm actually the ;last set pretty much wer
e
Tes communes 'up to lysander'

(HP:321 MV:182 MA:334)> You commune 'actually the ;last set pretty much were'.

(HP:321 MV:182 MA:334)>
Phandor communes 'hehehe'

(HP:321 MV:182 MA:334)>
Phandor communes 'but ya kow what i mean :P'

(HP:321 MV:182 MA:334)> comm no,
Lysander communes 'tes and violent.. please take your places'

(HP:321 MV:182 MA:334)> I was 150 m
ana inViolent communes 'im in wikam'

(HP:321 MV:182 MA:334)> the hole
... iTes communes 'been der'

(HP:321 MV:182 MA:334)> t was lose the charms for a restore or keep
em and nPhandor communes 'violent viollent violent!!!!'

(HP:321 MV:182 MA:334)> o restore
You commune 'no, I was 150 mana in the hole... it was lose the charms for a
restore or keep em and no restore'.

(HP:321 MV:182 MA:334)>
Violent communes 'grrrrr....'

(HP:321 MV:182 MA:334)>
Violent communes 'im ready'

(HP:321 MV:182 MA:334)>
Phandor communes 'whup her bro!!!'

(HP:321 MV:182 MA:334)>
Tes communes 'blah ready'

(HP:321 MV:182 MA:334)> open trapdoor
Nah... You feel too relaxed to do that..

(HP:321 MV:182 MA:334)> stand
s
You stop resting, and stand up.
Nikita communes 'go TES!'
who
hide
^]
telnet> qui
Connection closed.
polaris:~> mud
Trying 164.76.108.251...
Connected to carnage.labs.emich.edu.
Escape character is '^]'.
__
/ \ / \
\ /\ / |
\/ \/ O R L D S O F \__/ A R N A G E

A fantasy world of travail and triumph!


Created by Robbie Rogers and Aaron Buhr based
on the DIKUMUD v.1 source code by Hans Henrick Staerfeldt,
Katja Nyboe, Tom Madsen, Michael Seirfert, and Sebastian Hammer

What shall your name be?mortal
t
Password: Welcome back! Reconnecting....

(HP:321 MV:182 MA:334)>
Phandor communes 'bite her head off'

(HP:321 MV:182 MA:334)> look
ex
hide
Legion war room
You are in the Legion of Doom war room. Here is where they make the final
plans for their battles with the other guilds. There is a large bulletin
board here and some tables and books. Its not very tidy and looks like
it was left quickly after making plans to attack someone.
A bulletin board made out of solid bone is on the wall here.
A legion guild guard is standing here

(HP:321 MV:182 MA:334)> Obvious exits:
West - Legion study area

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)> w
s
Legion study area
You are in a small corner of the Legion of Doom headquarters. There is
a small table here with some maps and various papers on it. One of the
chairs has been over turned as if someone left in a hurry.
You see a huge iron chest set against the wall here.

(HP:321 MV:181 MA:334)> Headquarters of Doom
A dark and sinister place this is, the walls are made of stone blocks,
but strangely enough are all black in color. There is a pit in the
center for a bonfire, with the charcoal remains of the last one still
smoking.

(HP:321 MV:180 MA:334)>
Brothnar communes 'it is possible to run more than one fight you know'

(HP:321 MV:180 MA:334)> open trapdoo
rViolent communes 'mmmmmm. centaur armsss...'

(HP:321 MV:180 MA:334)>
It's already open!
Phandor communes 'bacsh her face in'

(HP:321 MV:180 MA:334)> u
Outside the Legion Inn
This small room is just above the main hallway of the Legion of Doom
headquarters. The wooden floor is unfinished and very rough but there
is a small path worn smooth leading to a door east of you. There
is a sign over the door.
Glord the Troll stands here guarding the door.
Glord the Troll glows with a bright light!

(HP:321 MV:179 MA:334)>
Glord the Troll says to you 'Going to bed?'
Glord the Troll chuckles politely.
Glord the Troll tells you 'Do you need in?'

(HP:321 MV:179 MA:334)> ask gl/ yes
e
You ask Glord the Troll 'yes'

(HP:321 MV:179 MA:334)>
Glord the Troll tells you 'Ok. Follow me.'
Glord the Troll stops using a tiny key.
Glord the Troll unlocks the door.
Glord the Troll opens the door.
Glord the Troll leaves east.

(HP:321 MV:179 MA:334)> Legion of Doom Inn
You are in the center of a small sleeping area. You can not believe
the number of cots that are here. They have been stacked on top of
one another and in every nook and crany of this room. The air here is
stale smells of old socks.
Glord the Troll stands here guarding the door.
Glord the Troll glows with a bright light!
Dementia the innkeeper is standing here.

(HP:321 MV:178 MA:334)> rent
1 of a wand of invisibility ( 2200)  : 2200
1 of a crystal ring ( 5000)  : 5000
1 of a water flask ( 0)  : 0
1 of a large sack ( 0)  : 0
9 of iron rations ( 0)  : 0
1 of a belt of enchanted pouches of holding ( 0)  : 0
4 of a clear potion ( 1200)  : 4800
14 of a yellow potion of see invisible ( 0)  : 0
1 of a canoe ( 0)  : 0
1 of a grey potion ( 0)  : 0
1 of a water flask ( 0)  : 0
1 of a medallion in the shape of the sun ( 2000)  : 2000
1 of a dwarven ring (16500)  : 16500
1 of a dwarven ring (16500)  : 16500
1 of a hand necklace (13500)  : 13500
1 of a hand necklace (13500)  : 13500
1 of a mithril shirt (11000)  : 11000
1 of a wizard's hat (14500)  : 14500
1 of a pair of jewel encrusted golden boots ( 7500)  : 7500
1 of the Dragon Scale Shield (10950)  : 10950
1 of a green cloak (18000)  : 18000
1 of sharkskin belt ( 5000)  : 5000
1 of a jewelled bracelet ( 5000)  : 5000
1 of a jewelled bracelet ( 5000)  : 5000
1 of a curved dagger (16000)  : 16000
Dementia the innkeeper tells you 'You can rent for free up to 70500 gold worth per day.'
Dementia the innkeeper tells you 'It will cost you 96450 coins per day.'
Dementia the innkeeper tells you 'Since you have 36252 gold pieces on you and another 1346007 in the bank,
Dementia the innkeeper tells you 'you have enough gold to rent for 14 full days.'
Dementia the innkeeper stores your stuff in the safe, and helps you into your
chamber.

Welcome to CarnageMUD!

[0] Exit from CarnageMud.
[1] Go on with the Adventure.
[2] Enter your description.
[3] Read the background story.
[4] Change your password.
[D] Delete your character.

What is your fate:0
Connection closed by foreign host.
polaris:~> who
rcumming pts/0 Jan 15 21:32 (ccs-annex5.carleton.ca)
asy1: ccs-annex5: telnet stargate.scs.carleton.ca
Trying...
Connected to stargate.scs.

Welcome to SCS Network.

STARGATE USES OTP (One Time Passwords). YOU WILL NEED A S/KEY CALCULATOR
PROGRAM FROM http://www.scs.carleton.ca/skey

YOU WILL NEED TO FEED THE SEQUENCE# AND SEED AS WELL AS A PASSWORD THROUGH
A S/KEY CALCULATOR AND REPLY TO 'Response' WITH A 6 WORD STRING GENERATED
BY THE CALCULATOR. SEE THE ABOVE WEB PAGE FOR MORE DETAILS AND EXAMPLES.


login:
CLI: Connection closed.
asy1: ccs-annex5:
NO CARRIER
+++ATH0
OK




      • Log start at 01:02am on 16-01-00
      • Connected to: Net Surfin'




hunt sno/
You begin hunting. The trail is fair.
The trail to your prey leads to the east.

(HP:321 MV:125 MA:213)> e
The road through the forest
Here the trees hug the side of the road very closely, so that the only exits
possible are still provided by the well maintained brick road that you
currently traverse. Towards the east, beneath a spider moss, you see an
abundance of sunlight, towards the west you see a distinct lack of it.
The trail to your prey leads to the east.
A city guard has arrived.
A city guard has arrived.
e
order 1.guard bash snog/
order 1.guard bash snog/

(HP:321 MV:124 MA:213)> The plump merchant has arrived.
The hornery mule has arrived.
The road through Brinnz
Here is where the road from Elkin reaches the edge of a large, dark forest,
which stretches off for some while to both the south and the west. The forest
does not inspire fear, instead you find yourself welcoming the shade from the
maples and oaks that line the sides of the brick road.
The trail to your prey leads to the east.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:123 MA:213)> Ok.

(HP:321 MV:123 MA:213)> Ok.

(HP:321 MV:123 MA:213)> e
order 1.guard bash snog/
order 1.guard bash snog/
The road through Brinnz
You are on a road made of high quality brickwork that leads from the city of
Elkin (which is easily within your site to the east) into a moderately
ominous looking forest off to your west. A small wagon trail leads off to the
north.
The trail to your prey leads to the east.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:122 MA:213)> e
Ok.

(HP:321 MV:122 MA:213)> order 1.guard bash snog/
order 1.guard bash snog/
Ok.

(HP:321 MV:122 MA:213)> The road through Brinnz
The road is open and airy. Even with the less than pleasant
stories of the creatures that reside in Brinnz, this stretch of
road is very nice. Merchants and soldiers pass by casually,
confident in the timid nature of the Brinnz dwellers.
The trail to your prey leads to the east.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:121 MA:213)> Ok.

(HP:321 MV:121 MA:213)> e
Ok.

(HP:321 MV:121 MA:213)> order 1.guard bash snog/
order 1.guard bash snog/
The road through Brinnz
Brinnz has begun to encroach a bit more on the road. The edges of
the road are less defined the further away from Elkin you get.
Birds sing from the branches overhead, while squirrels toss
leftovers on your head. The road is still very well travelled,
even for heading into the depths of Brinnz.
The trail to your prey leads to the east.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:120 MA:213)> Ok.
e
order 1.guard bash snog/

(HP:321 MV:120 MA:213)> order 1.guard bash snog/
Ok.

(HP:321 MV:120 MA:213)> The road to Elkin
The trees to the north look rather hostile. They are thick and
close together. It's impossible to see through them to the
interior of those woods. The south, however, has a small picket
fence with an open gate. Two pots filled with cheerful flowers
are to either side. A stone path heads to the south. The road
continues to the east and west.
The trail to your prey leads to the east.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:119 MA:213)> e
Ok.
order 1.guard bash snog/
order 1.guard bash snog/

(HP:321 MV:119 MA:213)> Ok.

(HP:321 MV:119 MA:213)> The road to Elkin
The road begins to head farther into the forboding Brinnz
woodsland. Tall trees surround each side of the road, though the
southern edge seems more organized than the north. There are
neatly trimmed bushes as opposed to wild undergrowth.
The trail to your prey leads to the east.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:118 MA:213)> e
Ok.
order 1.guard bash snog/

(HP:321 MV:118 MA:213)> order 1.guard bash snog/
Ok.

(HP:321 MV:118 MA:213)> The road to Elkin
The road to Elkin is covered with bumps and potholes. The chaotic
weather around Elkin has carved its mark into the dirt roads
leading in and out of the city. There are several sets of hoof
tracks, wheel marks and footprints pressed into the road. This
road is used to the heavy travel of adventurers and merchants.
The trail to your prey leads to the east.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:117 MA:213)> e
Ok.

(HP:321 MV:117 MA:213)> order 1.guard bash snog/
order 1.guard bash snog/
Ok.

(HP:321 MV:117 MA:213)> The Road to Elkin
All roads lead to Elkin one famous cartographer said. This one is
no different. To the east lies the great Western gate of Elkin
while the west heads off into the immense forest of Brinnz. A
road has been worked over for the ease of travel through the
sometimes treacherous forest.
The trail to your prey leads to the east.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:116 MA:213)> e
Ok.
order 1.guard bash snog/
order 1.guard bash snog/

(HP:321 MV:116 MA:213)> Ok.

(HP:321 MV:116 MA:213)> Western Gate
This is the western gate of the town of Elkin. There is a huge iron gate
here that is closed if danger is approaching. There are booths where two
guards can sit watch. To the west a dirt road leads into a forest. To the
east, Main Street runs through the center of town.
The trail to your prey leads to the east.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:115 MA:213)> Ok.

(HP:321 MV:115 MA:213)> e
Ok.

(HP:321 MV:115 MA:213)> order 1.guard bash snog/
order 1.guard bash snog/
Main Street
This road runs in an east-west direction through the center of town. This
road is well kept by the janitors around here. To the north is Hansen Circle,
to the west is the Western Gate, and to the east Main Street continues.
A traveller is walking around here, looking around at the sites. [2]
The trail to your prey leads to the east.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:114 MA:213)> e
order 1.guard bash snog/
order 1.guard bash snog/
Ok.

(HP:321 MV:114 MA:213)> Ok.

(HP:321 MV:114 MA:213)> Main Street
This road runs in an east-west direction through the center of town. This
road is well kept by the janitors around here. To the north is a wooden
building with a sign that reads "Swords & Daggers," and to the east Main
Street continues. A muddy alley leads to the south.
A large torch.
A welcome letter has been left here.
A small pouch of dried meat and fruit has been dropped here. [3]
A leather water flask has been dropped here.
A worn leather jacket lies here in a heap.
a glowing longsword is here, waiting patiently to be used.
A town dweller is roaming about here.
The trail to your prey leads to the east.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:113 MA:213)> Ok.
e

(HP:321 MV:113 MA:213)> order 1.guard bash snog/
Ok.

(HP:321 MV:113 MA:213)> order 1.guard bash snog/
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A skulls sits here, one bone among many.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
An Elkin Policeman is here, keeping the peace.
Spleen the Big Suck is standing here.
Zamira :) is standing here.
Tes aint no weenie is standing here.
Herectic the Veteran Glad Contest Winner is resting here.
The trail to your prey leads to the east.
A city guard has arrived.
A city guard has arrived.
Tes says 'ops'

(HP:321 MV:112 MA:213)> Ok.
e

(HP:321 MV:112 MA:213)> order 1.guard bash snog/
Ok.

(HP:321 MV:112 MA:213)> order 1.guard bash snog/
Main Street
This road runs in an east-west direction through the center of town. This
road is well kept by the janitors around here. To the north is a large,
well lighted building with a sign that reads "Sue's Diner." To the east and
west Main Street continues. To the south is a wooden building with a sign that
reads "Elkin Post Office."
A large man is standing here with a grin on his face.
The trail to your prey leads to the north.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:111 MA:213)> Ok.

(HP:321 MV:111 MA:213)> Ok.

(HP:321 MV:111 MA:213)> n
order 1.guard bash snog/
order 1.guard bash snog/
Sue's Diner
This is a large well-lighted building with several wooden tables and
chairs. The floor is a made of polished oak, and is kept clean from the
spills and dropping of the customers. There is a wooden bar in the center
which has the food on it and the checkout counter.
Sue is working at the stove, giggling over some joke she just heard.
The trail to your prey leads to the north.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:110 MA:213)> Ok.
n

(HP:321 MV:110 MA:213)> Ok.

(HP:321 MV:110 MA:213)> order 1.guard bash snog/
order 1.guard bash snog/
City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the south is a large, well-lighted,
wooden building with a sign reading "Sue's Diner". To the west is Cobblestone
Street.
A busybody is standing here, waiting to tell someone some gossip.
The trail to your prey leads to the north.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:109 MA:213)>
Snogard has arrived.

(HP:321 MV:109 MA:213)>
Snogard leaves west.

(HP:321 MV:109 MA:213)> Ok.

(HP:321 MV:109 MA:213)> n
Ok.
order 1.guard bash snog/
order 1.guard bash snog/

(HP:321 MV:109 MA:213)> The Elkin Library
You enter the large, new building. The columns still gleam with the shine
the masons put on them. The tall arching ceiling disperses all sound.
The walls of this building are filled with books, books, and more books.
The Bulletin Board for the Guild World stands here.
The early edition of the Carnagemud Daily News lies here.
An enormous leather-bound atlas lies here.
A janitor is walking around, cleaning up.
The trail to your prey leads to the south.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:108 MA:213)> Ok.

(HP:321 MV:108 MA:213)> Ok.

(HP:321 MV:108 MA:213)> order 1.guard bash snog/
order 1.guard bash snog/
order 1.guard bash snog/
Ok.

(HP:321 MV:108 MA:213)> Ok.

(HP:321 MV:108 MA:213)> order 1.guard bash snog/
Ok.

(HP:321 MV:108 MA:213)> order 1.guard bash snog/
Ok.
order 1.guard bash snog/

(HP:321 MV:108 MA:213)> s
Ok.
order 1.guard bash snog/
order 1.guard bash snog/

(HP:321 MV:108 MA:213)> Ok.

(HP:321 MV:108 MA:213)> City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the south is a large, well-lighted,
wooden building with a sign reading "Sue's Diner". To the west is Cobblestone
Street.
A busybody is standing here, waiting to tell someone some gossip.
The trail to your prey leads to the west.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:107 MA:213)>
order 1.guard bash snog/
Snogard has arrived.

(HP:321 MV:107 MA:213)>
Snogard sends a city guard sprawling with a powerful bash

(HP:321 MV:107 MA:213)> Ok.

(HP:321 MV:107 MA:213)> order 1.guard bash snog/
A sharkhead helm (worn by Snogard) suddenly comes to life!
Snogard's shark helm sinks its teeth into a city guard
Ok.

(HP:321 MV:107 MA:213)> order 1.guard bash snog/
Ok.

(HP:321 MV:107 MA:213)> Ok.

(HP:321 MV:107 MA:213)> Ok.

(HP:321 MV:107 MA:213)> order 2.guard bash snog/
cast 'blind' snog/
Snogard slashes a city guard extremely hard.
A city guard briefly reveals a red aura!
A city guard clambers on his feet.
Snogard massacres a city guard with his slash.
Snogard massacres a city guard with his slash.
Snogard slashes a city guard extremely hard.
A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.
A city guard says to Snogard, 'Hey! That's my buddy!'
A city guard slashes Snogard very hard.
Lightning starts to show in the sky.
Ok.
A city guard sends Snogard sprawling with a powerful bash

(HP:321 MV:140 MA:245)> Ok.
Snogard seems to be blinded!

(HP:321 MV:140 MA:225)>
A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.
Snogard massacres a city guard with his slash.
Snogard massacres a city guard with his slash.
Snogard slashes a city guard very hard.
A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.

(HP:321 MV:140 MA:225)>
A sharkhead helm (worn by Snogard) suddenly comes to life!
Snogard's shark helm sinks its teeth into a city guard
Snogard clambers on his feet.

(HP:321 MV:140 MA:225)>
Snogard panics, and attempts to flee.
Snogard leaves east.

(HP:321 MV:140 MA:225)> e
follow sno/
City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the north is a large marble building with
the words "City Hall" carved onto a wooden plaque above the entrance. To
the west and to the south City Hall Way continues. To the east is another
large marble building with a sign reading "Elkin Bank."
You've lost the trail.

A city guard has arrived.
A city guard has arrived.

(HP:321 MV:139 MA:225)> I see no person by that name here!

(HP:321 MV:139 MA:225)> hunt sno/
You can't seem to make out any trail.

(HP:321 MV:139 MA:225)> !
You can't seem to make out any trail.

(HP:321 MV:139 MA:225)> !

Lysander communes 'tes and spleen are up next'

(HP:321 MV:139 MA:225)> You begin hunting. The trail is easily seen.
The trail to your prey leads to the south.

(HP:321 MV:139 MA:225)>
A city guard scans the area as if looking for someone.

(HP:321 MV:139 MA:225)> s
order 2.guard bash snog/
City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the west is a large, well-lighted,
wooden building with a sign reading "Sue's Diner". To the south is Main
Street.
The trail to your prey leads to the south.
A city guard has arrived.
A city guard has arrived.
order 2.guard bash snog/

(HP:321 MV:138 MA:225)> order 2.guard bash snog/
Ok.

(HP:321 MV:138 MA:225)> s
order 2.guard bash snog/
Ok.

(HP:321 MV:138 MA:225)> order 2.guard bash snog/
Ok.

(HP:321 MV:138 MA:225)> Main Street
This road runs in an east-west direction through the center of town. This
road is well kept by the janitors around here. Leading off to the north is
City Hall Way, to the south is Maroon road, to the west Main Street continues,
and to the east is the Eastern Gate.
The trail to your prey leads to the south.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:137 MA:225)> Ok.

(HP:321 MV:137 MA:225)> s
Ok.

(HP:321 MV:137 MA:225)> order 2.guard bash snog/
order 2.guard bash snog/
Maroon Road
This road runs southwards from Main Street. To the west is a large
building with a sign that reads "Elkin Post Office." To the south Maroon
Road continues.
The trail to your prey leads to the south.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:136 MA:225)> Ok.

(HP:321 MV:136 MA:225)> Ok.

(HP:321 MV:136 MA:225)> s
order 2.guard bash snog/
order 2.guard bash snog/
Maroon Road
This road runs southwards from Main Street. There is a road called
Chesnut Way that runs to the west, to the south Maroon road continues
towards a dead-end. To the east is a small little building with a
sign that reads "Elkin Movers."
The trail to your prey leads to the south.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:135 MA:225)> s
order 2.guard bash snog/
Ok.
order 2.guard bash snog/

(HP:321 MV:135 MA:225)> Ok.

(HP:321 MV:135 MA:225)> Dead End
This is a dead end of Maroon Road, which leads off to the north. To the
east is a small stone building with a sign that has the words "Magicks R Us"
written in fire. To the west is a wooden building with a sign that reads
"Chesnut Pub."
An Elkin Policeman is here, keeping the peace.
Snogard the Troll Warrior is standing here.
A town dweller is roaming about here.
An Elkin Policeman is here, keeping the peace.
You have found your prey!

A city guard has arrived.
A city guard has arrived.

(HP:321 MV:134 MA:225)> Ok.
A city guard knocks Snogard right on his butt!

(HP:321 MV:134 MA:225)> Ok.

(HP:321 MV:134 MA:225)>
A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.
A city guard says to Snogard, 'Hey! That's my buddy!'
A city guard slashes Snogard very hard.
Snogard slashes a city guard extremely hard.
Snogard slashes a city guard extremely hard.

(HP:321 MV:134 MA:225)> order 1.guard bash snog/

Tes communes 'oh goody goody'

(HP:321 MV:134 MA:225)> Ok.
A city guard knocks Snogard right on his butt!

(HP:321 MV:134 MA:225)>
A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.
Snogard slashes a city guard extremely hard.
Snogard slashes a city guard extremely hard.

(HP:321 MV:134 MA:225)>
follow sno/
A sharkhead helm (worn by Snogard) suddenly comes to life!
Snogard's shark helm sinks its teeth into a city guard

(HP:321 MV:134 MA:225)> You now follow Snogard.

(HP:321 MV:134 MA:225)>
A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.
Snogard slashes a city guard extremely hard.
Snogard slashes a city guard extremely hard.

(HP:321 MV:134 MA:225)> order 1.guard bash snog/

Snogard clambers on his feet.

(HP:321 MV:134 MA:225)> Ok.
Snogard panics, and attempts to flee.
Snogard leaves north.

(HP:321 MV:134 MA:225)>
n
A city guard scans the area as if looking for someone.

(HP:321 MV:134 MA:225)> Maroon Road
This road runs southwards from Main Street. There is a road called
Chesnut Way that runs to the west, to the south Maroon road continues
towards a dead-end. To the east is a small little building with a
sign that reads "Elkin Movers."
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:133 MA:225)> hunt snog/
You begin hunting. The trail is easily seen.
The trail to your prey leads to the north.

(HP:321 MV:133 MA:225)> look

A policeman has arrived.
A city guard scans the area as if looking for someone.

(HP:321 MV:133 MA:225)> Maroon Road
This road runs southwards from Main Street. There is a road called
Chesnut Way that runs to the west, to the south Maroon road continues
towards a dead-end. To the east is a small little building with a
sign that reads "Elkin Movers."
An Elkin Policeman is here, keeping the peace.
A city guard stands here protecting the town.
A city guard stands here protecting the town.
The trail to your prey leads to the north.

(HP:321 MV:133 MA:225)> north [...]
Maroon Road
This road runs southwards from Main Street. To the west is a large
building with a sign that reads "Elkin Post Office." To the south Maroon
Road continues.
The trail to your prey leads to the north.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:132 MA:225)> north [...]
Main Street
This road runs in an east-west direction through the center of town. This
road is well kept by the janitors around here. Leading off to the north is
City Hall Way, to the south is Maroon road, to the west Main Street continues,
and to the east is the Eastern Gate.
The trail to your prey leads to the north.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:131 MA:225)> north [...]

The white aura around your body fades.

(HP:321 MV:164 MA:257)> City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the west is a large, well-lighted,
wooden building with a sign reading "Sue's Diner". To the south is Main
Street.
The trail to your prey leads to the north.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:163 MA:257)> north [...]
City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the north is a large marble building with
the words "City Hall" carved onto a wooden plaque above the entrance. To
the west and to the south City Hall Way continues. To the east is another
large marble building with a sign reading "Elkin Bank."
The trail to your prey leads to the north.
A city guard has arrived.
A city guard has arrived.
cast 'sanc' self

(HP:321 MV:162 MA:257)>
A city guard scans the area as if looking for someone.

(HP:321 MV:162 MA:257)> north [...]
Ok.
You start glowing.

(HP:321 MV:162 MA:182)> City Hall Entrance
This is the entrance hallway to City Hall. There are stone pillars
running down the east and west walls. To the south there are stone steps
leading down to the road. To the north is the receptionist's desk.
Snogard the Troll Warrior is standing here.
The trail to your prey leads to the north.
A city guard has arrived.
A city guard has arrived.
north [...]

(HP:321 MV:161 MA:182)> Waiting Room
This room is carpeted with a lavish brown carpet, and there is a
beautifully polished dark oak desk here where the receptionist would sit
and schedule appointments for the Mayor. There is a large map of the city
on the western wall, and to the east is a doorway leading to the Mayor's
Office.
The Mayor of Elkin is standing here.
The Mayor's secretary is going through some papers here.
The trail to your prey leads to the south.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:160 MA:182)>
The Mayor of Elkin shakes your hand.
The Mayor of Elkin says to you 'Hello! I hope Elkin is your liking.'
The Mayor of Elkin shakes a city guard's hand.
The Mayor of Elkin says to a city guard, 'Hello! I hope Elkin is your liking.'
The Mayor of Elkin shakes a city guard's hand.
The Mayor of Elkin says to a city guard, 'Hello! I hope Elkin is your liking.'

(HP:321 MV:160 MA:182)> south [...]
City Hall Entrance
This is the entrance hallway to City Hall. There are stone pillars
running down the east and west walls. To the south there are stone steps
leading down to the road. To the north is the receptionist's desk.
The trail to your prey leads to the south.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:159 MA:182)> south [...]
City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the north is a large marble building with
the words "City Hall" carved onto a wooden plaque above the entrance. To
the west and to the south City Hall Way continues. To the east is another
large marble building with a sign reading "Elkin Bank."
The trail to your prey leads to the south.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:158 MA:182)> south [...]
City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the west is a large, well-lighted,
wooden building with a sign reading "Sue's Diner". To the south is Main
Street.
The trail to your prey leads to the south.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:157 MA:182)> south [...]
Main Street
This road runs in an east-west direction through the center of town. This
road is well kept by the janitors around here. Leading off to the north is
City Hall Way, to the south is Maroon road, to the west Main Street continues,
and to the east is the Eastern Gate.
The trail to your prey leads to the south.
A city guard has arrived.
A city guard has arrived.

(HP:321 MV:156 MA:182)> south [...]
Maroon Road
This road runs southwards from Main Street. To the west is a large
building with a sign that reads "Elkin Post Office." To the south Maroon
Road continues.
Snogard the Troll Warrior is standing here.
You have found your prey!

A city guard has arrived.
A city guard has arrived.
Snogard wears a crystal ring on his finger.


(HP:321 MV:155 MA:182)>
A dimensional rift opens up before Snogard pulling him in!

(HP:321 MV:155 MA:182)> (HP:321 MV:155 MA:182)> back snog/
Backstab who?

(HP:321 MV:155 MA:182)> rem ring
wear 2.ring
back snog/
You stop using a dwarven ring.

(HP:321 MV:155 MA:182)> You put the ring on your right finger.

(HP:321 MV:155 MA:182)> A dimensional rift opens up before you pulling you in!
Snogard defends himself as you attack!
Snogard staggers as you place a curved dagger in his into his shoulder.

(HP:321 MV:155 MA:182)>
A sharkhead helm (worn by Snogard) suddenly comes to life!
Snogard's shark helm sinks its teeth into Mortal
You stop following Snogard.
You wish that your wounds would stop BLEEDING so much!
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane. [2]
You flee head over heels.

(HP:310 MV:154 MA:182)> sneak
Ok, you'll try to move silently for a while.
Snogard has arrived.

(HP:310 MV:154 MA:182)> back snog/
Snogard defends himself as you attack!
Snogard staggers as you place a curved dagger in his into his shoulder.
Snogard knocks you on your butt!
You wish that your wounds would stop BLEEDING so much!

(HP:305 MV:154 MA:182)>
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
You pierce Snogard very hard.
Snogard has big nasty wounds and scratches.

(HP:269 MV:154 MA:182)> stand
flee

A sharkhead helm (worn by Snogard) suddenly comes to life!
Snogard's shark helm sinks its teeth into Mortal
You wish that your wounds would stop BLEEDING so much!
Stand up first!

(HP:260 MV:154 MA:182)>
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
You pierce Snogard very hard.
Snogard is really hurt.

(HP:224 MV:154 MA:182)> You stand up.

(HP:224 MV:154 MA:182)> The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.

(HP:224 MV:153 MA:182)> sneak
Ok, you'll try to move silently for a while.

(HP:224 MV:153 MA:182)> stand
cast 'heal' self

Snogard has arrived.

(HP:224 MV:153 MA:182)> You are already standing.

(HP:224 MV:153 MA:182)> Ok.
You heal Mortal.
A warm feeling fills your body.

(HP:320 MV:153 MA:132)>
Snogard defends himself as you attack!
The last thing you see is Snogard's toothy grin as he knocks you out!.
You wish that your wounds would stop BLEEDING so much!

(HP:315 MV:153 MA:132)> back snog/
back snog/

stand
flee
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
You flee head over heels.

(HP:297 MV:152 MA:132)> sneak
Backstab who?

(HP:297 MV:152 MA:132)> Backstab who?

(HP:297 MV:152 MA:132)> You are already standing.

(HP:297 MV:152 MA:132)> back snog/
back snog/
back snog/
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
Snogard the Troll Warrior is standing here.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
Snogard the Troll Warrior is standing here.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane. [2]
You flee head over heels.
PANIC! You couldn't escape!

(HP:297 MV:148 MA:132)> Ok, you'll try to move silently for a while.

(HP:297 MV:148 MA:132)> sneak
Backstab who?

(HP:297 MV:148 MA:132)> sneak
Backstab who?
sneak
sneak

(HP:297 MV:148 MA:132)> Backstab who?

(HP:297 MV:148 MA:132)> Ok, you'll try to move silently for a while.

(HP:297 MV:148 MA:132)> Ok, you'll try to move silently for a while.

(HP:297 MV:148 MA:132)> Ok, you'll try to move silently for a while.

(HP:297 MV:148 MA:132)> Ok, you'll try to move silently for a while.

(HP:297 MV:148 MA:132)> back snog/
back snog/
Backstab who?
back snog/

(HP:297 MV:148 MA:132)> back snog/
Backstab who?

(HP:297 MV:148 MA:132)> Backstab who?

(HP:297 MV:148 MA:132)> Backstab who?

(HP:297 MV:148 MA:132)> back snog/
back snog/
Backstab who?
hu
(HP:297 MV:148 MA:132)> ntBackstab who?

(HP:297 MV:148 MA:132)> snog/
You begin hunting. The trail is easily seen.
The trail to your prey leads to the east.

(HP:297 MV:148 MA:132)> east [...]
back snog/
back snog/
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane.
The trail to your prey leads to the north.

(HP:297 MV:147 MA:132)> north [...]
Backstab who?

(HP:297 MV:147 MA:132)> back snog/
Backstab who?

(HP:297 MV:147 MA:132)> back snog/
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
Snogard the Troll Warrior is standing here.
You have found your prey!


(HP:297 MV:146 MA:132)>
back snog/
back snog/
Snogard defends himself as you attack!
Snogard staggers as you place a curved dagger in his into his shoulder.
Snogard panics, and attempts to flee.
Snogard leaves east.
Snogard has arrived.

(HP:297 MV:146 MA:132)>
Snogard defends himself as you attack!
Snogard knocks you down.
You wish that your wounds would stop BLEEDING so much!

(HP:292 MV:146 MA:132)> Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.
Backstab who?
back snog/

(HP:238 MV:145 MA:132)> sneak
(HP:238 MV:145 MA:132)> Backstab who?

(HP:238 MV:145 MA:132)> back snog/
Backstab who?

(HP:238 MV:145 MA:132)> Backstab who?

(HP:238 MV:145 MA:132)> back snog/
Ok, you'll try to move silently for a while.

(HP:238 MV:145 MA:132)> back snog/
Backstab who?
back snog/

(HP:238 MV:145 MA:132)> Backstab who?

(HP:238 MV:145 MA:132)> back snog/
Backstab who?

(HP:238 MV:145 MA:132)> Backstab who?

(HP:238 MV:145 MA:132)> back snog/
Backstab who?

(HP:238 MV:145 MA:132)> Backstab who?
back snog/
back snog/

(HP:238 MV:145 MA:132)> Backstab who?

(HP:238 MV:145 MA:132)> back snog/
Backstab who?

(HP:238 MV:145 MA:132)> back snog/
back snog/
hBackstab who?
unt
(HP:238 MV:145 MA:132)> Backstab who?

(HP:238 MV:145 MA:132)> snoBackstab who?

(HP:238 MV:145 MA:132)> /
You can't seem to make out any trail.

(HP:238 MV:145 MA:132)> !

Snogard has arrived.

(HP:238 MV:145 MA:132)>
You nimbly evade Snogard's bash!

(HP:238 MV:145 MA:132)> You can't seem to make out any trail.
back snog/

(HP:238 MV:145 MA:132)> back snog/

You nimbly evade Snogard's bash!

(HP:238 MV:145 MA:132)>
You nimbly evade Snogard's bash!

(HP:250 MV:178 MA:164)>
You nimbly evade Snogard's bash!

(HP:250 MV:178 MA:164)> back snog/
back snog/

You nimbly evade Snogard's bash!

(HP:250 MV:178 MA:164)>
Snogard defends himself as you attack!
Snogard knocks you on your butt!
You wish that your wounds would stop BLEEDING so much!

(HP:245 MV:178 MA:164)>
An astral deva has arrived (Invis).

(HP:245 MV:178 MA:164)>
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
You pierce Snogard hard.
Snogard is really hurt.

(HP:209 MV:178 MA:164)> stand
flee

A sharkhead helm (worn by Snogard) suddenly comes to life!
Snogard's shark helm sinks its teeth into Mortal
You wish that your wounds would stop BLEEDING so much!
Stand up first!

(HP:199 MV:178 MA:164)> stand
flee

Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
You pierce Snogard very hard.
Snogard panics, and attempts to flee.
Snogard leaves north.

(HP:163 MV:178 MA:164)> Maybe you should get on your feet first?

(HP:163 MV:178 MA:164)> Maybe you should get on your feet first?

(HP:163 MV:178 MA:164)> Maybe you should get on your feet first?

(HP:163 MV:178 MA:164)> Maybe you should get on your feet first?

(HP:163 MV:178 MA:164)> You stand up.

(HP:163 MV:178 MA:164)> The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
Snogard the Troll Warrior is standing here.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane. [2]
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane. [2]
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
Snogard the Troll Warrior is standing here.
You flee head over heels.
PANIC! You couldn't escape!

(HP:163 MV:173 MA:164)> You are already standing.
You nimbly evade Snogard's bash!

(HP:163 MV:173 MA:164)> The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane. [2]
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane. [2]
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you losneak
ok,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
You flee head over heels.
PANIC! You couldn't escape!

(HP:163 MV:169 MA:164)> sneak
sneak
sneak
stand
cast 'heal' self
Ok, you'll try to move silently for a while.
sneak

(HP:163 MV:169 MA:164)> sneak
sneak
sneak
sneak
Ok, you'll try to move silently for a while.

(HP:163 MV:169 MA:164)> Ok, you'll try to move silently for a while.

(HP:163 MV:169 MA:164)> Ok, you'll try to move silently for a while.

(HP:163 MV:169 MA:164)> You are already standing.

(HP:163 MV:169 MA:164)> You lost your concentration!

(HP:163 MV:169 MA:139)> stand
cast 'heal' self
Ok, you'll try to move silently for a while.

(HP:163 MV:169 MA:139)> Ok, you'll try to move silently for a while.

(HP:163 MV:169 MA:139)> Ok, you'll try to move silently for a while.

(HP:163 MV:169 MA:139)> Ok, you'll try to move silently for a while.

(HP:163 MV:169 MA:139)> Ok, you'll try to move silently for a while.

(HP:163 MV:169 MA:139)> You are already standing.

(HP:163 MV:169 MA:139)> Ok.
You heal Mortal.
A warm feeling fills your body.

(HP:263 MV:169 MA:89)> stand
cast 'heal' self

Snogard has arrived.

(HP:263 MV:169 MA:89)> You are already standing.

(HP:263 MV:169 MA:89)> Ok.
You heal Mortal.
A warm feeling fills your body.

(HP:318 MV:169 MA:39)> back snog/
back snog/
back snog/

Snogard defends himself as you attack!
Snogard sends you sprawling
You wish that your wounds would stop BLEEDING so much!

(HP:313 MV:169 MA:39)> back snog/

Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
You pierce Snogard very hard.
Snogard panics, and attempts to flee.
Snogard leaves west.

(HP:259 MV:169 MA:39)> back snog/
stand
flee
Maybe you should get on your feet first?

(HP:259 MV:169 MA:39)> Maybe you should get on your feet first?

(HP:259 MV:169 MA:39)> Maybe you should get on your feet first?

(HP:259 MV:169 MA:39)> Maybe you should get on your feet first?

(HP:259 MV:169 MA:39)> Maybe you should get on your feet first?

(HP:259 MV:169 MA:39)> You stand up.

(HP:259 MV:169 MA:39)> The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
Snogard the Troll Warrior is standing here.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane. [2]
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane. [2]
You flee head over heels.
PANIC! You couldn't escape!
Snogard has arrived.

(HP:259 MV:165 MA:39)>
Snogard defends himself as you attack!
Snogard knocks you down.
You wish that your wounds would stop BLEEDING so much!

(HP:254 MV:165 MA:39)> back snog/
back snog/

back snog/
Snogard's shark helm sinks its teeth into Mortal
You wish that your wounds would stop BLEEDING so much!
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.

(HP:246 MV:164 MA:39)> Backstab who?

(HP:246 MV:164 MA:39)> Backstab who?
stand
flee

(HP:246 MV:164 MA:39)> Backstab who?

(HP:246 MV:164 MA:39)> You are already standing.

