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Unanswered topics | Active topics
Gobo
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Post subject: dodge PostPosted: Wed Jul 13, 2005 4:49:06am |
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Joined: Tue Mar 22, 2005 3:24:34am Posts: 38
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Wudnt it be nice to have a dodge skill similar to the way halflings dodge some attacks? Evade is nice but it only evades the first attack, dodge will enable the person to dodge some attacks during fight, and mebbe if dodge skill is high enough, u can even dodge some spells like lightning bolts and fireballs and arrows. watcha peeps think?
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Grael
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Post subject: PostPosted: Wed Jul 13, 2005 9:16:01am |
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Joined: Sun Apr 16, 2006 9:12:10pm Posts: 2
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An interesting idea.
Perhaps this skill could be had by thieves and rangers (withont a TON of prereqs) and extended to warriors and/or BKs (but taking bunches of prereqs).
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Kayenta
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Post subject: PostPosted: Wed Jul 13, 2005 11:32:22am |
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Joined: Sat Dec 25, 2004 1:14:21pm Posts: 157
Website: http://photobucket.com/albums/y216/Kinara/
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Sounds like a cool skill to have
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Armand
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Post subject: dodge PostPosted: Wed Jul 13, 2005 12:39:58pm |
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Joined: Thu Sep 02, 2004 6:42:59pm Posts: 144
Location: Mexico
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Dodge could be more for thiefs and rangers, and for warrior bk and paladin a skill named Block. The first one involves stealth to dodge attacks, the second strength to block attacks but since parry already exists i dont think that would be allowed.
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Grael
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Post subject: Re: dodge PostPosted: Wed Jul 13, 2005 12:53:43pm |
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Joined: Sun Apr 16, 2006 9:12:10pm Posts: 2
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Quote: Dodge could be more for thiefs and rangers, and for warrior bk and paladin a skill named Block. The first one involves stealth to dodge attacks, the second strength to block attacks but since parry already exists i dont think that would be allowed.
Check my new post - I have an idea for a block skill.
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Jigogran
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Post subject: PostPosted: Thu Jul 14, 2005 4:23:18pm |
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Joined: Sat Feb 05, 2005 3:30:59pm Posts: 37
Location: Brunswick ,Ohio
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hmmm.... a dodge skill,..... sounds a lot like the fighting style parry.
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Armand
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Post subject: Nope PostPosted: Thu Jul 14, 2005 5:52:19pm |
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Joined: Thu Sep 02, 2004 6:42:59pm Posts: 144
Location: Mexico
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Quote: hmmm.... a dodge skill,..... sounds a lot like the fighting style parry.
Sounds like it but it has a different use, in the end its the same, try not to get hit. But dodge is gettin out of the way of an attack, that needs agility (dexterity) while parry u use weapon to block attacks and u need strong arms (strength).Dif things but same purpose if thats what u meant.
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Blobbie
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Post subject: PostPosted: Fri Sep 23, 2005 12:58:05am |
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Implementor Joined: Fri Oct 06, 2000 5:32:29pm Posts: 288
Website: http://www.wocmud.org
Location: Ottawa, Canada
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Jigogran
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Post subject: PostPosted: Fri Sep 23, 2005 5:35:55pm |
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Joined: Sat Feb 05, 2005 3:30:59pm Posts: 37
Location: Brunswick ,Ohio
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Dose the skill stack with a halflings natural dodge?
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Blobbie
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Post subject: PostPosted: Fri Sep 23, 2005 7:12:18pm |
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Implementor Joined: Fri Oct 06, 2000 5:32:29pm Posts: 288
Website: http://www.wocmud.org
Location: Ottawa, Canada
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Quote: Dose the skill stack with a halflings natural dodge?
I don't remember
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Jigogran
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Post subject: PostPosted: Fri Sep 23, 2005 8:00:55pm |
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Joined: Sat Feb 05, 2005 3:30:59pm Posts: 37
Location: Brunswick ,Ohio
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*giggle*
I dont think it should stack because if it didnt then would kinda mahe a halflings dodge, less purpousful .
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Blobbie
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Post subject: PostPosted: Fri Sep 23, 2005 10:56:24pm |
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Implementor Joined: Fri Oct 06, 2000 5:32:29pm Posts: 288
Website: http://www.wocmud.org
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Quote: *giggle*
I dont think it should stack because if it didnt then would kinda mahe a halflings dodge, less purpousful .
What you wrote above seems devoid of logic.
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Jigogran
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Post subject: PostPosted: Fri Sep 23, 2005 11:45:47pm |
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Joined: Sat Feb 05, 2005 3:30:59pm Posts: 37
Location: Brunswick ,Ohio
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what i mean is that if othr classes/races can get dodge , it dosent make halflings natural dodge special. If the skill would add on to their natural ability then their dodge will be better than other races, making thir doght "special" again.
I have a hard time puting thought to words, this still dosent sound right but i dont know how else to say it.
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Tuor
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Post subject: Dodge PostPosted: Sat Oct 08, 2005 3:54:12am |
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Joined: Sun Jul 18, 2004 8:12:05pm Posts: 11
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I think dodge should be put on a teacher or somewhere easier and attainable by thiefs and rangers and friends since its who can get it. Its a cool skill but i dont think its that powerful to be in there. I seen mobs use it and while it fires it aint that often to be a mighty super defense. Theres spells or skills more powerful than this and that arent hard to get. Thats just my opinion.
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Blobbie
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Post subject: Re: Dodge PostPosted: Mon Oct 10, 2005 2:31:30am |
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Implementor Joined: Fri Oct 06, 2000 5:32:29pm Posts: 288
Website: http://www.wocmud.org
Location: Ottawa, Canada
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Quote: I think dodge should be put on a teacher or somewhere easier and attainable by thiefs and rangers and friends since its who can get it. Its a cool skill but i dont think its that powerful to be in there. I seen mobs use it and while it fires it aint that often to be a mighty super defense. Theres spells or skills more powerful than this and that arent hard to get. Thats just my opinion.
Dodge is so uberly UNfantastic that only the truly dedicated thieves and rangers will bother trying to get it where it is *heheh*. Since it's not that great (by your own admission) then it shouldn't matter whether you have it or not
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