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Dedicated shaman skill. You send thru the ether a might strike vs you oponent if he is in the nearby area, causing 200 hp damage costing 100 mana. And usable only once every 12 mud hours. Based on arcana/piety and some other stuff that involves shaman.
Now this is the kind of idea I like. It's different, it's a distance attack, but the distance aspect is balanced by a time delay on re-use. A definite power spell when your opponent is fleeing and just about dead. This one is definitely on the list, and is extra good because it addresses a deficient class.