(HP:246 MV:164 MA:39)> The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
Snogard the Troll Warrior is standing here.
(Invis)An astral deva flies about the astral plane. [2]
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
You flee head over heels.
PANIC! You couldn't escape!

(HP:246 MV:160 MA:39)> back snog/
back snog/
Backstab who?

(HP:246 MV:160 MA:39)> Backstab who?

(HP:246 MV:160 MA:39)> back snog/
back snog/
back snog/
Backstab who?
back snog/
back snog/

(HP:246 MV:160 MA:39)> back snog/
Backstab who?

(HP:246 MV:160 MA:39)> back snog/
Backstab who?

(HP:246 MV:160 MA:39)> Backstab who?

(HP:246 MV:160 MA:39)> back snog/
Backstab who?

(HP:246 MV:160 MA:39)> back snog/
Backstab who?

(HP:246 MV:160 MA:39)> back snog/
Backstab who?

(HP:246 MV:160 MA:39)> Backstab who?

(HP:246 MV:160 MA:39)> back snog/
back snog/
Backstab who?

(HP:246 MV:160 MA:39)> back snog/
Backstab who?

(HP:246 MV:160 MA:39)> Backstab who?

(HP:246 MV:160 MA:39)> back snog/
Backstab who?

(HP:246 MV:160 MA:39)> back snog/
Backstab who?

(HP:246 MV:160 MA:39)> Backstab who?

(HP:246 MV:160 MA:39)> Backstab who?

(HP:246 MV:160 MA:39)> back snog/
back snog/
back snog/
Backstab who?

(HP:246 MV:160 MA:39)> back snog/
back snog/
Backstab who?

(HP:246 MV:160 MA:39)> back snog/
Backstab who?

(HP:246 MV:160 MA:39)> Backstab who?

(HP:246 MV:160 MA:39)> back snog/
back snog/
Backstab who?
back snog/
back snog/
back snog/
back snog/

(HP:246 MV:160 MA:39)> back snog/
Backstab who?

(HP:246 MV:160 MA:39)> Backstab who?

(HP:246 MV:160 MA:39)> eBackstab who?

(HP:246 MV:160 MA:39)>
Backstab who?
back snog/

(HP:246 MV:160 MA:39)> back snog/
Backstab who?

(HP:246 MV:160 MA:39)> Backstab who?

(HP:246 MV:160 MA:39)> Backstab who?

(HP:246 MV:160 MA:39)> Backstab who?

(HP:246 MV:160 MA:39)> The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane. [2]

(HP:246 MV:159 MA:39)> Backstab who?

(HP:246 MV:159 MA:39)> Backstab who?

(HP:246 MV:159 MA:39)> back snog/
eBackstab who?

back snog/
back snog/

(HP:246 MV:159 MA:39)> The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
Snogard the Troll Warrior is standing here.
(Invis)An astral deva flies about the astral plane.
Snogard defends himself as you attack!
Snogard sends you sprawling
You wish that your wounds would stop BLEEDING so much!

(HP:241 MV:158 MA:39)> stand
flee

You agilely dodge Snogard's slash!
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
You feel very uncomfortable.
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
You pierce Snogard very hard.
Snogard panics, and attempts to flee.
Snogard leaves south.

(HP:205 MV:158 MA:39)> Maybe you should get on your feet first?

(HP:205 MV:158 MA:39)> Maybe you should get on your feet first?

(HP:205 MV:158 MA:39)> You stand up.

(HP:205 MV:158 MA:39)> The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
Snogard the Troll Warrior is standing here.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
Snogard the Troll Warrior is standing here.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headeds
.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
Snogard the Troll Warrior is standing here.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
You flee head over heels.
PANIC! You couldn't escape!

(HP:205 MV:152 MA:39)> back snog/
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.

(HP:205 MV:151 MA:39)> Backstab who?

(HP:205 MV:151 MA:39)> back snog/
back snog/
Backstab who?
back snog/

(HP:205 MV:151 MA:39)> Backstab who?

(HP:205 MV:151 MA:39)> Backstab who?

(HP:205 MV:151 MA:39)> rem ring
wear 2.ring
You stop using a crystal ring.

(HP:205 MV:151 MA:39)> You feel a dimensional shift.
You put the ring on your right finger.

(HP:205 MV:151 MA:39)> look
ex
hide
Maroon Road
This road runs southwards from Main Street. To the west is a large
building with a sign that reads "Elkin Post Office." To the south Maroon
Road continues.
A city guard stands here protecting the town.
A city guard stands here protecting the town.

(HP:205 MV:151 MA:39)> Obvious exits:
North - Main Street
South - Maroon Road
West - Elkin Post Office

(HP:205 MV:151 MA:39)> You attempt to hide yourself.

(HP:205 MV:151 MA:39)>
A city guard growls with anger.
A city guard says 'Snogard, it's time for you to die!'
A city guard slashes Snogard very hard.
A city guard screams 'PROTECT THE INNOCENT! BANZAI!!! CHARGE!!! ARARARAGGGHH!'
A city guard slashes Snogard very hard.
Snogard panics, and attempts to flee.
Snogard leaves north.

(HP:205 MV:151 MA:39)>
The sun rises in the east.

(HP:217 MV:182 MA:71)>
A city guard scans the area as if looking for someone.

(HP:217 MV:182 MA:71)> n
back snog/
back snog/
Main Street
This road runs in an east-west direction through the center of town. This
road is well kept by the janitors around here. Leading off to the north is
City Hall Way, to the south is Maroon road, to the west Main Street continues,
and to the east is the Eastern Gate.
A city guard has arrived.
A city guard has arrived.

(HP:217 MV:181 MA:71)> Backstab who?

(HP:217 MV:181 MA:71)> Backstab who?

(HP:217 MV:181 MA:71)> order 1.guard bash snog/
order 1.guard bash snog/
Ok.
n

(HP:217 MV:181 MA:71)> order 1.guard bash snog/
Ok.

(HP:217 MV:181 MA:71)> order 1.guard bash snog/
City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the west is a large, well-lighted,
wooden building with a sign reading "Sue's Diner". To the south is Main
Street.
A city guard has arrived.
A city guard has arrived.

(HP:217 MV:180 MA:71)> Ok.

(HP:217 MV:180 MA:71)> Ok.

(HP:217 MV:180 MA:71)> hut
A city guard scans the area as if looking for someone.

(HP:217 MV:180 MA:7hunt snog/





































































































































































































































^]
telnet> qui
Connection closed.
stargate:~> mud
Trying 164.76.108.251...

stargate:~> mud
Trying 164.76.108.251...
Connected to carnage.labs.emich.edu.
Escape character is '^]'.
^]
telnet> qui
Connection closed.
stargate:~> mud
Trying 164.76.108.251...
Connected to carnage.labs.emich.edu.
Escape character is '^]'.
^]
telnet> qui
Connection closed.
stargate:~> mud
Trying 164.76.108.251...
Connected to carnage.labs.emich.edu.
Escape character is '^]'.
__
/ \ / \
\ /\ / |
\/ \/ O R L D S O F \__/ A R N A G E

A fantasy world of travail and triumph!


Created by Robbie Rogers and Aaron Buhr based
on the DIKUMUD v.1 source code by Hans Henrick Staerfeldt,
Katja Nyboe, Tom Madsen, Michael Seirfert, and Sebastian Hammer

What shall your name be?mortal
t
Password: Welcome back! Reconnecting....

(HP:217 MV:180 MA:71)> back snog/
back snog/
Backstab who?
lo
(HP:217 MV:180 MA:71)> Backstab who?

(HP:217 MV:180 MA:71)> ok
stand
cast 'heal' self
City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the west is a large, well-lighted,
wooden building with a sign reading "Sue's Diner". To the south is Main
Street.
A city guard stands here protecting the town.
A city guard stands here protecting the town.

(HP:217 MV:180 MA:71)> You are already standing.

(HP:217 MV:180 MA:71)> Ok.
You heal Mortal.
A warm feeling fills your body.

(HP:317 MV:180 MA:21)> hutn snog/
Huh!?!

(HP:317 MV:180 MA:21)> hunt snog/

The day has begun.

(HP:321 MV:182 MA:53)> You can't seem to make out any trail.

(HP:321 MV:182 MA:53)> !
You can't seem to make out any trail.

(HP:321 MV:182 MA:53)> rem ring
wear 2.ring
You stop using a dwarven ring.

(HP:321 MV:182 MA:53)> You put the ring on your right finger.

(HP:321 MV:182 MA:53)>
A dimensional rift opens up before you pulling you in!

(HP:321 MV:182 MA:53)> look
ex
hide
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
Snogard the Troll Warrior is standing here.
(Invis)An astral deva flies about the astral plane.

(HP:321 MV:182 MA:53)> Obvious exits:
North - The Astral Plane
East - The Astral Plane
South - The Astral Plane
West - The Astral Plane

(HP:321 MV:182 MA:53)> You attempt to hide yourself.

(HP:321 MV:182 MA:53)> back snog/

You nimbly evade Snogard's headbutt!

(HP:321 MV:182 MA:53)> Snogard defends himself as you attack!
Snogard makes a strange sound, as you place a curved dagger in his back.

(HP:321 MV:182 MA:53)> back snog/

Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.

(HP:285 MV:181 MA:53)> back snog/
back snog/
back snog/
back snog/
Backstab who?
back snog/

(HP:285 MV:181 MA:53)> back snog/
Backstab who?

(HP:285 MV:181 MA:53)> Backstab who?

(HP:285 MV:181 MA:53)> Backstab who?

(HP:285 MV:181 MA:53)> Backstab who?

(HP:285 MV:181 MA:53)> back snog/
Backstab who?

(HP:285 MV:181 MA:53)> back snog/
Backstab who?

(HP:285 MV:181 MA:53)> snBackstab who?
e
(HP:285 MV:181 MA:53)> aBackstab who?

(HP:285 MV:181 MA:53)> k
back snog/
back snog/
Ok, you'll try to move silently for a while.

(HP:285 MV:181 MA:53)> Backstab who?

(HP:285 MV:181 MA:53)> back snog/
Backstab who?

(HP:285 MV:181 MA:53)> back snog/
Backstab who?

(HP:285 MV:181 MA:53)> s
Backstab who?

(HP:285 MV:181 MA:53)> The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
Snogard the Troll Warrior is standing here.
(Invis)An astral deva flies about the astral plane.
You nimbly evade Snogard's bash!

(HP:285 MV:180 MA:53)>
You nimbly evade Snogard's bash!

(HP:285 MV:180 MA:53)>
You nimbly evade Snogard's bash!

(HP:285 MV:180 MA:53)>
You nimbly evade Snogard's bash!

(HP:285 MV:180 MA:53)>
You nimbly evade Snogard's bash!

(HP:285 MV:180 MA:53)> back snog/
back snog/

You nimbly evade Snogard's bash!

(HP:285 MV:180 MA:53)>
You nimbly evade Snogard's bash!

(HP:285 MV:180 MA:53)> Snogard defends himself as you attack!
Snogard makes a strange sound, as you place a curved dagger in his back.
Snogard knocks you on your butt!
You wish that your wounds would stop BLEEDING so much!

(HP:280 MV:180 MA:53)> back snog/
back snog/

A sharkhead helm (worn by Snogard) suddenly comes to life!
Snogard's shark helm sinks its teeth into Mortal
You wish that your wounds would stop BLEEDING so much!
Stand up first!

(HP:270 MV:180 MA:53)> stand
flee

Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
You pierce Snogard hard.
Snogard has big nasty wounds and scratches.

(HP:234 MV:180 MA:53)> stand
flee
Maybe you should get on your feet first?

(HP:234 MV:180 MA:53)> Maybe you should get on your feet first?

(HP:234 MV:180 MA:53)> Maybe you should get on your feet first?

(HP:234 MV:180 MA:53)> You stand up.

(HP:234 MV:180 MA:53)> The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.

(HP:234 MV:179 MA:53)> You are already standing.

(HP:234 MV:179 MA:53)> The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
Snogard the Troll Warrior is standing here.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
Snogard the Troll Warrior is standing here.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.
PANIC! You couldn't escape!
Snogard defends himself as you attack!
Snogard sends you sprawling
You wish that your wounds would stop BLEEDING so much!

(HP:229 MV:173 MA:53)> back snog/
back snog/
back snog/

back snog/
stand
flee
A sharkhead helm (worn by Snogard) suddenly comes to life!
Snogard's shark helm sinks its teeth into Mortal
You wish that your wounds would stop BLEEDING so much!
Stand up first!

(HP:219 MV:173 MA:53)>
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
Snogard slashes you extremely hard.
You wish that your wounds would stop BLEEDING so much!
Stand up first!
You pierce Snogard very hard.
Snogard has big nasty wounds and scratches.

(HP:165 MV:173 MA:53)> Maybe you should get on your feet first?

(HP:165 MV:173 MA:53)> Maybe you should get on your feet first?

(HP:165 MV:173 MA:53)> Maybe you should get on your feet first?

(HP:165 MV:173 MA:53)> Maybe you should get on your feet first?

(HP:165 MV:173 MA:53)> You stand up.

(HP:165 MV:173 MA:53)> The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.

(HP:165 MV:172 MA:53)> stand
flee
You are already standing.

(HP:165 MV:172 MA:53)> The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
Snogard the Troll Warrior is standing here.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.
The Astral Plane
You are deep within the Astral Plane. Lightning flashes everywhere you look,
yet there is no weather here. You have no sense of where you are, or where you
are headed.
(Invis)An astral deva flies about the astral plane.
You flee head over heels.
PANIC! You couldn't escape!

(HP:165 MV:170 MA:53)> rem ring
wear 2.ring
You stop using a crystal ring.

(HP:165 MV:170 MA:53)> You feel a dimensional shift.
You put the ring on your right finger.

(HP:165 MV:170 MA:53)> look
ex
hide
City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the west is a large, well-lighted,
wooden building with a sign reading "Sue's Diner". To the south is Main
Street.
A city guard stands here protecting the town.
A city guard stands here protecting the town.

(HP:165 MV:170 MA:53)> Obvious exits:
North - City Hall Way
South - Main Street
West - Sue's Diner

(HP:165 MV:170 MA:53)> You attempt to hide yourself.

(HP:165 MV:170 MA:53)> n
n
n
City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the north is a large marble building with
the words "City Hall" carved onto a wooden plaque above the entrance. To
the west and to the south City Hall Way continues. To the east is another
large marble building with a sign reading "Elkin Bank."
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:169 MA:53)> City Hall Entrance
This is the entrance hallway to City Hall. There are stone pillars
running down the east and west walls. To the south there are stone steps
leading down to the road. To the north is the receptionist's desk.
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:168 MA:53)> Waiting Room
This room is carpeted with a lavish brown carpet, and there is a
beautifully polished dark oak desk here where the receptionist would sit
and schedule appointments for the Mayor. There is a large map of the city
on the western wall, and to the east is a doorway leading to the Mayor's
Office.
The Mayor's secretary is going through some papers here.
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:167 MA:53)>
A secretary says to you 'The Mayor is very busy right now and can't see
anyone.'

(HP:165 MV:167 MA:53)> s
s
City Hall Entrance
This is the entrance hallway to City Hall. There are stone pillars
running down the east and west walls. To the south there are stone steps
leading down to the road. To the north is the receptionist's desk.
A city guard has arrived.
A city guard has arrived.
w

(HP:165 MV:166 MA:53)> w
City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the north is a large marble building with
the words "City Hall" carved onto a wooden plaque above the entrance. To
the west and to the south City Hall Way continues. To the east is another
large marble building with a sign reading "Elkin Bank."
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:165 MA:53)> City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the south is a large, well-lighted,
wooden building with a sign reading "Sue's Diner". To the west is Cobblestone
Street.
A janitor is walking around, cleaning up.
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:164 MA:53)> Cobblestone Street
This road is made out of stones pressed into the ground, giving a
semi-flat surface. To the north Cobblestone Street continues towards the
Northern Gate, and to the south it runs towards Main Street. To the west
is a wooden building with a sign reading "Armoury", and to the east is
City Hall Way.
A busybody is standing here, waiting to tell someone some gossip.
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:163 MA:53)> n
n
n
n
n
Cobblestone Street
This road is made out of stones pressed into the ground, giving a
semi-flat surface. To the south Cobblestone Street continues, to the west
is a road called Hansen Circle.
A wandering psychic is standing here with an all-knowing look.
A Police Lieutenant is maintaining law and order.
A city guard has arrived.
A city guard has arrived.
n
n

(HP:165 MV:162 MA:53)> A police lieutenant glares icily at you, you feel cold to your bones.
Northern Gate
Before you towers the northern gate of Elkin. The massive iron gate
can be found closed if danger is approaching. On each side of the gate
can be seen the glow of lanterns as guards peer out from within
gatehouses. In the northernly direction you can see the peaks of the
castle of Makdor. You can see the hustle-bustle of Elkin through the
gate.
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:161 MA:53)> A dark road winding up a hill
This winding road heads upward towards the magestic castle of Makdor.
In the southern direction the road leads to Elkin, a small town nestled
in the grassy vale.
An Elkin Policeman is here, keeping the peace. [2]
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:160 MA:53)> A policeman glares icily at you, you feel cold to your bones.
A policeman glares icily at you, you feel cold to your bones.
A long dirt road up the hill
This long dirt roads goes north up this grassy hill to the Castle of
Makdor. To the south the road runs down the hill to the small town of
Elkins.
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:159 MA:53)> n
n
Entrance to the Drawbridge
This is the entrance to the drawbridge to the Earl's castle. There are
two guard booths here where guards would make sure no unfriendlies got in.
To the north the wooden drawbridge stretches over the moat. To the south
is the town square.
A court jester is doing cartwheels here.
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:158 MA:53)> n
n
n
n
n
n
Drawbridge over the moat
You are standing on a wooden drawbridge leading to the Earl's castle.
Below is the moat, green water moves with the wind there, you get occasional
glimpses of what appear to be some sort of fish in the water. To the north
is the entrance to the Earl's castle. To the south is the entrance to the
drawbridge.
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:157 MA:53)> Entrance to the castle
This is the entrance to the Earl's castle. There are some more guard
booths here for guards to check just once more that no unfriendlies are
entering the castle. To the north you see a large hallway stretching on
inside. To the south is a long dirt road down the hill.
A sly looking dwarf is loitering here.
A castle guard is keeping watch here. [2]
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:156 MA:53)> A sly dwarf says to you 'Ahhh...looks like you have a heavy purse there my
friend, mind if I lighten it for you?'
South end of the main hallway
You are in the southern end of the main hallway stretching north. The
floor seems to be made of marble tiles. There is a doorway on the east
wall. To the south is the entrance to the castle.
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:155 MA:53)> Middle of the main hallway
You are in the middle of the main hallway. There is a large chandelier
above your head. On the west wall there is a doorway. The hallway continues
north and south.
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:154 MA:53)> Northern end of the main hallway
You are in the northern most end of the main hallway in the castle. To the
north is a large set of golden double doors, with designs of heros in battle
engraved on them. The large hallway continues to the south. There is a
small corridor to the east.
A janitor is walking around, cleaning up.
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:153 MA:53)> The door seems to be closed.

(HP:165 MV:153 MA:53)> The door seems to be closed.

(HP:165 MV:153 MA:53)> The door seems to be closed.

(HP:165 MV:153 MA:53)> The door seems to be closed.

(HP:165 MV:153 MA:53)> The door seems to be closed.

(HP:165 MV:153 MA:53)> e
e
e
e
e
A small corridor
This small corridor leads from the large hallway to the west further east.
This hallway has a red carpet moving down the center of it, with various
banners on the walls.
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:152 MA:53)> A small corridor
This small corridor moves in an east-west direction. To the west the
hallway continues, on the east wall there is a doorway. To the south there
are some stone steps leading down. This hallway has a red carpet moving down
the center of it, with various banners on the walls.
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:151 MA:53)> A cold hallway
This hallway is a little cooler than the others, the northern winds are
apparently blowing through the castle through this hallway. Exits lead off
to the north, south, and to the west is a hallway with red carpeting.
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:150 MA:53)> Alas, you cannot go that way...

(HP:165 MV:150 MA:53)> Alas, you cannot go that way...

(HP:165 MV:150 MA:53)> s
s
w
A cold hallway
This hallway is a little cooler than the others, the northern winds are
apparently blowing through the castle through this hallway. Exits lead off
to the north, and to the south.
A castle guard is keeping watch here.
A Novice of the order of the Holy of the Implementors is standing here.
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:149 MA:53)> A cold hallway
This hallway is a little cooler than the others, the northern winds are
apparently blowing through the castle through this hallway. Exits lead off
to the north, to the south where there is a spiraling stairway leading up, and
to the west is a wooden doorway.
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:148 MA:53)> A small chapel to the Implementors
This is a small little chapel dedicated to worshipping the religion of
the Holy Hand of the Implementors. There is the holy symbol of the Holy
hand painted on the western wall.
A city guard has arrived.
A city guard has arrived.

(HP:165 MV:147 MA:53)>
The white aura around your body fades.

(HP:177 MV:180 MA:85)> heal

A city guard scans the area as if looking for someone.

(HP:177 MV:180 MA:85)> A warm yellow glow engulfs your body, and you feel better!

(HP:182 MV:180 MA:85)> cast 'sanc' self
Ok.
You start glowing.

(HP:182 MV:180 MA:10)> heal
!
A warm yellow glow engulfs your body, and you feel better!
!

(HP:187 MV:180 MA:10)> !
!
A warm yellow glow engulfs your body, and you feel better!
!
!

(HP:188 MV:180 MA:10)> !
!
A warm yellow glow engulfs your body, and you feel better!
!
!

(HP:191 MV:180 MA:10)> !
A warm yellow glow engulfs your body, and you feel better!

(HP:199 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!

(HP:200 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!
!

(HP:201 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!

(HP:208 MV:180 MA:10)> !
!
A warm yellow glow engulfs your body, and you feel better!
!
!

(HP:216 MV:180 MA:10)> !
!
A warm yellow glow engulfs your body, and you feel better!
!
!

(HP:218 MV:180 MA:10)> !
!
!
A warm yellow glow engulfs your body, and you feel better!

(HP:223 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!

(HP:231 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!

(HP:236 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!

(HP:243 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!

(HP:247 MV:180 MA:10)> !
!
A warm yellow glow engulfs your body, and you feel better!

(HP:254 MV:180 MA:10)> !
!
!
A warm yellow glow engulfs your body, and you feel better!
!

(HP:256 MV:180 MA:10)> !
A warm yellow glow engulfs your body, and you feel better!

(HP:257 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!
!

(HP:263 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!
!

(HP:265 MV:180 MA:10)> !

Snogard has arrived.

(HP:265 MV:180 MA:10)> !
A warm yellow glow engulfs your body, and you feel better!

(HP:266 MV:180 MA:10)> order 1.guard bash snog/
A warm yellow glow engulfs your body, and you feel better!

(HP:270 MV:180 MA:10)> order 1.guard bash snog/
A warm yellow glow engulfs your body, and you feel better!

(HP:278 MV:180 MA:10)> order 2.guard bash snog/
A warm yellow glow engulfs your body, and you feel better!

(HP:284 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!

(HP:290 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!

(HP:292 MV:180 MA:10)>
Snogard knocks a city guard down with a powerful headbutt!

(HP:292 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!

(HP:299 MV:180 MA:10)>
A city guard screams 'PROTECT THE INNOCENT! BANZAI!!! CHARGE!!! ARARARAGGGHH!'
A city guard slashes Snogard very hard.

(HP:299 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!

(HP:303 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!

(HP:308 MV:180 MA:10)>
A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.
Snogard massacres a city guard with his slash.
A city guard is stunned, but will probably regain consciousness again.
Snogard annihilates a city guard with his slash.
A city guard is stunned, but will probably regain consciousness again.
Snogard slashes a city guard extremely hard.
A city guard is stunned, but will probably regain consciousness again.

(HP:308 MV:180 MA:10)> order 2.guard bash snog/
A warm yellow glow engulfs your body, and you feel better!

(HP:316 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!

(HP:317 MV:180 MA:10)> A sharkhead helm (worn by Snogard) suddenly comes to life!
Snogard's shark helm sinks its teeth into a city guard
A city guard's eyes uncross as he regains his senses.
A warm yellow glow engulfs your body, and you feel better!

(HP:321 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!

(HP:321 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!

(HP:321 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!
close door
(HP:321 MV:180 MA:10)> r


A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.
Snogard slashes a city guard extremely hard.
Snogard massacres a city guard with his slash.
A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.

(HP:321 MV:180 MA:10)> A warm yellow glow engulfs your body, and you feel better!

(HP:321 MV:180 MA:10)> Ok.
A city guard sends Snogard sprawling with a powerful bash

(HP:321 MV:180 MA:10)> Ok.

(HP:321 MV:180 MA:10)> Ok.
A city guard knocks Snogard right on his butt!

(HP:321 MV:180 MA:10)> Ok.

(HP:321 MV:180 MA:10)> I see no doorr here.

(HP:321 MV:180 MA:10)> (HP:321 MV:180 MA:10)>
A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.
Snogard slashes a city guard extremely hard.
Snogard massacres a city guard with his slash.
Snogard massacres a city guard with his slash.
A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.

(HP:321 MV:180 MA:10)>
A sharkhead helm (worn by Snogard) suddenly comes to life!
Snogard's shark helm sinks its teeth into a city guard

(HP:321 MV:180 MA:10)> close door
Ok.

(HP:321 MV:180 MA:10)>
Snogard clambers on his feet.

(HP:321 MV:180 MA:10)>
A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.
Snogard slashes a city guard extremely hard.
Snogard slashes a city guard extremely hard.
Snogard slashes a city guard very hard.
A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.

(HP:321 MV:180 MA:10)> order 1.guard bash snog/
Ok.
A city guard sends Snogard sprawling with a powerful bash

(HP:321 MV:180 MA:10)>
A city guard slashes Snogard very hard.
A city guard slashes Snogard very hard.
Snogard slashes a city guard extremely hard.
Snogard massacres a city guard with his slash.
A city guard is dead! R.I.P.
Your blood freezes as you hear a city guards death cry.

(HP:321 MV:180 MA:10)> order 2.guard bash snog/
That person isn't here.
order 1.guard bash snog/

(HP:321 MV:180 MA:10)> A city guard slashes Snogard very hard.
Snogard is mortally wounded, and will die soon if not aided.
A city guard annihilates Snogard with his slash.
Snogard is dead! R.I.P.
Your blood freezes as you hear Snogards death cry.
Ok.

(HP:321 MV:180 MA:10)>
A city guard scans the area as if looking for someone.

(HP:321 MV:180 MA:10)> look
A small chapel to the Implementors
This is a small little chapel dedicated to worshipping the religion of
the Holy Hand of the Implementors. There is the holy symbol of the Holy
hand painted on the western wall.
A corpse of Snogard is lying here.
A corpse of a city guard is lying here.
A city guard stands here protecting the town.

(HP:321 MV:180 MA:10)> gr
But you are a member of no group?!

(HP:321 MV:180 MA:10)> group all

Snogard communes 'Nice little fight'

(HP:321 MV:180 MA:10)> You appoint yourself leader of the group.
A city guard is now a member of your group.
gr
(HP:321 MV:180 MA:10)>
Your group consists of:
Leader: Mortal is in excellent condition.
guard cityguard motionless has some small wounds and bruises.

(HP:321 MV:180 MA:10)> comm yeah i la
gA city guard scans the area as if looking for someone.

(HP:321 MV:180 MA:10)> ged at the e
nLysander communes 'ok! tes and spleen! ready?'

(HP:321 MV:180 MA:10)> d... but the beginning was fun
You commune 'yeah i lagged at the end... but the beginning was fun'.

(HP:321 MV:182 MA:42)>
Zamira communes 'hmmm that took lonfer than 2 seconds'

(HP:321 MV:182 MA:42)>
Lysander communes 'spleen goto wikam'

(HP:321 MV:182 MA:42)>
A city guard scans the area as if looking for someone.

(HP:321 MV:182 MA:42)> look
ex
hide
A small chapel to the Implementors
This is a small little chapel dedicated to worshipping the religion of
the Holy Hand of the Implementors. There is the holy symbol of the Holy
hand painted on the western wall.
A corpse of Snogard is lying here.
A corpse of a city guard is lying here.
A city guard stands here protecting the town.

(HP:321 MV:182 MA:42)> Obvious exits:
None.

(HP:321 MV:182 MA:42)> You attempt to hide yourself.

(HP:321 MV:182 MA:42)> open door
Ok.

(HP:321 MV:182 MA:42)> e
A cold hallway
This hallway is a little cooler than the others, the northern winds are
apparently blowing through the castle through this hallway. Exits lead off
to the north, to the south where there is a spiraling stairway leading up, and
to the west is a wooden doorway.
A city guard has arrived.

(HP:321 MV:181 MA:42)> n
gr
A cold hallway
This hallway is a little cooler than the others, the northern winds are
apparently blowing through the castle through this hallway. Exits lead off
to the north, and to the south.
A castle guard is keeping watch here.
A Novice of the order of the Holy of the Implementors is standing here.
A city guard has arrived.

(HP:321 MV:180 MA:42)> Your group consists of:
Leader: Mortal is in excellent condition.
guard cityguard motionless has a few scratches.

(HP:321 MV:180 MA:42)> n
A cold hallway
This hallway is a little cooler than the others, the northern winds are
apparently blowing through the castle through this hallway. Exits lead off
to the north, south, and to the west is a hallway with red carpeting.
A city guard has arrived.

(HP:321 MV:179 MA:42)> w
w
A small corridor
This small corridor moves in an east-west direction. To the west the
hallway continues, on the east wall there is a doorway. To the south there
are some stone steps leading down. This hallway has a red carpet moving down
the center of it, with various banners on the walls.
A city guard has arrived.

(HP:321 MV:178 MA:42)> A small corridor
This small corridor leads from the large hallway to the west further east.
This hallway has a red carpet moving down the center of it, with various
banners on the walls.
A city guard has arrived.

(HP:321 MV:177 MA:42)> s
s
s
s
s
Alas, you cannot go that way...

(HP:321 MV:177 MA:42)> Alas, you cannot go that way...

(HP:321 MV:177 MA:42)> Alas, you cannot go that way...

(HP:321 MV:177 MA:42)> Alas, you cannot go that way...

(HP:321 MV:177 MA:42)> Alas, you cannot go that way...

(HP:321 MV:177 MA:42)> w
s

s
s
Lysander communes 'go!'

(HP:321 MV:177 MA:42)> s
Northern end of the main hallway
You are in the northern most end of the main hallway in the castle. To the
north is a large set of golden double doors, with designs of heros in battle
engraved on them. The large hallway continues to the south. There is a
small corridor to the east.
A janitor is walking around, cleaning up.
A city guard has arrived.

(HP:321 MV:176 MA:42)> s
s
Middle of the main hallway
You are in the middle of the main hallway. There is a large chandelier
above your head. On the west wall there is a doorway. The hallway continues
north and south.
A city guard has arrived.

(HP:321 MV:175 MA:42)> South end of the main hallway
You are in the southern end of the main hallway stretching north. The
floor seems to be made of marble tiles. There is a doorway on the east
wall. To the south is the entrance to the castle.
A city guard has arrived.

(HP:321 MV:174 MA:42)> Entrance to the castle
This is the entrance to the Earl's castle. There are some more guard
booths here for guards to check just once more that no unfriendlies are
entering the castle. To the north you see a large hallway stretching on
inside. To the south is a long dirt road down the hill.
A sly looking dwarf is loitering here.
A castle guard is keeping watch here. [2]
A city guard has arrived.

(HP:321 MV:173 MA:42)> A sly dwarf says to you 'Ahhh...looks like you have a heavy purse there my
friend, mind if I lighten it for you?'
Drawbridge over the moat
You are standing on a wooden drawbridge leading to the Earl's castle.
Below is the moat, green water moves with the wind there, you get occasional
glimpses of what appear to be some sort of fish in the water. To the north
is the entrance to the Earl's castle. To the south is the entrance to the
drawbridge.
A court jester is doing cartwheels here.
A city guard has arrived.

(HP:321 MV:172 MA:42)> Entrance to the Drawbridge
This is the entrance to the drawbridge to the Earl's castle. There are
two guard booths here where guards would make sure no unfriendlies got in.
To the north the wooden drawbridge stretches over the moat. To the south
is the town square.
A city guard has arrived.

(HP:321 MV:171 MA:42)> A long dirt road up the hill
This long dirt roads goes north up this grassy hill to the Castle of
Makdor. To the south the road runs down the hill to the small town of
Elkins.
A city guard has arrived.

(HP:321 MV:170 MA:42)> s

A Disciple of the Implementors yells 'Save my children, save!'

(HP:321 MV:170 MA:42)> s
s
s
A dark road winding up a hill
This winding road heads upward towards the magestic castle of Makdor.
In the southern direction the road leads to Elkin, a small town nestled
in the grassy vale.
An Elkin Policeman is here, keeping the peace. [2]
A city guard has arrived.

(HP:321 MV:169 MA:42)> A policeman glares icily at you, you feel cold to your bones.
A policeman glares icily at you, you feel cold to your bones.
Northern Gate
Before you towers the northern gate of Elkin. The massive iron gate
can be found closed if danger is approaching. On each side of the gate
can be seen the glow of lanterns as guards peer out from within
gatehouses. In the northernly direction you can see the peaks of the
castle of Makdor. You can see the hustle-bustle of Elkin through the
gate.
A Police Lieutenant is maintaining law and order.
A city guard has arrived.

(HP:321 MV:168 MA:42)> A police lieutenant glares icily at you, you feel cold to your bones.
Cobblestone Street
This road is made out of stones pressed into the ground, giving a
semi-flat surface. To the south Cobblestone Street continues, to the west
is a road called Hansen Circle.
A wandering psychic is standing here with an all-knowing look.
A city guard has arrived.

(HP:321 MV:167 MA:42)> Cobblestone Street
This road is made out of stones pressed into the ground, giving a
semi-flat surface. To the north Cobblestone Street continues towards the
Northern Gate, and to the south it runs towards Main Street. To the west
is a wooden building with a sign reading "Armoury", and to the east is
City Hall Way.
A Police Lieutenant is maintaining law and order.
A busybody is standing here, waiting to tell someone some gossip.
A city guard has arrived.

(HP:321 MV:166 MA:42)>
A police lieutenant glares icily at you, you feel cold to your bones.

(HP:321 MV:166 MA:42)> who
hide
The CARNAGE List of the Walking Dead



Emperor the Great Adventurer (Troll)
Faran the Amateur (Centaur)
Mortal Bane - /3ringer of /)arkness (Halfling)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Newt the tiny worthless humanoid fodder (Kobold)
Zamira :) (Dragon)
Snogard the Troll Warrior (Troll)
Spleen the Big Suck GLADIATOR (Reptilian)
Reverie the Rapturous Raptoress (Reptilian)
Tes aint no weenie GLADIATOR (Centaur)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [12]

(HP:321 MV:166 MA:42)> You attempt to hide yourself.

(HP:321 MV:166 MA:42)> s
Cobblestone Street
This road is made out of stones pressed into the ground, giving a
semi-flat surface. To the north Cobblestone Street continues towards
the Northern Gate. To the east is a large, well-lighted building with
a sign that says "Sue's Diner." To the west is a wooden building with
a sign that reads "Swords & Daggers." To the south is Main Street.
A city guard has arrived.

(HP:321 MV:165 MA:42)> e
e

e
Your blood freezes as you hear someone's death cry.

(HP:321 MV:165 MA:42)> e
Sue's Diner
This is a large well-lighted building with several wooden tables and
chairs. The floor is a made of polished oak, and is kept clean from the
spills and dropping of the customers. There is a wooden bar in the center
which has the food on it and the checkout counter.
Sue is working at the stove, giggling over some joke she just heard.
A city guard has arrived.

(HP:321 MV:164 MA:42)> City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the west is a large, well-lighted,
wooden building with a sign reading "Sue's Diner". To the south is Main
Street.
A city guard has arrived.

(HP:321 MV:163 MA:42)> Alas, you cannot go that way...

(HP:321 MV:163 MA:42)> Alas, you cannot go that way...

(HP:321 MV:163 MA:42)> s
s
Main Street
This road runs in an east-west direction through the center of town. This
road is well kept by the janitors around here. Leading off to the north is
City Hall Way, to the south is Maroon road, to the west Main Street continues,
and to the east is the Eastern Gate.
A city guard has arrived.

(HP:321 MV:162 MA:42)> Maroon Road
This road runs southwards from Main Street. To the west is a large
building with a sign that reads "Elkin Post Office." To the south Maroon
Road continues.
An Elkin Policeman is here, keeping the peace. [2]
A city guard has arrived.

(HP:321 MV:161 MA:42)>
A policeman glares icily at you, you feel cold to your bones.
A policeman glares icily at you, you feel cold to your bones.

(HP:321 MV:161 MA:42)> n
e
Main Street
This road runs in an east-west direction through the center of town. This
road is well kept by the janitors around here. Leading off to the north is
City Hall Way, to the south is Maroon road, to the west Main Street continues,
and to the east is the Eastern Gate.
A city guard has arrived.
e

(HP:321 MV:160 MA:42)> e
Eastern Gate
This is the Eastern gate of the town of Elkin. There is a huge iron gate
here that is closed if danger is approaching. There are booths where two
guards can sit watch. To the east a dirt road runs into the distance. To the
west, Main Street runs through the center of town.
A city guard has arrived.

(HP:321 MV:159 MA:42)> Crossroads
Here the road branches off in all directions, a road moves on to the
north, another road leads to the east. The south road leads towards
a grand snow covered mountain. Elkins lies to the west.
A city guard has arrived.

(HP:321 MV:158 MA:42)> A dirt road
This road leads in an east-west direction. Around you are various
trees and there are weeds growing along as well as in the road.
A city guard has arrived.

(HP:321 MV:157 MA:42)> w
s
Crossroads
Here the road branches off in all directions, a road moves on to the
north, another road leads to the east. The south road leads towards
a grand snow covered mountain. Elkins lies to the west.
A city guard has arrived.
order followers sleep

(HP:321 MV:156 MA:42)> dirt road
This road leads in a north south direction. Around you are various
trees and there are weeds growing along as well as in the road
The colossus is sleeping here. [2]
A city guard has arrived.

(HP:321 MV:155 MA:42)> A city guard lies down and falls asleep.
Ok.

(HP:321 MV:155 MA:42)> n
Crossroads
Here the road branches off in all directions, a road moves on to the
north, another road leads to the east. The south road leads towards
a grand snow covered mountain. Elkins lies to the west.

(HP:321 MV:181 MA:74)> w
w
Eastern Gate
This is the Eastern gate of the town of Elkin. There is a huge iron gate
here that is closed if danger is approaching. There are booths where two
guards can sit watch. To the east a dirt road runs into the distance. To the
west, Main Street runs through the center of town.
Tes aint no weenie is standing here.
Tes glows with a bright light!
w
w

(HP:321 MV:180 MA:74)> Main Street
This road runs in an east-west direction through the center of town. This
road is well kept by the janitors around here. Leading off to the north is
City Hall Way, to the south is Maroon road, to the west Main Street continues,
and to the east is the Eastern Gate.

