Worlds of Carnage
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Insanity spell
https://www.wocmud.org/forum/viewtopic.php?f=28&t=239
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Author:  Armand [ Fri Oct 07, 2005 3:41:46pm ]
Post subject:  Insanity spell

Lasts too damn long.
Last night Luz casted it on me and i after 3 ticks could walk and be at a 25 room away safe place.

The effects of it is total mess of your control over your char. You start drooling, singing, killin any mob in the room, your own followers, yourself, sleepin, jumping,remove weapon or fumble it,etc u can imagine. Cant even do oocs or who list while affectd by it unless u first pulverize yourself a bit.

As i managed to stay alive after the attack i locked myself in a room to let the effects wore off. To my surprise a 60 wis thats like 85 quality minor shaman insanity lasts longer than 35 ticks as i timed watching the autosaves in the log and the clock from the point i was safe on. I was removed of insanity by a cleric at 35 minutes of waiting and dunno how much longer it would take.

That spell if way off balance like i said as Torak. Its duration should be reduced to be like silence and blind and those spells you also use to kill mobs or folks. A duration of between 3-6 would be more fair since its mana cost is too low and its effects so devastating.

Author:  Blobbie [ Mon Oct 10, 2005 2:32:16am ]
Post subject: 

Insanity and sleep spells were changed for duration now that affects can be set to the second instead of the tick.

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