Worlds of Carnage
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 Post subject: bank
PostPosted: Mon Jul 18, 2005 6:11:25pm 
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Joined: Tue Jun 21, 2005 12:20:19pm
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AOL: shammamishue
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Personally, I think it would be a good idea to have a place, like a bank, to store things until a later date, so you dont need to sell it to make room/ drop weight, this would realy help with lower levels, of if you die and cannot get your corpse you could get stuff that you have stored.
This would kinda be like a locker system at a train station. Maybe have a time limit so things circulate more often.
However this might lead to hording of items, which wouldn'be great.
But, i think lockers would help a lot.

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 Post subject:
PostPosted: Mon Jul 18, 2005 9:19:38pm 
Joined: Sun Apr 16, 2006 9:12:10pm
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This idea has come up over the gears Grammaton. Not entirely sure why it never stuck, i'm sure Blobbie has one...


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 Post subject: that idea
PostPosted: Tue Jul 19, 2005 4:13:31pm 
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Joined: Thu Sep 02, 2004 6:42:59pm
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Location: Mexico
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Of course that idea would cost cash, not like current rent which is nice to us, if you want to store stuff up,there could be lockers like u say that would cost a daily fee. And the higher the level the higher the fee. So people dont end up storing tons of stuff without limit.


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 Post subject: Lockers
PostPosted: Mon Oct 17, 2005 6:52:47pm 
Joined: Wed Sep 14, 2005 10:19:43pm
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I think the locker idea is a great one. There can be an immortal mob that controls the "lockers"... which should be more named better (perhaps stone chambers?) There is a daily fee associated with the locker as previously posted, and the fee should reflect the equipment stored, not necessarilly the level of the player. This would also provide a good use for gold that is hoarded up with not many relevent uses :D


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