(HP:321 MV:179 MA:74)> Main Street
This road runs in an east-west direction through the center of town. This
road is well kept by the janitors around here. To the north is a large,
well lighted building with a sign that reads "Sue's Diner." To the east and
west Main Street continues. To the south is a wooden building with a sign that
reads "Elkin Post Office."
A large man is standing here with a grin on his face.

(HP:321 MV:178 MA:74)> A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a policeman is lying here.
A skulls sits here, one bone among many.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Snogard the Troll Warrior is resting here.
Faran the Amateur is standing here.
Zamira :) is standing here.
Herectic the Veteran Glad Contest Winner is standing here.
Reverie the Rapturous Raptoress is standing here.
Spleen has arrived.

(HP:321 MV:177 MA:74)>
Faran stops using the Piercing Scream.

(HP:321 MV:177 MA:74)>
Spleen leaves north.

(HP:321 MV:177 MA:74)> who
hide
The CARNAGE List of the Walking Dead



Emperor the Great Adventurer (Troll)
Faran the Amateur (Centaur)
Mortal Bane - /3ringer of /)arkness (Halfling)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Newt the tiny worthless humanoid fodder (Kobold)
Zamira :) (Dragon)
Snogard the Troll Warrior (Troll)
Spleen the Big Suck GLADIATOR (Reptilian)
Reverie the Rapturous Raptoress (Reptilian)
Tes aint no weenie GLADIATOR (Centaur)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [12]

(HP:321 MV:177 MA:74)> You attempt to hide yourself.

(HP:321 MV:177 MA:74)>
Spleen has arrived.

(HP:321 MV:177 MA:74)> ^]
telnet> qui
Connection closed.
stargate:~> mud
Trying 164.76.108.251...
Connected to carnage.labs.emich.edu.
Escape character is '^]'.
__
/ \ / \
\ /\ / |
\/ \/ O R L D S O F \__/ A R N A G E

A fantasy world of travail and triumph!


Created by Robbie Rogers and Aaron Buhr based
on the DIKUMUD v.1 source code by Hans Henrick Staerfeldt,
Katja Nyboe, Tom Madsen, Michael Seirfert, and Sebastian Hammer

What shall your name be?mortal
t
Password: Welcome back! Reconnecting....

(HP:321 MV:177 MA:74)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a policeman is lying here.
A skulls sits here, one bone among many.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Snogard the Troll Warrior is resting here.
Faran the Amateur is standing here.
Zamira :) is standing here.
Herectic the Veteran Glad Contest Winner is standing here.
Reverie the Rapturous Raptoress is standing here.

(HP:321 MV:177 MA:74)> spit
You spit over your left shoulder.

(HP:321 MV:177 MA:74)>
Zamira bursts into several energy fragments which are pulled into the ground.

(HP:321 MV:177 MA:74)>
Spleen has arrived.

(HP:321 MV:177 MA:74)>
Spleen leaves north.

(HP:321 MV:177 MA:74)>
Snogard says to you 'Knew you would run out of mana eventualy'

(HP:321 MV:177 MA:74)>
Snogard chuckles politely.

(HP:321 MV:177 MA:74)>
Spleen has arrived.

(HP:321 MV:177 MA:74)>
Tes nimbly evades Spleen's bash!

(HP:321 MV:177 MA:74)> g
Tes places the Piercing Scream in the back of Spleen, resulting in some
strange noises and some blood.

(HP:321 MV:177 MA:74)> ig

Spleen sends Tes sprawling with a powerful bash

(HP:321 MV:177 MA:74)> You giggle.

(HP:321 MV:177 MA:74)> '
diSpleen touches Tes extremely hard.
Spleen touches Tes extremely hard.
Spleen pounds Tes very hard.
Tes misses Spleen with her pierce.

(HP:321 MV:177 MA:74)> dn't run out... was
a Tes clambers on her feet.

(HP:321 MV:177 MA:74)>
Spleen touches Tes extremely hard.
Spleen touches Tes extremely hard.
Spleen pounds Tes very hard.
Tes massacres Spleen with her pierce.
Tes pierces Spleen extremely hard.

(HP:321 MV:177 MA:74)>
Blood erupts from Spleen's eyes and ears when Tes kicks him in the face.
Spleen panics, and attempts to flee.
Spleen leaves north.

(HP:321 MV:177 MA:74)>saving it for sancs
You say 'didn't run out... wasasaving it for sancs'

(HP:321 MV:177 MA:74)>
Tes brandishes an unholy symbol and chants 'heal'
Tes heals Tes.
Tes looks much better.

(HP:321 MV:177 MA:74)>
Snogard chuckles politely.

(HP:321 MV:177 MA:74)>
Emperor sits down and rests.

(HP:321 MV:177 MA:74)> ' new you'd meet me at the c
hapelHerectic gets iron rations from his a belt of enchanted pouches of holding.

(HP:321 MV:182 MA:106)>
Herectic eats iron rations

(HP:321 MV:182 MA:106)> ... so i shut the door
You say 'new you'd meet me at the chapel... so i shut the door'

(HP:321 MV:182 MA:106)> gig
You giggle.

(HP:321 MV:182 MA:106)>
Snogard snickers softly.

(HP:321 MV:182 MA:106)>
Snogard gets a skull.

(HP:321 MV:182 MA:106)>
Spleen has arrived.
Spleen leaves west.
Herectic says 'are those gold chains hard to get?'

(HP:321 MV:182 MA:106)>
Snogard says 'who's skull?'

(HP:321 MV:182 MA:106)> shrug
iYou shrug.
nv

(HP:321 MV:182 MA:106)> You are carrying:
a crystal ring(invisible)
a wand of invisibility
a water flask
a wand of invisibility
2 of a scroll of recall
a large sack
a belt of enchanted pouches of holding..It has a soft glowing aura!
a canoe
a grey potion
a water flask

(HP:321 MV:182 MA:106)>
Faran kisses Reverie.

(HP:321 MV:182 MA:106)>
Snogard says 'mine now'

(HP:321 MV:182 MA:106)>
Faran says 'brb'

(HP:321 MV:182 MA:106)>
Snogard chuckles politely.

(HP:321 MV:182 MA:106)> gig

Faran leaves north.

(HP:321 MV:182 MA:106)> You giggle.

(HP:321 MV:182 MA:106)>
Herectic says 'i had it whats it for?'

(HP:321 MV:182 MA:106)>
Herectic says 'i couldnt figure it out'

(HP:321 MV:182 MA:106)>
The white aura around your body fades.

(HP:321 MV:182 MA:138)>
Snogard says 'chains are a pain in the but to get'

(HP:321 MV:182 MA:138)>
Snogard nods solemnly.

(HP:321 MV:182 MA:138)>
Spleen has arrived.

(HP:321 MV:182 MA:138)>
Spleen leaves south.

(HP:321 MV:182 MA:138)>
Emperor pats Snogard on his head.

(HP:321 MV:182 MA:138)>
Snogard says 'just wanted it is all'

(HP:321 MV:182 MA:138)>
Snogard chuckles politely.

(HP:321 MV:182 MA:138)>
Spleen has arrived.

(HP:321 MV:182 MA:138)>
Spleen drinks water from the fountain.
Spleen drinks water from the fountain.
Spleen drinks water from the fountain.
Spleen drinks water from the fountain.
Spleen drinks water from the fountain.
Spleen drinks water from the fountain.
Spleen drinks water from the fountain.
Spleen drinks water from the fountain.
Spleen drinks water from the fountain.
Spleen drinks water from the fountain.
Spleen drinks water from the fountain.
Spleen drinks water from the fountain.
Spleen drinks water from the fountain.
Spleen drinks water from the fountain.
Spleen drinks water from the fountain.

(HP:321 MV:182 MA:138)>
Spleen leaves west.

(HP:321 MV:182 MA:138)>
Snogard drinks water from the fountain.
Snogard drinks water from the fountain.
Snogard drinks water from the fountain.
Snogard drinks water from the fountain.
Snogard drinks water from the fountain.

(HP:321 MV:182 MA:138)>
Herectic says 'oh'

(HP:321 MV:182 MA:138)>
Faran has arrived.

(HP:321 MV:182 MA:138)>
Herectic says 'how high rent are the gold chains'

(HP:321 MV:182 MA:138)>
Snogard stops resting, and clambers on his feet.

(HP:321 MV:182 MA:138)>
Emperor says 'cheap'

(HP:321 MV:182 MA:138)>
who
hide
Faran leaves south.

(HP:321 MV:182 MA:138)> The CARNAGE List of the Walking Dead



Mortal Bane - /3ringer of /)arkness (Halfling)
Emperor the Great Adventurer (Troll)
Faran the Amateur (Centaur)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Newt the tiny worthless humanoid fodder (Kobold)
Snogard the Troll Warrior (Troll)
Spleen the Big Suck GLADIATOR (Reptilian)
Reverie the Rapturous Raptoress (Reptilian)
Tes aint no weenie GLADIATOR (Centaur)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [11]

(HP:321 MV:182 MA:138)> You attempt to hide yourself.

(HP:321 MV:182 MA:138)>
Snogard says 'not very high, just difficult to get'

(HP:321 MV:182 MA:138)> ^]qui

telnet> Connection closed.
stargate:~> mud
Trying 164.76.108.251...
Connected to carnage.labs.emich.edu.
Escape character is '^]'.
__
/ \ / \
\ /\ / |
\/ \/ O R L D S O F \__/ A R N A G E

A fantasy world of travail and triumph!


Created by Robbie Rogers and Aaron Buhr based
on the DIKUMUD v.1 source code by Hans Henrick Staerfeldt,
Katja Nyboe, Tom Madsen, Michael Seirfert, and Sebastian Hammer

What shall your name be?mortal
t
Password: Welcome back! Reconnecting....

(HP:321 MV:182 MA:138)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a policeman is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Emperor the Great Adventurer is resting here.
Snogard the Troll Warrior is standing here.
Herectic the Veteran Glad Contest Winner is standing here.
Reverie the Rapturous Raptoress is standing here.

(HP:321 MV:182 MA:138)> ^]
telnet> qui
mudConnection closed.
stargate:~> mud
Trying 164.76.108.251...
Connected to carnage.labs.emich.edu.
Escape character is '^]'.
^]
telnet> qui
Connection closed.
stargate:~> mud
Trying 164.76.108.251...
Connected to carnage.labs.emich.edu.
Escape character is '^]'.
__
/ \ / \
\ /\ / |
\/ \/ O R L D S O F \__/ A R N A G E

A fantasy world of travail and triumph!


Created by Robbie Rogers and Aaron Buhr based
on the DIKUMUD v.1 source code by Hans Henrick Staerfeldt,
Katja Nyboe, Tom Madsen, Michael Seirfert, and Sebastian Hammer

What shall your name be?^]
telnet> qui
Connection closed.
stargate:~> mud
Trying 164.76.108.251...
Connected to carnage.labs.emich.edu.
Escape character is '^]'.
__
/ \ / \
\ /\ / |
\/ \/ O R L D S O F \__/ A R N A G E

A fantasy world of travail and triumph!


Created by Robbie Rogers and Aaron Buhr based
on the DIKUMUD v.1 source code by Hans Henrick Staerfeldt,
Katja Nyboe, Tom Madsen, Michael Seirfert, and Sebastian Hammer

What shall your name be?mortal
Password:
telnet> qui
Connection closed.
stargate:~> mud
Trying 164.76.108.251...
Connected to carnage.labs.emich.edu.
Escape character is '^]'.
__
/ \ / \
\ /\ / |
\/ \/ O R L D S O F \__/ A R N A G E

A fantasy world of travail and triumph!


Created by Robbie Rogers and Aaron Buhr based
on the DIKUMUD v.1 source code by Hans Henrick Staerfeldt,
Katja Nyboe, Tom Madsen, Michael Seirfert, and Sebastian Hammer

What shall your name be?mortal
Password: Welcome back! Reconnecting....

(HP:321 MV:182 MA:170)> look
Greedy the Giant has arrived.
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a policeman is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Greedy is standing here, going through his bag of pretties.
Greedy the Giant glows with a bright light!
Dominus the Survivor is standing here.
Emperor the Great Adventurer is resting here.
Snogard the Troll Warrior is standing here.
Herectic the Veteran Glad Contest Winner is standing here.
Reverie the Rapturous Raptoress is standing here.

(HP:321 MV:182 MA:170)>
Dominus smiles happily.

(HP:321 MV:182 MA:170)>
Snogard says 'you could get the junk one'
Herectic says 'oh random load?'

(HP:321 MV:182 MA:170)>
Greedy the Giant leaves south.

(HP:321 MV:182 MA:170)> spit
You spit over your left shoulder.
Emperor pats you on your head.

(HP:321 MV:182 MA:170)>
Snogard nods solemnly.

(HP:321 MV:182 MA:170)>
Snogard says 'you're lucky that didn't happen to you during the fight'

(HP:321 MV:182 MA:170)>
Snogard chuckles politely.

(HP:321 MV:182 MA:170)>
Emperor stops resting, and clambers on his feet.

(HP:321 MV:182 MA:170)> chuc
' it You chuckle politely.
di
(HP:321 MV:182 MA:170)> d
You say 'it did'

(HP:321 MV:182 MA:170)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a policeman is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Dominus the Survivor is standing here.
Snogard the Troll Warrior is standing here.
Herectic the Veteran Glad Contest Winner is standing here.
Reverie the Rapturous Raptoress is standing here.

(HP:321 MV:182 MA:170)>
Snogard chuckles politely.

(HP:321 MV:182 MA:202)>
Reverie gets a long sword from a corpse of a policeman.
Reverie gets a holey ring mail breast piece from a corpse of a policeman.
Reverie gets gold coins from a corpse of a policeman.

(HP:321 MV:182 MA:202)>
Spleen has arrived.

(HP:321 MV:182 MA:202)>
'Spleen leaves north.

(HP:321 MV:182 MA:202)>
Snogard says 'not during combat'

(HP:321 MV:182 MA:202)> at the mayors offi
Reverie leaves st.

(HP:321 MV:182 MA:202)> ce
You say 'at the mayors office'

(HP:321 MV:182 MA:202)> 'no you
pSnogard snickers softly.

(HP:321 MV:182 MA:202)> rolly went off to heal

Tes drinks water from the fountain.
Tes drinks water from the fountain.
Tes drinks water from the fountain.
Tes drinks water from the fountain.
Tes drinks water from the fountain.
Tes drinks water from the fountain.
Tes drinks water from the fountain.
Tes drinks water from the fountain.
Tes drinks water from the fountain.
Tes drinks water from the fountain.

(HP:321 MV:182 MA:202)> gHuh!?!
Dominus leaves north.

(HP:321 MV:182 MA:202)> ig

Greedy the Giant has arrived.

(HP:321 MV:182 MA:202)> You giggle.

(HP:321 MV:182 MA:202)>
Greedy the Giant leaves east.

(HP:321 MV:182 MA:202)> ' no you prolly went off to heal
You say 'no you prolly went off to heal'

(HP:321 MV:182 MA:202)> lo
okSpleen has arrived.

(HP:321 MV:182 MA:202)>

Snogard says 'I should came back and killed off your chamrs'

(HP:321 MV:182 MA:202)> A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a policeman is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Spleen the Big Suck is standing here.
Snogard the Troll Warrior is standing here.
Herectic the Veteran Glad Contest Winner is standing here.

(HP:321 MV:182 MA:202)>
Snogard snaps his fingers.

(HP:321 MV:182 MA:202)>
cThe fountain shoots a stream of water 30 feet in the air, then returns to its
normal state.

(HP:321 MV:182 MA:202)> huc
You chuckle politely.

(HP:321 MV:182 MA:202)>
Spleen leaves west.

(HP:321 MV:182 MA:202)>
Emperor has arrived.

(HP:321 MV:182 MA:202)>
Emperor leaves north.

(HP:321 MV:182 MA:202)>
The fountain shoots a stream of water 30 feet in the air, then returns to its
normal state.

(HP:321 MV:182 MA:202)>
A man with a cart yelling 'Bring out your dead!' comes by. He picks up a
corpse of a policeman and puts him on the cart and moves on.
Emperor has arrived.

(HP:321 MV:182 MA:234)>
Emperor leaves east.

(HP:321 MV:182 MA:234)>
Dominus has arrived.
Emperor has arrived.

(HP:321 MV:182 MA:234)>
Emperor sits down and rests.

(HP:321 MV:182 MA:234)>
Spleen has arrived.

(HP:321 MV:182 MA:234)>
Spleen leaves north.

(HP:321 MV:182 MA:234)>
Emperor lies down and falls asleep.

(HP:321 MV:182 MA:234)>
Spleen has arrived.

(HP:321 MV:182 MA:234)>
Spleen leaves up.

(HP:321 MV:182 MA:234)>
Spleen has arrived.

(HP:321 MV:182 MA:234)>
Spleen leaves south.

(HP:321 MV:182 MA:234)> who
hide
The CARNAGE List of the Walking Dead



Mortal Bane - /3ringer of /)arkness (Halfling)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Snogard the Troll Warrior (Troll)
Spleen the Big Suck GLADIATOR (Reptilian)
Reverie the Rapturous Raptoress (Reptilian)
Tes aint no weenie GLADIATOR (Centaur)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [11]

(HP:321 MV:182 MA:234)> You attempt to hide yourself.

(HP:321 MV:182 MA:234)>
Spleen has arrived.

(HP:321 MV:182 MA:234)>
Spleen leaves west.

(HP:321 MV:182 MA:234)>
Spleen has arrived.

(HP:321 MV:182 MA:234)>
Spleen leaves east.

(HP:321 MV:182 MA:234)> look
ex
hide
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Emperor the Great Adventurer is sleeping here.
Dominus the Survivor is standing here.
Snogard the Troll Warrior is standing here.
Herectic the Veteran Glad Contest Winner is standing here.

(HP:321 MV:182 MA:234)> Obvious exits:
North - Cobblestone Street
East - Main Street
South - Elkin Police Station
West - Main Street
Up - Entrance to the World of Carnage Training Centre

(HP:321 MV:182 MA:234)> You attempt to hide yourself.
Herectic leaves east.

(HP:321 MV:182 MA:234)>
Snogard wears a hemetite ring on his finger.

(HP:321 MV:182 MA:234)>
Spleen has arrived.

(HP:321 MV:182 MA:234)>
Tes places the Piercing Scream in the back of Spleen, resulting in some
strange noises and some blood.

(HP:321 MV:182 MA:234)>
Spleen sends Tes sprawling with a powerful bash

(HP:321 MV:182 MA:234)>
Spleen touches Tes extremely hard.
Spleen touches Tes extremely hard.
Spleen pounds Tes very hard.
Tes massacres Spleen with her pierce.
Tes massacres Spleen with her pierce.

(HP:321 MV:182 MA:234)>
Dominus brandishes a holy symbol and chants 'illuminate'
Dominus conjures a glowing orb!

(HP:321 MV:182 MA:234)>
A toothlike dagger (held by Tes) glows brightly as it bites into flesh!

(HP:321 MV:182 MA:234)>
Tes clambers on her feet.

(HP:321 MV:182 MA:234)>
Snogard gets a large pile of gold coins from his a skull.
You hear crunching noises as Tes brutally kicks Spleen in the chest.

(HP:321 MV:182 MA:234)>
Spleen touches Tes extremely hard.
Spleen touches Tes extremely hard.
Spleen chills Tes who suddenly seem less lively
Tes massacres Spleen with her pierce.
Spleen panics, and attempts to flee.
Spleen leaves south.

(HP:321 MV:182 MA:234)> exa spleen

Spleen has arrived.

(HP:321 MV:182 MA:234)> Just a big dumb lizard, with shriveled black hands.
He doesn't have any guild or clan identifying symbols.
Spleen has some big nasty wounds and scratches.

Spleen is using:
<worn on finger> a hemetite ring
<worn on finger> a hemetite ring(invisible)
<worn around neck> a diamond pendant
<worn around neck> a string of bone..It has a soft glowing aura!
<worn on body> a piece of skeleton body armor
<worn on head> Titan's helm
<worn on legs> a piece of skeleton leg armor
<worn on feet> a pair of winged boots
<worn on hands> obsidian gauntlets
<worn on arms> a pair of leather armbands
<worn as shield> a ceramic shield
<worn about body> a piece of human skin (slightly damaged)..It has a soft glowing aura!
<worn about waist> sharkskin belt (slightly damaged)
<worn right wrist> a black leather wristband
<worn left wrist> a cartlidge bracelet..It has a soft glowing aura!
<held> the royal twig (moderately damaged)

(HP:321 MV:182 MA:234)>
Spleen leaves north.

(HP:321 MV:182 MA:234)>
Tes brandishes an unholy symbol and chants 'heal'
Tes heals Tes.
Tes looks much better.

(HP:321 MV:182 MA:234)>
Emperor awakens.

(HP:321 MV:182 MA:266)>
Emperor clambers on his feet.

(HP:321 MV:182 MA:266)> exa tes
You do not see that here.

(HP:321 MV:182 MA:266)> look

Dominus leaves north.

(HP:321 MV:182 MA:266)> A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Emperor the Great Adventurer is standing here.
Snogard the Troll Warrior is standing here.

(HP:321 MV:182 MA:266)>
Herectic communes 'sure after the glad mode no lag'

(HP:321 MV:182 MA:266)> who
The CARNAGE List of the Walking Dead



Mortal Bane - /3ringer of /)arkness (Halfling)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Snogard the Troll Warrior (Troll)
Spleen the Big Suck GLADIATOR (Reptilian)
Reverie the Rapturous Raptoress (Reptilian)
Tes aint no weenie GLADIATOR (Centaur)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [11]

(HP:321 MV:182 MA:266)> comm
Emperor leaves north.

(HP:321 MV:182 MA:266)> yeah mine seem least in between
.Snogard communes 'thats always the way it happens'

(HP:321 MV:182 MA:266)> .. tho I had
A policeman has arrived.

(HP:321 MV:182 MA:266)> no lag almost the entire last fight
You commune 'yeah mine seem least in between... tho I had no lag almost the
entire last fight'.

(HP:321 MV:182 MA:266)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
An Elkin Policeman is here, keeping the peace.
Snogard the Troll Warrior is standing here.

(HP:321 MV:182 MA:298)> ' how long you been us
inSpleen has arrived (Red Aura).

(HP:321 MV:182 MA:298)>
A policeman glares at Spleen.

(HP:321 MV:182 MA:298)> g
A policeman glares at Tes.

(HP:321 MV:182 MA:298)>
Tes rams the Piercing Scream into Spleen's shoulder. Spleen staggers, buts
manages to stay alive!

(HP:321 MV:182 MA:298)>
Spleen touches Tes extremely hard.
Spleen touches Tes extremely hard.
Spleen pounds Tes very hard.
Tes massacres Spleen with her pierce.

(HP:321 MV:182 MA:298)> ether
Tes's dagger spits a tooth at Spleen

(HP:321 MV:182 MA:298)> ea
l to Emperor has arrived (Red Aura).

(HP:321 MV:182 MA:298)>
A policeman glares at Emperor.
Emperor leaves south.

(HP:321 MV:182 MA:298)> hide
?Spleen touches Tes extremely hard.
Spleen touches Tes extremely hard.
Spleen chills Tes who suddenly seem less lively
Tes massacres Spleen with her pierce.
Tes massacres Spleen with her pierce.
You hear crunching noises as Tes brutally kicks Spleen in the chest.
Spleen panics, and attempts to flee.
Spleen leaves up.

(HP:321 MV:182 MA:298)>

Emperor has arrived (Red Aura).

(HP:321 MV:182 MA:298)> A policeman glares at Emperor.
You say 'how long you been using ethereal to hide?'

(HP:321 MV:182 MA:298)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Emperor the Great Adventurer is standing here.
Tes aint no weenie is standing here.
Tes glows with a bright light!
An Elkin Policeman is here, keeping the peace.
Snogard the Troll Warrior is standing here.

(HP:321 MV:182 MA:298)>
Emperor places a curved dagger in the back of a policeman, resulting in some
strange noises, a lot of blood and a corpse.
A policeman is dead! R.I.P.
Your blood freezes as you hear a policemans death cry.

(HP:321 MV:182 MA:298)>
Tes brandishes an unholy symbol and chants 'heal'
Tes heals Tes.
Tes looks much better.

(HP:321 MV:182 MA:298)>
Snogard chuckles politely.

(HP:321 MV:182 MA:298)> ' i
bHerectic communes 'when i won the final fight i just spammed and by the time i
saw my first command i won '

(HP:321 MV:182 MA:298)> een doin
g Snogard says 'a long time'

(HP:321 MV:182 MA:298)> it for ages
You say 'i been doing it for ages'

(HP:321 MV:182 MA:298)> gig





^]
telnet> qui
Connection closed.
stargate:~> mud
Trying 164.76.108.251...
Connected to carnage.labs.emich.edu.
Escape character is '^]'.
__mud
^]
telnet> qui
Connection closed.
stargate:~> mud
Trying 164.76.108.251...
Connected to carnage.labs.emich.edu.
Escape character is '^]'.
__
/ \ / \
\ /\ / |
\/ \/ O R L D S O F \__/ A R N A G E

A fantasy world of travail and triumph!


Created by Robbie Rogers and Aaron Buhr based
on the DIKUMUD v.1 source code by Hans Henrick Staerfeldt,
Katja Nyboe, Tom Madsen, Michael Seirfert, and Sebastian Hammer

What shall your name be?mortal
t
Password: Welcome back! Reconnecting....

(HP:321 MV:182 MA:298)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a town dweller is lying here.
A corpse of a policeman is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Emperor the Great Adventurer is resting here.
Snogard the Troll Warrior is standing here.

(HP:321 MV:182 MA:298)>
Snogard says to you 'that is an old old trick'

(HP:321 MV:182 MA:298)> nod
You nod solemnly.

(HP:321 MV:182 MA:330)> ' not many use it any more
You say 'not many use it any more'

(HP:321 MV:182 MA:330)>
Snogard says 'it also elimanets your chams'

(HP:321 MV:182 MA:330)>
Spleen has arrived.

(HP:321 MV:182 MA:330)>
Spleen leaves west.

(HP:321 MV:182 MA:330)> ' i coulda
Snogard goes ACCKKK THPPPTTHHH

(HP:321 MV:182 MA:330)>
Emperor says 'not many used it in the past either'

(HP:321 MV:182 MA:330)> used charms in plan
eTes communes sanc' tes'

(HP:321 MV:182 MA:330)> s... lotsa devas
You say 'i coulda used charms in planes... lotsa devas'

(HP:321 MV:182 MA:330)>
Snogard says 'it eliminates your charms'

(HP:321 MV:182 MA:330)>
Snogard chuckles politely.

(HP:321 MV:182 MA:330)>
Dominus has arrived.
Reverie has arrived.

(HP:321 MV:182 MA:330)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a town dweller is lying here.
A corpse of a policeman is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Reverie the Rapturous Raptoress is standing here.
Dominus the Survivor is standing here.
Emperor the Great Adventurer is resting here.
Snogard the Troll Warrior is standing here.

(HP:321 MV:182 MA:330)>
Snogard nods solemnly.

(HP:321 MV:182 MA:330)>
Snogard says 'true'

(HP:321 MV:182 MA:330)>
Emperor stops resting, and clambers on his feet.

(HP:321 MV:182 MA:330)>
Spleen communes 'Don't think that sanct isn't annoying me either'

(HP:321 MV:182 MA:330)>
Dominus says 'spleen win?'

(HP:321 MV:182 MA:330)>
Tes communes 'muhahah'

(HP:321 MV:182 MA:330)> who
hide

Snogard says 'but they are not easy to charm I thought'

(HP:321 MV:182 MA:330)> The CARNAGE List of the Walking Dead



Tes aint no weenie GLADIATOR (Centaur)
Mortal Bane - /3ringer of /)arkness (Halfling)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Snogard the Troll Warrior (Troll)
Spleen the Big Suck GLADIATOR (Reptilian)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [11]

(HP:321 MV:182 MA:330)> You attempt to hide yourself.

(HP:321 MV:182 MA:330)> ' fairly easy
' could just You say 'fairly easy'

(HP:321 MV:182 MA:330)> use sugg
estSnogard shrugs helplessly.

(HP:321 MV:182 MA:334)> too
You say 'could just use suggest too'

(HP:321 MV:182 MA:334)> chuc
You chuckle politely.

(HP:321 MV:182 MA:334)> ' getem
Emperor says to you 'shhh cause they will be changed too'

(HP:321 MV:182 MA:334)>
Snogard says 'you have to spend mana on it'

(HP:321 MV:182 MA:334)>
Snogard chuckles politely.

(HP:321 MV:182 MA:334)> all pissed off at you
You say 'getem all pissed off at you'

(HP:321 MV:182 MA:334)>
Emperor throws back his head and cackles with insane glee!

(HP:321 MV:182 MA:334)>
Dominus brandishes a holy symbol and chants 'armor'
Reverie's armor shimmers for a moment.


(HP:321 MV:182 MA:334)>
Dominus brandishes a holy symbol and chants 'armor'

(HP:321 MV:182 MA:334)>
Dominus brandishes a holy symbol and chants 'armor'

(HP:321 MV:182 MA:334)>
Snogard says 'these are all old tricks'

(HP:321 MV:182 MA:334)>
Lysander communes 'Spleen you'll never beat Tes if you can't stop fleeing from
Janitors'

(HP:321 MV:182 MA:334)> comm heheh
You can't link minds with anyone right now.

(HP:321 MV:182 MA:334)> !

Dominus brandishes a holy symbol and chants 'bless'

(HP:321 MV:182 MA:334)> You commune 'heheh'.

(HP:321 MV:182 MA:334)>
Dominus brandishes a holy symbol and chants 'bless'

(HP:321 MV:182 MA:334)>
A town dweller has arrived.

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Tes aint no weenie GLADIATOR (Centaur)
Mortal Bane - /3ringer of /)arkness (Halfling)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Snogard the Troll Warrior (Troll)
Spleen the Big Suck GLADIATOR (Reptilian)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [11]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)>
A busybody has arrived.
Emperor places a curved dagger in the back of a town dweller, resulting in
some strange noises, a lot of blood and a corpse.
A town dweller is dead! R.I.P.
Your blood freezes as you hear a town dwellers death cry.

(HP:321 MV:182 MA:334)>
Emperor places a curved dagger in the back of a busybody, resulting in some
strange noises, a lot of blood and a corpse.
A busybody is dead! R.I.P.
Your blood freezes as you hear a busybodys death cry.

(HP:321 MV:182 MA:334)>
Zamira has entered the game.
Zamira checks the mailbox for mail.

(HP:321 MV:182 MA:334)>
Dominus brandishes a holy symbol and chants 'detect evil'
Your eyes tingle.

(HP:321 MV:182 MA:334)>
Emperor drinks water from the fountain.
Emperor drinks water from the fountain.
Emperor drinks water from the fountain.
Emperor drinks water from the fountain.
Emperor drinks water from the fountain.
Emperor drinks water from the fountain.
Emperor drinks water from the fountain.
Emperor drinks water from the fountain.
Emperor drinks water from the fountain.
Emperor drinks water from the fountain.

(HP:321 MV:182 MA:334)>
Emperor drinks water from the fountain.
Emperor drinks water from the fountain.
Emperor drinks water from the fountain.
Emperor drinks water from the fountain.
Emperor drinks water from the fountain.

(HP:321 MV:182 MA:334)>
Greedy the Giant yells 'Anyone got any pretties for me?'

(HP:321 MV:182 MA:334)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a busybody is lying here.
A corpse of a town dweller is lying here.
A corpse of a town dweller is lying here.
A corpse of a policeman is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Zamira :) is standing here.
Reverie the Rapturous Raptoress is standing here.
Dominus the Survivor is standing here.
Emperor the Great Adventurer is standing here. (Red Aura)
Snogard the Troll Warrior is standing here. (Red Aura)

(HP:321 MV:182 MA:334)>
Tes communes 'spleen where u go dear?'

(HP:321 MV:182 MA:334)>
The fountain shoots a stream of water 30 feet in the air, then returns to its
normal state.
Spleen has arrived (Red Aura).

(HP:321 MV:182 MA:334)>
Spleen leaves north.

(HP:321 MV:182 MA:334)> chu
c
Spleen has arrived (Red Aura).

(HP:321 MV:182 MA:334)> You chuckle politely.

(HP:321 MV:182 MA:334)>
Tes nimbly evades Spleen's bash!

(HP:321 MV:182 MA:334)>
Tes rams the Piercing Scream into Spleen's shoulder. Spleen staggers, buts
manages to stay alive!

(HP:321 MV:182 MA:334)>
Spleen sends Tes sprawling with a powerful bash

(HP:321 MV:182 MA:334)>
Spleen misses Tes with his hit.
Spleen touches Tes extremely hard.
Spleen pounds Tes very hard.
Tes massacres Spleen with her pierce.

(HP:321 MV:182 MA:334)>
Tes clambers on her feet.

(HP:321 MV:182 MA:334)>
Spleen touches Tes extremely hard.
Tes parries Spleen's hit!
Spleen pounds Tes very hard.
Tes massacres Spleen with her pierce.
Tes pierces Spleen extremely hard.
Spleen panics, and attempts to flee.
Spleen leaves south.

(HP:321 MV:182 MA:334)>
Tes brandishes an unholy symbol and chants 'heal'

(HP:321 MV:182 MA:334)> gr

Spleen has arrived (Red Aura).

(HP:321 MV:182 MA:334)> Tes brandishes an unholy symbol and chants 'heal'
Tes heals Tes.
Tes looks much better.
Your group consists of:
Leader: Mortal is in excellent condition.
guard cityguard motionless is in excellent condition.
Spleen sends Tes sprawling with a powerful bash

(HP:321 MV:182 MA:334)> exa t
eSpleen touches Tes extremely hard.
Spleen touches Tes extremely hard.
Spleen pounds Tes very hard.
Tes massacres Spleen with her pierce.
Spleen panics, and attempts to flee.
Spleen leaves west.

(HP:321 MV:182 MA:334)> ss
You do not see that here.

(HP:321 MV:182 MA:334)> exa t
es
Tes clambers on her feet.

(HP:321 MV:182 MA:334)> She doesn't have any guild or clan identifying symbols.
Tes has some small wounds and bruises.

Tes is using:
<worn on finger> a dwarven ring..It emits a faint humming sound!
<worn on finger> a dwarven ring..It emits a faint humming sound!
<worn around neck> a heavy gold chain
<worn around neck> a hand necklace..It has a soft glowing aura!
<worn on body> a shell breastplate
<worn on head> Titan's helm
<worn on hands> a pair of marble gauntlets
<worn on arms> a pair of leather armbands
<worn as shield> the Dragon Scale Shield
<worn about body> a cloak of destruction..It has a soft glowing aura!
<worn about waist> sharkskin belt
<worn right wrist> a cartlidge bracelet..It has a soft glowing aura!
<worn left wrist> a cartlidge bracelet..It has a soft glowing aura!
<wielded> the Piercing Scream(invisible)..It has a soft glowing aura!
<held> a toothlike dagger (slightly damaged)
Spleen has arrived (Red Aura).

(HP:321 MV:182 MA:334)>
Tes avoids being bashed by Spleen who loses his balance and falls

(HP:321 MV:182 MA:334)>
Spleen touches Tes extremely hard.
Spleen touches Tes extremely hard.
Spleen pounds Tes very hard.
Tes massacres Spleen with her pierce.
Tes pierces Spleen extremely hard.

(HP:321 MV:182 MA:334)>
Blood erupts from Spleen's eyes and ears when Tes kicks him in the face.

(HP:321 MV:182 MA:334)> ex
asGreedy the Giant yells 'Anyone got any pretties for me?'

(HP:321 MV:182 MA:334)>
Spleen touches Tes extremely hard.
Tes panics, and attempts to flee.
Tes leaves west.

(HP:321 MV:182 MA:334)> spleen
Just a big dumb lizard, with shriveled black hands.
He doesn't have any guild or clan identifying symbols.
Spleen looks pretty hurt.

Spleen is using:
<worn on finger> a hemetite ring
<worn on finger> a hemetite ring(invisible)
<worn around neck> a diamond pendant
<worn around neck> a string of bone..It has a soft glowing aura!
<worn on body> a piece of skeleton body armor
<worn on head> Titan's helm
<worn on legs> a piece of skeleton leg armor
<worn on feet> a pair of winged boots
<worn on hands> obsidian gauntlets
<worn on arms> a pair of leather armbands
<worn as shield> a ceramic shield
<worn about body> a piece of human skin (slightly damaged)..It has a soft glowing aura!
<worn about waist> sharkskin belt (slightly damaged)
<worn right wrist> a black leather wristband
<worn left wrist> a cartlidge bracelet..It has a soft glowing aura!
<held> the royal twig (moderately damaged)
Spleen clambers on his feet.

(HP:321 MV:182 MA:334)>
Spleen leaves west.

(HP:321 MV:182 MA:334)>
Spleen has arrived (Red Aura).

(HP:321 MV:182 MA:334)>
Spleen leaves west.

(HP:321 MV:182 MA:334)>
!
Dominus says 'close fight'

(HP:321 MV:182 MA:334)>
Spleen has arrived (Red Aura).
Spleen leaves east.

(HP:321 MV:182 MA:334)> You do not see that here.

(HP:321 MV:182 MA:334)> !
You do not see that here.

(HP:321 MV:182 MA:334)> !

Snogard nods solemnly.

(HP:321 MV:182 MA:334)> You do not see that here.

(HP:321 MV:182 MA:334)> !
!
You do not see that here.

(HP:321 MV:182 MA:334)> You do not see that here.

(HP:321 MV:182 MA:334)> !
!
!
You do not see that here.

(HP:321 MV:182 MA:334)> You do not see that here.

(HP:321 MV:182 MA:334)> You do not see that here.

(HP:321 MV:182 MA:334)> !
!
!
You do not see that here.

(HP:321 MV:182 MA:334)> You do not see that here.

(HP:321 MV:182 MA:334)> You do not see that here.

(HP:321 MV:182 MA:334)> !
!
!
You do not see that here.

(HP:321 MV:182 MA:334)> You do not see that here.

(HP:321 MV:182 MA:334)> You do not see that here.

(HP:321 MV:182 MA:334)> !
!
!
You do not see that here.

(HP:321 MV:182 MA:334)> You do not see that here.

(HP:321 MV:182 MA:334)> You do not see that here.

(HP:321 MV:182 MA:334)> !
!
!
You do not see that here.
!

(HP:321 MV:182 MA:334)> You do not see that here.

(HP:321 MV:182 MA:334)> You do not see that here.

(HP:321 MV:182 MA:334)> You do not see that here.

(HP:321 MV:182 MA:334)> !
!

!
Greedy the Giant yells 'Anyone got any pretties for me?'

(HP:321 MV:182 MA:334)> !
You do not see that here.

(HP:321 MV:182 MA:334)> You do not see that here.

(HP:321 MV:182 MA:334)> You do not see that here.

(HP:321 MV:182 MA:334)> You do not see that here.

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Zamira :) (Dragon)
Tes aint no weenie GLADIATOR (Centaur)
Mortal Bane - /3ringer of /)arkness (Halfling)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Snogard the Troll Warrior (Troll)
Spleen the Big Suck GLADIATOR (Reptilian)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [12]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)>
Emperor looks into the sky and ponders.

