Worlds of Carnage
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 Post subject: shaman spell - transfer wellness
PostPosted: Mon Jan 08, 2007 4:15:24am 
Joined: Sat Jul 17, 2004 12:20:20am
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a shaman spell that takes willingly given hps from group members and transfers it to the caster. A bit like energy drain but unlike edrain, it is not an evil spell. Castable only on group members and mob members hav a chance to save vs spell. If mob member saves he will become aggro to caster. A successful transfer wellness will give caster 150hp at the cost of 75mana to cast.


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 Post subject:
PostPosted: Mon Jan 08, 2007 4:41:55am 
Joined: Thu May 25, 2006 2:52:35am
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Instead of hitpoints, it could return mana to the shaman. The cost could either be in group memeber mana or in group memeber hitpoints, and the return could be a possible 2/3's return from the group total. A max or min could be stated so that there aren't any 700 mana returns(instances of a large group). I would also recommend against the use of it on mobile followers.


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