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		<id>https://www.wocmud.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Alignment</id>
		<title>Alignment - Revision history</title>
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		<updated>2026-04-16T00:30:44Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.wocmud.org/wiki/index.php?title=Alignment&amp;diff=555&amp;oldid=prev</id>
		<title>Grelod: Created page with &quot;== Alignment ==  When you're just starting a new character, you're given a choice of alignment: Evil, Neutral or Good. Alignment is measured on a scale from -1000 to 1000. Ali...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.wocmud.org/wiki/index.php?title=Alignment&amp;diff=555&amp;oldid=prev"/>
				<updated>2019-03-04T16:59:11Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Alignment ==  When you&amp;#039;re just starting a new character, you&amp;#039;re given a choice of alignment: Evil, Neutral or Good. Alignment is measured on a scale from -1000 to 1000. Ali...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Alignment ==&lt;br /&gt;
&lt;br /&gt;
When you're just starting a new character, you're given a choice of alignment: Evil, Neutral or Good. Alignment is measured on a scale from -1000 to 1000. Alignment affects how certain characters in the game will interact with you, it also affects what gear you can use. Some mobs may attack you on site due to your alignment, other pieces of equipment will zap you and fall to the ground if you're not the right alignment. Your starting alignment doesn't affect much though outside of the above. You can start Good and easily move to Evil based off of who you kill, what spells you cast etc. Your starting alignment just gives you a big head start in playing the way you'd like to.&lt;/div&gt;</summary>
		<author><name>Grelod</name></author>	</entry>

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