(HP:321 MV:182 MA:334)>
Spleen has arrived (Red Aura).
Spleen leaves west.

(HP:321 MV:182 MA:334)> !
You attempt to hide yourself.

(HP:321 MV:182 MA:334)> !
You attempt to hide yourself.

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Zamira :) (Dragon)
Tes aint no weenie GLADIATOR (Centaur)
Mortal Bane - /3ringer of /)arkness (Halfling)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Snogard the Troll Warrior (Troll)
Spleen the Big Suck GLADIATOR (Reptilian)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [12]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)>
Dominus leaves north.
Reverie leaves north.

(HP:321 MV:182 MA:334)>
Snogard leaves east.

(HP:321 MV:182 MA:334)>
look
ex
hide
The sun slowly disappears in the west.

(HP:321 MV:182 MA:334)>
The fountain shoots a stream of water 30 feet in the air, then returns to its
normal state.

(HP:321 MV:182 MA:334)> A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a busybody is lying here.
A corpse of a town dweller is lying here.
A corpse of a town dweller is lying here.
A corpse of a policeman is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Tes aint no weenie is standing here. (Red Aura)
Zamira :) is standing here.

(HP:321 MV:182 MA:334)> Obvious exits:
North - Cobblestone Street
East - Main Street
South - Elkin Police Station
West - Main Street
Up - Entrance to the World of Carnage Training Centre

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)>
Greedy the Giant yells 'Anyone got any pretties for me?'

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Zamira :) (Dragon)
Tes aint no weenie GLADIATOR (Centaur)
Mortal Bane - /3ringer of /)arkness (Halfling)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Snogard the Troll Warrior (Troll)
Spleen the Big Suck GLADIATOR (Reptilian)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [12]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)> look
ex
hide

Greedy the Giant yells 'Anyone got any pretties for me?'

(HP:321 MV:182 MA:334)> A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a busybody is lying here.
A corpse of a town dweller is lying here.
A corpse of a town dweller is lying here.
A corpse of a policeman is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Zamira :) is standing here.

(HP:321 MV:182 MA:334)> Obvious exits:
North - Cobblestone Street
East - Main Street
South - Elkin Police Station
West - Main Street
Up - Entrance to the World of Carnage Training Centre

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)> look
ex
hide
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a busybody is lying here.
A corpse of a town dweller is lying here.
A corpse of a town dweller is lying here.
A corpse of a policeman is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Zamira :) is standing here.

(HP:321 MV:182 MA:334)> Obvious exits:
North - Cobblestone Street
East - Main Street
South - Elkin Police Station
West - Main Street
Up - Entrance to the World of Carnage Training Centre

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)> look
ex
hide
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a busybody is lying here.
A corpse of a town dweller is lying here.
A corpse of a town dweller is lying here.
A corpse of a policeman is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Zamira :) is standing here.

(HP:321 MV:182 MA:334)> Obvious exits:
North - Cobblestone Street
East - Main Street
South - Elkin Police Station
West - Main Street
Up - Entrance to the World of Carnage Training Centre

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)> look
ex
hide
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a busybody is lying here.
A corpse of a town dweller is lying here.
A corpse of a town dweller is lying here.
A corpse of a policeman is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Zamira :) is standing here.

(HP:321 MV:182 MA:334)> Obvious exits:
North - Cobblestone Street
East - Main Street
South - Elkin Police Station
West - Main Street
Up - Entrance to the World of Carnage Training Centre

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)> look
ex
hide
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a busybody is lying here.
A corpse of a town dweller is lying here.
A corpse of a town dweller is lying here.
A corpse of a policeman is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Zamira :) is standing here.

(HP:321 MV:182 MA:334)> Obvious exits:
North - Cobblestone Street
East - Main Street
South - Elkin Police Station
West - Main Street
Up - Entrance to the World of Carnage Training Centre

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)> look
ex
hide
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a busybody is lying here.
A corpse of a town dweller is lying here.
A corpse of a town dweller is lying here.
A corpse of a policeman is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Zamira :) is standing here.

(HP:321 MV:182 MA:334)> Obvious exits:
North - Cobblestone Street
East - Main Street
South - Elkin Police Station
West - Main Street
Up - Entrance to the World of Carnage Training Centre

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)> pond
You ponder important matters.

(HP:321 MV:182 MA:334)> smile zam/

Snogard has arrived (Red Aura).

(HP:321 MV:182 MA:334)> You smile at her.

(HP:321 MV:182 MA:334)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a busybody is lying here.
A corpse of a town dweller is lying here.
A corpse of a town dweller is lying here.
A corpse of a policeman is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Snogard the Troll Warrior is standing here. (Red Aura)
Zamira :) is standing here.
Snogard sits down and rests.

(HP:321 MV:182 MA:334)>
Snogard drinks water from the fountain.
Snogard drinks water from the fountain.
Snogard drinks water from the fountain.
Snogard drinks water from the fountain.
Snogard drinks water from the fountain.
Snogard drinks water from the fountain.
Snogard drinks water from the fountain.
Snogard drinks water from the fountain.
Snogard drinks water from the fountain.
Snogard drinks water from the fountain.

(HP:321 MV:182 MA:334)>
Spleen has entered the game.

(HP:321 MV:182 MA:334)>
Snogard drinks water from the fountain.
Snogard drinks water from the fountain.
Snogard drinks water from the fountain.
Snogard drinks water from the fountain.
Snogard drinks water from the fountain.

(HP:321 MV:182 MA:334)>
Spleen panics, and attempts to flee.
Spleen leaves east.

(HP:321 MV:182 MA:334)>
Snogard chuckles politely.

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Zamira :) (Dragon)
Tes aint no weenie GLADIATOR (Centaur)
Mortal Bane - /3ringer of /)arkness (Halfling)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Snogard the Troll Warrior (Troll)
Spleen the Big Suck (Reptilian)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [12]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)> chuc
You chuckle politely.

(HP:321 MV:182 MA:334)>
Lysander communes 'finally'

(HP:321 MV:182 MA:334)>
Snogard says 'tes won'

(HP:321 MV:182 MA:334)>
Spleen communes 'Bah, now I'm just pissed off'

(HP:321 MV:182 MA:334)>
Tes communes 'hey that's my best time yet!'

(HP:321 MV:182 MA:334)>
Zamira chuckles politely.

(HP:321 MV:182 MA:334)>
The night has begun.
A man with a cart yelling 'Bring out your dead!' comes by. He picks up a
corpse of a town dweller and puts him on the cart and moves on.
A man with a cart yelling 'Bring out your dead!' comes by. He picks up a
corpse of a policeman and puts him on the cart and moves on.

(HP:321 MV:182 MA:334)>
Lysander communes 'we ready for our finals?'

(HP:321 MV:182 MA:334)> chuc
look
You chuckle politely.

(HP:321 MV:182 MA:334)> A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a busybody is lying here.
A corpse of a town dweller is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Emperor the Great Adventurer is standing here. (Red Aura)
Snogard the Troll Warrior is resting here. (Red Aura)
Zamira :) is standing here.

(HP:321 MV:182 MA:334)> comm gimme 5 maybe
Emperor says 'cool i am learning good stuff tonight'

(HP:321 MV:182 MA:334)> my
lGreedy the Giant has arrived.

(HP:321 MV:182 MA:334)> ag will let a little

Snogard snickers softly.

(HP:321 MV:182 MA:334)> You commune 'gimme 5 maybe my lag will let a little'.

(HP:321 MV:182 MA:334)> who
The CARNAGE List of the Walking Dead



Zamira :) (Dragon)
Tes aint no weenie (Centaur)
Mortal Bane - /3ringer of /)arkness (Halfling)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Snogard the Troll Warrior (Troll)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [11]

(HP:321 MV:182 MA:334)>
Emperor says 'i know everybodies routine'

(HP:321 MV:182 MA:334)>
Snogard stops resting, and clambers on his feet.

(HP:321 MV:182 MA:334)>
Snogard chuckles politely.

(HP:321 MV:182 MA:334)>
Tes communes 'who where?'

(HP:321 MV:182 MA:334)>

Spleen Sucks.

(HP:321 MV:182 MA:334)>
Snogard says 'I have others'

(HP:321 MV:182 MA:334)>
loSnogard snickers softly.

(HP:321 MV:182 MA:334)> ok
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a busybody is lying here.
A corpse of a town dweller is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Greedy is standing here, going through his bag of pretties.
Greedy the Giant glows with a bright light!
Emperor the Great Adventurer is standing here. (Red Aura)
Snogard the Troll Warrior is standing here. (Red Aura)
Zamira :) is standing here.

(HP:321 MV:182 MA:334)> chuc
' You chuckle politely.
I
(HP:321 MV:182 MA:334)> have other routines

Tes communes 'hey that wasnt lucky there! i did that!'

(HP:321 MV:182 MA:334)> You say 'I have other routines'

(HP:321 MV:182 MA:334)>
Zamira bursts into several energy fragments which are pulled into the ground.

(HP:321 MV:182 MA:334)>
Emperor says 'so?'

(HP:321 MV:182 MA:334)> gig
You giggle.

(HP:321 MV:182 MA:334)>
Saving Mortal...Failed! Go to an inn and check your rent cost.

(HP:321 MV:182 MA:334)> ' in case you thi
nkSnogard says 'just not set up with all my tricks'

(HP:321 MV:182 MA:334)> you
knSnogard chuckles politely.

(HP:321 MV:182 MA:334)> ow me all now
You say 'in case you think you know me all now'

(HP:321 MV:182 MA:334)>
Tes gets iron rations from her an enchanted backpack of holding.

(HP:321 MV:182 MA:334)>
Tes eats iron rations

(HP:321 MV:182 MA:334)>
Emperor says 'someone can make a mistake sometime'

(HP:321 MV:182 MA:334)>
Tes says 'that was not luck'

(HP:321 MV:182 MA:334)>
Snogard chuckles politely.

(HP:321 MV:182 MA:334)>
Tes is proud of herself

(HP:321 MV:182 MA:334)>
Lysander communes 'I've never seen a more apt title than Spleen's'

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Zither the Silly Mage of the Wrecking Crew (Reptilian)
Spleen the Big Suck (Reptilian)
Tes aint no weenie (Centaur)
Mortal Bane - /3ringer of /)arkness (Halfling)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Snogard the Troll Warrior (Troll)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [12]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)> comm heheh

Herectic communes 'its a nice prize but the best parts are the fights are
really chalanging'

(HP:321 MV:182 MA:334)> You commune 'heheh'.

(HP:321 MV:182 MA:334)>
Spleen communes 'How'd Zhukov do?'

(HP:321 MV:182 MA:334)>
A man with a cart yelling 'Bring out your dead!' comes by. He picks up a
corpse of a town dweller and puts her on the cart and moves on.

(HP:321 MV:182 MA:334)> comm whupped
You commune 'whupped'.

(HP:321 MV:182 MA:334)>
Lysander communes 'just as bad as you.. but he had no hype'

(HP:321 MV:182 MA:334)>
Tes gets a yellow potion of see invisible from her an enchanted backpack of
holding.

(HP:321 MV:182 MA:334)>
Tes quaffs a yellow potion of see invisible.
Tes's eyes glow yellow briefly.

(HP:321 MV:182 MA:334)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a busybody is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
Greedy is standing here, going through his bag of pretties.
Greedy the Giant glows with a bright light!
Emperor the Great Adventurer is standing here. (Red Aura)
Snogard the Troll Warrior is standing here. (Red Aura)

(HP:321 MV:182 MA:334)>
Emperor quaffs a yellow potion of see invisible.
Emperor's eyes glow yellow briefly.

(HP:321 MV:182 MA:334)> ^]
telnet> qui
Connection closed.
stargate:~> mud
Trying 164.76.108.251...

stargate:~> mud
Trying 164.76.108.251...
Connected to carnage.labs.emich.edu.
Escape character is '^]'.
^]
telnet> qui
Connection closed.
stargate:~> mud
Trying 164.76.108.251...
Connected to carnage.labs.emich.edu.
Escape character is '^]'.
__
/ \ / \
\ /\ / |
\/ \/ O R L D S O F \__/ A R N A G E

A fantasy world of travail and triumph!


Created by Robbie Rogers and Aaron Buhr based
on the DIKUMUD v.1 source code by Hans Henrick Staerfeldt,
Katja Nyboe, Tom Madsen, Michael Seirfert, and Sebastian Hammer

What shall your name be?mortal
t
Password: Welcome back! Reconnecting....

(HP:321 MV:182 MA:334)> who
The CARNAGE List of the Walking Dead



Mortal Bane - /3ringer of /)arkness (Halfling)
Zither the Silly Mage of the Wrecking Crew (Reptilian)
Spleen the Big Suck (Reptilian)
Tes aint no weenie (Centaur)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Snogard the Troll Warrior (Troll)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [12]
Lysander leaves east.

(HP:321 MV:182 MA:334)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a busybody is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Greedy is standing here, going through his bag of pretties.
Greedy the Giant glows with a bright light!
Emperor the Great Adventurer is standing here. (Red Aura)
Snogard the Troll Warrior is standing here. (Red Aura)

(HP:321 MV:182 MA:334)>
Snogard chuckles politely.

(HP:321 MV:182 MA:334)>
Tes communes '*grin*'

(HP:321 MV:182 MA:334)> grumb
You start to grumble. What's bothering you?

(HP:321 MV:182 MA:334)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A corpse of a busybody is lying here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
Greedy is standing here, going through his bag of pretties.
Greedy the Giant glows with a bright light!
Emperor the Great Adventurer is standing here. (Red Aura)
Snogard the Troll Warrior is standing here. (Red Aura)

(HP:321 MV:182 MA:334)>
Herectic communes 'who does that? not Tes!?'

(HP:321 MV:182 MA:334)>
A man with a cart yelling 'Bring out your dead!' comes by. He picks up a
corpse of a busybody and puts her on the cart and moves on.

(HP:321 MV:182 MA:334)> inv
You are carrying:
a crystal ring(invisible)
a wand of invisibility
a water flask
a wand of invisibility
2 of a scroll of recall
a large sack
a belt of enchanted pouches of holding..It has a soft glowing aura!
a canoe
a grey potion
a water flask

(HP:321 MV:182 MA:334)> ' taking 1 to 2 secs from entering a command till it's executed
' sometimes 4


Zamira has entered the game.
Zamira checks the mailbox for mail.

(HP:321 MV:182 MA:334)>
A traveller has arrived.

(HP:321 MV:182 MA:334)>
Spleen has arrived (Red Aura).

(HP:321 MV:182 MA:334)>
Spleen leaves east.

(HP:321 MV:182 MA:334)> You say 'taking 1 to 2 secs from entering a command till it's executed'

(HP:321 MV:182 MA:334)> You say 'sometimes 4'

(HP:321 MV:182 MA:334)> (HP:321 MV:182 MA:334)>





















Spleen has arrived (Red Aura).

(HP:321 MV:182 MA:334)> (HP:321 MV:182 MA:334)> Tes communes 'who's next?'

(HP:321 MV:182 MA:334)>
Spleen leaves south.

(HP:321 MV:182 MA:334)> lo
ok
Snogard says to you 'That is normal here'

(HP:321 MV:182 MA:334)> A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Newt the tiny worthless humanoid fodder is standing here. (Red Aura)
A traveller is walking around here, looking around at the sites.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
Greedy is standing here, going through his bag of pretties.
Greedy the Giant glows with a bright light!
Emperor the Great Adventurer is standing here. (Red Aura)
Snogard the Troll Warrior is standing here. (Red Aura)

(HP:321 MV:182 MA:334)>
'Snogard pats you on your head.

(HP:321 MV:182 MA:334)>
Tes nods to you in agreement.

(HP:321 MV:182 MA:334)> not for
Lysander communes 'once mortal is ready you two go at it in the finals'

(HP:321 MV:182
(HP:321 MV:182 MA:334)> who
The CARNAGE List of the Walking Dead



Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness (Halfling)
Tes aint no weenie (Centaur)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Snogard the Troll Warrior (Troll)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [11]

(HP:321 MV:182 MA:334)>
Tes says 'i disconnected during that fight once'

(HP:321 MV:182 MA:334)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Newt the tiny worthless humanoid fodder is standing here. (Red Aura)
A traveller is walking around here, looking around at the sites.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
Greedy is standing here, going through his bag of pretties.
Greedy the Giant glows with a bright light!
Emperor the Great Adventurer is standing here. (Red Aura)
Snogard the Troll Warrior is standing here. (Red Aura)

(HP:321 MV:182 MA:334)>
Tes says 'very bad'

(HP:321 MV:182 MA:334)> no
Emperor says 'that sounds like a normal day to me mortal'

(HP:321 MV:182 MA:334)> d
You nod solemnly.

(HP:321 MV:182 MA:334)>
Zamira communes 'well at least my mortal won *giggle*'

(HP:321 MV:182 MA:334)> gig
You giggle.

(HP:321 MV:182 MA:334)>
A traveller leaves up.

(HP:321 MV:182 MA:334)> chuc
comYou chuckle politely.
m
(HP:321 MV:182 MA:334)> heheh
You commune 'heheh'.

(HP:321 MV:182 MA:334)> who
The CARNAGE List of the Walking Dead



Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness (Halfling)
Tes aint no weenie (Centaur)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Snogard the Troll Warrior (Troll)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [11]

(HP:321 MV:182 MA:334)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Newt the tiny worthless humanoid fodder is standing here. (Red Aura)
Tes aint no weenie is standing here. (Red Aura)
Greedy is standing here, going through his bag of pretties.
Greedy the Giant glows with a bright light!
Emperor the Great Adventurer is standing here. (Red Aura)
Snogard the Troll Warrior is standing here. (Red Aura)

(HP:321 MV:182 MA:334)> comm well
thiTes licks Newt.

(HP:321 MV:182 MA:334)> s is prolly as good as I'm goona get so let the fun begin
You commune 'well this is prolly as good as I'm goona get so let the fun
begin'.

(HP:321 MV:182 MA:334)>
Tes says 'who where?'

(HP:321 MV:182 MA:334)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Newt the tiny worthless humanoid fodder is standing here. (Red Aura)
Tes aint no weenie is standing here. (Red Aura)
Greedy is standing here, going through his bag of pretties.
Greedy the Giant glows with a bright light!
Emperor the Great Adventurer is standing here. (Red Aura)
Snogard the Troll Warrior is standing here. (Red Aura)

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness (Halfling)
Tes aint no weenie (Centaur)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Snogard the Troll Warrior (Troll)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [11]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)>
Emperor stops using a toothlike dagger.

(HP:321 MV:182 MA:334)>
Emperor grabs a wand of invisibility.

(HP:321 MV:182 MA:334)>
Zamira has arrived.

(HP:321 MV:182 MA:334)> ex
Emperor points a wand of invisibility at Emperor.
Emperor slowly fades out of existence.

(HP:321 MV:182 MA:334)> a tes
She doesn't have any guild or clan identifying symbols.
Tes is in an excellent condition.

Tes is using:
<worn on finger> a dwarven ring..It emits a faint humming sound!
<worn on finger> a dwarven ring..It emits a faint humming sound!
<worn around neck> a heavy gold chain
<worn around neck> a hand necklace..It has a soft glowing aura!
<worn on body> a shell breastplate
<worn on head> Titan's helm
<worn on hands> a pair of marble gauntlets
<worn on arms> a pair of leather armbands
<worn as shield> the Dragon Scale Shield
<worn about body> a cloak of destruction..It has a soft glowing aura!
<worn about waist> sharkskin belt
<worn right wrist> a cartlidge bracelet..It has a soft glowing aura!
<worn left wrist> a cartlidge bracelet..It has a soft glowing aura!
<wielded> the Piercing Scream(invisible)..It has a soft glowing aura!
<held> a toothlike dagger

(HP:321 MV:182 MA:334)>
Emperor stops using a wand of invisibility.

(HP:321 MV:182 MA:334)>
Emperor drops a wand of invisibility.

(HP:321 MV:182 MA:334)>
Emperor drops a wand of invisibility.

(HP:321 MV:182 MA:334)>
Greedy the Giant says 'Oh goodie goodie...'
Greedy the Giant gets a wand of invisibility.

(HP:321 MV:182 MA:334)>
Emperor grabs a toothlike dagger.

(HP:321 MV:182 MA:334)>
Greedy the Giant says 'Oh goodie goodie...'
Greedy the Giant gets a wand of invisibility.

(HP:321 MV:182 MA:334)>
Emperor stops using a pair of dirty wool stockings.

(HP:321 MV:182 MA:334)>
Emperor wears a pair of winged boots on his feet.

(HP:321 MV:182 MA:334)>
Emperor says to Greedy the Giant, 'thanx auto janitor'

(HP:321 MV:182 MA:334)>
Tes yawns.

(HP:321 MV:182 MA:334)>
Greedy the Giant leaves west.

(HP:321 MV:182 MA:334)>
Tes communes 'i'm goin on a bathroom break , brb'

(HP:321 MV:182 MA:334)>
Newt nods solemnly.

(HP:321 MV:182 MA:334)>
Newt giggles.

(HP:321 MV:182 MA:334)> chuc
loYou chuckle politely.
ok
(HP:321 MV:182 MA:334)>
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Tes aint no weenie is standing here. (Red Aura)
Zamira :) is standing here.
Newt the tiny worthless humanoid fodder is standing here. (Red Aura)
Snogard the Troll Warrior is standing here. (Red Aura)

(HP:321 MV:182 MA:334)> who
The CARNAGE List of the Walking Dead



Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness (Halfling)
Tes aint no weenie (Centaur)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Snogard the Troll Warrior (Troll)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [11]

(HP:321 MV:182 MA:334)>
Newt says 'shess sleeping now'

(HP:321 MV:182 MA:334)>
Zamira leaves east.

(HP:321 MV:182 MA:334)>
gig
Newt snickers softly.

(HP:321 MV:182 MA:334)> You giggle.

(HP:321 MV:182 MA:334)> look

Snogard pats Newt on his head.

(HP:321 MV:182 MA:334)> A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Tes aint no weenie is standing here. (Red Aura)
Newt the tiny worthless humanoid fodder is standing here. (Red Aura)
Snogard the Troll Warrior is standing here. (Red Aura)

(HP:321 MV:182 MA:334)>
Zamira has arrived.

(HP:321 MV:182 MA:334)>
Greedy the Giant yells 'Anyone got any pretties for me?'

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness (Halfling)
Tes aint no weenie (Centaur)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Warzone the retired (Centaur)
Snogard the Troll Warrior (Troll)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [11]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)>
Dominus has arrived.
Reverie has arrived.

(HP:321 MV:182 MA:334)>
Dominus leaves south.
Reverie leaves south.

(HP:321 MV:182 MA:334)>
Dominus has arrived.
Reverie has arrived.

(HP:321 MV:182 MA:334)>
Dominus leaves north.
Reverie leaves north.

(HP:321 MV:182 MA:334)>
Dominus has arrived.
Reverie has arrived.

(HP:321 MV:182 MA:334)>
The sun rises in the east.

(HP:321 MV:182 MA:334)>
Dominus lies down and falls asleep.

(HP:321 MV:182 MA:334)>
Reverie lies down and falls asleep.

(HP:321 MV:182 MA:334)> who
hide

Dominus awakens.

(HP:321 MV:182 MA:334)> The CARNAGE List of the Walking Dead



Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness (Halfling)
Tes aint no weenie (Centaur)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Snogard the Troll Warrior (Troll)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [10]
Dominus rests.

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)> comm is it me and Tes then?
You commune 'is it me and Tes then?'.
Dominus says 'so who's in the finals?'

(HP:321 MV:182 MA:334)>
Tes communes 'back'

(HP:321 MV:182 MA:334)>
Snogard nods solemnly.

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness (Halfling)
Tes aint no weenie (Centaur)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Snogard the Troll Warrior (Troll)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [10]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)>
Dominus says 'ahhhh'

(HP:321 MV:182 MA:334)>
Snogard leaves south.

(HP:321 MV:182 MA:334)>
Newt communes 'should have used the net trap so she couldnt flee'

(HP:321 MV:182 MA:334)>
Dominus says 'oughta be interesting'

(HP:321 MV:182 MA:334)>
The day has begun.

(HP:321 MV:182 MA:334)> chuc
You chuckle politely.

(HP:321 MV:182 MA:334)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Reverie the Rapturous Raptoress is sleeping here.
Dominus the Survivor is resting here.
Zamira :) is standing here.
Tes aint no weenie is standing here. (Red Aura)
Newt the tiny worthless humanoid fodder is standing here. (Red Aura)

(HP:321 MV:182 MA:334)>
Tes peers at Newt.

(HP:321 MV:182 MA:334)>
Skorn communes 'Hurry up, I gotta get some sleep before I die of pneumonia'

(HP:321 MV:182 MA:334)>
Newt blushes bright red!

(HP:321 MV:182 MA:334)>
Tes communes 'he fled more than i did'

(HP:321 MV:182 MA:334)>
Newt says 'meant to think taht'

(HP:321 MV:182 MA:334)> chuc
The fountain shoots a stream of water 30 feet in the air, then returns to its
normal state.
You chuckle politely.

(HP:321 MV:182 MA:334)>
Newt grumbles about the problem.

(HP:321 MV:182 MA:334)>
Tes says 'yeah sure'

(HP:321 MV:182 MA:334)>
Reverie awakens.

(HP:321 MV:182 MA:334)>
Newt giggles.

(HP:321 MV:182 MA:334)>
Reverie clambers on her feet.

(HP:321 MV:182 MA:334)>
The detect invisible wears off.
Saving Mortal...Failed! Go to an inn and check your rent cost.
Dominus kisses Reverie.

(HP:321 MV:182 MA:334)> exa tes
She doesn't have any guild or clan identifying symbols.
Tes is in an excellent condition.

Tes is using:
<worn on finger> a dwarven ring..It emits a faint humming sound!
<worn on finger> a dwarven ring..It emits a faint humming sound!
<worn around neck> a heavy gold chain
<worn around neck> a hand necklace..It has a soft glowing aura!
<worn on body> a shell breastplate
<worn on head> Titan's helm
<worn on hands> a pair of marble gauntlets
<worn on arms> a pair of leather armbands
<worn as shield> the Dragon Scale Shield
<worn about body> a cloak of destruction..It has a soft glowing aura!
<worn about waist> sharkskin belt
<worn right wrist> a cartlidge bracelet..It has a soft glowing aura!
<worn left wrist> a cartlidge bracelet..It has a soft glowing aura!
<held> a toothlike dagger

(HP:321 MV:182 MA:334)>
Newt says 'man im a moron'

(HP:321 MV:182 MA:334)>
Newt giggles.

(HP:321 MV:182 MA:334)>
Your guardian spirit appears before Tes and prevents her from attacking you.

(HP:321 MV:182 MA:334)>
Tes bounces around.

(HP:321 MV:182 MA:334)>
Newt communes 'night all im lagging and not even playing'

(HP:321 MV:182 MA:334)>
Dominus pats Tes on her head.

(HP:321 MV:182 MA:334)>
chuNewt communes 'too much for me'

(HP:321 MV:182 MA:334)> c

Tes says 'i so excited'

(HP:321 MV:182 MA:334)> You chuckle politely.

(HP:321 MV:182 MA:334)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Reverie the Rapturous Raptoress is standing here.
Dominus the Survivor is resting here.
Tes aint no weenie is standing here. (Red Aura)
Newt the tiny worthless humanoid fodder is standing here. (Red Aura)

(HP:321 MV:182 MA:334)> wave

Newt communes 'have fun killing'

(HP:321 MV:182 MA:334)> You wave.

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Rhetoric the Dwarf (Dwarf)
Skorn is Wandering around on the test mud (Undead)
Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness (Halfling)
Tes aint no weenie (Centaur)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [11]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)>
Tes waves happily.

(HP:321 MV:182 MA:334)>
The fountain shoots a stream of water 30 feet in the air, then returns to its
normal state.

(HP:321 MV:182 MA:334)> look
ex
hide
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Reverie the Rapturous Raptoress is standing here.
Dominus the Survivor is resting here.
Tes aint no weenie is standing here. (Red Aura)
Newt the tiny worthless humanoid fodder is standing here. (Red Aura)

(HP:321 MV:182 MA:334)> Obvious exits:
North - Cobblestone Street
East - Main Street
South - Elkin Police Station
West - Main Street
Up - Entrance to the World of Carnage Training Centre

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)>
Dominus communes 'bye newt'

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Rhetoric the Dwarf (Dwarf)
Skorn is Wandering around on the test mud (Undead)
Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness (Halfling)
Tes aint no weenie (Centaur)
Dominus the Survivor (Elf)
Newt the tiny worthless humanoid fodder (Kobold)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [11]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)>
Tes tells you 'i think i'm gettin the hang of this shit a lil bit'

(HP:321 MV:182 MA:334)> grin
You grin evilly.

(HP:321 MV:182 MA:334)> ' good
You say 'good'

(HP:321 MV:182 MA:334)>
Tes giggles.

(HP:321 MV:182 MA:334)>
Tes says 'i bouncin in me chair'

(HP:321 MV:182 MA:334)> inv
You are carrying:
a wand of invisibility
a water flask
a wand of invisibility
2 of a scroll of recall
a large sack
a belt of enchanted pouches of holding..It has a soft glowing aura!
a canoe
a grey potion
a water flask

(HP:321 MV:182 MA:334)>
Dominus says 'she is just greedy'

(HP:321 MV:182 MA:334)>
Tes says 'i wha?'

(HP:321 MV:182 MA:334)> gig
You giggle.

(HP:321 MV:182 MA:334)>
Dominus grins at Tes

(HP:321 MV:182 MA:334)>
Tes licks Reverie.

(HP:321 MV:182 MA:334)>
Rhetoric has arrived.

(HP:321 MV:182 MA:334)>
Reverie giggles.

(HP:321 MV:182 MA:334)>
Tes says 'sum reason why we not fighting yet?'

(HP:321 MV:182 MA:334)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Reverie the Rapturous Raptoress is standing here.
Dominus the Survivor is resting here.
Tes aint no weenie is standing here. (Red Aura)

(HP:321 MV:182 MA:334)> shrug
wYou shrug.
ho
(HP:321 MV:182 MA:334)>
The CARNAGE List of the Walking Dead



Rhetoric the Dwarf (Dwarf)
Skorn is Wandering around on the test mud (Undead)
Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness (Halfling)
Tes aint no weenie (Centaur)
Dominus the Survivor (Elf)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [10]

(HP:321 MV:182 MA:334)>
Dominus says 'Damn isn't SHE anxios to get started?'

(HP:321 MV:182 MA:334)> comm we ready to go at it
You commune 'we ready to go at it'.

(HP:321 MV:182 MA:334)>
Dominus says 'anxious even'

(HP:321 MV:182 MA:334)>
Tes says 'i excited'

(HP:321 MV:182 MA:334)>
Dominus licks Tes.

(HP:321 MV:182 MA:334)> flex
taunt teYou flex your muscles.

(HP:321 MV:182 MA:334)> s
You taunt Tes.

(HP:321 MV:182 MA:334)>
Dominus says 'I know'

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Rhetoric the Dwarf (Dwarf)
Skorn is Wandering around on the test mud (Undead)
Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness (Halfling)
Tes aint no weenie (Centaur)
Dominus the Survivor (Elf)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [10]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)> sco
hide

Tes says 'i got further than i ever thought i would'

(HP:321 MV:182 MA:334)> Personal information on Mortal:

GUILD MEMBER of The Legion of Doom!
Time invested in character: Days [8], Hours [1]
Attributes:
STR [10/0] INT [19] WIS [17] DEX [19] CON [16] CHR [17]
Age: [33] Height: [113] cm Weight: [68] pounds
Carried item(s): [11] Carried Weight: [52] pounds
AC: [-16/10] Alignment: [-987] Level: [60] GOLD: [18020] coins
Experience: [9468] Experience needed for next level: [19990532]
HP: [321/321] MV: [182/182] Mana: [334/334]
Your Hometown: [Verona ]
You are following: [NOBODY ].
Your title is: [Bane - /3ringer of /)arkness].
Fighting Style: [Evasive ] Wimpy set to [321hp]
You are affected by the spell "detect evil"
You are affected by the skill "sneak"
You are affected by the spell "curse"
You are affected by the spell "curse"


(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)> look
ex
hide
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Reverie the Rapturous Raptoress is standing here.
Dominus the Survivor is resting here.
Tes aint no weenie is standing here. (Red Aura)

(HP:321 MV:182 MA:334)> Obvious exits:
North - Cobblestone Street
East - Main Street
South - Elkin Police Station
West - Main Street
Up - Entrance to the World of Carnage Training Centre

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)> s
s
s
e
Elkin Police Station
This room has a several cheap wooden desks made from pine. There are
papers all over the desks, where the policemen would keep track of criminal
records. There is a bulletin board on the western wall with wanted signs
pinned up on them. There are exits to the north, west, and south.
(Red Aura)A loyal thug follower of Snogard is here.
Taghri, the Elkin Captain of the Police is standing here.
e
e

(HP:321 MV:181 MA:334)> e
buyThe Captain glares icily at you, you feel cold to your bones.
The Captain says to you 'You better not start any trouble . . . cause I'll
bust your head with a sledgehammer.'
Chesnut Way
This little road leads in an east-west direction. To the south a dirt
road leads towards the Southern Gates. To the north is a building with
a sign that reads "Elkin Police."

(HP:321 MV:180 MA:334)> A dirt road
This dirt road leads south of Chesnut Way towards the Southern Gate. To
the east is a wooden building with a sign over it that reads "Chesnut Pub."
There is a strange smell coming from the southwest.

(HP:321 MV:179 MA:334)> Slim's Pub
This is a well-kept establishment where the people of Elkin can come
to drink and talk about the doings in the castle Makdor. There are several
booths, and there is a bar with stools around it.
A town dweller is roaming about here.
Bastien is standing here.
Slim the bartender is standing here, mixing drinks.

(HP:321 MV:178 MA:334)> Dead End
This is a dead end of Maroon Road, which leads off to the north. To the
east is a small stone building with a sign that has the words "Magicks R Us"
written in fire. To the west is a wooden building with a sign that reads
"Chesnut Pub."

(HP:321 MV:177 MA:334)> Magicks R Us
This small little shop does not have much light inside, although way in
the back you can see occasional sparks and little spheres of light flying
around. There is a small counter here, made out of what looks to be bone. A cauldron sits here on a firepit, slowly bubbling.
Inga, a grizzled old hag, crouches here over her cauldron and wares.

(HP:321 MV:176 MA:334)> Inga says to you 'Come to buy something from old Inga, have you?'
Inga cackles softly.
Alas, you cannot go that way...

(HP:321 MV:176 MA:334)> brown
Inga says to you 'You're too good a haggler for me.'
Inga says to you 'That'll be 3840 coins!'
You now have a brown parchment.
w

(HP:321 MV:176 MA:334)> w
w
Dead End
This is a dead end of Maroon Road, which leads off to the north. To the
east is a small stone building with a sign that has the words "Magicks R Us"
written in fire. To the west is a wooden building with a sign that reads
"Chesnut Pub."
n

(HP:321 MV:175 MA:334)> Slim's Pub
This is a well-kept establishment where the people of Elkin can come
to drink and talk about the doings in the castle Makdor. There are several
booths, and there is a bar with stools around it.
A town dweller is roaming about here.
Bastien is standing here.
Slim the bartender is standing here, mixing drinks.

(HP:321 MV:174 MA:334)> n
n
A dirt road
This dirt road leads south of Chesnut Way towards the Southern Gate. To
the east is a wooden building with a sign over it that reads "Chesnut Pub."
There is a strange smell coming from the southwest.

(HP:321 MV:173 MA:334)> Chesnut Way
This little road leads in an east-west direction. To the south a dirt
road leads towards the Southern Gates. To the north is a building with
a sign that reads "Elkin Police."

(HP:321 MV:172 MA:334)> Elkin Police Station
This room has a several cheap wooden desks made from pine. There are
papers all over the desks, where the policemen would keep track of criminal
records. There is a bulletin board on the western wall with wanted signs
pinned up on them. There are exits to the north, west, and south.
(Red Aura)A loyal thug follower of Snogard is here.
Taghri, the Elkin Captain of the Police is standing here.

(HP:321 MV:171 MA:334)> The Captain glares icily at you, you feel cold to your bones.
The Captain says to you 'You better not start any trouble . . . cause I'll
bust your head with a sledgehammer.'
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Reverie the Rapturous Raptoress is standing here.
Dominus the Survivor is resting here.
Tes aint no weenie is standing here. (Red Aura)
recit
(HP:321 MV:170 MA:334)> e brown mortal
You recite a brown parchment which dissolves.
You feel better.

(HP:321 MV:170 MA:334)> gig
You giggle.

(HP:321 MV:170 MA:334)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Reverie the Rapturous Raptoress is standing here.
Dominus the Survivor is resting here.
Tes aint no weenie is standing here. (Red Aura)

(HP:321 MV:170 MA:334)>
Reverie gibes Tes a cold shower and reads to her from a brown book

(HP:321 MV:170 MA:334)>
Lysander communes 'ok let's do this'

(HP:321 MV:170 MA:334)> cast 'sanc' self
Ok.
You start glowing.

(HP:321 MV:170 MA:259)> loo
Tes brandishes an unholy symbol and chants 'sanctuary'
Tes is surrounded by a white aura.

(HP:321 MV:170 MA:259)> k
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Reverie the Rapturous Raptoress is standing here.
Dominus the Survivor is resting here.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
Lysander communes 'mortal to makdor'

(HP:321 MV:170 MA:259)> gig

Lysander communes 'tes to wikam'

(HP:321 MV:170 MA:259)> You giggle.

(HP:321 MV:170 MA:259)> n 20*
Cobblestone Street
This road is made out of stones pressed into the ground, giving a
semi-flat surface. To the north Cobblestone Street continues towards
the Northern Gate. To the east is a large, well-lighted building with
a sign that says "Sue's Diner." To the west is a wooden building with
a sign that reads "Swords & Daggers." To the south is Main Street.
Cobblestone Street
This road is made out of stones pressed into the ground, giving a
semi-flat surface. To the north Cobblestone Street continues towards the
Northern Gate, and to the south it runs towards Main Street. To the west
is a wooden building with a sign reading "Armoury", and to the east is
City Hall Way.
An Elkin Policeman is here, keeping the peace.
A Police Lieutenant is maintaining law and order.
Cobblestone Street
This road is made out of stones pressed into the ground, giving a
semi-flat surface. To the south Cobblestone Street continues, to the west
is a road called Hansen Circle.
Northern Gate
Before you towers the northern gate of Elkin. The massive iron gate
can be found closed if danger is approaching. On each side of the gate
can be seen the glow of lanterns as guards peer out from within
gatehouses. In the northernly direction you can see the peaks of the
castle of Makdor. You can see the hustle-bustle of Elkin through the
gate.
An Elkin Policeman is here, keeping the peace.
A Police Lieutenant is maintaining law and order.
A dark road winding up a hill
This winding road heads upward towards the magestic castle of Makdor.
In the southern direction the road leads to Elkin, a small town nestled
in the grassy vale.
An Elkin Policeman is here, keeping the peace.
A Police Lieutenant is maintaining law and order.
A long dirt road up the hill
This long dirt roads goes north up this grassy hill to the Castle of
Makdor. To the south the road runs down the hill to the small town of
Elkins.
Entrance to the Drawbridge
The door seems to be closed.

(HP:321 MV:158 MA:259)> eq
You are using:
<used as light> a medallion in the shape of the sun..It has a soft glowing aura!
<worn on finger> a dwarven ring..It emits a faint humming sound!
<worn on finger> a dwarven ring..It emits a faint humming sound!
<worn around neck> a hand necklace..It has a soft glowing aura!
<worn around neck> a hand necklace..It has a soft glowing aura!
<worn on body> a mithril shirt
<worn on head> a wizard's hat
<worn on feet> a pair of jewel encrusted golden boots
<worn as shield> the Dragon Scale Shield
<worn about body> a green cloak
<worn about waist> sharkskin belt
<worn right wrist> Something.
<worn left wrist> Something.
<wielded> a curved dagger

(HP:321 MV:158 MA:259)> get yellow from pouches/
quaff yellow
You get a yellow potion of see invisible from a belt of enchanted pouches of
holding.

(HP:321 MV:158 MA:259)> You quaff a yellow potion of see invisible which dissolves.
Your eyes tingle.

(HP:321 MV:158 MA:259)> exa hold/
This belt has half a dozen pouches spaced evenly about it. Each pouch
appears to be made out of dragonhide glowing seemingly from within. As
you peer inside you are amazed to discover that each pouch is larger on the
inside than the outside.
..It has a soft glowing aura!
When you look inside, you see:
belt (carried) :
4 of a clear potion
7 of a yellow potion of see invisible

(HP:321 MV:158 MA:259)> look
ex
hide
Northern end of the main hallway
You are in the northern most end of the main hallway in the castle. To the
north is a large set of golden double doors, with designs of heros in battle
engraved on them. The large hallway continues to the south. There is a
small corridor to the east.

(HP:321 MV:158 MA:259)> Obvious exits:
East - A small corridor
South - Middle of the main hallway

(HP:321 MV:158 MA:259)> You attempt to hide yourself.

(HP:321 MV:158 MA:259)> n
n
n
The door seems to be closed.

(HP:321 MV:158 MA:259)> The door seems to be closed.

(HP:321 MV:158 MA:259)> The door seems to be closed.

(HP:321 MV:158 MA:259)>
Herectic communes 'lets have a quick death for someone '

(HP:321 MV:158 MA:259)> who
The CARNAGE List of the Walking Dead



Rhetoric the Dwarf (Dwarf)
Skorn is Wandering around on the test mud (Undead)
Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness (Halfling)
Tes aint no weenie (Centaur)
Dominus the Survivor (Elf)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [10]

(HP:321 MV:182 MA:291)>
Dominus communes 'PLEASE!!'

(HP:321 MV:182 MA:291)> inv
You are carrying:
a crystal ring(invisible)
a wand of invisibility
a water flask
a wand of invisibility
2 of a scroll of recall
a large sack
a belt of enchanted pouches of holding..It has a soft glowing aura!
a canoe
a grey potion
a water flask

(HP:321 MV:182 MA:291)>
Lysander communes 'go'

(HP:321 MV:182 MA:291)> who
The CARNAGE List of the Walking Dead



Rhetoric the Dwarf (Dwarf)
Skorn is Wandering around on the test mud (Undead)
Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness GLADIATOR (Halfling)
Tes aint no weenie GLADIATOR (Centaur)
Dominus the Survivor (Elf)
Emperor the Great Adventurer (Troll)
Lysander the Ringmaster (Devil)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [10]

(HP:321 MV:182 MA:291)> s 30*
Middle of the main hallway
You are in the middle of the main hallway. There is a large chandelier
above your head. On the west wall there is a doorway. The hallway continues
north and south.
South end of the main hallway
You are in the southern end of the main hallway stretching north. The
floor seems to be made of marble tiles. There is a doorway on the east
wall. To the south is the entrance to the castle.
Entrance to the castle
This is the entrance to the Earl's castle. There are some more guard
booths here for guards to check just once more that no unfriendlies are
entering the castle. To the north you see a large hallway stretching on
inside. To the south is a long dirt road down the hill.
A sly looking dwarf is loitering here.
A court jester is doing cartwheels here.
A castle guard is keeping watch here. [2]
Drawbridge over the moat
You are standing on a wooden drawbridge leading to the Earl's castle.
Below is the moat, green water moves with the wind there, you get occasional
glimpses of what appear to be some sort of fish in the water. To the north
is the entrance to the Earl's castle. To the south is the entrance to the
drawbridge.
Entrance to the Drawbridge
This is the entrance to the drawbridge to the Earl's castle. There are
two guard booths here where guards would make sure no unfriendlies got in.
To the north the wooden drawbridge stretches over the moat. To the south
is the town square.
A long dirt road up the hill
This long dirt roads goes north up this grassy hill to the Castle of
Makdor. To the south the road runs down the hill to the small town of
Elkins.
A dark road winding up a hill
This winding road heads upward towards the magestic castle of Makdor.
In the southern direction the road leads to Elkin, a small town nestled
in the grassy vale.
An Elkin Policeman is here, keeping the peace.
A Police Lieutenant is maintaining law and order.
Northern Gate
Before you towers the northern gate of Elkin. The massive iron gate
can be found closed if danger is approaching. On each side of the gate
can be seen the glow of lanterns as guards peer out from within
gatehouses. In the northernly direction you can see the peaks of the
castle of Makdor. You can see the hustle-bustle of Elkin through the
gate.
An Elkin Policeman is here, keeping the peace.
A Police Lieutenant is maintaining law and order.
Cobblestone Street
This road is made out of stones pressed into the ground, giving a
semi-flat surface. To the south Cobblestone Street continues, to the west
is a road called Hansen Circle.
Cobblestone Street
This road is made out of stones pressed into the ground, giving a
semi-flat surface. To the north Cobblestone Street continues towards the
Northern Gate, and to the south it runs towards Main Street. To the west
is a wooden building with a sign reading "Armoury", and to the east is
City Hall Way.
An Elkin Policeman is here, keeping the peace.
A Police Lieutenant is maintaining law and order.
Cobblestone Street
This road is made out of stones pressed into the ground, giving a
semi-flat surface. To the north Cobblestone Street continues towards
the Northern Gate. To the east is a large, well-lighted building with
a sign that says "Sue's Diner." To the west is a wooden building with
a sign that reads "Swords & Daggers." To the south is Main Street.
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Reverie the Rapturous Raptoress is standing here.
Dominus the Survivor is standing here.
Elkin Police Station
This room has a several cheap wooden desks made from pine. There are
papers all over the desks, where the policemen would keep track of criminal
records. There is a bulletin board on the western wall with wanted signs
pinned up on them. There are exits to the north, west, and south.
(Red Aura)A loyal thug follower of Snogard is here.
Taghri, the Elkin Captain of the Police is standing here.
Chesnut Way
This little road leads in an east-west direction. To the south a dirt
road leads towards the Southern Gates. To the north is a building with
a sign that reads "Elkin Police."
An Elkin Policeman is here, keeping the peace.
A dirt road
This dirt road leads south of Chesnut Way towards the Southern Gate. To
the east is a wooden building with a sign over it that reads "Chesnut Pub."
There is a strange smell coming from the southwest.
A busybody is standing here, waiting to tell someone some gossip.
Southern Gate
This is the southern gate of the town of Elkin. There is a huge iron gate
here that is closed if danger is approaching. There are booths where two
guards can sit watch. To the south a dirt road leads out of town. To the
west there is a path that has a sign next to it.
A town dweller is roaming about here.
A Police Lieutenant is maintaining law and order.
Southern Gate of Elkins
You are standing outside the Southern Gate of Elkins. A wide road stretches
out to the south. To the west you see tall hills.To the east, standing in the
middle of a meadow, you see a tall tree. Far to the east is the
Elkin Aqueduct.
South Road
you are on the South Road. To the north is the Southern Gate of Elkins,
To the south a road stretches into the distance, and to the east is a small
meadow with a tree in the middle of it. Far to the east is the Elkin Aqueduct.
South Road
This road stretches north and south. A line of hills blocks westward travel,
but there is a meadow to the east.
A tiny honeybee
South Road
The road stretches north and south. A line of hills blocks westward travel,
but there is a plain to the east.
A small green snake.
South Road
This road stretches north and south. A line of hills blocks westward travel,
but there is a plain to the east.
End of the Road
The road fades into the grass of the plains here. Southward is a small bridge
over a deep, wide crevass. A pile of large rocks keeps you from exploring
east.
At the foot of a bridge
You stand at one end of a narrow, somewhat rickety bridge. There is no railing
on either side. The surface of the bridge seems to be made from old roots.
Alas, you cannot go that way...
Alas, you cannot go that way...

(HP:321 MV:159 MA:291)>



















(HP:321 MV:159 MA:291)> (HP:321 MV:159 MA:291)> u
s
s
On a bridge over a gulley
You are standing on a bridge that stretches north-south over a chasm or gulley
of some kind.
A small green snake.
s

(HP:321 MV:158 MA:291)> On a bridge over a gulley
You are standing on a bridge that stretches north-south over a chasm or gulley
of some kind.

(HP:321 MV:157 MA:291)> On a bridge over a gulley
You are standing on a bridge that stretches north-south over a chasm or gulley
of some kind.

(HP:321 MV:156 MA:291)> At the foot of a bridge
You stand at one end of a narrow, somewhat rickety bridge. There is no railing
on either side. The surface of the bridge seems to be made from old roots.
A vulture circles high above you, watching closely.

(HP:321 MV:155 MA:291)> s
s
d
e
s
e
e
e
s
e
e
e
e
Valley path
A small path leads north to a bridge and south to a valley here. It meanders
around hills and through small valleys.

(HP:321 MV:154 MA:291)> Top of a hill looking down
You are standing on the top of a hill. To the north is a path leading into a valley of sorts, and downward you think you might
be able to see a road through the brush, but you aren't sure.

(HP:321 MV:153 MA:291)> Side of a hill
You are standing on the side of a hill, near the base. You see a road to the south of you, but you cant get to it from here.

(HP:321 MV:152 MA:291)> The Slope of a hill
You are on the side of a hill, near the base. Below you to the south you see a road running east-west through a pleasant valley

(HP:321 MV:151 MA:291)> A pleasant valley
This valley looks pleasant enough. Green hills spotted with sheep line each side of the dirt road that runs roughly east-west.

(HP:321 MV:150 MA:291)> A pleasant valley
This valley looks pleasant enough. Green hills spotted with sheep line each side of the dirt road that runs roughly east-west.

(HP:321 MV:149 MA:291)> A pleasant valley
This valley looks pleasant enough. Green hills spotted with sheep line each side of the dirt road that runs roughly east-west.
A sheep is here, eyeing you warily....

(HP:321 MV:148 MA:291)> A sheep bleats in fright!
A sheep panics, and attempts to flee.
A pleasant valley
This valley looks pleasant enough. Green hills spotted with sheep line each side of the dirt road that runs roughly east-west.

(HP:321 MV:147 MA:291)> A pleasant valley
This valley looks pleasant enough. Green hills spotted with sheep line each side of the dirt road that runs roughly east-west.
A huge ram with massive horns is here,with a menacing look.

(HP:321 MV:146 MA:291)> A pleasant valley
This valley looks pleasant enough. Green hills spotted with sheep line each side of the dirt road that runs roughly east-west.

(HP:321 MV:145 MA:291)> A pleasant valley
This valley looks pleasant enough. Green hills spotted with sheep line each side of the dirt road that runs roughly east-west.

(HP:321 MV:144 MA:291)> A pleasant valley
This valley looks pleasant enough. Green hills spotted with sheep line each side of the dirt road that runs roughly east-west.

(HP:321 MV:143 MA:291)> A pleasant valley
This valley looks pleasant enough. Green hills spotted with sheep line each side of the dirt road that runs roughly east-west.

(HP:321 MV:142 MA:291)> rem dagger
You stop using a curved dagger.

(HP:321 MV:175 MA:323)> e
e
e
e
e
e
A pleasant valley
This valley looks pleasant enough. Green hills spotted with sheep line each side of the dirt road that runs roughly east-west.

(HP:321 MV:174 MA:323)> A pleasant valley
This valley looks pleasant enough. Green hills spotted with sheep line each side of the dirt road that runs roughly east-west.

(HP:321 MV:173 MA:323)> End of a small valley
You have reached the end of this small valley, and the hills give way to green pasture and farmland. Looming on the horizon to
the east is a large city. You can smell it from here- the sewer system must not be so great..

(HP:321 MV:172 MA:323)> Dirt road
Running east-west, this road is well-travelled.

(HP:321 MV:171 MA:323)> Dirt road
Running east-west, this road is well-travelled.

(HP:321 MV:170 MA:323)> Dirt road
Running east-west, this road is well-travelled.

(HP:321 MV:169 MA:323)> e
e
e
Dirt road
Running east-west, this road is well-travelled.
e

(HP:321 MV:168 MA:323)> Dirt road
Running east-west, this road looks well-travelled.

(HP:321 MV:167 MA:323)> Before the West Gate of Cimmura
You are not far from the West Gate of Cimmura now. A stone wall looms high above you, dominating the horizon.


(HP:321 MV:166 MA:323)> The Western Gate of Cimmura
You stand before two massive iron doors, identical to those of the three
other exits of the city of Cimmura. To the east you see a street which leads
of into the distance, and to the west a small dirt path wanders into the
countryside.
A man stands here, guarding the gate. [2]

(HP:321 MV:165 MA:323)>
Guardian of the Gate says to you 'We don't want your kind in here!'
Guardian of the Gate says to you 'Most people won't take kindly to you, and
some will be downright aggressive!'
Guardian of the Gate says to you 'Just a warning.'
Guardian of the Gate shrugs helplessly.
Guardian of the Gate says to you 'We don't want your kind in here!'
Guardian of the Gate says to you 'Most people won't take kindly to you, and
some will be downright aggressive!'
Guardian of the Gate says to you 'Just a warning.'
Guardian of the Gate shrugs helplessly.

(HP:321 MV:165 MA:323)> e
e
e
Elene Street
You have finally come to the end of this very long street. The street here is
in a little bit better shape, perhaps due to the gate directly to the west.
Back to the east Elene Street stretches on all the way back to the Cathedral
Square.
A man stand here in red livery. He seems to have some official position, but
noon really knows what it is, least of all him.
e
e

(HP:321 MV:164 MA:323)> A Cimmuran Guard says to you 'Guilded players belong in jail.'
A Cimmuran Guard growls at you.
Elene Street
As you continue along, more people are seen, and you notice a small pub to
the south. Shortly to the west another large gate can be seen.
A man stand here in red livery. He seems to have some official position, but
noon really knows what it is, least of all him.

(HP:321 MV:163 MA:323)> A Cimmuran Guard says to you 'Guilded players belong in jail.'
A Cimmuran Guard growls at you.
Elene Street
There is no doubt in your mind now that you are indeed in a bad part of town.
To the north, a large inn sits nestled between two small houses. To the south,
a dirty road that is in total disrepair winds to the southwest towards the
rougher side of town.

(HP:321 MV:162 MA:323)> Elene Street
The street is progressively getting worse as you continue walking west. A
little ahead, the street branches to the south.

(HP:321 MV:161 MA:323)> Elene Street
As the street winds on, the houses begin to look run down, and the townfolk
look at you more and more suspiciously. To the south a friendly enough looking
inn with a sign in the shape of a rose resides. To the west the street
continues on.
A man stand here in red livery. He seems to have some official position, but
noon really knows what it is, least of all him.
A sheep is here, eyeing you warily....
A man stand here in red livery. He seems to have some official position, but
noon really knows what it is, least of all him.

(HP:321 MV:160 MA:323)>
A Cimmuran Guard says to you 'Guilded players belong in jail.'
A Cimmuran Guard growls at you.
A sheep bleats in fright!
A sheep panics, and attempts to flee.
A sheep panics, and attempts to flee.
A Cimmuran Guard says to you 'Guilded players belong in jail.'
A Cimmuran Guard growls at you.

(HP:321 MV:160 MA:323)> e
Elene Street
Here, Elene Street leads to the western sections of the city. The wide
cobblestone has more cracks and potholes here, but the friendly atmosphere
persists nonetheless.
A sheep is here, eyeing you warily....

(HP:321 MV:159 MA:323)>
A sheep bleats in fright!
A sheep panics, and attempts to flee.

(HP:321 MV:159 MA:323)> e
Cathedral Square
Breathtaking indeed, the enormous Cathedral and its equally large square
is a sight not often seen in your journies. Another large fountain with an
ornate sculpture of the founder of Cimmura lies slightly to the south of the
steps of the cathedral which lie up from here. In all other directions streets
and avenues continue into the other sections of the city.
Water gushes into the air and cascades into the pool of a marble fountain.

(HP:321 MV:158 MA:323)> s
s
Cathedral Avenue
Directly ahead of you lies the center of the city of Cimmura, Cathedral
Square. Back to the south, the avenue continues into the distance.
A man stand here in red livery. He seems to have some official position, but
noon really knows what it is, least of all him.
A man is standing here and it is obvious that he is a complete stud!

(HP:321 MV:157 MA:323)>
A Cimmuran Guard says to you 'Guilded players belong in jail.'
A Cimmuran Guard growls at you.

(HP:321 MV:157 MA:323)> s
s
s
s
s
s
s
s
s
s
s
s
s
s
Cathedral Avenue
Continuing down the avenue, you again notice the large houses which surround
you. You surmise that the city has as large of a population as you had heard.
To the north the Cathedral of Cimmura is now in plain view, and the ornate
construction urges you to survey it closer.

(HP:321 MV:156 MA:323)> Cathedral Avenue
To the west the fortress-like Pandion Chapterhouse stands resolutely closed.
The entrance is guarded by two Knights, and you get the feeling they are
indeed serious about the security of their home. To the north, the avenue
continues.
A man stand here in red livery. He seems to have some official position, but
noon really knows what it is, least of all him.

(HP:321 MV:155 MA:323)> A Cimmuran Guard says to you 'Guilded players belong in jail.'
A Cimmuran Guard growls at you.
Cathedral Avenue
Cathedral avenue continues on, and you begin to approach the Pandion Knight's
Chapterhouse here in Cimmura. Back to the south, the southern gate can still
be seen.

(HP:321 MV:154 MA:323)> Cathedral Avenue
Looking the east, you see a narrow paved street continue on to yet another
city square of some sort. To the north the spires of the Cathedral continue
to become larger.
A raggedy dog is begging for food here.

(HP:321 MV:153 MA:323)> Cathedral Avenue
Cathedral Avenue continues here. Up ahead of you, the avenue branches off to
the east.
A squeaky rat is scampering by here.

(HP:321 MV:152 MA:323)> Cathedral Avenue
This well maintained cobblestone street continues north through Cimmura
towards Cathedral square. Numerous houses line the streets, and the energetic
bustle of the people catches your attention.

(HP:321 MV:151 MA:323)> The Southern Gate of Cimmura
You stand before two massive iron doors, identical to those of the three
other exits of the city of Cimmura. To the south you see a road which leads
off into the distance, and to the north a broad cobblestone avenue leads
towards the spires of the city's Cathedral.
A man stands here, guarding the gate. [2]

(HP:321 MV:150 MA:323)> Guardian of the Gate says to you 'We don't want your kind in here!'
Guardian of the Gate says to you 'Most people won't take kindly to you, and
some will be downright aggressive!'
Guardian of the Gate says to you 'Just a warning.'
Guardian of the Gate shrugs helplessly.
Guardian of the Gate says to you 'We don't want your kind in here!'
Guardian of the Gate says to you 'Most people won't take kindly to you, and
some will be downright aggressive!'
Guardian of the Gate says to you 'Just a warning.'
Guardian of the Gate shrugs helplessly.
Outside the southern gates
Before lies the massive iron gates of Cimmura. A long dirt road continues south for
as far as you can see. The road looks unkept and unused. A sign of warning is staked
into the ground, it reads: WARNING - TRAVEL SOUTH AT YOUR OWN RISK!

(HP:321 MV:149 MA:323)> A dirt road
You are on the long road to Cimmura. The gates lie just to the north, and the long
dusty road continues to the south.

(HP:321 MV:148 MA:323)> A dirt road
You are on the long road to Cimmura. The gates lie just to the north, and the long
dusty road continues to the south.

(HP:321 MV:147 MA:323)> A dirt road
You are on the long road to Cimmura. Cimmura can be seen in the horizon to the north,
and too the south the road takes a westwardly bend.

(HP:321 MV:146 MA:323)> A dirt road
You are on the long road to Cimmura. The road continues to the north and west.
A wild boar is looking for food.

(HP:321 MV:145 MA:323)> Alas, you cannot go that way...

(HP:321 MV:145 MA:323)> s
Alas, you cannot go that way...

(HP:321 MV:145 MA:323)> Alas, you cannot go that way...
s

(HP:321 MV:145 MA:323)> Alas, you cannot go that way...

(HP:321 MV:145 MA:323)> Alas, you cannot go that way...

(HP:321 MV:145 MA:323)> w
w
w
w
w
A dusty road
You are on a dusty road. It seems that very few travellers have been this way.
The road travels to the east and west.
w

(HP:321 MV:144 MA:323)> sA dusty road
You are on a dusty road. It seems that very few travellers have been this way.
The road travels to the east and west.

(HP:321 MV:143 MA:323)> A dusty road
You are on a dusty road. It seems that very few travellers have been this way.
The road travels to the east and south. To the south the road becomes overgrown,
but you think you spot more travellers.
A small squirrel is darting back and forth at incredible speeds.

(HP:321 MV:142 MA:323)> 10Alas, you cannot go that way...

(HP:321 MV:142 MA:323)> *Alas, you cannot go that way...

(HP:321 MV:142 MA:323)>
Alas, you cannot go that way...

(HP:321 MV:142 MA:323)> e 10An overgrown road
The road is nearly completely overgrown here. Off to the side there is a
covered wagon that has been abandoned long ago. Further inspection of the
wagon reveals what appears to be giant teeth or claw marks. Ivory white bones
are scattered through the area, as are a few broken swords, and chunks of scrap
metal.
An overgrown road
The bone count increases, piles of all sorts of bones, mostly human, some still wearing
their ineffective armor, litter the area. Behind a large bush to the west, You see an
openning in the mountain side.
A pile of bones...It glows red!
A small squirrel is darting back and forth at incredible speeds.
An overgrown road
You are on an old overgrown that travels north-south along a nearly verticle
cliff-face. You notice the remains of what looks like dear, although it is hard to tell.
A few piles of bones are scattered about.
An overgrown road
You are on an old overgrown that travels north-south along a nearly verticle
cliff-face. A thick forest to the south forces the road to head to the east.
An overgrown road
You are on an old overgrown that travels north-south along a nearly verticle
cliff-face. A thick forest to the south forces the road to head to the east.
A deer is grazing here.
In the forest
The trees in this forest are tall and skinny, and the underbrush grows thick. Travel
through the forest is tough, but it clears out a little to the south.
A deer is grazing here. [2]
In the forest
As you travel deeper in to the woods, the trees grow in size. To the south
they become enourmous! The forest becomes thicker to the north and east.
The quiet grove
Here stand the giants of the forest. Reaching hundreds of feet tall, You can bearly see
the tops of these giant monsters. Lacking any branches for the first 100 feet, they are
impossible to climb. Hey! Did that one MOVE?!
In the forest
The forest ends here, at the bank of a river. A road to the east follows the river
until it empties into the ocean. A quiet grove lies to the north.
Alas, you cannot go that way...

(HP:321 MV:133 MA:323)> *
In the forest
The forest ends here, at the bank of a river. A road to the east follows the river
until it empties into the ocean.
A dusty road
The road makes a bend to the north to travel around a dense forest, It also
travels parellel to the river to the west.
A dirt road
The road travels along the river until it reaches an end at the ocean.
A small squirrel is darting back and forth at incredible speeds.
A wild boar is looking for food.
A dirt road
The road travels along the river until it reaches an end at the ocean.
A deer is grazing here.
A dirt road
The road travels along the river until it reaches an end at the ocean.
A dirt road
The road ends here. The remains of pier can be seen smashed along the beach.
On the beach
You are a sandy beach. The splintered remains of a once large pier litter
the shoreline. Gazing over the ocean to the south, you can see a bouy
bouncing about, but can not quite read what the sing atop it says.
A road begins to the west of here, and travels west along a river
inlet.
Alas, you cannot go that way...
Alas, you cannot go that way...
Alas, you cannot go that way...

(HP:321 MV:126 MA:323)> s
s
s
On the Ocean
Heading south across the vast ocean in you small craft, you pause for a moment,
thinking maybe you should turn and go back to the beach just north of here.
Spanning from horizon to horizon the ocean spreads out before you to the south.

(HP:321 MV:125 MA:323)> On the Ocean
Water stretches as far as you can see to the west, south and east. Far to
the north lies the beach from which you debarked. A warning buoy, bearing
a small sign, floats here.

(HP:321 MV:124 MA:323)> On the Ocean
Water stretches as far as you can see in all directions.

(HP:321 MV:123 MA:323)> sneak
Ok, you'll try to move silently for a while.

(HP:321 MV:123 MA:323)> e 20*
On the Ocean
Water stretches as far as you can see in all directions. The ocean to the
east seems deeper and more treacherous.
On the Ocean
Water stretches as far as you can see in all directions. The ocean seems
ever deeper as you travel eastward. You worry that you may soon reach areas
to far out for your small boat.
On the Ocean
Water stretches as far as you can see in all directions. The waters to the
north and east are beyond the capabilities of you small boat.
The Ocean
Before you a _sign_ on an anchored bouy bobs merrily on the water. Here the
waves begin their slow quiet roll through the deep water. To the east the
water appears to get darker.
A Great White Whale breaches the water.
The Ocean
The last vestiges of land disappear finally from the horizon. The waves begin
their slow quiet roll through the deep water. The water begins to spreads
around you in every direction.
The Ocean
The ocean spreads out like arms as far as the eye can see. The sweet smell of
land is now only fond memory replaced by the brine of the ocean. As the water
continues its endless rolling eastward the rich blue of the ocean sparkles like
sapphires.
Ocean Blue
The waves seem to roll forever onward and ever higher. A pod of whales are
playing here splashing and spraying a storm of water into the air.
(Red Aura)The Great White Shark circles closer.
The Deep Blue Ocean
Staring into the waves you lose all sense of time and place. It seems like
you have been travelling these blue waters forever. To the east the waters
appear not so deep, land may finally be close at hand. To the west you see
vicious storm of water flying all over the place.
On the Reef
The reef continues towards an island to the east. You are dazzled by the sight
of the fish swimming in schools with a great shimmer of colour when they turn.
As the edge of the reef is reached you notice a large change in depth.
On The Reef
You are now standing on a relatively strange looking reef protruding out of
the water. To the south you see a rough beach emerge from the depths. The
water edies arround you and funnels down ward through a pile of rocks.
On the Reef
The edge of the reef attracts your attention as the waters of the lagoon
darken drastically.
Lagoon
A fresh water lagoon has been formed here, seperated from the ocean by the
strange reef formations to the east. Something shiny on the quickly
rising bottom catches your eye. You notice a ghostly ball shape creature with
several tendrils floating arround your feet.
Centre of the Lagoon
You are now in the centre of the small lagoon. The water is fairly still and
calm here. Nothing can be seen within the watery depths as you peer in
closely trying to examine what is on the bottom.
A fierce looking fish foams the water. [8]
Lagoon
The clear green water laps at your feet just before it hits the beach. To the
west the calm water churns every now and again as if a massive school of fish
has suddenly swum by.
A fierce looking fish foams the water. [2]
The Rocky Beach
You are standing on what was a sandy beach covered with debris. Picking
along the debris you find various pieces of pottery, building stone and some
rusted ingots of iron.
Alas, you cannot go that way...
Alas, you cannot go that way...
Alas, you cannot go that way...
Alas, you cannot go that way...
Alas, you cannot go that way...

(HP:321 MV:108 MA:323)> s
s
s
s
The Rocky Beach
You are standing on what was a sandy beach covered with debris. Pieces of a
broken city lie scattered abouth on this beach. Where this city once stood
and who lived in it are now a mystery for the ruins only proceed halfway up the
beach before it enters a thick forest.

(HP:321 MV:107 MA:323)> The Rocky Beach
You are standing on what was a sandy beach covered with debris. The beach
is littered with building stone and wood. Almost everything you need to build
a home is here resting in pieces scattered by some unseen childs hand.

(HP:321 MV:106 MA:323)> Alas, you cannot go that way...

(HP:321 MV:106 MA:323)> Alas, you cannot go that way...

(HP:321 MV:106 MA:323)> sco
Personal information on Mortal:

GUILD MEMBER of The Legion of Doom!
Time invested in character: Days [8], Hours [1]
Attributes:
STR [10/0] INT [19] WIS [17] DEX [19] CON [16] CHR [17]
Age: [33] Height: [113] cm Weight: [68] pounds
Carried item(s): [12] Carried Weight: [54] pounds
AC: [-16/10] Alignment: [-987] Level: [60] GOLD: [14180] coins
Experience: [9468] Experience needed for next level: [19990532]
HP: [321/321] MV: [106/182] Mana: [323/334]
Your Hometown: [Verona ]
You are following: [NOBODY ].
Your title is: [Bane - /3ringer of /)arkness].
Fighting Style: [Evasive ] Wimpy set to [321hp]
You are affected by the skill "sneak"


(HP:321 MV:106 MA:323)> hunt dol/
You begin hunting. The trail is easily seen.
The trail to your prey leads to the west.

(HP:321 MV:106 MA:323)> w
The Rocky Beach
You are standing on a what was a sandy beach covered with debris. Looking into
the lagoon you notice how inviting the waters appear. Suddenly the water
starts to churn and you see a flash of light from the water. As suddenly as
it starts the water calms.
The trail to your prey leads to the west.

(HP:321 MV:105 MA:323)> look
The Rocky Beach
You are standing on a what was a sandy beach covered with debris. Looking into
the lagoon you notice how inviting the waters appear. Suddenly the water
starts to churn and you see a flash of light from the water. As suddenly as
it starts the water calms.
The trail to your prey leads to the west.

(HP:321 MV:105 MA:323)> west [...]
Lagoon
Swiftly skimming the surface of the cool blue waters a Kingfisher dives and
rises with its prize catch struggling in its mouth.
A fierce looking fish foams the water. [2]
The trail to your prey leads to the west.

(HP:321 MV:104 MA:323)> west [...]
Lagoon
A fresh water lagoon has been formed here, seperated from the ocean by the
strange reef formations to the east. The water looks ominoous as it deepens
away from the centre of the lagoon.
The trail to your prey leads to the west.

(HP:321 MV:103 MA:323)> west [...]
On the Reef
The constant bombardment of waves onto reef dulls your hearing. As you look
over the lagoon to the east you are startled by a large crab finding some
unarmored flesh.
The trail to your prey leads to the west.

(HP:321 MV:102 MA:323)> west [...]
The Ocean
The pleasing sound of the waves crashing greets your ears, and the smell of
land starts to proclaim it presence. To the east an island awaits as does
the ocean to the west for your next step.
A small lamprey searches for food. [2]
Large tentacles thrash the surface.
The trail to your prey leads to the west.

(HP:321 MV:134 MA:334)> west [...]
The Ocean
The endless swell and surge of the waves begin to play their mesmerizing
dance before you. As you peer into the deep blue water you begin to wonder
how deep it is. Deep blue ocean water spreads before you. Surprisingly the
thunder and boom of waves crashing can be heard to the north.
A friendly dolphin is laughing at you. [2]
A friendly dolphin is laughing at you.
You have found your prey!


(HP:321 MV:133 MA:334)>
cast 'charm m' dol/
(HP:321 MV:133 MA:334)> You lost your concentration!

(HP:321 MV:133 MA:314)> cast 'charm m' dol/
Ok.
A sleek grey dolphin smiles happily at you.

(HP:321 MV:133 MA:274)> e

A sleek grey dolphin says 'Don't worry, dolphin! I'll save you!'
You defend yourself as a sleek grey dolphin attacks!
A sleek grey dolphin bites you extremely hard.
You wish that your wounds would stop BLEEDING so much!
The Ocean
A reef makes itself known to you by a thunderous crash of a wave into this
obstruction that has sprouted off the ocean floor. Looking eastward you see
an island starting to climb up out of the horizen.
A small lamprey searches for food. [2]
You flee head over heels.
You nimbly evade a sleek grey dolphin's attack!

(HP:302 MV:132 MA:274)> sneak

Time stops as the angels sing that Emperor has advanced a level!

(HP:302 MV:132 MA:274)> s
On the Reef
Once upon the reef you notice how it neatly circles a beach to form a sea wall.
The reef is all covered sea life, plants of all sorts cling to its relatively
uniform seaward face.

(HP:302 MV:131 MA:274)> Ok, you'll try to move silently for a while.

(HP:302 MV:131 MA:274)> The Ocean
The pleasing sound of the waves crashing greets your ears, and the smell of
land starts to proclaim it presence. To the east an island awaits as does
the ocean to the west for your next step.
A small lamprey searches for food. [2]
Large tentacles thrash the surface.

(HP:302 MV:130 MA:274)> e

You defend yourself as a giant squid attacks!
A giant squid bites you very hard.
You wish that your wounds would stop BLEEDING so much!
The Ocean
The endless swell and surge of the waves begin to play their mesmerizing
dance before you. As you peer into the deep blue water you begin to wonder
how deep it is. Deep blue ocean water spreads before you. Surprisingly the
thunder and boom of waves crashing can be heard to the north.
A friendly dolphin is laughing at you.
A friendly dolphin is laughing at you.
A friendly dolphin is laughing at you.
You flee head over heels.
A sleek grey dolphin growls with anger.
A sleek grey dolphin says 'Mortal, it's time for you to die!'
You nimbly evade a sleek grey dolphin's attack!

(HP:290 MV:129 MA:274)> The Ocean
The pleasing sound of the waves crashing greets your ears, and the smell of
land starts to proclaim it presence. To the east an island awaits as does
the ocean to the west for your next step.
A small lamprey searches for food. [2]
Large tentacles thrash the surface.
A sleek grey dolphin has arrived.

(HP:290 MV:128 MA:274)> sneak
Ok, you'll try to move silently for a while.
e
e

(HP:290 MV:128 MA:274)> On the Reef
The constant bombardment of waves onto reef dulls your hearing. As you look
over the lagoon to the east you are startled by a large crab finding some
unarmored flesh.
A sleek grey dolphin has arrived.

(HP:290 MV:127 MA:274)> Lagoon
A fresh water lagoon has been formed here, seperated from the ocean by the
strange reef formations to the east. The water looks ominoous as it deepens
away from the centre of the lagoon.
A sleek grey dolphin has arrived.

(HP:290 MV:126 MA:274)> e
e
e
Lagoon
Swiftly skimming the surface of the cool blue waters a Kingfisher dives and
rises with its prize catch struggling in its mouth.
A fierce looking fish foams the water. [2]
A sleek grey dolphin has arrived.
e

(HP:290 MV:125 MA:274)> The Rocky Beach
You are standing on a what was a sandy beach covered with debris. Looking into
the lagoon you notice how inviting the waters appear. Suddenly the water
starts to churn and you see a flash of light from the water. As suddenly as
it starts the water calms.
A sleek grey dolphin has arrived.

(HP:290 MV:124 MA:274)> The Rocky Beach
You are standing on what was a sandy beach covered with debris. The beach
is littered with building stone and wood. Almost everything you need to build
a home is here resting in pieces scattered by some unseen childs hand.
A sleek grey dolphin has arrived.

(HP:290 MV:123 MA:274)> Alas, you cannot go that way...

(HP:290 MV:123 MA:274)> order followers sleep
w A sleek grey dolphin lies down and falls asleep.
Ok.

(HP:290 MV:123 MA:274)> 6*
The Rocky Beach
You are standing on a what was a sandy beach covered with debris. Looking into
the lagoon you notice how inviting the waters appear. Suddenly the water
starts to churn and you see a flash of light from the water. As suddenly as
it starts the water calms.
Lagoon
Swiftly skimming the surface of the cool blue waters a Kingfisher dives and
rises with its prize catch struggling in its mouth.
A fierce looking fish foams the water. [2]
Lagoon
A fresh water lagoon has been formed here, seperated from the ocean by the
strange reef formations to the east. The water looks ominoous as it deepens
away from the centre of the lagoon.
On the Reef
The constant bombardment of waves onto reef dulls your hearing. As you look
over the lagoon to the east you are startled by a large crab finding some
unarmored flesh.
The Ocean
The pleasing sound of the waves crashing greets your ears, and the smell of
land starts to proclaim it presence. To the east an island awaits as does
the ocean to the west for your next step.
A small lamprey searches for food. [2]
Large tentacles thrash the surface.
The Ocean
The endless swell and surge of the waves begin to play their mesmerizing
dance before you. As you peer into the deep blue water you begin to wonder
how deep it is. Deep blue ocean water spreads before you. Surprisingly the
thunder and boom of waves crashing can be heard to the north.
A friendly dolphin is laughing at you.
A friendly dolphin is laughing at you.

(HP:290 MV:117 MA:274)>
A sleek grey dolphin growls with anger.
A sleek grey dolphin says 'Mortal, it's time for you to die!'
You nimbly evade a sleek grey dolphin's attack!
A sleek grey dolphin growls with anger.
A sleek grey dolphin says 'Mortal, it's time for you to die!'
You defend yourself as a sleek grey dolphin attacks!
A sleek grey dolphin misses you with its bite.
You wish that your wounds would stop BLEEDING so much!
The Ocean
A reef makes itself known to you by a thunderous crash of a wave into this
obstruction that has sprouted off the ocean floor. Looking eastward you see
an island starting to climb up out of the horizen.
A small lamprey searches for food. [2]
You flee head over heels.

(HP:290 MV:116 MA:274)> cast 'charm m' dol/
Nobody here by that name.
sneak

(HP:290 MV:116 MA:274)> Ok, you'll try to move silently for a while.
s
(HP:290 MV:116 MA:274)>w
The Deep Blue Ocean
The water twinkles like the eyes of a long lost lover. As your gaze drifts
out into the horizen you notice some triangular shapes slicing through the
water with as slow and determined purpose towards you.
A shark's fin slowly rises out of the water. [2]
(Red Aura)The Great White Shark circles closer.
A small lamprey searches for food.

(HP:290 MV:115 MA:274)> e
The Ocean
A reef makes itself known to you by a thunderous crash of a wave into this
obstruction that has sprouted off the ocean floor. Looking eastward you see
an island starting to climb up out of the horizen.
A small lamprey searches for food. [2]

(HP:290 MV:114 MA:274)> s
cast 'charm m' dol/
The Ocean
The endless swell and surge of the waves begin to play their mesmerizing
dance before you. As you peer into the deep blue water you begin to wonder
how deep it is. Deep blue ocean water spreads before you. Surprisingly the
thunder and boom of waves crashing can be heard to the north.
A friendly dolphin is laughing at you.
A friendly dolphin is laughing at you.

(HP:290 MV:113 MA:274)> Ok.
A sleek grey dolphin smiles happily at you.

(HP:290 MV:113 MA:234)> e 5*

A sleek grey dolphin says 'Don't worry, dolphin! I'll save you!'
You defend yourself as a sleek grey dolphin attacks!
A sleek grey dolphin misses you with its bite.
You wish that your wounds would stop BLEEDING so much!
The Deep Blue Ocean
The ocean's sapphire blue hues reaches out from endless horizen to horizen.
You think the water has begun to play tricks with your eyes as you notice a
bird with an enormous wing span drifts over head.
A friendly dolphin is laughing at you. [2]
A friendly dolphin is laughing at you.
You flee head over heels.

(HP:290 MV:112 MA:234)> The Ocean
The endless swell and surge of the waves begin to play their mesmerizing
dance before you. As you peer into the deep blue water you begin to wonder
how deep it is. Deep blue ocean water spreads before you. Surprisingly the
thunder and boom of waves crashing can be heard to the north.
A friendly dolphin is laughing at you.
A friendly dolphin is laughing at you.
The Ocean
The pleasing sound of the waves crashing greets your ears, and the smell of
land starts to proclaim it presence. To the east an island awaits as does
the ocean to the west for your next step.
A small lamprey searches for food. [2]
Large tentacles thrash the surface.
A sleek grey dolphin has arrived.
On the Reef
The constant bombardment of waves onto reef dulls your hearing. As you look
over the lagoon to the east you are startled by a large crab finding some
unarmored flesh.
A sleek grey dolphin has arrived.
Lagoon
A fresh water lagoon has been formed here, seperated from the ocean by the
strange reef formations to the east. The water looks ominoous as it deepens
away from the centre of the lagoon.
A sleek grey dolphin has arrived.
Lagoon
Swiftly skimming the surface of the cool blue waters a Kingfisher dives and
rises with its prize catch struggling in its mouth.
A fierce looking fish foams the water. [2]
A sleek grey dolphin has arrived.

(HP:290 MV:107 MA:234)> sneak
Ok, you'll try to move silently for a while.

(HP:290 MV:107 MA:234)> e
e
e
The Rocky Beach
You are standing on a what was a sandy beach covered with debris. Looking into
the lagoon you notice how inviting the waters appear. Suddenly the water
starts to churn and you see a flash of light from the water. As suddenly as
it starts the water calms.
A sleek grey dolphin has arrived.

(HP:290 MV:106 MA:234)> The Rocky Beach
You are standing on what was a sandy beach covered with debris. The beach
is littered with building stone and wood. Almost everything you need to build
a home is here resting in pieces scattered by some unseen childs hand.
A sleek grey dolphin is sleeping here.
A sleek grey dolphin has arrived.

(HP:290 MV:105 MA:234)> Alas, you cannot go that way...

(HP:290 MV:105 MA:234)> s
Alas, you cannot go that way...

(HP:290 MV:105 MA:234)> order followers sleep
wA sleek grey dolphin lies down and falls asleep.
Ok.

(HP:290 MV:105 MA:234)> 5*
The Rocky Beach
You are standing on a what was a sandy beach covered with debris. Looking into
the lagoon you notice how inviting the waters appear. Suddenly the water
starts to churn and you see a flash of light from the water. As suddenly as
it starts the water calms.
Lagoon
Swiftly skimming the surface of the cool blue waters a Kingfisher dives and
rises with its prize catch struggling in its mouth.
A fierce looking fish foams the water. [2]
Lagoon
A fresh water lagoon has been formed here, seperated from the ocean by the
strange reef formations to the east. The water looks ominoous as it deepens
away from the centre of the lagoon.
On the Reef
The constant bombardment of waves onto reef dulls your hearing. As you look
over the lagoon to the east you are startled by a large crab finding some
unarmored flesh.
The Ocean
The pleasing sound of the waves crashing greets your ears, and the smell of
land starts to proclaim it presence. To the east an island awaits as does
the ocean to the west for your next step.
A small lamprey searches for food. [2]
Large tentacles thrash the surface.

(HP:290 MV:100 MA:234)> w
cast 'charm m' dol/
The Ocean
The endless swell and surge of the waves begin to play their mesmerizing
dance before you. As you peer into the deep blue water you begin to wonder
how deep it is. Deep blue ocean water spreads before you. Surprisingly the
thunder and boom of waves crashing can be heard to the north.
A friendly dolphin is laughing at you.

(HP:290 MV:99 MA:234)> A sleek grey dolphin growls with anger.
A sleek grey dolphin says 'Mortal, it's time for you to die!'
You nimbly evade a sleek grey dolphin's attack!
Ok.
A sleek grey dolphin smiles happily at you.

(HP:290 MV:99 MA:194)> e 8*
The Ocean
The pleasing sound of the waves crashing greets your ears, and the smell of
land starts to proclaim it presence. To the east an island awaits as does
the ocean to the west for your next step.
A small lamprey searches for food. [2]
Large tentacles thrash the surface.
A sleek grey dolphin has arrived.
On the Reef
The constant bombardment of waves onto reef dulls your hearing. As you look
over the lagoon to the east you are startled by a large crab finding some
unarmored flesh.
A sleek grey dolphin has arrived.
Lagoon
A fresh water lagoon has been formed here, seperated from the ocean by the
strange reef formations to the east. The water looks ominoous as it deepens
away from the centre of the lagoon.
A sleek grey dolphin has arrived.
Lagoon
Swiftly skimming the surface of the cool blue waters a Kingfisher dives and
rises with its prize catch struggling in its mouth.
A fierce looking fish foams the water. [2]
A sleek grey dolphin has arrived.order followers wake
order followers stand

The Rocky Beach
You are standing on a what was a sandy beach covered with debris. Looking into
the lagoon you notice how inviting the waters appear. Suddenly the water
starts to churn and you see a flash of light from the water. As suddenly as
it starts the water calms.
A sleek grey dolphin has arrived.
The Rocky Beach
You are standing on what was a sandy beach covered with debris. The beach
is littered with building stone and wood. Almost everything you need to build
a home is here resting in pieces scattered by some unseen childs hand.
A sleek grey dolphin is sleeping here. [2]
A sleek grey dolphin has arrived.
Alas, you cannot go that way...
Alas, you cannot go that way...
group a
(HP:290 MV:93 MA:194)> llA sleek grey dolphin awakens.
A sleek grey dolphin awakens.
Ok.

(HP:290 MV:93 MA:194)> A sleek grey dolphin clambers on its feet.
A sleek grey dolphin clambers on its feet.
Ok.

(HP:290 MV:93 MA:194)>
A sleek grey dolphin is now a member of your group.
A sleek grey dolphin is now a member of your group.
A sleek grey dolphin is now a member of your group.

(HP:290 MV:93 MA:194)>
The white aura around your body fades.
Saving Mortal...Failed! Go to an inn and check your rent cost.

(HP:302 MV:126 MA:226)> cast 'sanc' self
Ok.
You start glowing.

(HP:302 MV:126 MA:151)> n
The Rocky Beach
You are standing on what was a sandy beach covered with debris. Pieces of a
broken city lie scattered abouth on this beach. Where this city once stood
and who lived in it are now a mystery for the ruins only proceed halfway up the
beach before it enters a thick forest.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:125 MA:151)> n
The Rocky Beach
You are standing on what was a sandy beach covered with debris. Picking
along the debris you find various pieces of pottery, building stone and some
rusted ingots of iron.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:124 MA:151)> n
The Rocky Beach
You are standing on what was a sandy beach covered with debris. The footing
here is treacherous as the rocks here are haphazardly thrown together. As you
stumble up to the top of this pile of ruins you hear the crash of several rocks
falling behind you.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:123 MA:151)> s
The Rocky Beach
You are standing on what was a sandy beach covered with debris. Picking
along the debris you find various pieces of pottery, building stone and some
rusted ingots of iron.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:122 MA:151)> w 15*
Lagoon
The clear green water laps at your feet just before it hits the beach. To the
west the calm water churns every now and again as if a massive school of fish
has suddenly swum by.
A fierce looking fish foams the water. [2]
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
Centre of the Lagoon
You are now in the centre of the small lagoon. The water is fairly still and
calm here. Nothing can be seen within the watery depths as you peer in
closely trying to examine what is on the bottom.
A fierce looking fish foams the water. [5]
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
Lagoon
A fresh water lagoon has been formed here, seperated from the ocean by the
strange reef formations to the east. Something shiny on the quickly
rising bottom catches your eye. You notice a ghostly ball shape creature with
several tendrils floating arround your feet.
A fierce looking fish foams the water.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
On the Reef
The edge of the reef attracts your attention as the waters of the lagoon
darken drastically.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
On The Reef
You are now standing on a relatively strange looking reef protruding out of
the water. To the south you see a rough beach emerge from the depths. The
water edies arround you and funnels down ward through a pile of rocks.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
On the Reef
The reef continues towards an island to the east. You are dazzled by the sight
of the fish swimming in schools with a great shimmer of colour when they turn.
As the edge of the reef is reached you notice a large change in depth.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
The Deep Blue Ocean
Staring into the waves you lose all sense of time and place. It seems like
you have been travelling these blue waters forever. To the east the waters
appear not so deep, land may finally be close at hand. To the west you see
vicious storm of water flying all over the place.
A shark's fin slowly rises out of the water. [2]
(Red Aura)The Great White Shark circles closer.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
Ocean Blue
The waves seem to roll forever onward and ever higher. A pod of whales are
playing here splashing and spraying a storm of water into the air.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
The Ocean
The ocean spreads out like arms as far as the eye can see. The sweet smell of
land is now only fond memory replaced by the brine of the ocean. As the water
continues its endless rolling eastward the rich blue of the ocean sparkles like
sapphires.
A shark's fin slowly rises out of the water. [2]
(Red Aura)The Great White Shark circles closer.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
The Ocean
The last vestiges of land disappear finally from the horizon. The waves begin
their slow quiet roll through the deep water. The water begins to spreads
around you in every direction.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
The Ocean
Before you a _sign_ on an anchored bouy bobs merrily on the water. Here the
waves begin their slow quiet roll through the deep water. To the east the
water appears to get darker.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
On the Ocean
Water stretches as far as you can see in all directions. The waters to the
north and east are beyond the capabilities of you small boat.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
On the Ocean
Water stretches as far as you can see in all directions. The ocean seems
ever deeper as you travel eastward. You worry that you may soon reach areas
to far out for your small boat.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
On the Ocean
Water stretches as far as you can see in all directions. The ocean to the
east seems deeper and more treacherous.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
On the Ocean
Water stretches as far as you can see in all directions. The ocean to the
east seems deeper and more treacherous.
A friendly dolphin is laughing at you. [2]
A friendly dolphin is laughing at you.
A sleek grey dolphin bursts into tears.
A sleek grey dolphin bursts into tears.
A sleek grey dolphin bursts into tears.

(HP:302 MV:107 MA:151)>
Tes communes 'mortal where u hiding?'

(HP:302 MV:107 MA:151)> n
w
w
w
On the Ocean
Water stretches as far as you can see to the west, east and south. North
lies the marshy coastline, with nowhere for you to land.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:106 MA:151)> On the Ocean
Water stretches as far as you can see to the west, south and east. Far to
the north lies the beach from which you debarked. A warning buoy, bearing
a small sign, floats here.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:105 MA:151)> On the Ocean
Water stretches are far as you can see to the west, south and east. North-
east of here lies a small beach and north lies the swampy shoreline.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:104 MA:151)> On the Ocean
Water stretches as far as you can see to the south and east. North lies the
mired coastline and to the west grows a jungle..
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:103 MA:151)> w
w
Alas, you can't go that way.

(HP:302 MV:103 MA:151)> Alas, you can't go that way.

(HP:302 MV:103 MA:151)> s
w
w
On the Ocean
Water stretches as far as you can see in all directions. Far to the west
lies a small island.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:102 MA:151)> On the Ocean
Water stretches as far as you can see in all directions.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:101 MA:151)> The Island Prison
The remains of a stone tower are scattered about this small island.The
feathers of a thousand dead white birds and some bits of wax clutter the
island. Without a boat the only way off this island is to fly.
Icarus stands here, scanning the horizon.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:100 MA:151)>
hunLysander communes 'afk'

(HP:302 MV:100 MA:151)> t har/
You begin hunting. The trail is easily seen.
The trail to your prey leads to the north.
north [...]

(HP:302 MV:100 MA:151)> On the Ocean
Water stretches as far as you can see in all directions. The ocean depths to
the west appear impenetrable to your small craft.
The trail to your prey leads to the east.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
east [...]

(HP:302 MV:99 MA:151)> On the Ocean
Water stretches as far as you can see in all directions. Far to the west
lies a small island.
The trail to your prey leads to the south.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:98 MA:151)> south [...]
On the Ocean
Water stretches as far as you can see in all directions, but you can just see
the coastline to the south.
The trail to your prey leads to the south.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:97 MA:151)> south [...]
On the Ocean
Water stretches as far as you can see to the north. A small pier lies to the
east and a sandy beach lies to the south.
The trail to your prey leads to the east.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:96 MA:151)> east [...]
The Pier
This small pier juts out into the ocean. It looks like the perfect spot
to end (or begin) your journey. The harbormaster's shack lies to the
south, its door rusted open.
The trail to your prey leads to the south.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:95 MA:151)> south [...]
The Harbormaster's Shack
The old wooden shack serves both as the harbormaster's home and his shop.
Old boats are scattered about the room. A door opens westward onto the
beach and you can see the pier to the north. Another door leads south toward
the north gates of Crete.
A corpse of A Cretan guard is lying here.
The harbormaster is here, waiting to serve you.
You have found your prey!

A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:94 MA:151)>
(HP:302 MV:94 MA:151)> group all
A sleek grey dolphin is now a member of your group.
A sleek grey dolphin is now a member of your group.
A sleek grey dolphin is now a member of your group.

(HP:302 MV:94 MA:151)> s
The North Gates of Crete
These gates guard the city against invasion from the sea. It appears as if
the great wood and iron doors haven't closed for decades. A beach and a
small shack lie to the north, and the King's Way leads south into Crete.
A corpse of A Cretan guard is lying here.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:93 MA:151)> s
The King's Way
This is the major thoroughfare of Crete. It leads from the north gates to
the Town Square to the palace of King Minos himself. Over the centuries
hundreds of thousands of people have trod this path and many more will do
so before the city falls into ruin. To the east you can see the spires of
the University.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:92 MA:151)> s
s
The King's Way
This street is the main thoroughfare of Crete. A small stone building
with a large iron door is directly east of here and the Temple of
Poseidon crests a hill to the west.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:91 MA:151)> The King's Way
This street is the main thoroughfare of Crete. An old villa lies crumbling
to the east. A large statue towers into view among the buildings and crowds
to the south.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:90 MA:151)> s
The King's Way
This street is the main thoroughfare of Crete. To the south you glimpse the
large statue that marks the town square. A large open-air market lies to the
southwest.
A vulture circles high above you, watching closely.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:302 MV:89 MA:151)> order dol/ bash vu/
Ok.

(HP:314 MV:122 MA:183)> order dol/ head vu/
Ok.

(HP:314 MV:122 MA:183)> order dol/ kick vu/
Ok.

(HP:314 MV:122 MA:183)>
A vulture growls with anger.
A vulture misses a sleek grey dolphin with his pound.

(HP:314 MV:122 MA:183)>
A sleek grey dolphin bites a vulture very hard.
A vulture is incapacitated and will slowly die if not aided.
A sleek grey dolphin annihilates a vulture with its bite.
A vulture is dead! R.I.P.
You receive 0 xp a grouping bonus of 0 xp for that battle.
Your blood freezes as you hear a vultures death cry.

(HP:314 MV:122 MA:183)>
You nimbly evade Tes's kick!

(HP:314 MV:122 MA:183)> order 1.guard kill tes/
order 2.guard kill tes/
That person isn't here.

(HP:314 MV:122 MA:183)> That person isn't here.
You nimbly evade Tes's kick!

(HP:314 MV:122 MA:183)> order 1.guard kill tes/
order 1.guard kill tes/
order 1.guard kill tes/
That person isn't here.

(HP:314 MV:122 MA:183)> order 1.guard kill tes/
order 1.guard kill tes/
That person isn't here.

(HP:314 MV:122 MA:183)> That person isn't here.

(HP:314 MV:122 MA:183)> That person isn't here.

(HP:314 MV:122 MA:183)> That person isn't here.

(HP:314 MV:122 MA:183)> s
The Town Square
This crossroads is dominated by the immense statue of King Minos. An
open-air market sprawls to the west and beyond it lies the Guild Square and
the west gates of Create. A large dark building rises on the eastern
horizon. The King's Way continues to the south leading towards the
ostentatious palace of King Minos. The walls of an arena rise far to the
southwest.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:314 MV:121 MA:183)> s
s
s
s
The King's Way
This street is the main thoroughfare of Crete. The town square lies to the
north. The intersection with Arena Road is to the south, and the palace lies
beyond that. A small tavern lies to the southeast.
A vulture circles high above you, watching closely.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:314 MV:120 MA:183)> The King's Way
This street is the main thoroughfare of Crete. A sign hangs above a large
building to the east. From within the building you can hear laughter and
singing. The Arena Road leads west to (you guessed it) the Arena. A stalwart
bridge leads south towards the palace.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:314 MV:119 MA:183)> The King's Bridge
This large stonework bridge spans a wide ditch in front the palace of King
Minos. The palace gate lies to the south and the King's Way leads north through
the city.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:314 MV:118 MA:183)> The Palace Gate
This palace gate was made to withstand a brutal frontal assault. It appears
to have been some time since it was closed.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:314 MV:117 MA:183)> n
The King's Bridge
This large stonework bridge spans a wide ditch in front the palace of King
Minos. The palace gate lies to the south and the King's Way leads north through
the city.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:314 MV:116 MA:183)> order 1.dol/ kill tes/
order 1.dol/ kill tes/
n
n
order 1.dol/ kill tes/
order 1.dol/ kill tes/
Ok.

(HP:314 MV:116 MA:183)> Ok.

(HP:321 MV:149 MA:215)> The King's Way
This street is the main thoroughfare of Crete. A sign hangs above a large
building to the east. From within the building you can hear laughter and
singing. The Arena Road leads west to (you guessed it) the Arena. A stalwart
bridge leads south towards the palace.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:321 MV:148 MA:215)> The King's Way
This street is the main thoroughfare of Crete. The town square lies to the
north. The intersection with Arena Road is to the south, and the palace lies
beyond that. A small tavern lies to the southeast.
A vulture circles high above you, watching closely.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:321 MV:147 MA:215)> Ok.

(HP:321 MV:147 MA:215)> Ok.

(HP:321 MV:147 MA:215)> order 1.dol/ kill tes/
order 1.dol/ kill tes/
Ok.
order 1.dol/ kill tes/

(HP:321 MV:147 MA:215)> Ok.

(HP:321 MV:147 MA:215)> n
Ok.

(HP:321 MV:147 MA:215)> The Town Square
This crossroads is dominated by the immense statue of King Minos. An
open-air market sprawls to the west and beyond it lies the Guild Square and
the west gates of Create. A large dark building rises on the eastern
horizon. The King's Way continues to the south leading towards the
ostentatious palace of King Minos. The walls of an arena rise far to the
southwest.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
order 1.dol/ kill tes/
order 1.dol/ kill tes/

(HP:321 MV:146 MA:215)> Ok.

(HP:321 MV:146 MA:215)> Ok.

(HP:321 MV:146 MA:215)> order 1.dol/ kill tes/
order 1.dol/ kill tes/
n
Ok.
order 1.dol/ kill tes/

(HP:321 MV:146 MA:215)> order 1.dol/ kill tes/
Ok.

(HP:321 MV:146 MA:215)> The King's Way
This street is the main thoroughfare of Crete. To the south you glimpse the
large statue that marks the town square. A large open-air market lies to the
southwest.
A corpse of a vulture is lying here.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:321 MV:145 MA:215)> Ok.

(HP:321 MV:145 MA:215)> Ok.

(HP:321 MV:145 MA:215)> order 1.dol/ kill tes/
n
order 1.dol/ kill tes/
Ok.
order 1.dol/ kill tes/

(HP:321 MV:145 MA:215)> The King's Way
This street is the main thoroughfare of Crete. An old villa lies crumbling
to the east. A large statue towers into view among the buildings and crowds
to the south.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:321 MV:144 MA:215)> Ok.

(HP:321 MV:144 MA:215)> Ok.

(HP:321 MV:144 MA:215)> n
order 1.dol/ kill tes/
order 1.dol/ kill tes/
order 1.dol/ kill tes/
The King's Way
This street is the main thoroughfare of Crete. A small stone building
with a large iron door is directly east of here and the Temple of
Poseidon crests a hill to the west.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:321 MV:143 MA:215)> Ok.

(HP:321 MV:143 MA:215)> Ok.

(HP:321 MV:143 MA:215)> Ok.

(HP:321 MV:143 MA:215)> n
order 1.dol/ kill tes/
order 1.dol/ kill tes/
The King's Way
This is the major thoroughfare of Crete. It leads from the north gates to
the Town Square to the palace of King Minos himself. Over the centuries
hundreds of thousands of people have trod this path and many more will do
so before the city falls into ruin. To the east you can see the spires of
the University.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:321 MV:142 MA:215)> Ok.

(HP:321 MV:142 MA:215)> Ok.

(HP:321 MV:142 MA:215)> n
order 1.dol/ kill tes/
order 1.dol/ kill tes/
The North Gates of Crete
These gates guard the city against invasion from the sea. It appears as if
the great wood and iron doors haven't closed for decades. A beach and a
small shack lie to the north, and the King's Way leads south into Crete.
A corpse of A Cretan guard is lying here.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:321 MV:141 MA:215)> Ok.

(HP:321 MV:141 MA:215)> Ok.

(HP:321 MV:141 MA:215)> n
order 1.dol/ kill tes/
order 1.dol/ kill tes/
The Harbormaster's Shack
The old wooden shack serves both as the harbormaster's home and his shop.
Old boats are scattered about the room. A door opens westward onto the
beach and you can see the pier to the north. Another door leads south toward
the north gates of Crete.
A corpse of A Cretan guard is lying here.
The harbormaster is here, waiting to serve you.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:321 MV:140 MA:215)> Ok.

(HP:321 MV:140 MA:215)> Ok.

(HP:321 MV:140 MA:215)> order 1.dol/ kill tes/
n
Ok.
order 1.dol/ kill tes/

(HP:321 MV:140 MA:215)> order 1.dol/ kill tes/
The Pier
This small pier juts out into the ocean. It looks like the perfect spot
to end (or begin) your journey. The harbormaster's shack lies to the
south, its door rusted open.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:321 MV:139 MA:215)> Ok.

(HP:321 MV:139 MA:215)> Ok.

(HP:321 MV:139 MA:215)> s
s
The Harbormaster's Shack
The old wooden shack serves both as the harbormaster's home and his shop.
Old boats are scattered about the room. A door opens westward onto the
beach and you can see the pier to the north. Another door leads south toward
the north gates of Crete.
A corpse of A Cretan guard is lying here.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
The harbormaster is here, waiting to serve you.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:321 MV:138 MA:215)> The North Gates of Crete
These gates guard the city against invasion from the sea. It appears as if
the great wood and iron doors haven't closed for decades. A beach and a
small shack lie to the north, and the King's Way leads south into Crete.
A corpse of A Cretan guard is lying here.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:321 MV:137 MA:215)> order 1.dol/ kill tes/
n
Ok.
order 1.dol/ kill tes/

(HP:321 MV:137 MA:215)> order 1.dol/ kill tes/
The Harbormaster's Shack
The old wooden shack serves both as the harbormaster's home and his shop.
Old boats are scattered about the room. A door opens westward onto the
beach and you can see the pier to the north. Another door leads south toward
the north gates of Crete.
A corpse of A Cretan guard is lying here.
The harbormaster is here, waiting to serve you.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:321 MV:136 MA:215)> order 2.dol/ kill tes/
Ok.

(HP:321 MV:136 MA:215)> order 3.dol/ kill tes/
Ok.

(HP:321 MV:136 MA:215)> Ok.

(HP:321 MV:136 MA:215)> Ok.

(HP:321 MV:136 MA:215)> order 1.dol/ kill tes/
Ok.
A sleek grey dolphin bites Tes extremely hard.
order 1.dol/ kill tes/

(HP:321 MV:136 MA:215)> order 1.dol/ kill tes/
order 1.dol/ kill tes/

order 1.dol/ kill tes/
Tes massacres a sleek grey dolphin with her pierce.
A sleek grey dolphin bites Tes extremely hard.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin says to Tes, 'Hey! That's my buddy!'
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin says to Tes, 'Hey! That's my buddy!'
A sleek grey dolphin misses Tes with its bite.

(HP:321 MV:136 MA:215)> Ok.

(HP:321 MV:136 MA:215)> Ok.

(HP:321 MV:136 MA:215)> order 2.dol/ kill tes/
Ok.
order 3.dol/ kill tes/

(HP:321 MV:136 MA:215)> Ok.

(HP:321 MV:136 MA:215)> Ok.

(HP:321 MV:136 MA:215)>
You hear crunching noises as Tes brutally kicks a sleek grey dolphin in the
chest.

(HP:321 MV:136 MA:215)> Ok.

(HP:321 MV:136 MA:215)> order 3.dol/ kill tes/

A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin bites Tes extremely hard.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin misses Tes with its pierce.
A sleek grey dolphin psionic blasts Tes extremely hard.
Tes massacres a sleek grey dolphin with her pierce.
A sleek grey dolphin bites Tes extremely hard.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin misses Tes with its pierce.

(HP:321 MV:136 MA:215)> Ok.

(HP:321 MV:136 MA:215)> order 2.dol/ kill tes/
Ok.

(HP:321 MV:136 MA:215)>
A sleek grey dolphin bites Tes very hard.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin bites Tes extremely hard.
Tes panics, and attempts to flee.
Tes leaves north.

(HP:321 MV:136 MA:215)> cast 'silence' tes/
Nobody here by that name.

(HP:321 MV:136 MA:215)> n
order 1.dol/ kill tes/
order 2.dol/ kill tes/
order 3.dol/ kill tes/
The Pier
This small pier juts out into the ocean. It looks like the perfect spot
to end (or begin) your journey. The harbormaster's shack lies to the
south, its door rusted open.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
Tes brandishes an unholy symbol and chants 'heal'
Tes heals Tes.
Tes looks much better.

(HP:321 MV:135 MA:215)> Ok.
A sleek grey dolphin misses Tes with its bite.

(HP:321 MV:135 MA:215)>
Tes massacres a sleek grey dolphin with her pierce.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin says to Tes, 'Hey! That's my buddy!'
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin says to Tes, 'Hey! That's my buddy!'
Tes nimbly evades a sleek grey dolphin's attack!

(HP:321 MV:135 MA:215)> Ok.

(HP:321 MV:135 MA:215)> Ok.
Tes nimbly evades a sleek grey dolphin's hit!

(HP:321 MV:135 MA:215)>
cast 'silence' tes/
A sleek grey dolphin growls with anger.
A sleek grey dolphin says 'Tes, it's time for you to die!'
A sleek grey dolphin misses Tes with its bite.

(HP:321 MV:135 MA:215)>
Tes brandishes an unholy symbol and chants 'heal'
Tes heals Tes.
Tes looks much better.

(HP:321 MV:135 MA:215)> Ok.

(HP:321 MV:135 MA:185)>
You barely hit Tes.
Tes has a few scratches.
A sleek grey dolphin bites Tes extremely hard.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin pierces Tes very hard.
A sleek grey dolphin misses Tes with its psionic blast.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin misses Tes with its pierce.
Tes misses a sleek grey dolphin with her pierce.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin misses Tes with its bite.

(HP:321 MV:135 MA:185)> order 1.dol/ kill tes/
Ok.
Tes wipes her boots in the face of a sleek grey dolphin

(HP:321 MV:135 MA:185)>
You miss Tes with your hit.
Tes has some small wounds and bruises.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin bites Tes extremely hard.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin misses Tes with its pierce.
Tes massacres a sleek grey dolphin with her pierce.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin misses Tes with its pierce.

(HP:321 MV:135 MA:185)> cast 'silence' tes/
Ok.
Tes suddenly seems very quiet!

(HP:321 MV:135 MA:155)>
You miss Tes with your hit.
Tes has some small wounds and bruises.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin bites Tes extremely hard.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin misses Tes with its pierce.
Tes massacres a sleek grey dolphin with her pierce.
A sleek grey dolphin is incapacitated and will slowly die if not aided.

(HP:321 MV:135 MA:155)> order 3.dol/ kill tes/
Ok.

(HP:321 MV:135 MA:155)>
Tes defends herself as you attack!

(HP:321 MV:135 MA:155)>
Tes pierces you extremely hard.
You wish that your wounds would stop BLEEDING so much!
The Harbormaster's Shack
The old wooden shack serves both as the harbormaster's home and his shop.
Old boats are scattered about the room. A door opens westward onto the
beach and you can see the pier to the north. Another door leads south toward
the north gates of Crete.
A corpse of A Cretan guard is lying here.
The harbormaster is here, waiting to serve you.
You flee head over heels.

(HP:301 MV:134 MA:155)> sneak
Ok, you'll try to move silently for a while.

(HP:301 MV:134 MA:155)> n
The Pier
This small pier juts out into the ocean. It looks like the perfect spot
to end (or begin) your journey. The harbormaster's shack lies to the
south, its door rusted open.
A sleek grey dolphin is lying here, incapacitated.
A sleek grey dolphin is here, fighting Tes
A sleek grey dolphin is here, fighting Tes
Tes aint no weenie is here, fighting a sleek grey dolphin (Red Aura)
Tes glows with a bright light!

(HP:301 MV:133 MA:155)> cast 'blind' tes
Ok.
Tes seems to be blinded!

(HP:301 MV:133 MA:135)>
fTes massacres a sleek grey dolphin with her pierce.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin misses Tes with its pierce.
A sleek grey dolphin bites Tes extremely hard.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin misses Tes with its pierce.

(HP:301 MV:133 MA:135)> o
Blood erupts from a sleek grey dolphin's eyes and ears when Tes kicks it in
the face.

(HP:301 MV:133 MA:135)> llow tes
You now follow Tes.

(HP:301 MV:133 MA:135)>
Tes massacres a sleek grey dolphin with her pierce.
A sleek grey dolphin misses Tes with its bite.
A sleek grey dolphin bites Tes extremely hard.
Tes panics, and attempts to flee.
Tes leaves north.

(HP:301 MV:133 MA:135)> s
n
n
The Harbormaster's Shack
The old wooden shack serves both as the harbormaster's home and his shop.
Old boats are scattered about the room. A door opens westward onto the
beach and you can see the pier to the north. Another door leads south toward
the north gates of Crete.
A corpse of A Cretan guard is lying here.
The harbormaster is here, waiting to serve you.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:301 MV:132 MA:135)> The Pier
This small pier juts out into the ocean. It looks like the perfect spot
to end (or begin) your journey. The harbormaster's shack lies to the
south, its door rusted open.
A sleek grey dolphin is lying here, incapacitated.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:301 MV:131 MA:135)> On the Ocean
Water stretches as far as you can see to the north, west and east. A small
pier lies to the south.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:301 MV:130 MA:135)>
It starts to rain.

(HP:313 MV:163 MA:167)>
A sleek grey dolphin growls with anger.
A sleek grey dolphin says 'Tes, it's time for you to die!'
Tes nimbly evades a sleek grey dolphin's attack!

(HP:313 MV:163 MA:167)>
You follow Tes.

On the Ocean
Water stretches as far as you can see to the north, west and east. South of
you are the familiar landmarks of Crete. The great Colossus tower high on
a clifftop to the southwest.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:162 MA:167)> order 1.dol/ kill tes/
order 1.dol/ kill tes/
Ok.
Tes nimbly evades a sleek grey dolphin's hit!
You follow Tes.

On the Ocean
Water stretches as far as you can see in all directions. With no sight of land
it becomes very hard to tell which direction is which. You hope to sight land
soon.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:161 MA:167)> Ok.
Tes nimbly evades a sleek grey dolphin's hit!
You follow Tes.

On the Ocean
Water stretches as far as you can see in all directions. Suddenly you realize
that you can no longer see land along any horizon. You feel that it would be
very easy to become lost in this vast blue sea if it weren't for the shipping
lane buoys.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:160 MA:167)>
You follow Tes.

On the Ocean
Water stretches as far as you can see in all directions.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:159 MA:167)>
You follow Tes.

On the Ocean
Water stretches as far as you can see to the west, south and east. Far to
the north lies the beach from which you debarked. A warning buoy, bearing
a small sign, floats here.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:158 MA:167)> order 2.dol/ kill tes/
order 2.dol/ kill tes/
Ok.
A sleek grey dolphin misses Tes with its bite.
Tes panics, and attempts to flee.
Tes leaves west.

(HP:313 MV:158 MA:167)> Ok.

(HP:313 MV:158 MA:167)> w
order 1.dol/ kill tes/
On the Ocean
Water stretches are far as you can see to the west, south and east. North-
east of here lies a small beach and north lies the swampy shoreline.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:157 MA:167)> Ok.

(HP:313 MV:157 MA:167)> w
On the Ocean
Water stretches as far as you can see to the south and east. North lies the
mired coastline and to the west grows a jungle..
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:156 MA:167)> hunt tes

You follow Tes.

On the Ocean
Water stretches as far as you can see in all directions. Far to the west
lies a small island.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:155 MA:167)>
You follow Tes.

On the Ocean
Water stretches as far as you can see in all directions, but you can just see
the coastline to the south.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:154 MA:167)> You can't seem to make out any trail.
You follow Tes.

On the Ocean
Water stretches as far as you can see to the north. A small pier lies to the
east and a sandy beach lies to the south.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:153 MA:167)>
You follow Tes.

A Sandy Beach
Waves wash over your feet as you stroll along this sandy beach. You
can see a small wooden building to the east. Several boats are piled up
outside the building and a piers juts out from the building into the
frothing sea.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:152 MA:167)>
You follow Tes.

On the Ocean
Water stretches as far as you can see to the north. A small pier lies to the
east and a sandy beach lies to the south.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:151 MA:167)>
You follow Tes.

On the Ocean
Water stretches as far as you can see in all directions, but you can just see
the coastline to the south.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:150 MA:167)>
You follow Tes.

On the Ocean
Water stretches as far as you can see in all directions. Far to the west
lies a small island.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:149 MA:167)>
You follow Tes.

On the Ocean
Water stretches as far as you can see to the south and east. North lies the
mired coastline and to the west grows a jungle..
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:148 MA:167)> cast 'sleep' tes

A sleek grey dolphin growls with anger.
A sleek grey dolphin says 'Tes, it's time for you to die!'
A sleek grey dolphin misses Tes with its bite.
Tes panics, and attempts to flee.
Tes leaves south.

(HP:313 MV:148 MA:167)> s
cast 'sleep' tes
Nobody here by that name.

(HP:313 MV:148 MA:167)> On the Ocean
Water stretches as far as you can see in all directions. Far to the west
lies a small island.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:147 MA:167)> Ok.
You whisper a word to Tes and she goes to sleep.

(HP:313 MV:147 MA:152)> back tes
A sleek grey dolphin growls with anger.
A sleek grey dolphin says 'Tes, it's time for you to die!'
A sleek grey dolphin bites Tes extremely hard.
Tes panics, and attempts to flee.
Tes leaves west.

(HP:313 MV:147 Mw
cast 'sleep' tes
On the Ocean
Water stretches as far as you can see in all directions.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.
order followers sleep

(HP:313 MV:146 MA:152)> Ok.

(HP:313 MV:146 MA:137)>
You follow Tes.

On the Ocean
Water stretches as far as you can see in all directions. The ocean depths to
the west appear impenetrable to your small craft.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:145 MA:137)> order 1.dol/ kill tes/
order 1.dol/ kill tes/

A sleek grey dolphin growls with anger.
A sleek grey dolphin says 'Tes, it's time for you to die!'
Tes nimbly evades a sleek grey dolphin's attack!
You follow Tes.

The Island Prison
The remains of a stone tower are scattered about this small island.The
feathers of a thousand dead white birds and some bits of wax clutter the
island. Without a boat the only way off this island is to fly.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
Icarus stands here, scanning the horizon.
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:144 MA:137)>
order 2.dol/ kill tes/
order 2.dol/ kill tes/
You follow Tes.

On the Ocean
Water stretches as far as you can see in all directions. However, the ocean to
the west appears impenetrable to your small craft.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:143 MA:137)>
You follow Tes.

On the Ocean
Water stretches as far as you can see in all directions. Among the reflections
off the water, you think you see a small island.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:142 MA:137)>
You follow Tes.

On the Ocean
Water stretches as far as you can see to the north. The Colossus stands atop
the high sea cliffs just west of here and a sandy beach lies to the south.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:141 MA:137)> order 1.dol/ kill tes/
order 1.dol/ kill tes/
order 1.dol/ kill tes/
order 2.dol/ kill tes/
order 2.dol/ kill tes/

You follow Tes.

A Sandy Beach
Waves wash over your feet as you stroll along this sandy beach, and the
sounds of the waves against the shore peacefully reassure you. Cliff rise
to the western sky and a small shack dots the eastern horizon.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:140 MA:137)>
You follow Tes.

Sea Cliffs
There is a long drop from here to the sea below, although the path to the west
appears scalable. A sandy beach lies down and to the east.
A corpse of A Cretan guard is lying here.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A sleek grey dolphin has arrived.
A sleek grey dolphin has arrived.

(HP:313 MV:139 MA:137)> A sleek grey dolphin lies down and falls asleep.
A sleek grey dolphin lies down and falls asleep.
Ok.

(HP:313 MV:139 MA:137)> Ok.

(HP:313 MV:139 MA:137)> Ok.

(HP:313 MV:139 MA:137)> Ok.

(HP:313 MV:139 MA:137)> Ok.
You follow Tes.

Sea Cliffs
There is a long drop from here to the sea below, although the path to the
north appears scalable. A stone staircase leads eastward to the rear of a
greek-style temple and Cliff Road leads south towards the Guild Square..
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!

(HP:313 MV:138 MA:137)> That person isn't here.

(HP:313 MV:138 MA:137)> That person isn't here.

(HP:313 MV:138 MA:137)> That person isn't here.
You follow Tes.

Cliff Road
Directly to the east lies the temple of Janus, the two-faced god who sees
both the past and the future. His priest maintain an ample storeroom of
basic supplies. Cliff road continues north towards the temple of Poseidon.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!

(HP:313 MV:137 MA:137)> That person isn't here.

(HP:313 MV:137 MA:137)> That person isn't here.

(HP:313 MV:137 MA:137)>
You follow Tes.

The Temple of Janus
This plain temple's only adornment is a small statue of the two-faced deity
Janus. Considered by some to be the patron of adventurers, he looks
simultaneously to the past and future. To the south lies a storeroom where
the priests of Janus stock basic supplies for those in need. Cliff Road lies
outside the temple to west, leading to Crete and beyond.
A hazy blue door-shaped rectangle hangs in the air here.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A janitor is walking around, cleaning up.
A blue-tick heeler is here.
Skeeter glows with a bright light!

(HP:313 MV:136 MA:137)>
You follow Tes.

The Storeroom
In this room, priests of Janus have stockpiled items for the needy. The only
exit is to the north.
A small sword lies here.
A wooden plank which could serve as a shield has been tossed here.
Certainly not fashionable, but probably useful, some woven sleeves sit here.
A plaid kilt in a red and green weave lies clashes with the surroundings.
Discarded in the shadows, you notice a dirty, yet servicable leather cap.
A rough woven tunic is spread out on the ground.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A Cretan guard is here, protecting the town.

(HP:313 MV:135 MA:137)>
A Cretan guard glares at Tes.

(HP:313 MV:135 MA:137)> order 2.dol/ kill tes/

You follow Tes.

The Temple of Janus
This plain temple's only adornment is a small statue of the two-faced deity
Janus. Considered by some to be the patron of adventurers, he looks
simultaneously to the past and future. To the south lies a storeroom where
the priests of Janus stock basic supplies for those in need. Cliff Road lies
outside the temple to west, leading to Crete and beyond.
A hazy blue door-shaped rectangle hangs in the air here.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A janitor is walking around, cleaning up.
A blue-tick heeler is here.
Skeeter glows with a bright light!

(HP:313 MV:134 MA:137)> order 2.dol/ kill tes/
That person isn't here.
You follow Tes.

The Storeroom
In this room, priests of Janus have stockpiled items for the needy. The only
exit is to the north.
A small sword lies here.
A wooden plank which could serve as a shield has been tossed here.
Certainly not fashionable, but probably useful, some woven sleeves sit here.
A plaid kilt in a red and green weave lies clashes with the surroundings.
Discarded in the shadows, you notice a dirty, yet servicable leather cap.
A rough woven tunic is spread out on the ground.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A Cretan guard is here, protecting the town.

(HP:313 MV:133 MA:137)> A Cretan guard glares at Tes.
That person isn't here.

(HP:313 MV:133 MA:137)> order 1.dol/ kill tes/
order 1.dol/ kill tes/

You follow Tes.

The Temple of Janus
This plain temple's only adornment is a small statue of the two-faced deity
Janus. Considered by some to be the patron of adventurers, he looks
simultaneously to the past and future. To the south lies a storeroom where
the priests of Janus stock basic supplies for those in need. Cliff Road lies
outside the temple to west, leading to Crete and beyond.
A hazy blue door-shaped rectangle hangs in the air here.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A janitor is walking around, cleaning up.
A blue-tick heeler is here.
Skeeter glows with a bright light!

(HP:313 MV:132 MA:137)> That person isn't here.

(HP:313 MV:132 MA:137)> That person isn't here.
You follow Tes.

Cliff Road
Directly to the east lies the temple of Janus, the two-faced god who sees
both the past and the future. His priest maintain an ample storeroom of
basic supplies. Cliff road continues north towards the temple of Poseidon.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!

(HP:313 MV:131 MA:137)>
You follow Tes.

Cliff Road
This gravel path leads up the cliff towards the temple of Poseidon. A narrow
trail leads east toward a sacred grove.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!

(HP:313 MV:130 MA:137)>
You follow Tes.

Cliff Road
Directly to the east lies the temple of Janus, the two-faced god who sees
both the past and the future. His priest maintain an ample storeroom of
basic supplies. Cliff road continues north towards the temple of Poseidon.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!

(HP:313 MV:129 MA:137)>
You follow Tes.

The Temple of Janus
This plain temple's only adornment is a small statue of the two-faced deity
Janus. Considered by some to be the patron of adventurers, he looks
simultaneously to the past and future. To the south lies a storeroom where
the priests of Janus stock basic supplies for those in need. Cliff Road lies
outside the temple to west, leading to Crete and beyond.
A hazy blue door-shaped rectangle hangs in the air here.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A janitor is walking around, cleaning up.
A blue-tick heeler is here.
Skeeter glows with a bright light!

(HP:313 MV:128 MA:137)>
You follow Tes.

Cliff Road
Directly to the east lies the temple of Janus, the two-faced god who sees
both the past and the future. His priest maintain an ample storeroom of
basic supplies. Cliff road continues north towards the temple of Poseidon.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!

(HP:313 MV:127 MA:137)> cast 'sleep' tes
Ok.

(HP:313 MV:127 MA:122)>
You follow Tes.

The Temple of Janus
This plain temple's only adornment is a small statue of the two-faced deity
Janus. Considered by some to be the patron of adventurers, he looks
simultaneously to the past and future. To the south lies a storeroom where
the priests of Janus stock basic supplies for those in need. Cliff Road lies
outside the temple to west, leading to Crete and beyond.
A hazy blue door-shaped rectangle hangs in the air here.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A janitor is walking around, cleaning up.
A blue-tick heeler is here.
Skeeter glows with a bright light!

(HP:313 MV:126 MA:122)> cast 'sleep' tes

You follow Tes.

Cliff Road
Directly to the east lies the temple of Janus, the two-faced god who sees
both the past and the future. His priest maintain an ample storeroom of
basic supplies. Cliff road continues north towards the temple of Poseidon.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!

(HP:313 MV:125 MA:122)>
You follow Tes.

The Temple of Janus
This plain temple's only adornment is a small statue of the two-faced deity
Janus. Considered by some to be the patron of adventurers, he looks
simultaneously to the past and future. To the south lies a storeroom where
the priests of Janus stock basic supplies for those in need. Cliff Road lies
outside the temple to west, leading to Crete and beyond.
A hazy blue door-shaped rectangle hangs in the air here.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!
A janitor is walking around, cleaning up.
A blue-tick heeler is here.
Skeeter glows with a bright light!

(HP:313 MV:124 MA:122)>
You follow Tes.

Cliff Road
Directly to the east lies the temple of Janus, the two-faced god who sees
both the past and the future. His priest maintain an ample storeroom of
basic supplies. Cliff road continues north towards the temple of Poseidon.
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!

(HP:313 MV:123 MA:122)>
You follow Tes.

Sea Cliffs
There is a long drop from here to the sea below, although the path to the
north appears scalable. A stone staircase leads eastward to the rear of a
greek-style temple and Cliff Road leads south towards the Guild Square..
Tes aint no weenie is standing here. (Red Aura)
Tes glows with a bright light!

(HP:313 MV:122 MA:122)> cast 'sleep' tes
Ok.
You whisper a word to Tes and she goes to sleep.

(HP:313 MV:122 MA:107)>
The white aura around your body fades.
You sense the red in your vision disappear.

(HP:321 MV:155 MA:139)> Ok.

(HP:321 MV:155 MA:124)> cast 'sanc' self
Ok.
You start glowing.

(HP:321 MV:155 MA:49)> look
Sea Cliffs
There is a long drop from here to the sea below, although the path to the
north appears scalable. A stone staircase leads eastward to the rear of a
greek-style temple and Cliff Road leads south towards the Guild Square..
Tes aint no weenie is sleeping here.

(HP:321 MV:155 MA:49)> exa tes
She doesn't have any guild or clan identifying symbols.
Tes has quite a few wounds.

Tes is using:
<worn on finger> a dwarven ring..It emits a faint humming sound!
<worn on finger> a dwarven ring..It emits a faint humming sound!
<worn around neck> a heavy gold chain
<worn around neck> a hand necklace..It has a soft glowing aura!
<worn on body> a shell breastplate
<worn on head> Titan's helm
<worn on hands> a pair of marble gauntlets
<worn on arms> a pair of leather armbands
<worn as shield> the Dragon Scale Shield
<worn about body> a cloak of destruction..It has a soft glowing aura!
<worn about waist> sharkskin belt
<worn right wrist> a cartlidge bracelet..It has a soft glowing aura!
<worn left wrist> a cartlidge bracelet..It has a soft glowing aura!
<wielded> the Piercing Scream(invisible)..It has a soft glowing aura!
<held> an old, bleached staff..It emits a faint humming sound!

(HP:321 MV:155 MA:49)> steal recall tes
She has not got that item.

(HP:321 MV:155 MA:49)> steal milky tes
She has not got that item.

(HP:321 MV:155 MA:49)> back tes
You need to wield a weapon, to make it a succes.

(HP:321 MV:155 MA:49)> wield curved
You only have two hands.

(HP:321 MV:155 MA:49)> rem shield
wieYou stop using the Dragon Scale Shield.
ld
(HP:321 MV:155 MA:49)> curved
You arm yourself with a curved dagger.

(HP:321 MV:155 MA:49)> back tes
Tes defends herself as you attack!
Tes staggers as you place a curved dagger in her into his shoulder.
Tes panics, and attempts to flee.
Tes leaves east.

(HP:321 MV:155 MA:49)> e
back tes
back tes
back tes
The Altar of Poseidon
A feeling a tranquility comes over you as you contemplate the great stone
figure of the sea deity. A stone staircase leads up the hill behind the altar.
Tes aint no weenie is standing here.
(Invis)A man, dressed in sea-green robes and wearing a necklace of shells, is
standing here.
Pericles, the High Priest of Poseidon, glows with a bright light!

(HP:321 MV:154 MA:49)> Tes defends herself as you attack!
Tes makes a strange sound but is suddenly very silent, as you place a curved
dagger in her back
Tes is dead! R.I.P.
You receive 0 xp a grouping bonus of 0 xp for that battle.
Your blood freezes as you hear Tess death cry.

(HP:321 MV:154 MA:49)> who
Backstab who?

(HP:321 MV:154 MA:49)> Backstab who?

(HP:321 MV:154 MA:49)> The CARNAGE List of the Walking Dead



Amorphis the Karelian Knight (Dwarf)
Salidar the Competant Glad Contest Winner (Reptilian)
Rhetoric the Dwarf (Dwarf)
Skorn is Wandering around on the test mud (Undead)
Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness GLADIATOR (Halfling)
Tes aint no weenie (Centaur)
Lysander the Ringmaster (Devil)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [10]

(HP:321 MV:154 MA:49)> com
m Pericles, the High Priest of Poseidon, says 'Poseidon, send us relief from the
scourge of the minotaurs.'

(HP:321 MV:154 MA:49)> *drool*

Lysander communes 'we're done!'

(HP:321 MV:154 MA:49)> You can't link minds with anyone right now.

(HP:321 MV:154 MA:49)> !
You commune '*drool*'.

(HP:321 MV:182 MA:81)>
recite recall
save
Pericles, the High Priest of Poseidon, chants a long prayer to Poseidon.

(HP:321 MV:182 MA:81)> You recite a scroll of recall which dissolves.
Central Square
You have entered the hub of this small village. Here, the majority of the
activity takes place. People line the street here laughing, playing, talking,
and generally just enjoying themselves. Houses dot the streets here looking
pleasant. A large marble and gold fountain is the main attraction here as
several children are walking around in it picking up coins of various sorts
and then are chased away by the sentry only to return later.
A fountain of gold and marble sits here looking drinkable.
A male citizen of Verona is standing here.
A female citizen of Verona is standing here.
A small child is standing here.
A rather mischevious looking individual is duelling here.

(HP:321 MV:182 MA:81)> w
w
w
s
s
s
w
buy ticket
west
give ticket burns
Saving Mortal...Successful (cost: 99650 gp/day)

(HP:321 MV:182 MA:81)> Central Thoroughfare
You are on the east-west thoroughfare through the center of Verona. Little
houses dot the street on either side. Children run about playing here, women
are chatting calmly while the men are off working or drinking. To the west,
the thoroughfare continues through the village. To the north is a building
with the symbol of an eagle in flight above its door. While to the east, you
spot the central square of the village, containing what looks to be a rather
large fountain.

(HP:321 MV:181 MA:81)> Central Thoroughfare
You are on the east-west thoroughfare through the center of Verona. Little
houses dot the street on either side. Children run about playing here, women
are chatting calmly while the men are off working or drinking. To the west,
the thoroughfare intersects an north-south running street. To the east the
central thoroughfare continues through the village.
A man dressed in blue stands here alertly.

(HP:321 MV:180 MA:81)> Western Thoroughfare
You are on the western thoroughfare through Verona. A bit of hustle and
bustle can be seen in any direction. Little houses dot the street on either
side. Children run about playing here, women are chatting calmly while the
men are off working or drinking. To the west, the sound of flowing water can
be heard. To the east is a central path through the village.

(HP:321 MV:179 MA:81)> Western Thoroughfare
You are on the western thoroughfare through Verona. A bit of hustle and
bustle can be seen in any direction. Little houses dot the street on either
side. Children run about playing here, women are chatting calmly while the
men are off working or drinking.
A male citizen of Verona is standing here.
A man dressed in blue stands here alertly.

(HP:321 MV:178 MA:81)> Western Thoroughfare
You are on the western thoroughfare through Verona. A bit of hustle and
bustle can be seen in any direction. Little houses dot the street on either
side. Children run about playing here, women are chatting calmly while the
men are off working or drinking.
A janitor is walking around, cleaning up.

(HP:321 MV:177 MA:81)> West Corner of Southern Verona
You are on the southern thoroughfare through Verona. A bit of hustle and
bustle can be seen in any direction. Little houses dot the street on all
sides. Children run about playing here, women are chatting calmly while the
men are off working or drinking. On the south side of the street, you see a
building labeled as the "Peaceful Inn." and on the west side of the street,
you see a building with a small wooden sign reading "Verona Coach and Travel"
A tall strong looking man stands here guarding Verona.

(HP:321 MV:176 MA:81)> Verona Coach and Travel
You see many posters about various locations about other cities around this
room. Most are particulary plain, on brown parchment, but one catches your
eye in particular. The poster is for the city of Crete, but someone has
painted a big red 'X' over the poster.
A small child is standing here.
A janitor is walking around, cleaning up.
A male citizen of Verona is standing here.
Paully is standing here.

(HP:321 MV:175 MA:81)> Paully says to you 'You're too good a haggler for me.'
Paully says to you 'That'll be 24 coins!'
You now have a ticket to Elkin.

(HP:321 MV:175 MA:81)> Behind Verona Coach and Travel
The smell of wet hay and horses fills your senses as you step out of the
building. You see several coaches with horses attached, that are loaded up,
ready to take people to their destinations.
A janitor is walking around, cleaning up.
A man stands here tending to the needs of travellers.
A janitor is walking around, cleaning up.
A male citizen of Verona is standing here.

(HP:321 MV:174 MA:81)> You give a ticket to Elkin to Burns.

(HP:321 MV:174 MA:81)>
Burns smiles at you.
Burns says to you 'right this way please.'
The Coachmaster helps you onto a coach.

(HP:321 MV:174 MA:81)> who
hide
The CARNAGE List of the Walking Dead



Amorphis the Karelian Knight (Dwarf)
Salidar the Competant Glad Contest Winner (Reptilian)
Rhetoric the Dwarf (Dwarf)
Skorn is Wandering around on the test mud (Undead)
Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness (Halfling)
Tes aint no weenie (Centaur)
Lysander the Ringmaster (Devil)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [10]

(HP:321 MV:174 MA:81)> You attempt to hide yourself.

(HP:321 MV:174 MA:81)>
You feel the coach take off on its journey.

(HP:321 MV:174 MA:81)>
Tes communes 'that was fun'

(HP:321 MV:174 MA:81)> co
Lysander communes 'gratz mortal'

(HP:321 MV:174 MA:81)> mm yeah... pity them
dAfter a while, the coach comes to a halt and you are escorted
onto a large sailing vessel which immediately takes off from port.

(HP:321 MV:174 MA:81)> amn dolphi
ns doSkorn communes 'Gratz Mortal'

(HP:321 MV:174 MA:81)> n't bash *heh*
You commune 'yeah... pity them damn dolphins don't bash *heh*'.

(HP:321 MV:174 MA:81)> comm thanks Sko
rTes communes 'can sumone unsilenc...oh thank u zam'

(HP:321 MV:174 MA:81)> n
You commune 'thanks Skorn'.

(HP:321 MV:174 MA:81)>
After a short while on the ship, you near your destination and the
ship docks at a pier, lets you off, then sails off into the sea.

(HP:321 MV:174 MA:81)> d
Lobby of the Elkin Inn
This is the lobby of the Elkin Inn, there are several couches and
chairs sitting about with a nice oak coffee table. There are wooden stairs
leading up. There is a road leading from the entrance east.
e

(HP:321 MV:173 MA:81)> Chesnut Way
This little road leads in an eastern direction from the Elkin Inn.
There are several well-kept sculpted bushes around the edges of the road,
and a sign off on the northern side of the road.
A janitor is walking around, cleaning up.

(HP:321 MV:172 MA:81)> e
e
n
n
Chesnut Way
This little road leads in an east-west direction. To the north a small
alley leads towards Main Street. To the west the road continues towards
the Elkin Inn.
A janitor is walking around, cleaning up.
A traveller is walking around here, looking around at the sites.

(HP:321 MV:171 MA:81)> sco
hide
Chesnut Way
This little road leads in an east-west direction. To the south a dirt
road leads towards the Southern Gates. To the north is a building with
a sign that reads "Elkin Police."
A Police Lieutenant is maintaining law and order.

(HP:321 MV:170 MA:81)> A police lieutenant glares icily at you, you feel cold to your bones.
Elkin Police Station
This room has a several cheap wooden desks made from pine. There are
papers all over the desks, where the policemen would keep track of criminal
records. There is a bulletin board on the western wall with wanted signs
pinned up on them. There are exits to the north, west, and south.
A loyal thug follower of Snogard is here.
Taghri, the Elkin Captain of the Police is standing here.

(HP:321 MV:169 MA:81)> The Captain glares icily at you, you feel cold to your bones.
The Captain says to you 'You better not start any trouble . . . cause I'll
bust your head with a sledgehammer.'
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Rhetoric the Dwarf is standing here.
Salidar the Competant Glad Contest Winner is standing here.
Tes aint no weenie is standing here.
Amorphis the Karelian Knight is standing here.
Zamira :) is standing here.
Herectic the Veteran Glad Contest Winner is resting here.
Reverie the Rapturous Raptoress is standing here.

(HP:321 MV:168 MA:81)> Personal information on Mortal:

GUILD MEMBER of The Legion of Doom!
Time invested in character: Days [8], Hours [1]
Attributes:
STR [10/0] INT [19] WIS [17] DEX [19] CON [16] CHR [17]
Age: [33] Height: [113] cm Weight: [68] pounds
Carried item(s): [10] Carried Weight: [47] pounds
AC: [-16/10] Alignment: [-981] Level: [60] GOLD: [14156] coins
Experience: [7316] Experience needed for next level: [19992684]
HP: [321/321] MV: [168/182] Mana: [81/334]
Your Hometown: [Verona ]
You are following: [Tes ].
Your title is: [Bane - /3ringer of /)arkness].
Fighting Style: [Evasive ] Wimpy set to [321hp]
You are affected by the spell "sanctuary"
You are affected by the skill "sneak"


(HP:321 MV:168 MA:81)> You attempt to hide yourself.

(HP:321 MV:168 MA:81)> who
hide

Reverie nods solemnly.

(HP:321 MV:168 MA:81)> The CARNAGE List of the Walking Dead



Amorphis the Karelian Knight (Dwarf)
Salidar the Competant Glad Contest Winner (Reptilian)
Rhetoric the Dwarf (Dwarf)
Skorn is Wandering around on the test mud (Undead)
Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness (Halfling)
Tes aint no weenie (Centaur)
Lysander the Ringmaster (Devil)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [10]

(HP:321 MV:168 MA:81)> You attempt to hide yourself.

(HP:321 MV:168 MA:81)> look
ex
hide
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Rhetoric the Dwarf is standing here.
Salidar the Competant Glad Contest Winner is standing here.
Tes aint no weenie is standing here.
Amorphis the Karelian Knight is standing here.
Zamira :) is standing here.
Herectic the Veteran Glad Contest Winner is resting here.
Reverie the Rapturous Raptoress is standing here.

(HP:321 MV:168 MA:81)> Obvious exits:
North - Cobblestone Street
East - Main Street
South - Elkin Police Station
West - Main Street
Up - Entrance to the World of Carnage Training Centre

(HP:321 MV:168 MA:81)> You attempt to hide yourself.

(HP:321 MV:168 MA:81)>
Salidar smiles happily.

(HP:321 MV:168 MA:81)>
Rhetoric utters the words, 'dispel magic'
A black glow surrounds Tes.

(HP:321 MV:168 MA:81)>
Tes all better now thanks

(HP:321 MV:168 MA:81)>
Salidar licks Tes.

(HP:321 MV:168 MA:81)>
giTes quaffs a yellow potion of see invisible.
Tes's eyes glow yellow briefly.

(HP:321 MV:182 MA:113)> g
You giggle.

(HP:321 MV:182 MA:113)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Rhetoric the Dwarf is standing here.
Salidar the Competant Glad Contest Winner is standing here.
Tes aint no weenie is standing here.
Amorphis the Karelian Knight is standing here.
Zamira :) is standing here.
Herectic the Veteran Glad Contest Winner is resting here.
Reverie the Rapturous Raptoress is standing here.
l
(HP:321 MV:182 MA:113)>
Tes jumps up and down.

(HP:321 MV:182 MA:113)> ick tes

Tes says 'i can speak'

(HP:321 MV:182 MA:113)> You lick her.

(HP:321 MV:182 MA:113)>
Tes licks you.

(HP:321 MV:182 MA:113)>
Tes says to you 'i hate dolphins'

(HP:321 MV:182 MA:113)> ' silent and blind not good fer ya eh!
You say 'silent and blind not good fer ya eh!'

(HP:321 MV:182 MA:113)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Rhetoric the Dwarf is standing here.
Salidar the Competant Glad Contest Winner is standing here.
Tes aint no weenie is standing here.
Amorphis the Karelian Knight is standing here.
Zamira :) is standing here.
Herectic the Veteran Glad Contest Winner is resting here.
Reverie the Rapturous Raptoress is standing here.

(HP:321 MV:182 MA:113)>
Rhetoric chuckles politely.

(HP:321 MV:182 MA:113)>
Amorphis gets a water flask from his a large sack.

(HP:321 MV:182 MA:113)>
Tes says 'i proud of me anyway =op'

(HP:321 MV:182 MA:113)> nod
Amorphis brandishes a holy symbol and chants 'conjure espirit'
Amorphis mouths a long and intricate incantation. The airbegins to shimmer.
The elemental essence coalesces into a siren.
You nod solemnly.

(HP:321 MV:182 MA:113)> ' you
diAmorphis appoints himself the leader of the group.
A siren is now a member of Amorphis's group.

(HP:321 MV:182 MA:113)> d very well

Salidar fills up a water flask from the fountain.

(HP:321 MV:182 MA:113)> You say 'you did very well'

(HP:321 MV:182 MA:113)>
Amorphis stops using a pontiff's headdress.

(HP:321 MV:182 MA:113)>
Amorphis wears Titan's helm on his head.

(HP:321 MV:182 MA:113)>
Zamira shows her approval by clapping her small hands together.

(HP:321 MV:182 MA:113)>
Tes hugs you.

(HP:321 MV:182 MA:113)>
Rhetoric waves happily.

(HP:321 MV:182 MA:113)>
Tes says 'smoke break!'

(HP:321 MV:182 MA:113)> ave rhet/
Huh!?!

(HP:321 MV:182 MA:113)> look
The sun slowly disappears in the west.
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
A maiden with seaweed hair dances among the puddles.
Salidar the Competant Glad Contest Winner is standing here.
Tes aint no weenie is standing here.
Amorphis the Karelian Knight is standing here.
Zamira :) is standing here.
Herectic the Veteran Glad Contest Winner is resting here.
Reverie the Rapturous Raptoress is standing here.

(HP:321 MV:182 MA:145)>
(HP:321 MV:182 MA:145)> who

Zamira communes 'gratz to all contestants... everyone was in the spirit'

(HP:321 MV:182 MA:145)>
Salidar drinks water from the fountain.

(HP:321 MV:182 MA:145)> Salidar drinks water from the fountain.
The CARNAGE List of the Walking Dead



Amorphis the Karelian Knight (Dwarf)
Salidar the Competant Glad Contest Winner (Reptilian)
Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness (Halfling)
Tes aint no weenie (Centaur)
Lysander the Ringmaster (Devil)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [8]

(HP:321 MV:182 MA:145)>
Amorphis brandishes a holy symbol and chants 'bless'

(HP:321 MV:182 MA:145)>
Tes drops a clear potion.

(HP:321 MV:182 MA:145)>
Amorphis leaves east.
A siren leaves east.

(HP:321 MV:182 MA:145)>
Tes drops a clear potion.

(HP:321 MV:182 MA:145)>
comm *nTes drops a clear potion.

(HP:321 MV:182 MA:145)> od*
You commune '*nod*'.

(HP:321 MV:182 MA:145)> comm now wheres
Herectic stops resting, and clambers on his feet.

(HP:321 MV:182 MA:145)>
Herectic leaves east.

(HP:321 MV:182 MA:145)> my
Tes communes 'gratz to all'

(HP:321 MV:182 MA:145)> mill gold
You commune 'now wheres my mill gold'.

(HP:321 MV:182 MA:145)> comm *hehe*
You commune '*hehe*'.

(HP:321 MV:182 MA:145)> sco
hide
Personal information on Mortal:

GUILD MEMBER of The Legion of Doom!
Time invested in character: Days [8], Hours [1]
Attributes:
STR [10/0] INT [19] WIS [17] DEX [19] CON [16] CHR [17]
Age: [33] Height: [113] cm Weight: [68] pounds
Carried item(s): [10] Carried Weight: [47] pounds
AC: [-16/10] Alignment: [-981] Level: [60] GOLD: [14156] coins
Experience: [7316] Experience needed for next level: [19992684]
HP: [321/321] MV: [182/182] Mana: [145/334]
Your Hometown: [Verona ]
You are following: [Tes ].
Your title is: [Bane - /3ringer of /)arkness].
Fighting Style: [Evasive ] Wimpy set to [321hp]
You are affected by the spell "sanctuary"
You are affected by the skill "sneak"


(HP:321 MV:182 MA:145)> You attempt to hide yourself.

(HP:321 MV:182 MA:145)>
Tes communes 'next time mortal *grin*'

(HP:321 MV:182 MA:145)> comm heehee
You commune 'heehee'.
wh
(HP:321 MV:182 MA:145)> o
The CARNAGE List of the Walking Dead



Amorphis the Karelian Knight (Dwarf)
Salidar the Competant Glad Contest Winner (Reptilian)
Zamira :) (Dragon)
Mortal Bane - /3ringer of /)arkness (Halfling)
Tes aint no weenie (Centaur)
Lysander the Ringmaster (Devil)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [8]

(HP:321 MV:182 MA:145)> title
Reverie gives a gold bracelet to Salidar.

(HP:321 MV:182 MA:145)> Bane -
Master of the Tournament
Lysander communes 'this turned out to be pretty cool'

(HP:321 MV:182 MA:145)>
The night has begun.
The rain stopped.
The white aura around your body fades.

(HP:321 MV:182 MA:177)> (HP:321 MV:182 MA:177)> comm should do it again
Lysander gives you 1000000 gold coins.

(HP:321 MV:182 MA:177)> ... maybe next time I not lag so bad
Salidar communes 'barring the whining'
You commune 'should do it again... maybe next time I not lag so bad'.

(HP:321 MV:182 MA:177)> drool
' I go geSlob! Control yourself!
t
(HP:321 MV:182 MA:177)> durble too
You say 'I go get durble too'

(HP:321 MV:182 MA:177)>
lLysander communes 'the whining wasn't that bad'

(HP:321 MV:182 MA:177)> ook
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A clear potion has been carelessly left here. [3]
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Lysander the Ringmaster is standing here.
Salidar the Competant Glad Contest Winner is standing here.
Tes aint no weenie is standing here.
Zamira :) is standing here.
Reverie the Rapturous Raptoress is standing here.

(HP:321 MV:182 MA:177)>
Tes says 'mortal did i do u any damage at all?'

(HP:321 MV:182 MA:177)> save
Saving Mortal...Successful (cost: 99650 gp/day)

(HP:321 MV:182 MA:177)> pond
' te
enSalidar communes 'no not that bad'

(HP:321 MV:182 MA:177)> You ponder important matters.

(HP:321 MV:182 MA:177)> y weeny bit

Lysander communes 'results have been posted on the elkin board.. take look'

(HP:321 MV:182 MA:177)> You say 'teeny weeny bit'

(HP:321 MV:182 MA:177)> e
s

Tes communes 'i didnt whine..just didnt like goin to makdor is all'

(HP:321 MV:182 MA:177)> Main Street
This road runs in an east-west direction through the center of town. This
road is well kept by the janitors around here. To the north is a large,
well lighted building with a sign that reads "Sue's Diner." To the east and
west Main Street continues. To the south is a wooden building with a sign that
reads "Elkin Post Office."
An Elkin Policeman is here, keeping the peace.
A busybody is standing here, waiting to tell someone some gossip.
A large man is standing here with a grin on his face.

(HP:321 MV:181 MA:177)> A policeman glares icily at you, you feel cold to your bones.
Elkin Post Office
This small building is kept quite clean, the tiled floor is well swept
and moped. There is a counter make out of fine cedar wood on the eastern
wall. There are exits to the north, east, and south. A stairway to one
side leads up to the Recruiting Center on the next floor.
A heavy iron incinerator sits here with flames spewing from its hatch.
A cheerful-looking mailbox is here...It has a soft glowing aura!
A large notice board is planted in the ground here.
A janitor is walking around, cleaning up.
Cliff the mailman is sorting through mail here.
l
(HP:321 MV:180 MA:177)> ook board
This is a bulletin board. Usage: 'read board <msg #>', 'write board <subject>',
'remove board <msg #>'
There are 14 messages on the board.
1  : Player Email List (Lysander - Th 1/6 12:13)
2  : Imrahil (Lysander - Th 1/6 22:41)
3  : publicity (Imrahil - Sa 1/8 0:22)
4  : .... (Sang - Sa 1/8 10:59)
5  : Praise Valence! (Annubis - Sa 1/8 13:16)
6  : Announcement (Lysander - Sa 1/8 13:59)
7  : Question for the immorts (Celegorn - Fr 1/14 11:06)
8  : re: Celegorn (Lysander - Fr 1/14 12:52)
9  : Yo Ren.. (Lysander - Sa 1/15 0:05)
10 : Tournament Results: Novice Adventurers (Lysander - Su 1/16 2:37)
11 : Tournament Results: Capable Adventurers (Lysander - Su 1/16 2:40)
12 : Tournament Results: Veteran Adventurers (Lysander - Su 1/16 2:41)
13 : Tournament Results: Expert Adventurers (Lysander - Su 1/16 2:45)
14 : Tournament Results: Master Adventurers (Lysander - Su 1/16 2:53)

(HP:321 MV:180 MA:177)> read
10
Herectic communes 'except for violent whom i dont blame'

(HP:321 MV:180 MA:177)>
Lysander has arrived.

(HP:321 MV:180 MA:177)> Message 10 : Tournament Results: Novice Adventurers (Lysander - Su 1/16 2:37)

Name W L T



Jazz 5 0 0
Karn 4 1 0
Brothnar 3 2 0
Spencer 2 3 0
Solvario 1 4 0
Spliff 0 5 0

The top four seeds advanced to the semi-finals:
Spencer def. Jazz
Brothnar def. Karn

And in the finals:
Spencer def. Brothnar

Congratulations Spencer, Novice Gladiator Champion!!!!!
Lysander studies the board.

(HP:321 MV:180 MA:177)>
Salidar communes 'needed more opponents in my bracket'

(HP:321 MV:180 MA:177)> read 11
Message 11 : Tournament Results: Capable Adventurers (Lysander - Su 1/16 2:40)

There were only two capable adventurers entered into the
tournament. As a result only a final round of fighting was
necessary to determine the champion:

In the finals:
Salidar def. Revereie
Congratulations Salidar, Capable Gladiator Champion!!!!!

(HP:321 MV:182 MA:209)>
A busybody has arrived.

(HP:321 MV:182 MA:209)> read 12
Message 12 : Tournament Results: Veteran Adventurers (Lysander - Su 1/16 2:41)

Name W L T



Divinity 3 0 0
Herectic 2 1 0
Celegorn 1 2 0
Nefkler 0 3 0

All four advance to the semi-finals:
Divinity def. Nefkler
Herectic def. Celegorn

And in the finals:
Herectic def. Divinity

Congratulations Herectic, Veteran Gladiator Champion!!!!!

(HP:321 MV:182 MA:209)> read 13
Message 13 : Tournament Results: Expert Adventurers (Lysander - Su 1/16 2:45)

Name W L T



Durble 3 0 0
Ricar 2 1 0
Zhukov 1 2 0
Eeyore 0 3 0

All four advance to the semi-finals:
Durble def. Eeyore
Ricar def. Zhukov

And in the finals:
Durble def. Ricar

Congratulations Durble, Expert Gladiator Champion!!!!!

(HP:321 MV:182 MA:209)>
Lysander has arrived.

(HP:321 MV:182 MA:209)> read 14
Message 14 : Tournament Results: Master Adventurers (Lysander - Su 1/16 2:53)

Name W L T



Mortal 2 0 1
Tes 2 1 0
Spleen 1 1 1
Snogard 0 3 0

All four advance to the semi-finals:
Mortal def. Snogard
Tes def. Spleen

and in the finals:
Mortal def. Tes

Congratulations Mortal, Master Gladiator Champion!!!!!

(HP:321 MV:182 MA:209)>
Tes studies the board.

(HP:321 MV:182 MA:209)>
Tes reads message 10 titled : Tournament Results: Novice Adventurers
(Lysander - Su 1/16 2:37).

(HP:321 MV:182 MA:209)>
rLysander communes 'next time we have to make this whole thing shorter'

(HP:321 MV:182 MA:209)> ead 1
5Tes reads message 11 titled : Tournament Results: Capable Adventurers
(Lysander - Su 1/16 2:40).

(HP:321 MV:182 MA:209)>
That message exists only in your imagination..

(HP:321 MV:182 MA:209)> smile
The Janitor leaves up.
You smile happily.

(HP:321 MV:182 MA:209)> gig
s
w
w
w
w
You giggle.
u
ren
(HP:321 MV:182 MA:241)> tChesnut Way
This little road leads west from Maroon Road. To the south is a wooden
building with a sign that reads "Chesnut Pub." To the north is a building
with a sign that reads "Elkin Post Office." To the east is Maroon Road.
A busybody is standing here, waiting to tell someone some gossip.

(HP:321 MV:181 MA:241)> Chesnut Way
This little road leads in an east-west direction. To the south a dirt
road leads towards the Southern Gates. To the north is a building with
a sign that reads "Elkin Police."
A Police Lieutenant is maintaining law and order.

(HP:321 MV:180 MA:241)> A police lieutenant glares icily at you, you feel cold to your bones.
Chesnut Way
This little road leads in an east-west direction. To the north a small
alley leads towards Main Street. To the west the road continues towards
the Elkin Inn.
A traveller is walking around here, looking around at the sites.
A janitor is walking around, cleaning up.

(HP:321 MV:179 MA:241)>
Chesnut Way
This little road leads in an eastern direction from the Elkin Inn.
There are several well-kept sculpted bushes around the edges of the road,
and a sign off on the northern side of the road.
A janitor is walking around, cleaning up.
A town dweller is roaming about here.

(HP:321 MV:178 MA:241)> Lobby of the Elkin Inn
This is the lobby of the Elkin Inn, there are several couches and
chairs sitting about with a nice oak coffee table. There are wooden stairs
leading up. There is a road leading from the entrance east.
A janitor is walking around, cleaning up.

(HP:321 MV:177 MA:241)> Elkin Inn
There is a small oak desk here for the receptionist. The rest of the
room is hard to describe, there are more doors than there should be, when
you try to count them, there appears to be an infinite amount of them. There
is a wooden stairway leading down.
Quin the Elkin Innkeeper is standing here with a jolly face.

(HP:321 MV:176 MA:241)> 1 of a crystal ring ( 5000)  : 5000
1 of a wand of invisibility ( 2200)  : 2200
1 of a water flask ( 0)  : 0
1 of a wand of invisibility ( 2200)  : 2200
1 of a scroll of recall ( 1000)  : 1000
1 of a large sack ( 0)  : 0
7 of iron rations ( 0)  : 0
1 of a belt of enchanted pouches of holding ( 0)  : 0
4 of a clear potion ( 1200)  : 4800
7 of a yellow potion of see invisible ( 0)  : 0
1 of a canoe ( 0)  : 0
1 of a grey potion ( 0)  : 0
1 of a water flask ( 0)  : 0
1 of a medallion in the shape of the sun ( 2000)  : 2000
1 of a dwarven ring (16500)  : 16500
1 of a dwarven ring (16500)  : 16500
1 of a hand necklace (13500)  : 13500
1 of a hand necklace (13500)  : 13500
1 of a mithril shirt (11000)  : 11000
1 of a wizard's hat (14500)  : 14500
1 of a pair of jewel encrusted golden boots ( 7500)  : 7500
1 of the Dragon Scale Shield (10950)  : 10950
1 of a green cloak (18000)  : 18000
1 of sharkskin belt ( 5000)  : 5000
1 of a jewelled bracelet ( 5000)  : 5000
1 of a jewelled bracelet ( 5000)  : 5000
1 of a curved dagger (16000)  : 16000
Quin the Elkin Innkeeper tells you 'You can rent for free up to 70500 gold worth per day.'
Quin the Elkin Innkeeper tells you 'It will cost you 99650 coins per day.'
Quin the Elkin Innkeeper tells you 'Since you have 1014156 gold pieces on you and another 1285969 in the bank,
Quin the Elkin Innkeeper tells you 'you have enough gold to rent for 23 full days.'
Quin the Elkin Innkeeper stores your stuff in the safe, and helps you into
your chamber.
You stop following Tes.

Welcome to CarnageMUD!

[0] Exit from CarnageMud.
[1] Go on with the Adventure.
[2] Enter your description.
[3] Read the background story.
[4] Change your password.
[D] Delete your character.

What is your fate:0
mudConnection closed by foreign host.

stargate:~> mud
Trying 164.76.108.251...
Connected to carnage.labs.emich.edu.
Escape character is '^]'.
dur __
/ \ / \
\ /\ / |
\/ \/ O R L D S O F \__/ A R N A G E

A fantasy world of travail and triumph!


Created by Robbie Rogers and Aaron Buhr based
on the DIKUMUD v.1 source code by Hans Henrick Staerfeldt,
Katja Nyboe, Tom Madsen, Michael Seirfert, and Sebastian Hammer

What shall your name be?ble
t
Password:
New NEWS for 01/07/2000:
Now more then ever, play at your own risk!

New NEWS for 01/05/2000:
After an unfortunate break for the new year, we are back. [Geez, what a
lame message. Can't you think of something more helpful?]

New NEWS for 10/26/1999:
The mud is unstable right now and we would like to focus our attention on
fixing the bugs rather than handing out reimbursements. You are playing
at your own risk!

New NEWS for 10/22/1999:
Ok rent should be 1% but we still may be buggy. Go Nuts!

-Worlds of Carnage Immortals

The NEWS was updated on Sat Jan 15 00:41:37 2000


      • PRESS RETURN:

1

Welcome to CarnageMUD!

[0] Exit from CarnageMud.
[1] Go on with the Adventure.
[2] Enter your description.
[3] Read the background story.
[4] Change your password.
[D] Delete your character.

What is your fate:Due to the long downtime, your rent is 1% normal cost.
Your bill comes to 37 coins.
The cost of renting was deducted from your bank account.
(Your current balance is 1269847 gold pieces.)
Watch out! the colossus still remembers you!


Elkin Inn
There is a small oak desk here for the receptionist. The rest of the
room is hard to describe, there are more doors than there should be, when
you try to count them, there appears to be an infinite amount of them. There
is a wooden stairway leading down.
Quin the Elkin Innkeeper is standing here with a jolly face.

(HP:204 MV:160 MA:126)> d
e
Lobby of the Elkin Inn
This is the lobby of the Elkin Inn, there are several couches and
chairs sitting about with a nice oak coffee table. There are wooden stairs
leading up. There is a road leading from the entrance east.
A janitor is walking around, cleaning up.
e
e

(HP:204 MV:159 MA:126)> e
Chesnut Way
This little road leads in an eastern direction from the Elkin Inn.
There are several well-kept sculpted bushes around the edges of the road,
and a sign off on the northern side of the road.
A janitor is walking around, cleaning up.
A town dweller is roaming about here.
n

(HP:204 MV:158 MA:126)> Chesnut Way
This little road leads in an east-west direction. To the north a small
alley leads towards Main Street. To the west the road continues towards
the Elkin Inn.
A traveller is walking around here, looking around at the sites.
A janitor is walking around, cleaning up.

(HP:204 MV:157 MA:126)> Chesnut Way
This little road leads in an east-west direction. To the south a dirt
road leads towards the Southern Gates. To the north is a building with
a sign that reads "Elkin Police."
A Police Lieutenant is maintaining law and order.
Lysander communes 'maybe no round robin, just seeding based on level.. '

(HP:204 MV:156 MA:126)> A police lieutenant glares icily at you, you feel cold to your bones.
Chesnut Way
This little road leads west from Maroon Road. To the south is a wooden
building with a sign that reads "Chesnut Pub." To the north is a building
with a sign that reads "Elkin Post Office." To the east is Maroon Road.
A busybody is standing here, waiting to tell someone some gossip.

(HP:204 MV:155 MA:126)> Elkin Post Office
This small building is kept quite clean, the tiled floor is well swept
and moped. There is a counter make out of fine cedar wood on the eastern
wall. There are exits to the north, east, and south. A stairway to one
side leads up to the Recruiting Center on the next floor.
A heavy iron incinerator sits here with flames spewing from its hatch.
A cheerful-looking mailbox is here...It has a soft glowing aura!
A large notice board is planted in the ground here.
Tes aint no weenie is standing here.
A busybody is standing here, waiting to tell someone some gossip.
Cliff the mailman is sorting through mail here.

(HP:204 MV:154 MA:126)> who
hide
The CARNAGE List of the Walking Dead



Durble the Furball (Halfling)
Amorphis the Karelian Knight (Dwarf)
Salidar the Competant Glad Contest Winner (Reptilian)
Zamira :) (Dragon)
Tes aint no weenie (Centaur)
Lysander the Ringmaster (Devil)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [8]

(HP:204 MV:154 MA:126)> You attempt to hide yourself.

(HP:204 MV:154 MA:126)> comm alms alms, alms
foTes reads message 13 titled : Tournament Results: Expert Adventurers (Lysander
- Su 1/16 2:45).

(HP:204 MV:154 MA:126)> r a champion
You commune 'alms alms, alms for a champion'.

(HP:204 MV:154 MA:126)>
sTes reads message 14 titled : Tournament Results: Master Adventurers
(Lysander - Su 1/16 2:53).

(HP:204 MV:154 MA:126)> co
Personal information on Durble:

GUILD MEMBER of The Legion of Doom!
Time invested in character: Days [1], Hours [4]
Attributes:
STR [18/10] INT [19] WIS [10] DEX [16] CON [15] CHR [15]
Age: [21] Height: [81] cm Weight: [65] pounds
Carried item(s): [8] Carried Weight: [129] pounds
AC: [29/10] Alignment: [-1000] Level: [44] GOLD: [8863] coins
Experience: [10814240] Experience needed for next level: [285760]
HP: [204/243] MV: [154/160] Mana: [126/227]
Your Hometown: [Verona ]
You are following: [NOBODY ].
Your title is: [the Furball].
Fighting Style: [Evasive ] Wimpy set to [10hp]
You are affected by the skill "sneak"


(HP:204 MV:154 MA:126)> grin
You grin evilly.

(HP:204 MV:154 MA:126)>
Reverie communes 'I'll say ... it's 7am here'

(HP:204 MV:154 MA:126)>
Herectic communes '1 here'

(HP:204 MV:154 MA:126)> who
hide
The CARNAGE List of the Walking Dead



Durble the Furball (Halfling)
Amorphis the Karelian Knight (Dwarf)
Salidar the Competant Glad Contest Winner (Reptilian)
Zamira :) (Dragon)
Tes aint no weenie (Centaur)
Lysander the Ringmaster (Devil)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [8]

(HP:204 MV:154 MA:126)> You attempt to hide yourself.

(HP:204 MV:154 MA:126)> sco
Personal information on Durble:

GUILD MEMBER of The Legion of Doom!
Time invested in character: Days [1], Hours [4]
Attributes:
STR [18/10] INT [19] WIS [10] DEX [16] CON [15] CHR [15]
Age: [21] Height: [81] cm Weight: [65] pounds
Carried item(s): [8] Carried Weight: [129] pounds
AC: [29/10] Alignment: [-1000] Level: [44] GOLD: [8863] coins
Experience: [10814240] Experience needed for next level: [285760]
HP: [204/243] MV: [154/160] Mana: [126/227]
Your Hometown: [Verona ]
You are following: [NOBODY ].
Your title is: [the Furball].
Fighting Style: [Evasive ] Wimpy set to [10hp]
You are affected by the skill "sneak"

Lysander gives you 1000000 gold coins.

(HP:204 MV:154 MA:126)>
Tes communes 'if divinity won 3 0 0 and herectic won 2 1 0 wassat mean?'

(HP:204 MV:154 MA:126)> drool
Slob! Control yourself!

(HP:204 MV:154 MA:126)> sco
Personal information on Durble:

GUILD MEMBER of The Legion of Doom!
Time invested in character: Days [1], Hours [4]
Attributes:
STR [18/10] INT [19] WIS [10] DEX [16] CON [15] CHR [15]
Age: [21] Height: [81] cm Weight: [65] pounds
Carried item(s): [8] Carried Weight: [129] pounds
AC: [29/10] Alignment: [-1000] Level: [44] GOLD: [1008863] coins
Experience: [10814240] Experience needed for next level: [285760]
HP: [204/243] MV: [154/160] Mana: [126/227]
Your Hometown: [Verona ]
You are following: [NOBODY ].
Your title is: [the Furball].
Fighting Style: [Evasive ] Wimpy set to [10hp]
You are affected by the skill "sneak"


(HP:204 MV:154 MA:126)>
The white aura around your body fades.

(HP:213 MV:160 MA:153)> comm herectic won?
You commune 'herectic won?'.

(HP:213 MV:160 MA:153)>
Lysander communes 'that was the result of the round robin'

(HP:213 MV:160 MA:153)> n
n
Main Street
This road runs in an east-west direction through the center of town. This
road is well kept by the janitors around here. To the north is a large,
well lighted building with a sign that reads "Sue's Diner." To the east and
west Main Street continues. To the south is a wooden building with a sign that
reads "Elkin Post Office."
An Elkin Policeman is here, keeping the peace.
A large man is standing here with a grin on his face.

(HP:213 MV:159 MA:153)> Sue's Diner
This is a large well-lighted building with several wooden tables and
chairs. The floor is a made of polished oak, and is kept clean from the
spills and dropping of the customers. There is a wooden bar in the center
which has the food on it and the checkout counter.
An Elkin Policeman is here, keeping the peace.
Sue is working at the stove, giggling over some joke she just heard.
Zamira communes 'night boys and girls'

(HP:213 MV:158 MA:153)> n
City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the south is a large, well-lighted,
wooden building with a sign reading "Sue's Diner". To the west is Cobblestone
Street.
A traveller is walking around here, looking around at the sites.

(HP:213 MV:157 MA:153)> comm later drag
onHerectic communes 'night'

(HP:213 MV:157 MA:153)> lady
e
e
You commune 'later dragon lady'.
e

(HP:213 MV:157 MA:153)> e
e
City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the north is a large marble building with
the words "City Hall" carved onto a wooden plaque above the entrance. To
the west and to the south City Hall Way continues. To the east is another
large marble building with a sign reading "Elkin Bank."
A busybody is standing here, waiting to tell someone some gossip.

(HP:213 MV:156 MA:153)> Elkin Bank
This large stone building has a counter several teller windows on the
eastern wall. There are posters all around the room, displaying various
locations nearby. To the west a road called City Hall Way.
A busybody is standing here, waiting to tell someone some gossip.

(HP:213 MV:155 MA:153)> Alas, you cannot go that way...

(HP:213 MV:155 MA:153)> Alas, you cannot go that way...

(HP:213 MV:155 MA:153)> Alas, you cannot go that way...

(HP:213 MV:155 MA:153)> dep 100000
0Reverie communes 'I been up since 2:50'

(HP:213 MV:155 MA:153)>

Tes communes 'nite nite'

(HP:213 MV:155 MA:153)>
Thank-you, your new balance is 2269847 coins.

(HP:213 MV:155 MA:153)> bal
Your current balance is 2269847 coins.

(HP:213 MV:155 MA:153)> sco
Personal information on Durble:

GUILD MEMBER of The Legion of Doom!
Time invested in character: Days [1], Hours [4]
Attributes:
STR [18/10] INT [19] WIS [10] DEX [16] CON [15] CHR [15]
Age: [21] Height: [81] cm Weight: [65] pounds
Carried item(s): [8] Carried Weight: [129] pounds
AC: [29/10] Alignment: [-1000] Level: [44] GOLD: [8863] coins
Experience: [10814240] Experience needed for next level: [285760]
HP: [213/243] MV: [155/160] Mana: [153/227]
Your Hometown: [Verona ]
You are following: [NOBODY ].
Your title is: [the Furball].
Fighting Style: [Evasive ] Wimpy set to [10hp]
You are affected by the skill "sneak"


(HP:213 MV:155 MA:153)> w
w
w
City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the north is a large marble building with
the words "City Hall" carved onto a wooden plaque above the entrance. To
the west and to the south City Hall Way continues. To the east is another
large marble building with a sign reading "Elkin Bank."
A busybody is standing here, waiting to tell someone some gossip.
s
s

(HP:213 MV:154 MA:153)> City Hall Way
This well-kept road runs along the north-eastern corner of town, where
the Elkin City Hall is located. To the south is a large, well-lighted,
wooden building with a sign reading "Sue's Diner". To the west is Cobblestone
Street.
A traveller is walking around here, looking around at the sites.

(HP:213 MV:153 MA:153)> Cobblestone Street
This road is made out of stones pressed into the ground, giving a
semi-flat surface. To the north Cobblestone Street continues towards the
Northern Gate, and to the south it runs towards Main Street. To the west
is a wooden building with a sign reading "Armoury", and to the east is
City Hall Way.
A Police Lieutenant is maintaining law and order.

(HP:213 MV:152 MA:153)> A police lieutenant glares icily at you, you feel cold to your bones.
Cobblestone Street
This road is made out of stones pressed into the ground, giving a
semi-flat surface. To the north Cobblestone Street continues towards
the Northern Gate. To the east is a large, well-lighted building with
a sign that says "Sue's Diner." To the west is a wooden building with
a sign that reads "Swords & Daggers." To the south is Main Street.

(HP:213 MV:151 MA:153)> A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A clear potion has been carelessly left here. [3]
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Herectic the Veteran Glad Contest Winner is resting here.
Reverie the Rapturous Raptoress is standing here.
Salidar the Competant Glad Contest Winner is standing here.
inv

(HP:213 MV:150 MA:153)> You are carrying:
a water flask
a belt of enchanted pouches of holding..It has a soft glowing aura!
a large sack
a raft
a scroll of recall
a canoe
2 of a yellow potion of see invisible

(HP:213 MV:150 MA:153)>
Salidar communes 'night'

(HP:213 MV:150 MA:153)> put 2*yellow hold/
Ok.
Ok.

(HP:213 MV:150 MA:153)> who
The CARNAGE List of the Walking Dead



Durble the Furball (Halfling)
Amorphis the Karelian Knight (Dwarf)
Salidar the Competant Glad Contest Winner (Reptilian)
Tes aint no weenie (Centaur)
Lysander the Ringmaster (Devil)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [7]

(HP:213 MV:150 MA:153)>
Lysander communes 'this took over 4 hrs.. which is sick.. night all :)'

(HP:213 MV:150 MA:153)> save
Saving Durble...Successful (cost: 67975 gp/day)

(HP:213 MV:150 MA:153)> comm *giggle* g'night
You commune '*giggle* g'night'.

(HP:213 MV:150 MA:153)> who
hide

Tes communes 'fun tho :)'

(HP:213 MV:150 MA:153)> The CARNAGE List of the Walking Dead



Durble the Furball (Halfling)
Amorphis the Karelian Knight (Dwarf)
Salidar the Competant Glad Contest Winner (Reptilian)
Tes aint no weenie (Centaur)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [6]

(HP:213 MV:150 MA:153)> You attempt to hide yourself.

(HP:213 MV:150 MA:153)>
Reverie communes 'zzzzzzzz and nothing to show for it!'

(HP:213 MV:150 MA:153)> title
Salidar hugs Reverie.
Herectic communes 'night thanks for your patience'

(HP:222 MV:160 MA:180)>
Salidar says 'ya got me'

(HP:222 MV:160 MA:180)> the Furball Expert of the Tournament
(HP:222 MV:160 MA:180)> who
The CARNAGE List of the Walking Dead



Durble the Furball Expert of the Tournament (Halfling)
Amorphis the Karelian Knight (Dwarf)
Salidar the Competant Glad Contest Winner (Reptilian)
Tes aint no weenie (Centaur)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [6]

(HP:222 MV:160 MA:180)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A clear potion has been carelessly left here. [3]
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Herectic the Veteran Glad Contest Winner is resting here.
Reverie the Rapturous Raptoress is standing here.
Salidar the Competant Glad Contest Winner is standing here.

(HP:222 MV:160 MA:180)> s
s
w
w
Elkin Police Station
This room has a several cheap wooden desks made from pine. There are
papers all over the desks, where the policemen would keep track of criminal
records. There is a bulletin board on the western wall with wanted signs
pinned up on them. There are exits to the north, west, and south.
A loyal thug follower of Snogard is here.
Taghri, the Elkin Captain of the Police is standing here.
w

(HP:222 MV:159 MA:180)> w
The Captain glares icily at you, you feel cold to your bones.
The Captain says to you 'You better not start any trouble . . . cause I'll
bust your head with a sledgehammer.'
Chesnut Way
This little road leads in an east-west direction. To the south a dirt
road leads towards the Southern Gates. To the north is a building with
a sign that reads "Elkin Police."
A busybody is standing here, waiting to tell someone some gossip.

(HP:222 MV:158 MA:180)> Chesnut Way
This little road leads in an east-west direction. To the north a small
alley leads towards Main Street. To the west the road continues towards
the Elkin Inn.
A janitor is walking around, cleaning up.
A traveller is walking around here, looking around at the sites.

(HP:222 MV:157 MA:180)> u
Chesnut Way
This little road leads in an eastern direction from the Elkin Inn.
There are several well-kept sculpted bushes around the edges of the road,
and a sign off on the northern side of the road.
A town dweller is roaming about here.

(HP:222 MV:156 MA:180)> Lobby of the Elkin Inn
This is the lobby of the Elkin Inn, there are several couches and
chairs sitting about with a nice oak coffee table. There are wooden stairs
leading up. There is a road leading from the entrance east.
A janitor is walking around, cleaning up.

(HP:222 MV:155 MA:180)> reAlas, you cannot go that way...

(HP:222 MV:155 MA:180)> ntElkin Inn
There is a small oak desk here for the receptionist. The rest of the
room is hard to describe, there are more doors than there should be, when
you try to count them, there appears to be an infinite amount of them. There
is a wooden stairway leading down.
Quin the Elkin Innkeeper is standing here with a jolly face.

(HP:222 MV:154 MA:180)>
0
1 of a water flask ( 0)  : 0
1 of a belt of enchanted pouches of holding ( 0)  : 0
13 of a yellow potion of see invisible ( 0)  : 0
1 of a large sack ( 0)  : 0
1 of iron rations ( 0)  : 0
1 of a raft ( 0)  : 0
1 of a scroll of recall ( 1000)  : 1000
1 of a canoe ( 0)  : 0
1 of a hemetite ring ( 4300)  : 4300
1 of a pretty emerald ring (12500)  : 12500
1 of a medallion in the shape of the sun ( 2000)  : 2000
1 of a hand necklace (13500)  : 13500
1 of a wizard's hat (14500)  : 14500
1 of a pair of winged boots ( 7550)  : 7550
1 of a pair of marble gauntlets ( 4900)  : 4900
1 of a pair of leather armbands ( 7150)  : 7150
1 of the Dragon Scale Shield (10950)  : 10950
1 of a piece of human skin ( 7125)  : 7125
1 of sharkskin belt ( 5000)  : 5000
1 of a black leather wristband ( 5625)  : 5625
1 of a black leather wristband ( 5625)  : 5625
1 of the Sceptre of King Minos (15750)  : 15750
Quin the Elkin Innkeeper tells you 'You can rent for free up to 49500 gold worth per day.'
Quin the Elkin Innkeeper tells you 'It will cost you 67975 coins per day.'
Quin the Elkin Innkeeper tells you 'Since you have 8863 gold pieces on you and another 2269847 in the bank,
Quin the Elkin Innkeeper tells you 'you have enough gold to rent for 33 full days.'
Quin the Elkin Innkeeper stores your stuff in the safe, and helps you into
your chamber.

Welcome to CarnageMUD!

[0] Exit from CarnageMud.
[1] Go on with the Adventure.
[2] Enter your description.
[3] Read the background story.
[4] Change your password.
[D] Delete your character.

What is your fate:Connection closed by foreign host.
stargate:~> mud
Trying 164.76.108.251...
Connected to carnage.labs.emich.edu.
Escape character is '^]'.
__
/ \ / \
\ /\ / |
\/ \/ O R L D S O F \__/ A R N A G E

A fantasy world of travail and triumph!


Created by Robbie Rogers and Aaron Buhr based
on the DIKUMUD v.1 source code by Hans Henrick Staerfeldt,
Katja Nyboe, Tom Madsen, Michael Seirfert, and Sebastian Hammer

What shall your name be?mortal
t
Password:
New NEWS for 01/07/2000:
Now more then ever, play at your own risk!

New NEWS for 01/05/2000:
After an unfortunate break for the new year, we are back. [Geez, what a
lame message. Can't you think of something more helpful?]

New NEWS for 10/26/1999:
The mud is unstable right now and we would like to focus our attention on
fixing the bugs rather than handing out reimbursements. You are playing
at your own risk!

New NEWS for 10/22/1999:
Ok rent should be 1% but we still may be buggy. Go Nuts!

-Worlds of Carnage Immortals

The NEWS was updated on Sat Jan 15 00:41:37 2000


      • PRESS RETURN:

1

Welcome to CarnageMUD!

[0] Exit from CarnageMud.
[1] Go on with the Adventure.
[2] Enter your description.
[3] Read the background story.
[4] Change your password.
[D] Delete your character.

What is your fate:Due to the long downtime, your rent is 1% normal cost.
Your bill comes to 1 coins.
The cost of renting was deducted from your bank account.
(Your current balance is 1285968 gold pieces.)
Watch out! a city guard still remembers you!
Watch out! a city guard still remembers you!
Watch out! the angel still remembers you!
Watch out! a warlock still remembers you!
Watch out! the archangel still remembers you!
Watch out! Beldramas still remembers you!
Watch out! a korred still remembers you!
Watch out! a city guard still remembers you!
Watch out! a giant squid still remembers you!
Watch out! a sleek grey dolphin still remembers you!


Elkin Inn
There is a small oak desk here for the receptionist. The rest of the
room is hard to describe, there are more doors than there should be, when
you try to count them, there appears to be an infinite amount of them. There
is a wooden stairway leading down.
Quin the Elkin Innkeeper is standing here with a jolly face.

(HP:321 MV:176 MA:207)> d
e
e
e
Lobby of the Elkin Inn
This is the lobby of the Elkin Inn, there are several couches and
chairs sitting about with a nice oak coffee table. There are wooden stairs
leading up. There is a road leading from the entrance east.
A janitor is walking around, cleaning up.

(HP:321 MV:175 MA:207)> Chesnut Way
This little road leads in an eastern direction from the Elkin Inn.
There are several well-kept sculpted bushes around the edges of the road,
and a sign off on the northern side of the road.
A town dweller is roaming about here.

(HP:321 MV:174 MA:207)> Chesnut Way
This little road leads in an east-west direction. To the north a small
alley leads towards Main Street. To the west the road continues towards
the Elkin Inn.
A janitor is walking around, cleaning up.
A traveller is walking around here, looking around at the sites.

(HP:321 MV:173 MA:207)> n
Chesnut Way
This little road leads in an east-west direction. To the south a dirt
road leads towards the Southern Gates. To the north is a building with
a sign that reads "Elkin Police."
A busybody is standing here, waiting to tell someone some gossip.

(HP:321 MV:172 MA:207)> n
Elkin Police Station
This room has a several cheap wooden desks made from pine. There are
papers all over the desks, where the policemen would keep track of criminal
records. There is a bulletin board on the western wall with wanted signs
pinned up on them. There are exits to the north, west, and south.
A loyal thug follower of Snogard is here.
Taghri, the Elkin Captain of the Police is standing here.

(HP:321 MV:171 MA:207)> The Captain glares icily at you, you feel cold to your bones.
The Captain says to you 'You better not start any trouble . . . cause I'll
bust your head with a sledgehammer.'
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A clear potion has been carelessly left here. [3]
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Herectic the Veteran Glad Contest Winner is resting here.
Reverie the Rapturous Raptoress is standing here.
Salidar the Competant Glad Contest Winner is standing here.
Salidar gets a clear potion.
Salidar gets a clear potion.
Salidar gets a cleari potion.

(HP:321 MV:170 MA:207)> nv
You are carrying:
a water flask
a grey potion
a canoe
a belt of enchanted pouches of holding..It has a soft glowing aura!
a large sack
a scroll of recall
a wand of invisibility
a water flask
a wand of invisibility
a crystal ring(invisible)

(HP:321 MV:170 MA:207)> drop 3*wand
You drop the wand.
You drop the wand.
You do not have that item.

(HP:321 MV:170 MA:207)> save
inv
Saving Mortal...Successful (cost: 95250 gp/day)

(HP:321 MV:170 MA:207)> You are carrying:
a water flask
a grey potion
a canoe
a belt of enchanted pouches of holding..It has a soft glowing aura!
a large sack
a scroll of recall
a water flask
a crystal ring(invisible)

(HP:321 MV:170 MA:207)> exa hold/
This belt has half a dozen pouches spaced evenly about it. Each pouch
appears to be made out of dragonhide glowing seemingly from within. As
you peer inside you are amazed to discover that each pouch is larger on the
inside than the outside.
..It has a soft glowing aura!
When you look inside, you see:
belt (carried) :
7 of a yellow potion of see invisible
4 of a clear potion

(HP:321 MV:170 MA:207)> get 4*clear hold/
You get a clear potion from a belt of enchanted pouches of holding.
You get a clear potion from a belt of enchanted pouches of holding.
You get a clear potion from a belt of enchanted pouches of holding.
You get a clear potion from a belt of enchanted pouches of holding.
d
(HP:321 MV:182 MA:239)> rop
Salidar gets a large sack from his an enchanted backpack of holding.

(HP:321 MV:182 MA:239)> 4*clear
You drop the clear.
You drop the clear.
You drop the clear.
You drop the clear.

(HP:321 MV:182 MA:239)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A clar potion has been carelessly left here. [4]
A wand has carelessly been left here.
A wand has carelessly been left here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Herectic the Veteran Glad Contest Winner is resting here.
Reverie the Rapturous Raptoress is standing here.
Salidar the Competant Glad Contest Winner is standing here.

(HP:321 MV:182 MA:239)> smil
eSalidar puts a clear potion in a large sack

(HP:321 MV:182 MA:239)>
You smile happily.
Salidar puts a clear potion in a large sack

(HP:321 MV:182 MA:239)>
Salidar puts a clear potion in a large sack

(HP:321 MV:182 MA:239)> gig
You giggle.

(HP:321 MV:182 MA:239)>
sReverie says 'I'd have been lost at level 9 otherwise'

(HP:321 MV:182 MA:239)> co
Personal information on Mortal:

GUILD MEMBER of The Legion of Doom!
Time invested in character: Days [8], Hours [1]
Attributes:
STR [10/0] INT [19] WIS [17] DEX [19] CON [16] CHR [17]
Age: [33] Height: [113] cm Weight: [68] pounds
Carried item(s): [8] Carried Weight: [51] pounds
AC: [-16/10] Alignment: [-981] Level: [60] GOLD: [1014156] coins
Experience: [7316] Experience needed for next level: [19992684]
HP: [321/321] MV: [182/182] Mana: [239/334]
Your Hometown: [Verona ]
You are following: [NOBODY ].
Your title is: [Bane - Master of the Tournament].
Fighting Style: [Evasive ] Wimpy set to [321hp]
You are affected by the skill "sneak"


(HP:321 MV:182 MA:239)>
Salidar gives you an intense demonic grin.

(HP:321 MV:182 MA:239)> save
Saving Mortal...Successful (cost: 90450 gp/day)

(HP:321 MV:182 MA:239)>
The fountain shoots a stream of water 30 feet in the air, then returns to its
normal state.

(HP:321 MV:182 MA:239)>
' oTes kisses you.

(HP:321 MV:182 MA:239)> oooh 7k exp
You say 'ooooh 7k exp'

(HP:321 MV:182 MA:239)> who
hide
The CARNAGE List of the Walking Dead



Mortal Bane - Master of the Tournament (Halfling)
Amorphis the Karelian Knight (Dwarf)
Salidar the Competant Glad Contest Winner (Reptilian)
Tes aint no weenie (Centaur)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [6]

(HP:321 MV:182 MA:239)> You attempt to hide yourself.

(HP:321 MV:182 MA:239)>
Tes stops using an old, bleached staff.

(HP:321 MV:182 MA:239)> look
ex
hide
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A clear potion has been carelessly left here. [4]
A wand has carelessly been left here.
A wand has carelessly been left here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Tes aint no weenie is standing here.
Herectic the Veteran Glad Contest Winner is resting here.
Reverie the Rapturous Raptoress is standing here.
Salidar the Competant Glad Contest Winner is standing here.

(HP:321 MV:182 MA:239)> Obvious exits:
North - Cobblestone Street
East - Main Street
South - Elkin Police Station
West - Main Street
Up - Entrance to the World of Carnage Training Centre

(HP:321 MV:182 MA:239)> You attempt to hide yourself.

(HP:321 MV:182 MA:239)>
Tes puts an old, bleached staff in a small golden box

(HP:321 MV:182 MA:239)>
cTes stops using the Dragon Scale Shield.

(HP:321 MV:182 MA:239)> omf tes
'
Tes grabs a toothlike dagger.

(HP:321 MV:182 MA:239)> You comfort her.

(HP:321 MV:182 MA:239)> poor tes.. sooo close
You say 'poor tes.. sooo close'

(HP:321 MV:182 MA:239)>
Tes says 'next time i stick with toothlike'

(HP:321 MV:182 MA:239)> gig
You giggle.
grin
(HP:321 MV:182 MA:239)>
taYou grin evilly.
unt
(HP:321 MV:182 MA:239)> tes
You taunt Tes.

(HP:321 MV:182 MA:239)> emote hugs his curved dagger clos
eTes says 'yeah but i was the one who all thougth would die early'

(HP:321 MV:182 MA:271)> to his bossom

Tes flexes her muscles.

(HP:321 MV:182 MA:271)> You emote 'Mortal hugs his curved dagger close to his bossom'.

(HP:321 MV:182 MA:271)> flex

Salidar claps for Tes!

(HP:321 MV:182 MA:271)> You flex your muscles.

(HP:321 MV:182 MA:271)> look
A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A clear potion has been carelessly left here. [4]
A wand has carelessly been left here.
A wand has carelessly been left here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Tes aint no weenie is standing here.
Herectic the Veteran Glad Contest Winner is resting here.
Reverie the Rapturous Raptoress is standing here.
Salidar the Competant Glad Contest Winner is standing here.

(HP:321 MV:182 MA:271)>
Tes says 'i bought 3 clears cuz of that damn dagger i knew u had'

(HP:321 MV:182 MA:271)> sni
ckReverie cheers for Tes. Hip Hip Huzzah!

(HP:321 MV:182 MA:271)>
You snicker softly.

(HP:321 MV:182 MA:271)> ' I dunno bout you but I got lots of gold to buy clears wi
Tes says 'well what to do'

(HP:321 MV:182 MA:271)> th
grYou say 'I dunno bout you but I got lots of gold to buy clears with'
in
(HP:321 MV:182 MA:271)> tes
You give her a HUGE ear to ear grin.

(HP:321 MV:182 MA:271)>
Tes bounces around.

(HP:321 MV:182 MA:271)>
The sun rises in the east.

(HP:321 MV:182 MA:303)> look

Tes whispers to you, 'i got tons in bank anyway, as do u'

(HP:321 MV:182 MA:303)> A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A clear potion has been carelessly left here. [4]
A wand has carelessly been left here.
A wand has carelessly been left here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Tes aint no weenie is standing here.
Herectic the Veteran Glad Contest Winner is resting here.
Reverie the Rapturous Raptoress is standing here.
Salidar the Competant Glad Contest Winner is standing here.

(HP:321 MV:182 MA:303)> nod
gYou nod solemnly.
ig

(HP:321 MV:182 MA:303)> You giggle.

(HP:321 MV:182 MA:303)> e
s
Main Street
This road runs in an east-west direction through the center of town. This
road is well kept by the janitors around here. To the north is a large,
well lighted building with a sign that reads "Sue's Diner." To the east and
west Main Street continues. To the south is a wooden building with a sign that
reads "Elkin Post Office."
A large man is standing here with a grin on his face.

(HP:321 MV:181 MA:303)> Elkin Post Office
This small building is kept quite clean, the tiled floor is well swept
and moped. There is a counter make out of fine cedar wood on the eastern
wall. There are exits to the north, east, and south. A stairway to one
side leads up to the Recruiting Center on the next floor.
A heavy iron incinerator sits here with flames spewing from its hatch.
A cheerful-looking mailbox is here...It has a soft glowing aura!
A large notice board is planted in the ground here.
A janitor is walking around, cleaning up.
A busybody is standing here, waiting to tell someone some gossip.
Cliff the mailman is sorting through mail here.

(HP:321 MV:180 MA:303)> look board
The Janitor leaves south.

(HP:321 MV:180 MA:303)>
This is a bulletin board. Usage: 'read board <msg #>', 'write board <subject>',
'remove board <msg #>'
There are 14 messages on the board.
1  : Player Email List (Lysander - Th 1/6 12:13)
2  : Imrahil (Lysander - Th 1/6 22:41)
3  : publicity (Imrahil - Sa 1/8 0:22)
4  : .... (Sang - Sa 1/8 10:59)
5  : Praise Valence! (Annubis - Sa 1/8 13:16)
6  : Announcement (Lysander - Sa 1/8 13:59)
7  : Question for the immorts (Celegorn - Fr 1/14 11:06)
8  : re: Celegorn (Lysander - Fr 1/14 12:52)
9  : Yo Ren.. (Lysander - Sa 1/15 0:05)
10 : Tournament Results: Novice Adventurers (Lysander - Su 1/16 2:37)
11 : Tournament Results: Capable Adventurers (Lysander - Su 1/16 2:40)
12 : Tournament Results: Veteran Adventurers (Lysander - Su 1/16 2:41)
13 : Tournament Results: Expert Adventurers (Lysander - Su 1/16 2:45)
14 : Tournament Results: Master Adventurers (Lysander - Su 1/16 2:53)

(HP:321 MV:180 MA:303)> write board Tournament

A policeman has arrived.

(HP:321 MV:180 MA:303)> Write your message. Terminate with a @.


]
]
A busybody leaves south.

]
Tes communes 'nite nite folks'

]
Salidar communes 'night'

]
A policeman has arrived.

]
Congratulations to all the contestants.
An awesome battle was had and much
blood was spilled and much celebration
was had for said spilled blood :)

Mortal Bane - Master of the Tournament


] ] ] ] ] ] ] ] ] @
(HP:321 MV:182 MA:334)> read
Cliff the mailman looks at the board.
Cliff the mailman smiles happily.

(HP:321 MV:182 MA:334)> 16
That message exists only in your imagination..

(HP:321 MV:182 MA:334)> read 15
Message 15 : Tournament (Mortal - Su 1/16 3:02)



Congratulations to all the contestants.
An awesome battle was had and much
blood was spilled and much celebration
was had for said spilled blood :)

Mortal Bane - Master of the Tournament



(HP:321 MV:182 MA:334)>
Herectic has arrived (Red Aura).

(HP:321 MV:182 MA:334)>
A policeman glares at Herectic.
A policeman glares at Herectic.

(HP:321 MV:182 MA:334)>
Herectic studies the board.

(HP:321 MV:182 MA:334)>
Herectic reads message 10 titled : Tournament Results: Novice Adventurers
(Lysander - Su 1/16 2:37).

(HP:321 MV:182 MA:334)> read 10
Message 10 : Tournament Results: Novice Adventurers (Lysander - Su 1/16 2:37)

Name W L T



Jazz 5 0 0
Karn 4 1 0
Brothnar 3 2 0
Spencer 2 3 0
Solvario 1 4 0
Spliff 0 5 0

The top four seeds advanced to the semi-fials:
Spencer def. Jazz
Brothnar def. Karn

And in the finals:
Spencer def. Brothnar

Congratulations Spencer, Novice Gladiator Champion!!!!!

(HP:321 MV:182 MA:334)>
Herectic reads message 11 titled : Tournament Results: Capable Adventurers
(Lysander - Su 1/16 2:40).

(HP:321 MV:182 MA:334)>
A busybody has arrived.

(HP:321 MV:182 MA:334)> read 11
Message 11 : Tournament Results: Capable Adventurers (Lysander - Su 1/16 2:40)

There were only two capable adventurers entered into the
tournament. As a result only a final round of fighting was
necessary to determine the champion:

In the finals:
Salidar def. Revereie
Congratulations Salidar, Capable Gladiator Champion!!!!!

(HP:321 MV:182 MA:334)> read
Herectic reads message 12 titled : Tournament Results: Veteran Adventurers
(Lysander - Su 1/16 2:41).

(HP:321 MV:182 MA:334)> 12
A policeman leaves east.
Message 12 : Tournament Results: Veteran Adventurers (Lysander - Su 1/16 2:41)

Name W L T



Divinity 3 0 0
Herectic 2 1 0
Celegorn 1 2 0
Nefkler 0 3 0

All four advance to the semi-finals:
Divinity def. Nefkler
Herectic def. Celegorn

And in the finals:
Herectic def. Divinity

Congratulations Herectic, Veteran Gladiator Champion!!!!!

(HP:321 MV:182 MA:334)>
The Janitor has arrived.

(HP:321 MV:182 MA:334)> read 13
Message 13 : Tournament Results: Expert Adventurers (Lysander - Su 1/16 2:45)

Name W L T



Durble 3 0 0
Ricar 2 1 0
Zhukov 1 2 0
Eeyore 0 3 0

All four advance to the semi-finals:
Durble def. Eeyore
Ricar def. Zhukov

And in the finals:
Durble def. Ricar

Congratulations Durble, Expert Gladiator Champion!!!!!

(HP:321 MV:182 MA:334)>
A busybody leaves south.

(HP:321 MV:182 MA:334)>
Herectic reads message 13 titled : Tournament Results: Expert Adventurers
(Lysander - Su 1/16 2:45).

(HP:321 MV:182 MA:334)> read 14
Message 14 : Tournament Results: Master Adventurers (Lysander - Su 1/16 2:53)

Name W L T



Mortal 2 0 1
Tes 2 1 0
Spleen 1 1 1
Snogard 0 3 0

All four advance to the semi-finals:
Mortal def. Snogard
Tes def. Spleen

and in the finals:
Mortal def. Tes

Congratulations Mortal, Master Gladiator Champion!!!!!

(HP:321 MV:182 MA:334)>
Herectic reads message 14 titled : Tournament Results: Master Adventurers
(Lysander - Su 1/16 2:53).

(HP:321 MV:182 MA:334)>
Herectic reads message 15 titled : Tournament (Mortal - Su 1/16 3:02).

(HP:321 MV:182 MA:334)> drool
Slob! Control yourself!

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Mortal Bane - Master of the Tournament (Halfling)
Amorphis the Karelian Knight (Dwarf)
Salidar the Competant Glad Contest Winner (Reptilian)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [5]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)>
A policeman leaves north.

(HP:321 MV:182 MA:334)> who
hide
The CARNAGE List of the Walking Dead



Mortal Bane - Master of the Tournament (Halfling)
Amorphis the Karelian Knight (Dwarf)
Salidar the Competant Glad Contest Winner (Reptilian)
Reverie the Rapturous Raptoress (Reptilian)
Herectic the Veteran Glad Contest Winner (Troll)

Total number of players: [5]

(HP:321 MV:182 MA:334)> You attempt to hide yourself.

(HP:321 MV:182 MA:334)>
Herectic leaves north.

(HP:321 MV:182 MA:334)> sneak
Ok, you'll try to move silently for a while.

(HP:321 MV:182 MA:334)> n
w
Main Street
This road runs in an east-west direction through the center of town. This
road is well kept by the janitors around here. To the north is a large,
well lighted building with a sign that reads "Sue's Diner." To the east and
west Main Street continues. To the south is a wooden building with a sign that
reads "Elkin Post Office."
An Elkin Policeman is here, keeping the peace.
A large man is standing here with a grin on his face.

(HP:321 MV:181 MA:334)>
A policeman glares icily at you, you feel cold to your bones.

(HP:321 MV:181 MA:334)> A fountain on Main Street
Centered in Main Street, this magnificent marble fountain spews forth
vast amounts of water. The statue within the fountain is a representation of a
mighty human warrior, with his sword drawn, ready for battle. Many a
would-be adventurer come here to ponder taking up a new lifestyle.
A freshly constructed stairway climbs above the police station, to
the training center.
A clear potion has been carelessly left here. [4]
A wand has carelessly been left here.
A wand has carelessly been left here.
Water gushes into the air and cascades into the pool of a marble fountain.
A giant poster is tacked up on the board.
Herectic the Veteran Glad Contest Winner is standing here.

(HP:321 MV:180 MA:334)>

[Category:Player Logs]